Precalculus

1

Units and Rates

1.1 Units and Rates

🧭 Overview

🧠 One-sentence thesis

Careful tracking of units and rates is essential for solving real-world problems, because numbers always come with units attached and rates precisely describe how quantities change over time.

📌 Key points (3–5)

  • Units must be consistent: when applying formulas, all quantities must use the same unit system (e.g., all distances in feet or all in miles).
  • Unit conversion is algebraic: units behave like numbers—multiply by conversion factors and cancel matching units in numerator and denominator.
  • Rate definition: rate equals change in quantity divided by change in time; the Greek letter Δ (delta) is shorthand for "change in."
  • Common confusion: Δ quantity is always (final value minus initial value), not just "any difference"—order matters.
  • Density as a ratio: density equals mass divided by volume; given any two of density/mass/volume, you can solve for the third.

📏 Working with units

📏 Why units matter

  • Numbers in real problems don't occur in isolation; each number comes with a unit attached (feet, seconds, grams, etc.).
  • The excerpt emphasizes: you must be VERY CAREFUL to use consistent units throughout a problem.
  • Example: A marathon runner's speed is given in feet/second, but the race distance is in miles—you must convert one to match the other before applying formulas.

🔄 Unit conversion mechanics

Unit conversion: multiply by a conversion factor (a ratio equal to 1) and cancel matching units algebraically.

  • Treat units like algebraic symbols: cancel common units in numerator and denominator.
  • Example from the excerpt:
    • 26.2 miles × (5,280 feet per mile) = (26.2)(5,280) feet
    • The "mile" units cancel, leaving feet.
  • You can chain conversions: seconds → minutes → hours by multiplying successive conversion factors.

🧮 Applying formulas with units

The excerpt uses the distance-speed-time relationship:

(total distance traveled) = (constant speed) × (elapsed time)

Written with units: (ft) = (ft/sec) × (sec)

  • Plug in values with their units and verify that units on both sides match.
  • Example: 138,336 ft = 18 ft/sec × t
    Solve: t = 138,336 ft ÷ (18 ft/sec) = 7,685.33 sec
  • The division of units: ft ÷ (ft/sec) = ft × (sec/ft) = sec.

⚖️ Density as a unit ratio

Density = mass / volume

  • Pure water has density 1 gram per cubic centimeter (1 g/cm³).
  • Given any two of {density, mass, volume}, solve for the third.
  • Example from the excerpt: 857 g of a substance with volume 2.1 liters
    Density = (857 g) / (2.1 L) = 408 g/L
    Convert liters to cm³: 1 L = 1,000 cm³, so density = 0.408 g/cm³.

🌐 Multi-step unit problems

The gold sphere example shows a chain of reasoning:

  • Given: mass = 100 kg, density of gold = 19.3 g/cm³
  • Convert mass: 100 kg × (1,000 g/kg) = 100,000 g
  • Volume of sphere: V = (4/3) π r³
  • Density equation: 19.3 g/cm³ = 100,000 g / V
  • Solve for V, then for radius r.
  • Don't confuse: the formula connects three quantities; you must isolate the unknown algebraically while keeping units consistent.

⏱️ Rates and change over time

⏱️ What a rate measures

Rate (or rate of change) = (change in the quantity) / (change in time)

  • A rate describes how fast a quantity is changing, not the quantity itself.
  • Common shorthand: Δ (delta) means "change in," so
    rate = Δ quantity / Δ time

🔢 Calculating Δ (change)

The excerpt defines change precisely:

Δ quantity = (value at final time) − (value at initial time)
Δ time = (final time) − (initial time)

  • Order matters: always subtract initial from final.
  • Example: Temperature at 8:00 am is 65°F, at 10:00 am is 71°F.
    • Δ temperature = 71 − 65 = 6 degrees
    • Δ time = 10:00 − 8:00 = 2 hours
    • Rate = 6 deg / 2 hr = 3 deg/hr (temperature is increasing).

🔄 Positive vs negative rates

  • If the final value is greater than the initial value, Δ is positive → the quantity is increasing.
  • If the final value is less than the initial value, Δ is negative → the quantity is decreasing.
  • Example from the excerpt: On June 5, temperature at 8:00 am is 71° and at 10:00 am is 65°.
    • Δ temperature = 65 − 71 = −6 degrees
    • Rate = −6 deg / 2 hr = −3 deg/hr (temperature is decreasing).
  • Don't confuse: a negative rate means the quantity is going down, not that you made a calculation error.

📐 Rate formula structure

ComponentMeaningUnits example
Δ quantityFinal value minus initial valuedegrees Fahrenheit
Δ timeFinal time minus initial timehours
RateΔ quantity / Δ timedegrees per hour
  • The units of the rate are always "quantity units per time unit."
  • Example: speed in feet per second, temperature change in degrees per hour, cost increase in dollars per year.
2

Total Change = Rate × Time

1.2 Total Change = Rate × Time

🧭 Overview

🧠 One-sentence thesis

When a quantity changes at a constant rate over time, the total change equals the rate multiplied by the elapsed time, providing a fundamental tool for predicting how quantities evolve.

📌 Key points (3–5)

  • What a rate measures: the change in a quantity divided by the change in time, capturing how fast something is changing.
  • How to calculate rate: subtract the initial value from the final value of the quantity, then divide by the time elapsed (final time minus initial time).
  • Sign matters: rates can be positive (increasing) or negative (decreasing); mixing up initial and final values produces the wrong sign.
  • Common confusion: the formula "Total Change = Rate × Time" only works for constant rates—situations where the rate stays the same throughout the time period.
  • Why it matters: this principle allows us to predict total changes in real-world quantities like distance, temperature, or area when the rate of change is steady.

📐 Understanding rates

📏 What a rate is

Rate (or rate of change): change in the quantity divided by change in time.

  • A rate describes how fast something is changing, not just how much it has changed.
  • The excerpt uses the shorthand notation Δ (delta) to mean "change in."
  • Written as: rate = Δ quantity / Δ time
  • Example: temperature changing from 65°F to 71°F over 2 hours gives a rate of 3 degrees per hour.

🧮 How to calculate a rate

The calculation requires comparing values at two specific moments:

  • Δ quantity = (value at final time) − (value at initial time)
  • Δ time = (final time) − (initial time)
  • Then divide: rate = Δ quantity / Δ time

Don't confuse: You must be careful about which time is "initial" and which is "final." Swapping them accidentally will flip the sign of your rate.

➕➖ Positive vs negative rates

The excerpt gives two temperature examples on different days:

DayInitial (8:00 am)Final (10:00 am)RateMeaning
June 465°F71°F+3 deg/hrTemperature increasing
June 571°F65°F−3 deg/hrTemperature decreasing
  • Same temperatures, same time interval, but different order → opposite signs.
  • A positive rate means the quantity is increasing; a negative rate means it is decreasing.

🔄 Constant rates and total change

🎯 What "constant rate" means

Constant rate: a rate that stays the same for all time periods.

  • Example: driving at a steady 60 miles per hour means your distance is changing at a constant rate.
  • The speedometer needle staying steady indicates the rate is constant.
  • Most real-world situations have varying rates, but constant rates are simpler and the focus of this course.

🧩 The total change formula

When the rate is constant, the excerpt gives the key principle:

Total Change in some Quantity = Rate × Time

  • This formula only works when the rate is constant throughout the time period.
  • It allows you to predict how much a quantity will change over a given time.
  • Example: A puddle's surface area grows at 4 square centimeters per hour. After 84 minutes (which is 84/60 hours), the total surface area is: (4 cm²/hr) × (84/60 hr) = 5.6 cm².

Don't confuse: This formula does not work for non-constant rates. The excerpt notes that one main goal of calculus is to develop a version that handles changing rates.

🌊 Worked example: the leaking pipe

💧 Problem setup

The excerpt provides a detailed example:

  • A water pipe drips onto the floor, creating a circular puddle.
  • The puddle's surface area increases at a constant rate of 4 cm²/hour.
  • Question: What is the surface area and radius after 84 minutes?

🔢 Solution steps

  1. Identify the pieces: quantity changing = surface area; rate = 4 cm²/hr; time = 84 minutes
  2. Convert units: 84 minutes = 84/60 hours = 1.4 hours
  3. Apply the formula: Total Surface Area = Rate × Time = (4 cm²/hr) × (1.4 hr) = 5.6 cm²
  4. Find dimensions: Using the circle area formula (area = π times radius squared), solve for radius: r = square root of (5.6/π) = 1.335 cm

This example shows how the total change formula connects to geometric properties when combined with other formulas.

3

The Modeling Process

1.3 The Modeling Process

🧭 Overview

🧠 One-sentence thesis

Mathematical modeling is a problem-solving technique that describes and predicts by isolating key features through equations, and while initial models may be crude, they can be refined to become more informative and adaptable.

📌 Key points (3–5)

  • What modeling does: it is used to both "describe" and "predict" across many disciplines by adding mathematical structure.
  • Models as caricatures: a model picks out certain features and focuses on those at the expense of others, requiring experience to know which features matter.
  • Progression from crude to refined: initial models may be qualitative categories, but adding numerical structure makes them more informative and modifiable.
  • Common confusion: a "good" model is not necessarily perfect—it isolates the right features and can be easily modified, even if some details (like variation in homework time) are not captured.
  • Expect initial difficulty: modeling leads to frustration and confusion at first, but comfort increases with practice.

🎨 What modeling is and why it matters

🎨 Core definition and purpose

Modeling: a method used to both "describe" and "predict" by adding mathematical structure to a problem.

  • It is not just writing equations—mathematics arises only after preliminary work.
  • The excerpt emphasizes that "clean equations and formulas only arise after some (or typically a lot) of preliminary work."
  • Modeling appears "any time we are problem solving and consciously trying" to understand and forecast.

🖼️ The caricature analogy

  • A model is like a caricature: it picks out certain features (like a nose or face) and focuses on those at the expense of others.
  • This means models are selective, not exhaustive.
  • Don't confuse: a model is not meant to capture every detail; it deliberately simplifies.

🧗 Learning curve

  • The excerpt warns that "in the beginning, modeling will lead to frustration and confusion."
  • Experience is needed to distinguish "good" models (which isolate the right features) from "bad" ones.
  • By the end of a course, "comfort level will dramatically increase."

🔄 From crude to refined models

🔄 The example: estimating study time

The excerpt walks through Example 1.3.1: "How much time do you anticipate studying precalculus each week?"

Stage 1: Crude qualitative model

  • Initial response: "a little" or "way too much!"
  • This is already modeling—categorizing total study time into qualitative bins based on past experience.
  • It is a "crude model" but still a model.

Stage 2: Numerical model

  • The excerpt refines the estimate by breaking down total time T into components:
    • T = (hours in class) + (hours reading text) + (hours doing homework)
  • Known: 5 hours in class per week.
  • Reading: if one page takes 15 minutes on average and there are r pages, then hours reading = (15/60) × r.
  • Homework: if one problem takes 25 minutes on average and there are h problems, then hours doing homework = (25/60) × h.
  • Final model: T = 5 + (15/60)r + (25/60)h hours.

✅ Evaluating the model

Is this a good model?

  • Yes: it is "certainly more informative" than the crude categorical model.
  • Key strength: "it clearly isolates the features being used to make our estimated time commitment and it can be easily modified as the amount of reading or homework changes."
  • Not perfect: "some homework problems will take a lot more than 25 minutes!"—the model uses averages and does not capture variation.

Takeaway: A "pretty good model" is one that isolates the right features and is adaptable, even if it is not perfect in every detail.

🧩 Key characteristics of useful models

🧩 Informative and transparent

  • A refined model is more informative than a crude one.
  • It makes explicit which features (variables) are being used.
  • Example: the study-time model shows exactly how reading pages and homework problems contribute to total time.

🔧 Modifiable and adaptable

  • A good model "can be easily modified" when conditions change.
  • Example: if the number of homework problems h changes week to week, the formula T = 5 + (15/60)r + (25/60)h can be recalculated without starting over.

⚖️ Trade-offs and imperfection

  • Models simplify reality; they do not capture every detail.
  • The excerpt acknowledges that "some homework problems will take a lot more than 25 minutes," but the model uses an average.
  • Don't confuse: "good" does not mean "perfect"—it means the model isolates the right features and is useful for the problem at hand.
4

Exercises

1.4 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply unit conversions, rate reasoning, geometric formulas, and algebraic modeling to real-world scenarios, reinforcing the modeling process introduced earlier in the chapter.

📌 Key points (3–5)

  • Unit conversion practice: problems require converting between different units (time, speed, area, volume) to compare quantities or verify equivalences.
  • Rate and proportion reasoning: many problems involve constant rates (pizza orders, dripping water, temperature change) and require finding totals or future values.
  • Geometric and physical modeling: several problems use formulas for area, volume, density, and mass to answer questions about shapes, objects, and physical scenarios.
  • Common confusion: speed vs. pace—pace is measured in minutes per mile (inverse of speed), so higher pace numbers mean slower running.
  • Algebraic manipulation: later problems require solving equations, simplifying fractions, and translating word statements into mathematical expressions ("pseudo-equations").

🔄 Unit conversion and comparison

🔄 Time and speed conversions

  • Problem 1.1(a): verify that 7685.33 seconds equals 2 hours 8 minutes 5.33 seconds by converting hours and minutes to seconds and summing.
  • Problem 1.1(b): compare 100 mph vs. 150 ft/s by converting both to the same unit (e.g., both to ft/s or both to mph).
    • Don't confuse: different units can hide which quantity is larger; always convert to a common unit before comparing.

💰 Salary comparison

  • Problem 1.1(c): Gina earns 1 cent/second for a 40-hour work week; Tiare earns $1400 for the same period.
    • Convert Gina's rate to total weekly pay: (cents per second) × (seconds in 40 hours) → compare to Tiare's $1400.
    • Example: calculate total seconds in 40 hours, multiply by 0.01 dollars, then compare.

🎓 Credit hours and study time

  • Problem 1.1(d): a degree requires 180 credits; each credit corresponds to one hour of class per week for a 10-week quarter, plus 2.5 hours of outside study per class hour.
    • Total time per credit = (1 hour in class + 2.5 hours study) × 10 weeks.
    • Total hours for degree = 180 credits × (time per credit).
    • This models total investment (class + study) needed to graduate.

🏃 Rate and pace problems

🏃 Marathon pace vs. speed

Pace = minutes per mile (the inverse of speed).

  • Problem 1.5: runners use pace (min/mile) instead of speed (distance/time).
    • (a) Convert Lee's speed (16 ft/sec) to pace (min/mile): first convert ft/sec to miles/hour, then invert to get min/mile.
    • (b) Convert Allyson's pace (6 min/mile) to speed: invert pace to get miles/min, then convert to desired units.
    • (c) Compare Adrienne's pace (5.7 min/mile) to Dave's speed (10.3 mph) by converting both to the same unit.
    • Don't confuse: lower pace number = faster runner; higher speed number = faster runner.

🚴 Bicycle loop problem

  • Problem 1.2: Sarah completes a loop in 2 hours 40 minutes; if her speed increased by 1 km/hr, time would drop by 6 minutes.
    • Let loop length = L km, original speed = v km/hr.
    • Original time: L/v = 2 hours 40 min.
    • New time: L/(v+1) = 2 hours 34 min.
    • Solve the system to find L.

🍕 Pizza order rate

  • Problem 1.9: Pagliacci receives 18 orders in 4 minutes (constant rate).
    • Orders in 4 hours = (18 orders / 4 min) × (240 min).
    • Profit rate: $11 per 10 orders.
    • Find when cumulative profit exceeds $1,000 by setting up a time equation.

📐 Geometry and physical quantities

📐 Density and volume

  • Problem 1.3: density of lead = 11.34 g/cm³, aluminum = 2.69 g/cm³; find radius of spheres each with mass 50 kg.
    • Use mass = density × volume and volume of sphere = (4/3)π r³.
    • Solve for r in each case.

🗼 Eiffel Tower and air mass

  • Problem 1.4: Tower mass = 7.3 million kg, height = 324 m, square base side = 125 m, steel volume = 930 m³, air density = 1.225 kg/m³.
    • Imagine a cylinder containing the Tower; find air mass in that cylinder.
    • Compare air mass to Tower mass.
    • Example: cylinder volume = π × (base radius)² × height; air mass = volume × density.

🍕 Pizza value comparison

  • Problem 1.7: 10-inch diameter pizza for $8 vs. 15-inch diameter pizza for $16.
    • Compare price per area: area = π × (diameter/2)².
    • Calculate cost per square inch for each pizza.
    • Don't confuse: diameter vs. radius—use radius in the area formula.

🍕 Pizza slice geometry

  • Problem 1.10: 16-inch diameter pie sliced into 8 equal pieces; Lee cuts off an edge, John takes a triangular slice.
    • Compare areas of Lee's edge piece vs. John's triangular slice.
    • Requires geometric calculation of each region's area.

🔬 Scientific and relativistic modeling

🔬 Relativity and mass

  • Problem 1.8: Einstein's relativity predicts mass increase at high speeds.
    • Formula: m = m₀ / √(1 - v²/c²), where c = 3×10⁸ m/sec (speed of light).
    • (a) Calculate Dave's mass (m₀ = 66 kg) at 90%, 99%, 99.9% of light speed.
    • (b) Find speed needed for Dave to reach 500 kg.
    • Example: as v approaches c, the denominator approaches zero, so mass grows very large.

🧬 DNA length

  • Problem 1.11: a single cell contains ~2 meters of DNA (if straightened); human body has 10¹⁴ cells.
    • Total DNA length = 2 m × 10¹⁴.
    • How many times does this wrap around Earth's equator?
    • Divide total length by Earth's circumference.

💧 Changing rates and areas

💧 Dripping water puddle

  • Problem 1.12: circular puddle area increases at constant rate of 11 cm²/hour.
    • (a) Find area and radius after 1 minute, 92 minutes, 5 hours, 1 day.
      • Area at time t = 11 × t (in hours).
      • Radius: solve A = π r² for r.
    • (b) Is radius increasing at a constant rate?
      • Since A = π r², r = √(A/π); radius grows as the square root of time, not linearly.
    • Don't confuse: constant rate of area increase ≠ constant rate of radius increase.

🌡️ Temperature rate of change

  • Problem 1.16: temperature changes over time intervals.
    • (a) 44°F at 7:00 am, 50°F at 10:00 am → rate = (50 - 44) / (3 hours) = 2°F/hour.
    • (b) Use the same rate to predict temperature at 2:00 pm.
    • (c) 54°F at 4:30 pm, 26°F at 6:15 pm → calculate rate over 1.75 hours.
    • Example: rate of change = (final temp - initial temp) / (time elapsed).

🧮 Algebraic expressions and equations

🧮 Pseudo-equations

  • Problem 1.6: translate word statements into mathematical expressions.
    • Example: "John's salary is at most $56,000 a year" → (John's salary) ≤ $56,000.
    • "More than 28% of his salary in taxes" → (Taxes) > 0.28 × (Salary).
    • "Between 1500 and 1800 students" → 1500 ≤ (Number of students) ≤ 1800.
    • "Twice the number of happy math students exceeds five times the number of happy chemistry students" → 2×(Math) > 5×(Chem).
    • Don't confuse: "at most" (≤) vs. "at least" (≥) vs. "more than" (>).

🧮 Solving equations

  • Problem 1.17: solve for the unknown variable.
    • (a) 3t - 7 = 11 + t → isolate t.
    • (b) √(1 + 1/a) = 3 → square both sides, solve for a.
    • (c) √(x² + a²) = 2a + x → square and simplify.
    • (d) 1 - t > 4 - 2t → solve the inequality.
    • (e) Combine fractions: 2/x - 1/(x+1) → find common denominator.

🌳 Apple orchard yield model

  • Problem 1.14: 60 trees, each yielding 12 bushels; removing a tree increases yield per tree by 0.45 bushels.
    • Let x = number of trees, N = yield per tree.
    • (a) Find formula for N in terms of x: start with x=60, N=12; if x=59, N=12.45; pattern: N = 12 + 0.45×(60 - x).
    • (b) Why does yield increase when trees are removed? Possible reasons: less competition for sunlight, water, nutrients.

📉 Tax rate formula

  • Problem 1.15: proposed tax rate after x years: r / (1 + 1/(1 + 1/x)).
    • Simplify the nested fraction to a single fraction.
    • Calculate new rate after 1, 2, 5, 20 years.
    • Does the rate increase or decrease over time?
    • Congress claims a 75% cut eventually—verify by examining the limit as x grows large.

🌍 Large-scale environmental problems

🌍 Sewage volume

  • Problem 1.13: Seattle dumped 20 million gallons/day into Lake Washington in the 1950s.
    • (a) Weekly total = 20 million × 7; yearly total = 20 million × 365.
    • (b) Visualize daily sewage as a rectangular prism with football field base (100 yards × 50 yards); find height h.
      • Convert gallons to cubic feet (7.5 gallons = 1 ft³), then to cubic yards.
      • Volume = base area × height → solve for h.
5

The Coordinate System

2.1 The Coordinate System

🧭 Overview

🧠 One-sentence thesis

The xy-coordinate system solves the problem of uniquely locating any point in a plane by assigning each point a unique pair of real numbers (x, y) through perpendicular axes.

📌 Key points (3–5)

  • The core problem: finding a foolproof method to reconstruct the location of points on a plane using pairs of real numbers.
  • How it works: two perpendicular axes (x-axis and y-axis) intersect at the origin, dividing the plane into four quadrants.
  • Bidirectional mapping: the system is reversible—you can go from a point to a pair of numbers, and from a pair of numbers back to a unique point.
  • Common confusion: the axes are not just lines; they are copies of the real number line with positive, negative, and zero portions.
  • Uniqueness guarantee: different points always produce different coordinate pairs, and different coordinate pairs always produce different points.

📐 The basic setup

📐 What a coordinate system is

Coordinate system: Every point P in the xy-plane corresponds to a unique pair of real numbers (x, y), where x is a number on the horizontal x-axis and y is a number on the vertical y-axis.

  • The excerpt motivates this with a real-world analogy: finding a restaurant on a city map by using a grid of streets (addresses).
  • The coordinate system is like a city map grid—it catalogs points using pairs of real numbers.

✏️ The two axes

  • Start by drawing two perpendicular lines: the horizontal axis (x-axis) and the vertical axis (y-axis).
  • Each axis is a copy of the real number line, divided into three parts: positive numbers, negative numbers, and zero.
  • The origin is the intersection point of these two axes.

🧭 Positive and negative directions

  • Positive x-axis: numbers to the right of the origin on the x-axis.
  • Positive y-axis: numbers above the origin on the y-axis.
  • The negative portions are on the opposite sides (left for x-axis, below for y-axis).
  • Don't confuse: the axes are not just geometric lines; they carry the structure of the real number line with signed directions.

🔄 From points to numbers

🔄 The forward procedure: point P → pair (x, y)

The excerpt describes a three-step process:

  1. Draw parallel lines: Through point P, draw one line parallel to the x-axis (call it ℓ) and one line parallel to the y-axis (call it ℓ*).
  2. Find intersections:
    • Line ℓ crosses the y-axis at exactly one point; call that point "y."
    • Line ℓ* crosses the x-axis at exactly one point; call that point "x."
  3. Uniqueness: If you start with two different points P and Q, you get two different pairs of numbers (x, y) and (x*, y*), meaning either x ≠ x* or y ≠ y*.
  • This procedure assigns a unique pair of real numbers to each point.
  • Example: If P is located somewhere in the plane, drawing the parallel lines will pinpoint exactly which x-value and y-value correspond to P.

🔁 From numbers to points

🔁 The reverse procedure: pair (x, y) → point P

The excerpt emphasizes that the procedure is reversible:

  1. Locate the numbers: Find the number x on the x-axis and the number y on the y-axis.
  2. Draw parallel lines:
    • Draw a line ℓ parallel to the x-axis passing through y on the y-axis.
    • Draw a line ℓ* parallel to the y-axis passing through x on the x-axis.
  3. Find the intersection: The two lines ℓ and ℓ* intersect at exactly one point in the plane; call it P.
  • If you start with two different pairs of real numbers, the corresponding points in the plane will be different.
  • This bidirectional mapping is the key feature: you can go back and forth between points and coordinate pairs without ambiguity.

🔑 Why reversibility matters

  • The excerpt states: "The great thing about the procedure we just described is that it is reversible!"
  • This means the coordinate system provides a one-to-one correspondence: each point has exactly one coordinate pair, and each coordinate pair corresponds to exactly one point.
  • Don't confuse: this is not just about labeling points; it's about establishing a foolproof reconstruction method.

🗺️ Quadrants and location

🗺️ The four quadrants

The plane is divided into four regions based on the signs of the coordinates:

QuadrantFirst coordinate (x)Second coordinate (y)Location
FirstPositivePositiveUpper right
SecondNegativePositiveUpper left
ThirdNegativeNegativeLower left
FourthPositiveNegativeLower right
  • Every point in the plane lies in one of these four quadrants or on one of the two axes.
  • The excerpt notes that quadrant terminology is useful to give a rough sense of location (the sentence is incomplete but implies this is a coarse locator).

📍 Points on the axes

  • Points that lie exactly on the x-axis or y-axis do not belong to any quadrant.
  • Example: A point on the positive x-axis has coordinates (x, 0) where x > 0; a point on the negative y-axis has coordinates (0, y) where y < 0.
6

2.2 Three Features of a Coordinate System

2.2 Three Features of a Coordinate System

🧭 Overview

🧠 One-sentence thesis

A coordinate system requires three design choices—scaling, labeling, and units on each axis—and changing the aspect ratio (the relative scale between axes) can alter how the same data appears visually without changing the underlying mathematical relationships.

📌 Key points (3–5)

  • What a coordinate system involves: scaling, labeling, and units on each of the axes.
  • Scaling and aspect ratio: the aspect ratio is the length of one unit on the vertical axis divided by the length of one unit on the horizontal axis; different aspect ratios change the visual appearance of the same set of points.
  • How aspect ratio affects graphs: the same points (e.g., on a parabola) look different when the aspect ratio changes, even though the mathematical relationship is unchanged.
  • Common confusion: aspect ratio is not about the absolute size of the graph; it is about the relative length of one unit on the vertical axis compared to one unit on the horizontal axis.
  • Units can differ between axes: the two axes may use different types of units (labels), which is useful for real-world applications like plotting performance over time.

📏 Scaling and aspect ratio

📏 What scaling means

  • Scaling refers to how "one unit" on each axis is represented by a physical length on the graph.
  • The excerpt emphasizes that you can choose different scales for the horizontal and vertical axes.

📐 Aspect ratio definition

Aspect ratio = (length of one unit on the vertical axis) / (length of one unit on the horizontal axis).

  • It is a fraction that compares the physical lengths representing one unit on each axis.
  • Example: if one unit on the x-axis is drawn as 2 cm and one unit on the y-axis is drawn as 1 cm, the aspect ratio is 1/2.
  • Don't confuse: aspect ratio is not the range of values on each axis; it is the ratio of the physical lengths used to represent one unit.

🎨 How aspect ratio changes appearance

The excerpt provides an exercise:

  • Plot the same set of points (including (1,1), (−1,1), (−4/5, 16/25), etc.) on two coordinate systems.
  • In the first system, the scale on each axis is the same (aspect ratio = 1).
  • In the second system, "one unit" on the x-axis has the same length as "two units" on the y-axis (aspect ratio = 1/2).
  • Both pictures show the points lying on a parabola, but the visual shape changes because of the different aspect ratio.

Key insight: The mathematical relationship (the parabola) is the same, but the visual appearance depends on the aspect ratio.

Example: A circle with aspect ratio 1 may look like an ellipse with aspect ratio 1/2.

🛠️ Practical use

  • In problem solving, you often need to make a rough assumption about the relative axis scaling based on the information given.
  • Most graphing devices let you specify the aspect ratio.

🏷️ Axes units and labels

🏷️ Different units on different axes

  • Sometimes the two axes involve different types of units (labels).
  • The excerpt mentions this is useful for real-world applications and begins an example about a marketing director presenting product performance data (the example is incomplete in the excerpt).

📊 Why this matters

  • Using different units on each axis allows you to plot relationships between different kinds of quantities (e.g., time on one axis, sales on another).
  • The excerpt emphasizes "the power of using pictures" to communicate information effectively.

Don't confuse: having different units on each axis does not mean the coordinate system is invalid; it is a deliberate design choice to represent real-world data.

7

A Key Step in all Modeling Problems

2.3 A Key Step in all Modeling Problems

🧭 Overview

🧠 One-sentence thesis

Imposing a coordinate system—choosing where to place the origin and axes—is a critical first step in all modeling problems, and although many choices are possible, experience helps identify the most natural one.

📌 Key points (3–5)

  • What imposing a coordinate system means: deciding where to draw the xy-coordinate system (where to place the origin and axes) in a real-world scenario.
  • Multiple valid choices exist: there is often more than one way to impose a coordinate system; any may work, but some are more natural than others.
  • Natural choice criteria: a good choice often keeps motion or key features in one quadrant (e.g., all coordinates non-negative) or simplifies the algebra.
  • Common confusion: there is no single "correct" coordinate system—the choice depends on the problem context and what makes the math simpler or more intuitive.
  • Why it matters: the coordinate system choice directly affects how you write equations for positions, distances, and other quantities; a poor choice can complicate the problem unnecessarily.

🎯 What imposing a coordinate system means

🎯 The core decision

Imposing a coordinate system: the initial problem-solving step of deciding on a choice of xy-coordinate system.

  • It is not just drawing axes; it is deciding where to place the origin and how to orient the axes relative to the physical scenario.
  • The excerpt emphasizes that this is "a key step in all modeling problems."
  • Example: in a ball-toss scenario, you must decide whether the origin is at the top of the cliff, the bottom, the launch point, or the landing point.

🔄 Reversibility and uniqueness

  • The excerpt (from earlier sections) notes that the coordinate system procedure is reversible: every point corresponds to a unique pair of real numbers, and every pair corresponds to a unique point.
  • This means once you impose a coordinate system, you can translate back and forth between geometric locations and numeric coordinates.

🧩 Multiple valid choices and how to pick

🧩 Many possible choices

  • The excerpt states: "There will often be many possible choices."
  • No single choice is universally "right"—different origins and orientations can all describe the same physical situation.
  • Don't confuse: "many possible choices" does not mean "arbitrary"—each choice has trade-offs in simplicity and clarity.

🌟 What makes a choice "natural"

  • The excerpt says: "it takes problem solving experience to develop intuition for a 'natural' choice."
  • A natural choice often:
    • Keeps motion or key features in one quadrant (so coordinates are non-negative).
    • Simplifies the equations you need to write.
    • Aligns with the problem's symmetry or starting conditions.
CriterionWhy it helps
Motion in one quadrantAll coordinates non-negative; easier to interpret
Origin at a key pointSimplifies initial conditions (e.g., starting position is (0,0))
Axes aligned with motionReduces the number of coordinates that change

🏀 Example: tossed ball scenario

🏀 Four logical choices

  • The excerpt revisits the tossed ball scenario (from page 1) and shows four possible coordinate systems (Figure 2.7):
    1. Origin at the top of the cliff.
    2. Origin at the bottom of the cliff.
    3. Origin at the landing point.
    4. Origin at the launch point.
  • All four choices "will work," but they differ in convenience.

✅ The most natural choice

  • The excerpt identifies Figure 2.7(b)—origin at the bottom of the cliff—as "probably the most natural choice."
  • Why: in this coordinate system, the motion of the ball takes place entirely in the first quadrant, so both x and y coordinates are non-negative throughout the flight.
  • This avoids negative numbers and makes the path easier to visualize and describe.

🏃 Example: runners colliding on a runway

🏃 The scenario

  • Michael and Aaron run toward each other from opposite ends of a 10,000 ft. airport runway.
  • The problem asks: where and when will they collide?

📍 Imposing the coordinate system

  • The excerpt chooses:
    • Michael starts at the origin: M = (0, 0).
    • Aaron starts at the far end: A = (10,000, 0).
  • This choice places both runners on the x-axis (y = 0 throughout) and makes the initial positions simple.

🧮 Writing position as a function of time

  • Michael's position: moving at 15 ft/second to the right.
    • After t seconds, he has traveled 15t feet.
    • Position: M(t) = (15t, 0).
  • Aaron's position: moving at 8 ft/second to the left from (10,000, 0).
    • After t seconds, he has traveled 8t feet to the left.
    • Position: A(t) = (10,000 − 8t, 0).
  • Example: after 1 second, Michael is at (15, 0) and Aaron is at (9,992, 0).

🔍 Finding the collision

  • The key observation: collision occurs when the coordinates of Michael and Aaron are equal.
  • Because both move along the x-axis, set their x-coordinates equal:
    • 15t = 10,000 − 8t
    • 23t = 10,000
    • t ≈ 434.8 seconds
  • Plug t back in to find the location:
    • M(434.8) = (15 × 434.8, 0) = (6,522, 0).
  • Conclusion: they collide at approximately (6,522, 0) after about 434.8 seconds.

🎓 Why this coordinate choice worked

  • Placing Michael at the origin and Aaron at (10,000, 0) made the initial conditions simple (no offsets).
  • Both runners stayed on the x-axis, so the problem reduced to a one-dimensional algebra problem.
  • A different choice (e.g., origin at the midpoint) would still work but might require more bookkeeping.

🔗 Connection to visualization and modeling

🔗 From coordinates to pictures

  • The excerpt (from earlier sections) emphasizes that "mathematical modeling is all about relating concrete phenomena and symbolic equations."
  • Visualization typically involves plotting points in the plane, either from a list or a prescription.
  • Imposing a coordinate system is the bridge: it lets you translate a physical scenario into numeric coordinates that you can plot and analyze.

🔗 Why this step is key

  • Without a coordinate system, you cannot write equations for positions, velocities, or other quantities.
  • The choice of coordinate system affects:
    • The form of your equations.
    • The ease of solving the problem.
    • The clarity of your visualization.
  • The excerpt states this is "a key step in all modeling problems"—it is foundational, not optional.
8

Distance

2.4 Distance

🧭 Overview

🧠 One-sentence thesis

The distance formula uses the Pythagorean theorem to compute straight-line distance between two points in the plane, relying on the changes in x- and y-coordinates (Δx and Δy), which are directed distances that depend on which point is chosen as the starting point.

📌 Key points (3–5)

  • Distance formula: the straight-line distance d between two points P = (x₁, y₁) and Q = (x₂, y₂) is the square root of (Δx)² + (Δy)², derived from the Pythagorean theorem.
  • Directed distances: Δx and Δy represent changes in coordinates from a beginning point to an ending point; they can be negative if the ending coordinate is smaller than the beginning coordinate.
  • Order matters for Δx and Δy: reversing the beginning and ending points flips the sign of Δx and Δy, but distance d remains the same because squaring eliminates the sign.
  • Common confusion: do NOT distribute the square root over addition—√(a² + b²) is not equal to √a² + √b²; you must add first, then take the square root.
  • Application: the distance formula applies to real-world motion problems where objects move in perpendicular directions, forming a right triangle.

📐 The distance formula and its foundation

📐 How the formula is derived

  • The excerpt starts with two points P = (x₁, y₁) and Q = (x₂, y₂) in the xy-plane, with the same units on both axes (e.g., both in feet).
  • Imagine an arrow from P (the starting position) to Q (the ending position).
  • A right triangle is formed: the horizontal leg has length |Δx| and the vertical leg has length |Δy|; the hypotenuse is the straight-line distance d.
  • By the Pythagorean theorem: d² = (Δx)² + (Δy)², so d = √((Δx)² + (Δy)²).

📏 The formal distance formula

Distance formula: If P = (x₁, y₁) and Q = (x₂, y₂) are two points in the plane, then the straight-line distance between them (in the same units as the axes) is d = √((Δx)² + (Δy)²) = √((x₂ − x₁)² + (y₂ − y₁)²).

  • This formula gives the distance you would travel if you flew along the straight line segment connecting the two points.
  • Example from the excerpt: if P = (1, 1) and Q = (5, 4), then Δx = 5 − 1 = 4, Δy = 4 − 1 = 3, and d = 5.

🧭 Directed distances: Δx and Δy

🧭 What Δx and Δy represent

  • Δx and Δy track the change in coordinates as you move from a beginning point to an ending point.
  • The excerpt defines them as:
    • Δx = (x-coordinate of ending point) − (x-coordinate of beginning point) = x₂ − x₁
    • Δy = (y-coordinate of ending point) − (y-coordinate of beginning point) = y₂ − y₁
  • These are called directed distances in the x and y directions.

🔄 Order matters: beginning vs ending point

  • You must specify which point is the beginning and which is the ending.
  • If you reverse the choice, Δx and Δy both change sign (become negative).
  • Example: if P = (5, 4) and Q = (1, 1), then Δx = 1 − 5 = −4 and Δy = 1 − 4 = −3.
  • However, the distance d remains the same because (Δx)² = (|Δx|)² and (Δy)² = (|Δy|)²; squaring eliminates the sign.
  • The excerpt emphasizes: d = √((Δx)² + (Δy)²) = √((|Δx|)² + (|Δy|)²).

🔮 Why directed distances matter

  • The notion of directed distance is important for later topics: lines (Chapter 4), vectors, and calculus.
  • It captures not just "how far" but also "in which direction" the coordinates change.

⚠️ Common algebraic mistake

⚠️ Do NOT distribute the square root

  • The excerpt includes a CAUTION about a very common mistake:
    • Wrong: √(3² + 4²) = √3² + √4² = 3 + 4 = 7
    • Right: √(3² + 4²) = √(9 + 16) = √25 = 5
  • You must add the squared terms before taking the square root.
  • Don't confuse: the square root of a sum is not the sum of the square roots.

🚗 Application: two departing cars

🚗 Problem setup

  • Two cars depart from a four-way intersection at the same time.
  • One heads East, the other heads North; both travel at 30 ft/sec.
  • The excerpt asks: (1) how far apart are they after 1 hour 12 minutes? (2) when are they exactly 1 mile apart?

🚗 Building the model

  • Impose a coordinate system with the intersection at the origin.
  • After t seconds, the Eastbound car is at (a, 0) where a = 30t, and the Northbound car is at (0, b) where b = 30t.
  • Distance between them: d = √(a² + b²) = √((30t)² + (30t)²) = √(2t²(30)²) = 30t√2.

🚗 Solving part 1: distance after 1 hour 12 minutes

  • Convert time to seconds: 1 hr 12 min = 1.2 hr = 1.2 × 60 × 60 = 4,320 sec.
  • Substitute t = 4,320: d = 30 × 4,320 × √2 = 129,600√2 feet ≈ 183,282 feet.
  • Convert to miles (1 mile = 5,280 feet): d ≈ 34.71 miles.

🚗 Solving part 2: when are they 1 mile apart?

  • Set d = 1 mile = 5,280 feet: 30t√2 = 5,280.
  • Solve for t: t = 5,280 / (30√2) ≈ 124.45 seconds ≈ 2 minutes 4 seconds.
  • Example: the two cars will be 1 mile apart in 2 minutes and 4 seconds.

🧩 Interpreting the distance formula geometrically

🧩 The right triangle interpretation

  • The excerpt emphasizes using the right triangle in the figure.
  • The horizontal leg has length |Δx|, the vertical leg has length |Δy|, and the hypotenuse has length d.
  • This visual model makes the Pythagorean theorem connection clear.

🧩 Units and consistency

  • The excerpt assumes "the units on each axis are the same" (e.g., both in feet).
  • The resulting distance d is in the same units.
  • Example: in the car problem, coordinates are in feet, so d is in feet; convert to miles as needed.
9

2.5 Exercises

2.5 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply the distance formula and coordinate geometry to solve motion problems involving two moving objects, requiring careful unit conversion, coordinate setup, and algebraic manipulation.

📌 Key points (3–5)

  • Core skill: compute distance between two points using the Pythagorean theorem and track changing positions over time.
  • Motion problems: set up coordinate systems for objects moving in perpendicular directions (north/south, east/west) and find when they reach specific distances apart.
  • Unit conversion: convert between feet/second, miles/hour, hours/minutes/seconds to ensure consistent units in formulas.
  • Common confusion: distinguish between Δx and Δy depending on which point is "beginning" vs "ending"; the distance formula works regardless of order, but the signs of Δx and Δy change.
  • Algebraic manipulation: solve for time or position by setting distance expressions equal to target values and isolating the variable.

📐 Distance formula fundamentals

📏 Computing distance and deltas

Distance between points P = (x₁, y₁) and Q = (x₂, y₂): d = square root of [(x₂ − x₁)² + (y₂ − y₁)²]

  • Δx = change in x-coordinate = (ending x) − (starting x)
  • Δy = change in y-coordinate = (ending y) − (starting y)
  • The distance formula is symmetric: switching which point is "beginning" vs "ending" changes the signs of Δx and Δy but does not change d (because squaring eliminates sign differences).

Example (Problem 2.2): For M = (a, b) and N = (s, t), all three formulas are equivalent:

  • d = √[(a − s)² + (b − t)²]
  • d = √[(a − s)² + (t − b)²]
  • d = √[(s − a)² + (t − b)²]

🔄 Order matters for deltas, not distance

  • If M is beginning and N is ending: Δx = s − a, Δy = t − b
  • If N is beginning and M is ending: Δx = a − s, Δy = b − t
  • Don't confuse: the distance d is always positive and the same regardless of order; Δx and Δy can be positive, negative, or zero and their signs depend on direction.

📍 Special cases

  • Δx = 0: the two points have the same x-coordinate, so they lie on a vertical line.
  • Δy = 0: the two points have the same y-coordinate, so they lie on a horizontal line.

🚗 Motion in perpendicular directions

🧭 Setting up coordinates

  • Typical setup: place the origin at the starting point or intersection; one object moves along the x-axis, the other along the y-axis.
  • Position as a function of time: if an object moves at constant speed v in one direction, its coordinate changes by v·t after time t.

Example (Problem 2.3): Steve walks north at 3 mph starting at 6 AM; Elsie walks west at 3.5 mph starting at 8 AM. Place origin at the starting point. After Elsie starts, Steve has already walked for 2 hours (6 miles north). At time t hours after Elsie starts:

  • Steve's position: (0, 6 + 3t)
  • Elsie's position: (−3.5t, 0)
  • Distance between them: d = √[(3.5t)² + (6 + 3t)²]

🕒 Time offsets and unit conversion

  • When objects start at different times, adjust the time variable accordingly.
  • Convert all speeds to the same units before computing distance.

Example (Problem 2.4): Erik's speed is given in feet/second; the ferry's speed is in miles/hour. Convert one to match the other:

  • 1 mile = 5,280 feet
  • 1 hour = 3,600 seconds
  • Erik at 10 ft/sec = (10 ft/sec) · (1 mile / 5,280 ft) · (3,600 sec / 1 hr) ≈ 6.82 mph

📊 Tracking positions over time

Problems often ask for a table of positions at specific times (e.g., 0 sec, 30 sec, 7 min, t hours). Fill in by substituting the time into each object's position formula.

TimeObject 1 positionObject 2 positionDistance between
0 secstarting pointstarting point0
t sec(x₁(t), y₁(t))(x₂(t), y₂(t))√[(x₂−x₁)² + (y₂−y₁)²]

🎯 Solving for specific conditions

⏱️ When does distance equal a target value?

Set the distance expression equal to the target and solve for t.

Example (Problem 2.5c): Two cars leave an intersection; one goes north at 30 ft/sec, the other west at 58 ft/sec. When are they 1 mile apart?

  • After t seconds: north car at (0, 30t), west car at (−58t, 0)
  • Distance: d = √[(58t)² + (30t)²] = √[3,364t² + 900t²] = √[4,264t²] = t·√4,264
  • Set t·√4,264 = 5,280 feet (1 mile) and solve for t.

📍 When do coordinates coincide or satisfy conditions?

  • x-coordinates equal: set x₁(t) = x₂(t) and solve for t.
  • y-coordinates equal: set y₁(t) = y₂(t) and solve for t.
  • One coordinate reaches a value: set x(t) = target value and solve for t.

Example (Problem 2.8b): Spider at s(t) = (1 + 2t, 2 + t), ant at a(t) = (15 − 2t, 2t).

  • Spider's x-coordinate equals 5: 1 + 2t = 5 → t = 2 minutes.
  • Ant's y-coordinate equals 5: 2t = 5 → t = 2.5 minutes.

🐜 Which object reaches a point first?

Solve for the time each object reaches the point, then compare.

Example (Problem 2.8f): Sugar cube at (9, 6). For the spider: 1 + 2t = 9 and 2 + t = 6 both give t = 4. For the ant: 15 − 2t = 9 and 2t = 6 both give t = 3. The ant reaches the sugar cube first.

🧮 Algebraic techniques

✅ Verifying solutions

Problem 2.11 asks you to check whether given algebraic steps are correct, even if the final answer happens to be right.

  • Check each step: does the manipulation follow algebra rules?
  • Common errors: incorrect sign handling, invalid cancellation, misapplying exponent rules.

Example (Problem 2.11b): The claim (x + y)² − (x − y)² = (x² + y²) − (x² − y²) = 0 is wrong. The correct expansion is:

  • (x + y)² = x² + 2xy + y²
  • (x − y)² = x² − 2xy + y²
  • Difference = 4xy, not 0.

🔢 Solving with parameters

When constants (α, β) appear, treat them as fixed numbers and isolate x.

Example (Problem 2.12a): Solve αx + β = 1 / (αx − β).

  • Multiply both sides by (αx − β): (αx + β)(αx − β) = 1
  • Expand: α²x² − β² = 1
  • Solve: x² = (1 + β²) / α², so x = ±√[(1 + β²) / α²]

🧩 Simplifying expressions

  • Expand squares: (a + b)² = a² + 2ab + b²
  • Combine like terms under a square root: √[A² + B²] cannot be simplified to A + B.
  • Combine fractions: find a common denominator.

Example (Problem 2.13c): 1/(t − 1) − 1/(t + 1) = [(t + 1) − (t − 1)] / [(t − 1)(t + 1)] = 2 / (t² − 1).

🚤 Optimization and path problems

🛶 Minimizing travel time

Problem 2.7 involves Brooke paddling at 2 mph and walking at 4 mph to reach a destination. The total time depends on where she beaches the kayak.

  • Set up: let x = distance along shore from point A to where she lands.
  • Paddle distance: use Pythagorean theorem with the 5-mile offshore distance and x.
  • Walk distance: remaining distance along shore.
  • Total time = (paddle distance / paddle speed) + (walk distance / walk speed).
  • Compare times for different landing points (directly to A, directly to destination, halfway, etc.) to find the minimum.

🕷️ Speed along a line

Problem 2.8g asks for the speed of each bug. If position is (x(t), y(t)), speed = distance traveled per unit time.

  • Compute the distance between s(0) and s(1) for the spider, and between a(0) and a(1) for the ant.
  • The bug with the larger distance per minute is moving faster.

🚗 Collision problems

Problem 2.9: find the Ferrari's speed so that it reaches the intersection at the same time as the Mercedes.

  • Mercedes time to intersection = 400 feet / (32 mph converted to ft/sec).
  • Ferrari time to intersection = 624 feet / (Ferrari speed in ft/sec).
  • Set the two times equal and solve for Ferrari speed.
10

The Simplest Lines

3.1 The Simplest Lines

🧭 Overview

🧠 One-sentence thesis

Horizontal and vertical lines are the simplest curves in the plane, and each can be described by a single equation that tests whether a point lies on the line.

📌 Key points (3–5)

  • Fundamental question for curves: Can we give a condition (an equation) that tells us precisely when a point lies on a curve?
  • Horizontal lines: A horizontal line through k on the y-axis is the graph of the equation y = k; x can be any real number.
  • Vertical lines: A vertical line through h on the x-axis is the graph of the equation x = h; y can be any real number.
  • Common confusion: Horizontal lines constrain only y (not x), while vertical lines constrain only x (not y).
  • Graph of an equation: The set of all solution points (x, y) that make the equation true when plotted in the xy-coordinate system.

📐 The core idea: curves and equations

🎯 The fundamental question

  • When confronted with a curve in the plane, we always try to answer: Can we give a condition that tells us precisely when a point lies on the curve?
  • The condition typically involves an equation in two variables (like x and y).
  • This chapter focuses on the three simplest situations: horizontal lines, vertical lines, and circles.

🔗 The link between geometry and algebra

  • The connection is achieved by plotting all solutions (x, y) of an equation in the xy-coordinate system.
  • If you take any point on the curve, plug its coordinates into the equation, and you get a true statement, then that point is a solution.
  • The set of all solutions is called the graph of the equation.

↔️ Horizontal lines

📏 What a horizontal line looks like

  • A horizontal line is parallel to the x-axis.
  • Example: A line passing through 2 on the y-axis is a horizontal line ℓ that passes through the point (0, 2).

🧪 The equation test for horizontal lines

A horizontal line ℓ passing through k on the y-axis is precisely a plot of all solutions (x, y) of the equation y = k.

  • Set notation: ℓ = {(x, 2) | x is any real number} means "the set of all points (x, 2) where x equals any real number."
  • The equation y = 2 does not involve the variable x and only constrains y to equal 2.
  • Therefore, x can take on any real value, while y is fixed at 2.
  • Example: Points (−1, 2), (0, 2), (2, 2), and any (x, 2) all lie on the line because they satisfy y = 2.

✅ How the test works

  • Take any point on the horizontal line.
  • Plug its coordinates into the equation y = k.
  • You get a true statement, confirming the point is on the line.

↕️ Vertical lines

📏 What a vertical line looks like

  • A vertical line is perpendicular to the x-axis (or parallel to the y-axis).
  • Example: A line passing through 3 on the x-axis is a vertical line m that passes through the point (3, 0).

🧪 The equation test for vertical lines

A vertical line m passing through h on the x-axis is precisely a plot of all solutions (x, y) of the equation x = h.

  • Set notation: m = {(3, y) | y is any real number} means "the set of all points (3, y) where y equals any real number."
  • The equation x = 3 does not involve the variable y and only specifies that x = 3.
  • Therefore, y can take on any real number value, while x is fixed at 3.
  • Example: Points (3, −2), (3, 0), (3, 3), and any (3, y) all lie on the line because they satisfy x = 3.

✅ How the test works

  • Take any point on the vertical line.
  • Plug its coordinates into the equation x = h.
  • You get a true statement, confirming the point is on the line.

🔄 Comparing horizontal and vertical lines

Line typePasses throughEquationWhich variable is free?Which variable is fixed?
Horizontalk on the y-axisy = kx (any real number)y (equals k)
Verticalh on the x-axisx = hy (any real number)x (equals h)

⚠️ Don't confuse

  • Horizontal lines (y = k) constrain only the y-coordinate; the x-coordinate can be anything.
  • Vertical lines (x = h) constrain only the x-coordinate; the y-coordinate can be anything.
  • The variable that appears in the equation is the one that is fixed; the other variable is free.
11

Circles

3.2 Circles

🧭 Overview

🧠 One-sentence thesis

A circle of radius r centered at (h, k) is precisely the graph of all solution points (x, y) that satisfy the equation (x − h)² + (y − k)² = r².

📌 Key points (3–5)

  • Core idea: A circle is the set of all points at a fixed distance r from a center point, and this geometric definition translates directly into an algebraic equation.
  • Standard form equation: (x − h)² + (y − k)² = r² describes a circle with center (h, k) and radius r.
  • Common confusion: Watch the minus signs—an equation like (x + 3)² means the center x-coordinate is −3, not +3.
  • Connection between geometry and algebra: Plotting all solutions (x, y) of the circle equation gives the geometric circle; conversely, every point on the geometric circle satisfies the equation.

🔗 From geometry to algebra

🔗 Distance formula foundation

The excerpt starts with the distance formula applied to the origin:

  • For any point Q = (x, y) and the origin P = (0, 0), the distance is √(x² + y²).
  • A point (x, y) is at distance r from the origin if and only if r = √(x² + y²).
  • Squaring both sides gives x² + y² = r².

This shows:

{ (x, y) | distance from (x, y) to origin is r } = { (x, y) | x² + y² = r² }

📐 Visualizing the circle

The excerpt uses a physical analogy:

  • Fasten a pencil to one end of a non-elastic string of length r.
  • Tack the other end to the origin.
  • Holding the string tight and moving the pencil around traces all points at distance r from the origin.
  • This physical process produces the same set of points as the equation x² + y² = r².

Example: The excerpt verifies that (−r/√2, r/√2) is a solution by calculating (−r/√2)² + (r/√2)² = r²/2 + r²/2 = r².

📦 Standard form of a circle

📦 General center and radius

The same reasoning extends to any center point:

Definition 3.2.1 (Circles): Let (h, k) be a given point in the xy-plane and r > 0 a given positive real number. The circle of radius r centered at (h, k) is precisely all of the solutions (x, y) of the equation (x − h)² + (y − k)² = r²; i.e., the circle is the graph of this equation.

  • This equation is called the standard form of the equation of a circle.
  • From standard form, you can immediately read off both the center (h, k) and the radius r.

⚠️ Minus sign caution

Don't confuse: The standard form uses (x − h), not (x + h).

  • If you see (x + 3)², rewrite it as (x − (−3))² to identify the center x-coordinate as −3.
  • Example from the excerpt: (x + 3)² + (y − 1)² = 7 is NOT in standard form.
    • Rewrite: (x − (−3))² + (y − 1)² = (√7)²
    • This describes a circle of radius √7 centered at (−3, 1).

The excerpt emphasizes: Be very careful with the minus signs "−" in the standard form for a circle equation.

🧮 Worked examples

🧮 Unit circle

The circle of radius 1 centered at the origin is the graph of x² + y² = 1.

  • This is called the unit circle and will be used extensively (according to the excerpt).

🧮 Circle with center (1, −1)

A circle of radius 3 centered at (h, k) = (1, −1):

  • Standard form: (x − 1)² + (y − (−1))² = 3²
  • Equivalently: (x − 1)² + (y + 1)² = 9
  • Equivalently (expanded): x² + y² − 2x + 2y = 7

All three forms describe the same circle; standard form is most useful for reading center and radius directly.

🧮 Testing whether a point lies on a circle

The circle of radius √5 centered at (2, −3) does not pass through the origin.

  • Why? Because (0, 0) is not a solution of (x − 2)² + (y + 3)² = 5.
  • Checking: (0 − 2)² + (0 + 3)² = 4 + 9 = 13 ≠ 5.

Example: To verify a point lies on a circle, plug its coordinates into the equation and check whether you get a true statement.

🔄 Graph of an equation

🔄 What "graph" means

The excerpt defines:

The set of all solutions of the equation is the graph of the equation.

  • For a circle equation, the graph is the geometric circle.
  • For any equation in x and y, plotting all solution points (x, y) in the xy-coordinate system gives the graph.
  • This is the fundamental link between algebra (equations) and geometry (curves).

🔄 Equation ↔ Geometry correspondence

Geometric objectEquationWhat it means
Circle, radius r, center originx² + y² = r²All points at distance r from (0, 0)
Circle, radius r, center (h, k)(x − h)² + (y − k)² = r²All points at distance r from (h, k)

The excerpt shows that these two descriptions—geometric (distance) and algebraic (equation)—are equivalent via Equation 3.1.

12

Intersecting Curves I

3.3 Intersecting Curves I

🧭 Overview

🧠 One-sentence thesis

Finding where two curves intersect means solving their equations simultaneously to determine the exact coordinates where the curves cross each other.

📌 Key points (3–5)

  • What "intersect" means: the place where two curves cut into or cross one another.
  • Visual vs algebraic: pictures help decide whether curves intersect; algebra finds the exact coordinates of intersection points.
  • Intersection patterns: two horizontal lines (or two vertical lines) never intersect; a horizontal and vertical line always intersect once; a line and a circle can intersect in zero, one, or two points.
  • Common confusion: don't confuse the circle's equation with the line's equation—you must impose the line's condition (e.g., x = 0) on the circle's equation to find where they meet.
  • The core procedure: replace the simpler equation's constraint into the more complex equation, then solve for the remaining variable.

🔍 What intersection means

🔍 Etymology and definition

  • The word "intersect" comes from Latin: "inter" (within or in between) + "sectus" (to cut).
  • Intersection: the place where two curves cut into each other; where they cross one another.

🖼️ Visual vs algebraic approaches

  • If pictures of two curves are given, you can often visually decide whether they intersect.
  • Drawing a picture is a good first step for any physical problem.
  • However, to find the explicit coordinates of intersection points, you need algebra.

📐 Intersection patterns for simple curves

📐 Lines intersecting lines

Type of linesIntersection behavior
Two different horizontal linesNever intersect
Two different vertical linesNever intersect
One horizontal + one verticalAlways intersect exactly once
  • Example: A horizontal line y = k and a vertical line x = h intersect at the single point (h, k).

🔵 Lines intersecting circles

  • A horizontal or vertical line may or may not intersect a given circle.
  • Three possibilities:
    • Two points (line crosses through the circle)
    • One point (line is tangent to the circle)
    • No points (line misses the circle entirely)
  • Don't confuse: the number of intersections depends on the relative position of the line and circle—you cannot tell without calculation or a careful diagram.

🛠️ The procedure for finding intersection coordinates

🛠️ Set up a system of equations

  • Each curve has its own equation.
  • To find intersections, you must simultaneously solve both equations.
  • Example: To find where a circle intersects the y-axis, you have:
    • Circle equation: (x − h)² + (y − k)² = r²
    • y-axis equation: x = 0

🔄 Impose one equation's condition on the other

  • Take the simpler equation (often a line like x = 0 or y = 0) and replace that variable in the more complex equation.
  • This "imposes the conditions of the second equation on the first equation."
  • Example: Replace x = 0 in the circle equation to get (0 − h)² + (y − k)² = r², then solve for y.

✅ Solve for the remaining variable

  • After substitution, you have one equation in one variable.
  • Solve it (often by isolating a squared term, then taking ± square root).
  • You may get zero, one, or two solutions, corresponding to the number of intersection points.
  • Example: (y − 40)² = 3,200 gives y = 40 ± √3,200, yielding two y-values and thus two intersection points.

🌆 Worked example: street light illumination

🌆 Problem setup

  • Scenario: A halogen street light on a 50-foot pole creates a circular illuminated area 120 feet in diameter.
  • The pole is located 20 feet east and 40 feet north of the intersection of Parkside Ave. (north/south) and Wilson St. (east/west).
  • Question: What portion of each street is illuminated?

🗺️ Coordinate system and circle equation

  • Impose a coordinate system with the street intersection at the origin; units are feet.
  • The illuminated disc is centered at (20, 40) with radius r = 60 feet (diameter 120 feet).
  • Circle equation in standard form:

    (x − 20)² + (y − 40)² = 3,600

📍 Finding intersection with the y-axis (Parkside Ave.)

  • The y-axis has equation x = 0.
  • System of equations:
    • (x − 20)² + (y − 40)² = 3,600
    • x = 0
  • Substitute x = 0 into the circle equation:
    • (0 − 20)² + (y − 40)² = 3,600
    • 400 + (y − 40)² = 3,600
    • (y − 40)² = 3,200
    • y − 40 = ±√3,200
    • y = 40 ± √3,200 ≈ 96.57 or −16.57
  • Result: Two intersection points P = (0, 96.57) and Q = (0, −16.57).

📍 Finding intersection with the x-axis (Wilson St.)

  • The x-axis has equation y = 0.
  • System of equations:
    • (x − 20)² + (y − 40)² = 3,600
    • y = 0
  • Substitute y = 0 into the circle equation:
    • (x − 20)² + (0 − 40)² = 3,600
    • (x − 20)² + 1,600 = 3,600
    • (x − 20)² = 2,000
    • x − 20 = ±√2,000
    • x = 20 ± √2,000 ≈ 64.72 or −24.72
  • Result: Two intersection points S = (64.72, 0) and R = (−24.72, 0).

🎯 Interpretation

  • The illuminated portion of Parkside Ave. (y-axis) runs from Q to P.
  • The illuminated portion of Wilson St. (x-axis) runs from R to S.
  • Notice: two solutions for each axis correspond to the circle crossing each street at two points.
13

Three Simple Curves: Summary

3.4 Summary

🧭 Overview

🧠 One-sentence thesis

Horizontal lines, vertical lines, and circles each have standard algebraic equations that allow us to describe their geometry and find intersection points systematically.

📌 Key points (3–5)

  • Standard forms: horizontal lines are y = c, vertical lines are x = c, and circles are (x − h)² + (y − k)² = r².
  • Circle parameters: (h, k) is the center and r is the radius in the circle equation.
  • Finding intersections: to find where a circle meets a line, substitute the line's equation into the circle's equation and solve simultaneously.
  • Common confusion: don't confuse the center coordinates (h, k) with the radius r—the center locates the circle, the radius sizes it.

📐 Standard equation forms

📏 Horizontal lines

Every horizontal line has equation of the form y = c.

  • c is a constant value.
  • The line runs parallel to the x-axis at height c.
  • Example: y = 5 is a horizontal line 5 units above the x-axis.

📏 Vertical lines

Every vertical line has equation of the form x = c.

  • c is a constant value.
  • The line runs parallel to the y-axis at position c.
  • Example: x = −3 is a vertical line 3 units to the left of the y-axis.

⭕ Circles

Every circle has equation of the form (x − h)² + (y − k)² = r² where (h, k) is the center of the circle, and r is the circle's radius.

  • The center (h, k) tells you where the circle is located in the coordinate plane.
  • The radius r tells you how large the circle is (distance from center to any point on the circle).
  • Example: (x − 20)² + (y − 40)² = 3600 describes a circle centered at (20, 40) with radius 60 (since r² = 3600 means r = 60).

Don't confuse: the center coordinates (h, k) appear with subtraction in the equation; the radius r appears squared on the right side.

🔍 Finding intersection points

🔍 General approach

The excerpt demonstrates a systematic method for finding where a circle intersects horizontal or vertical lines:

  1. Write down both equations (the circle equation and the line equation).
  2. Simultaneously solve by substituting the line's condition into the circle equation.
  3. Solve the resulting equation for the remaining variable.
  4. Interpret the solutions as intersection points.

🔢 Circle with the y-axis

To find where a circle meets the y-axis:

  • The y-axis has equation x = 0.
  • Substitute x = 0 into the circle equation (x − h)² + (y − k)² = r².
  • Solve for y.

Example from the excerpt: For the circle (x − 20)² + (y − 40)² = 3600 and the y-axis (x = 0):

  • Substitute: (0 − 20)² + (y − 40)² = 3600
  • Simplify: 400 + (y − 40)² = 3600
  • Solve: (y − 40)² = 3200, so y − 40 = ±√3200
  • Results: y = 40 + √3200 ≈ 96.57 or y = 40 − √3200 ≈ −16.57
  • Intersection points: P = (0, 96.57) and Q = (0, −16.57)

Why two solutions: A circle typically crosses a line at two points (unless it's tangent or doesn't intersect at all).

🔢 Circle with the x-axis

To find where a circle meets the x-axis:

  • The x-axis has equation y = 0.
  • Substitute y = 0 into the circle equation.
  • Solve for x.

Example from the excerpt: For the same circle and the x-axis (y = 0):

  • Substitute: (x − 20)² + (0 − 40)² = 3600
  • Simplify: (x − 20)² + 1600 = 3600
  • Solve: (x − 20)² = 2000, so x − 20 = ±√2000
  • Results: x = 20 + √2000 ≈ 64.72 or x = 20 − √2000 ≈ −24.72
  • Intersection points: S = (64.72, 0) and R = (−24.72, 0)

📊 Summary comparison

Curve typeStandard equationKey parameters
Horizontal liney = cc = height
Vertical linex = cc = position
Circle(x − h)² + (y − k)² = r²(h, k) = center, r = radius

Why this matters: These standard forms let you quickly identify the curve type and extract geometric information; they also provide the starting point for finding intersections with other curves.

14

3.5 Exercises

3.5 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply the equations of circles, horizontal lines, and vertical lines to solve geometric problems involving real-world scenarios like moving sprinklers, Ferris wheels, and radar zones.

📌 Key points (3–5)

  • Core skill practiced: writing and manipulating circle equations in the form (x − h)² + (y − k)² = r², identifying centers and radii, and finding intersection points.
  • Real-world modeling: problems involve time-dependent motion (sprinklers moving, ferries traveling) combined with circular regions (puddles, radar zones, wheat fields).
  • Coordinate system setup: many problems require imposing a coordinate system on a physical scenario before writing equations.
  • Common confusion: distinguishing the boundary (the circle itself), interior (inside the disk), and exterior (outside the circle) when describing circular regions.
  • Integration of concepts: exercises combine circles with lines (horizontal, vertical, and general), time-based motion, and geometric reasoning about intersections.

📐 Mechanical circle equations

📐 Writing circle equations from geometric data

Problems 3.1(a)–(c) focus on translating geometric descriptions into algebraic form:

  • Given a center (h, k) and radius r, write (x − h)² + (y − k)² = r².
  • Example: A circle of radius 3 centered at (−3, 4) becomes (x − (−3))² + (y − 4)² = 9, or (x + 3)² + (y − 4)² = 9.
  • Diameter vs radius: Problem 3.1(b) gives diameter 1/2, so radius is 1/4; the equation uses r² = (1/4)² = 1/16.
  • Multiple solutions: Problem 3.1(c) asks for four different circles of radius 2 through (1, 1)—any center (h, k) satisfying (1 − h)² + (1 − k)² = 4 works.

🔍 Testing points on a circle

Problem 3.1(d) gives the equation (x − 1)² + (y + 1)² = 4 and asks which points lie on the graph:

  • Substitute each point's coordinates into the equation and check if the equality holds.
  • Example: For (1, 1), compute (1 − 1)² + (1 + 1)² = 0 + 4 = 4 ✓; for (0, 0), compute (0 − 1)² + (0 + 1)² = 1 + 1 = 2 ≠ 4 ✗.
  • This reinforces that the equation describes exactly the set of points at distance r from the center.

🔄 Completing the square to find center and radius

Problem 3.2 presents circle equations in expanded form (e.g., x² − 6x + y² + 2y − 2 = 0) and asks for the center and radius:

  • Group x-terms and y-terms separately, then complete the square for each variable.
  • Example: x² − 6x becomes (x − 3)² − 9; y² + 2y becomes (y + 1)² − 1.
  • Rewrite the equation in standard form to read off (h, k) and r.
  • This skill is essential for converting between algebraic and geometric representations.

🚰 Time-dependent motion and circular regions

🚰 Expanding circular puddle (Problem 3.3)

A broken water main creates a circular puddle with radius r = 5t feet (t in seconds):

  • The puddle's boundary is a circle centered at the intersection with time-varying radius.
  • Part (a): A runner 6 miles away runs toward the center at 17 ft/sec. Find when the runner's distance from the center equals the puddle radius.
    • Convert 6 miles to feet, write the runner's distance as a function of time, set it equal to 5t, and solve for t.
  • Part (b): The runner starts 6 miles east and 5000 feet north, runs due west at 17 ft/sec. Impose coordinates with the intersection at the origin, write the runner's position (x(t), y(t)), and find when (x(t))² + (y(t))² = (5t)².
  • Key idea: Combine the circle equation with parametric motion equations.

🎡 Ferris wheel and dropped objects (Problem 3.4)

A Ferris wheel of radius 60 feet is mounted on a 62-foot tower:

  • Part (a): Impose a coordinate system (e.g., origin at ground level below the tower center).
  • Part (b): A rider at 100 feet above ground drops an ice cream cone straight down—find where it lands (same x-coordinate, y = 0).
  • Part (c): The operator stands 24 feet to one side on the ground. Find rider positions so a dropped cone lands on the operator.
    • The rider is on the circle (x − 0)² + (y − 62)² = 60²; the cone lands at (x, 0). Set x = ±24 and solve for y to find two rider positions.
  • This problem practices translating a physical setup into coordinates and using the circle equation to answer geometric questions.

🚜 Moving tractor sprinkler (Problem 3.5)

A sprinkler starts 100 feet south of a 10-foot-wide sidewalk, waters a 20-foot radius, and moves north at 1/2 inch/second:

  • Part (a): Impose coordinates (e.g., origin at the sprinkler's starting point or at the sidewalk). Write equations for the sidewalk's north and south boundaries (horizontal lines).
  • Part (b): Find when the circle (x − 0)² + (y − position(t))² = 20² first intersects the south boundary line.
    • The sprinkler's y-coordinate is y(t) = initial y + (1/2 inch/sec × t) converted to feet.
    • Solve for t when the circle's southern edge (y(t) − 20) reaches the sidewalk's south boundary.
  • Parts (c)–(d): Find when the circle's northern edge clears the sidewalk's north boundary, then compute the duration water falls on the sidewalk.
  • Parts (e)–(f): Sketch the watered region after a given time and calculate the total grass area watered (excluding the sidewalk).
  • Don't confuse: The sprinkler's center moves, so the circle equation's center (h, k(t)) changes with time; the radius stays constant.

⛵ Ferry, sailboat, and radar zones (Problem 3.6)

⛵ Setting up coordinates and ferry path

Erik's sailboat is 3 miles east and 2 miles north of Kingston; a ferry travels from Kingston toward Edmonds (6 miles due east), then turns south toward Ballard:

  • Part (a): Impose coordinates with Ballard as the origin. Translate all locations into (x, y) coordinates, then write equations for the ferry's path (two line segments).
  • The ferry's motion is piecewise: first along a horizontal line (constant y), then along a vertical line (constant x).

📡 Radar zone as a circular disk

The sailboat's radar detects objects within 3 miles (a circular disk of radius 3 centered at the sailboat):

  • Part (b): Write the boundary equation (x − sailboat x)² + (y − sailboat y)² = 3².
    • Interior: (x − sailboat x)² + (y − sailboat y)² < 9 (inside the disk).
    • Exterior: (x − sailboat x)² + (y − sailboat y)² > 9 (outside the circle).
  • Sketch the radar zone by finding where the line from Kingston to Edmonds intersects the circle.
  • Parts (c)–(e): Determine when the ferry enters and exits the radar zone (solve for intersections of the ferry's path with the circle), then compute the time spent inside.
  • Key distinction: The boundary is the circle (equality); interior and exterior use inequalities.

🌾 Combine harvesting a wheat field (Problem 3.7)

🌾 Cutting a swath through a circular field

Nora drives a combine east at 10 ft/sec toward a circular wheat field of radius 200 feet; the combine cuts a 20-foot-wide swath:

  • The combine's corner "a" starts 60 feet north and 60 feet west of the field's western edge.
  • Part (a): Find when corner "a" first enters the circular field (solve for when the corner's position satisfies the circle equation).
  • Part (b): Find when the combine first cuts a full 20-foot swath (when both edges of the swath are inside the field).
  • Part (c): Calculate the total time wheat is being cut (from first entry to last exit of the swath).
  • Part (d): Estimate the area of the swath cut (a rectangular strip intersected with the circular field).
  • This problem combines time-based motion, circle intersections, and geometric area estimation.

🧮 Algebraic skills review (Problem 3.8)

🧮 Solving equations and conditional solutions

Problem 3.8 reviews algebraic techniques needed for the geometric problems:

  • Parts (a)–(b): Solve rational equations (clear denominators, check for extraneous solutions).
  • Parts (c)–(d): Given a fixed value for one variable (e.g., x = −2 or y = 3), substitute into a circle or ellipse equation and solve for the other variable.
    • Example: If x = −2 in (x + 1)² + (y − 1)² = 10, then (−2 + 1)² + (y − 1)² = 10 → 1 + (y − 1)² = 10 → (y − 1)² = 9 → y = 4 or y = −2.
  • These skills are foundational for finding intersection points of circles with horizontal or vertical lines, as mentioned in the summary from section 3.4.
15

The Earning Power Problem

4.1 The Earning Power Problem

🧭 Overview

🧠 One-sentence thesis

By assuming that earning power changes linearly over time, we can construct mathematical models (straight-line equations) that predict future or past income for women and men based on two historical data points.

📌 Key points (3–5)

  • The problem: predict future earning power of women and men using historical income data from 1970 and 1987.
  • The modeling assumption: earning power follows a straight line—if someone earns $y in year x, the point (x, y) lies on the line connecting the two known data points.
  • Why "linear model": the model demands that predicted data points lie on a straight line in a coordinate system.
  • Common confusion: this is an assumption that requires statistical validation in the real world; the model is not automatically correct just because we draw a line.
  • The mathematical task: find equations that describe when a point (x, y) lies on the line through the given data points.

📊 Setting up the problem

📊 The data

The excerpt provides average annual income for full-time workers:

Group19701987
Women$5,616$18,531
Men$9,521$28,313
  • Source: 1990 Statistical Abstract of the U.S.
  • Each pair of numbers gives two points in an xy-coordinate system.

🗺️ Visualizing the data

  • Axes: x-axis = year, y-axis = dollars.
  • Women's data points: P = (1970, 5616) and Q = (1987, 18531).
  • Men's data points: R = (1970, 9521) and S = (1987, 28313).
  • The excerpt plots these points on two identical coordinate systems (Figure 4.1).

🧮 The linear modeling assumption

🧮 What the assumption says

Linear model assumption: For women, if the earning power in year x is $y, then the point (x, y) lies on the line connecting P and Q. Likewise, for men, if the earning power in year x is $y, then the point (x, y) lies on the line connecting R and S.

  • This means we are demanding that all predicted income values fall on a straight line.
  • The excerpt emphasizes that in the real world, validating this assumption would require statistical analysis.

🎯 Why this approach

  • The assumption simplifies the problem: instead of guessing arbitrary future values, we use the pattern suggested by the two known points.
  • Example: if we want to predict women's income in 1995, we find the y-value on the line through P and Q when x = 1995.
  • Don't confuse: the line is not "the truth"—it is a model based on an assumption that may or may not hold.

🔧 The mathematical goal

  • Find equations that describe when a point (x, y) lies on one of the two lines.
  • The excerpt states that the next subsection will review the mathematics needed to show that the lines are the graphs of Equations 4.1 and 4.2.

📐 The resulting equations

📐 Women's earning power equation

The excerpt provides:

y_women = [(18,531 − 5,616) / (1987 − 1970)] × (x − 1970) + 5,616
= (12,915 / 17) × (x − 1970) + 5,616

  • Numerator (18,531 − 5,616) = change in income.
  • Denominator (1987 − 1970) = change in years.
  • The fraction represents the rate of change (slope).
  • The term (x − 1970) shifts the starting point to 1970.
  • Adding 5,616 accounts for the income in the base year 1970.

📐 Men's earning power equation

The excerpt provides:

y_men = [(28,313 − 9,521) / (1987 − 1970)] × (x − 1970) + 9,521
= (18,792 / 17) × (x − 1970) + 9,521

  • Same structure as the women's equation.
  • Numerator (28,313 − 9,521) = change in men's income.
  • The slope (18,792 / 17) is steeper than women's slope (12,915 / 17), reflecting faster income growth for men over the period.

🧩 Understanding lines and equations

🧩 Key geometric fact

Important Fact: Two different points completely determine a straight line.

  • This means if you know two points on a line, you can reconstruct the entire line.
  • In practice: line up a ruler with the two points.
  • This fact is the foundation for constructing the linear models from the data.

📏 Vertical vs non-vertical lines

The excerpt distinguishes two types of simple lines:

Line typeEquationDescription
Verticalx = hAll points have the same x-coordinate h
Horizontaly = kAll points have the same y-coordinate k
Sloped (non-vertical)Involves both x and yBoth coordinates change as you move along the line
  • The earning power lines are non-vertical because both year (x) and income (y) change.
  • Don't confuse: vertical lines cannot be used for this model because they would mean "all incomes occur in the same year," which makes no sense for prediction.

🔢 Slope of a non-vertical line

Slope (denoted m): the ratio of change in y to change in x, calculated as m = Δy / Δx = (y₂ − y₁) / (x₂ − x₁).

  • Rise: Δy = change in y going from point P to point Q.
  • Run: Δx = change in x going from point P to point Q.
  • Alternative names: "rise over run" or "difference quotient."
  • The slope is always defined for non-vertical lines because Δx ≠ 0 (no division by zero).
  • Example from the excerpt: if P = (1, 1) and Q = (4, 5), then rise = 4, run = 3, so slope m = 4/3.

⚠️ Why non-vertical matters

  • For a non-vertical line, Δx is never zero, so the slope calculation is always valid.
  • Vertical lines would have Δx = 0, leading to division by zero (undefined slope).
  • The earning power problem uses non-vertical lines because time (x) always increases.
16

Non-vertical Lines and Linear Modeling

4.2 Relating Lines and Equations

🧭 Overview

🧠 One-sentence thesis

A non-vertical line is completely determined by its slope (the constant rate of change of y with respect to x) and a single point, and this relationship enables us to model real-world phenomena like motion, tuition growth, and earning power through linear equations.

📌 Key points (3–5)

  • Slope as rate of change: The slope m = Δy/Δx measures how y changes per unit change in x, and this rate is constant everywhere on a non-vertical line.
  • Three equivalent formulas: Any non-vertical line can be expressed using two-point, point-slope, or slope-intercept form depending on what data you have.
  • Common confusion—order matters: When computing slope, you must subtract coordinates in the same order (destination minus starting point) for both x and y; reversing the order in only one coordinate gives the wrong answer.
  • Minimal data requirement: A linear model needs only two data points, or one point plus a slope, or an intercept plus a slope—no more data is necessary.
  • Units carry through: The slope inherits units from the variables (e.g., dollars/year), making it interpretable as a real-world rate like speed or cost growth.

📐 Understanding slope and its calculation

📏 What slope measures

Slope of a line ℓ: the ratio m = Δy/Δx = (change in y)/(change in x), where Δy = y₂ − y₁ and Δx = x₂ − x₁ for two points P = (x₁, y₁) and Q = (x₂, y₂) on the line.

  • Slope is also called "rise over run" because Δy is the rise and Δx is the run.
  • It is a difference quotient (ratio of two differences).
  • For non-vertical lines, Δx is never zero, so the division is always defined.

⚠️ Order consistency requirement

Critical rule: When computing slope from two points, you must use the same order for both coordinates.

  • Correct: m = (y₂ − y₁)/(x₂ − x₁) or m = (y₁ − y₂)/(x₁ − x₂) (both give the same result).
  • Wrong: m ≠ (y₂ − y₁)/(x₁ − x₂) and m ≠ (y₁ − y₂)/(x₂ − x₁) (mixing orders gives incorrect slope).

Example: For P = (1, 1) and Q = (4, 5), the rise = Δy = 4 and run = Δx = 3, so m = 4/3.

🔄 Slope is independent of point choice

  • You can pick any two distinct points on the line and always get the same slope.
  • Why: Similar triangles formed by different point pairs have proportional sides, so the ratios are equal.
  • This freedom lets you choose convenient points (e.g., where x = 0) to simplify calculations.

📝 Three formulas for line equations

🎯 Two-point formula

When you know two points P = (x₁, y₁) and Q = (x₂, y₂):

y = [(y₂ − y₁)/(x₂ − x₁)](x − x₁) + y₁

  • Plug in the coordinates of both points to compute the slope, then use one point to anchor the equation.
  • Example: For P = (1, 1) and Q = (4, 5), the equation becomes y = (4/3)(x − 1) + 1.

🎯 Point-slope formula

When you know one point (x₁, y₁) and the slope m:

y = m(x − x₁) + y₁

  • This is the most direct form when slope is already known.
  • Interpretation: A line is determined by a point on it and the rate of change.

🎯 Slope-intercept formula

When you know the slope m and the y-intercept b (where the line crosses the y-axis at (0, b)):

y = mx + b

  • Most compact form; easiest to read off slope and intercept directly.
  • The y-intercept b is the value of y when x = 0.
  • You can derive this from point-slope by setting x₁ = 0 and y₁ = b.

Relationship: All three formulas describe the same line; they are algebraically equivalent but use different starting information.

🎬 Slope as rate of change

📊 Interpreting slope with units

  • Slope = Δy/Δx inherits units from the numerator and denominator.
  • Example: If y is in dollars and x is in years, then m has units dollars/year.
  • This makes slope a rate: "the value changes by m dollars per year."

When units are the same: If both x and y have the same units, the slope is dimensionless (just a number).

🏃 Motion along a line

For an object moving at constant speed m along a straight line:

s = b + mt

  • s = location at time t
  • b = initial location (at t = 0)
  • m = speed (rate of change of position)
  • This is a linear equation in slope-intercept form with s on the vertical axis and t on the horizontal axis.

Notation in physics: Often written as s = s₀ + vt, where s₀ is initial position and v is velocity.

Important distinction: The graph of s = mt + b (a line in the ts-coordinate system) is a visual aid for the equation, not a picture of the object's physical path.

Example: Mookie starts 10 meters ahead and runs at 5 m/sec. After t seconds, his distance from the starting point is s_M = 10 + 5t.

🔧 Building and using linear models

🛠️ Minimal data requirements

A linear model is completely determined by:

  1. One data point and a slope, or
  2. Two data points, or
  3. An intercept and a slope.
  • This tells experimenters how much data to collect: two measurements suffice if the relationship is known to be linear.
  • Don't confuse: More data can improve accuracy in real-world noisy situations, but mathematically only two points are needed to define the line.

📈 Making predictions with linear models

Once you have a linear equation, you can:

  1. Predict y for a given x: Plug x into the equation and compute y.
  2. Predict x for a given y: Set the equation equal to the desired y value and solve for x.

Example (tuition model): Given y = 180(x − 1989) + 1,827 where x is year and y is tuition in dollars:

  • To find tuition in year 2000: plug in x = 2000 → y = $3,807.
  • To find when tuition reaches $10,000: solve 10,000 = 180(x − 1989) + 1,827 → x ≈ 2035.

🎯 Graphical interpretation

  • Draw a vertical line at the known x-value to find the corresponding y on the model line.
  • Draw a horizontal line at the known y-value to find the corresponding x on the model line.
  • The intersection point gives the answer.

🔀 Parallel and perpendicular lines

↔️ Parallel lines

Two non-vertical lines are parallel if and only if they have the same slope.

  • Same slope means same rate of change; the lines never meet.
  • Example: If line ℓ has slope m = −2/5, any parallel line also has slope −2/5.

⊥ Perpendicular lines

Two non-vertical lines are perpendicular if and only if their slopes are negative reciprocals.

  • If one line has slope m, a perpendicular line has slope −1/m.
  • Example: If line ℓ has slope −2/5, a perpendicular line has slope 5/2.

Application—shortest distance: To find the shortest distance from a point P to a line ℓ:

  1. Construct a line through P perpendicular to ℓ (use the negative reciprocal slope).
  2. Find where this perpendicular line intersects ℓ.
  3. Compute the distance from P to the intersection point.

🚁 Uniform linear motion with parametric equations

🎯 Parametric equations of motion

When an object moves along a line at constant speed, its position (x, y) at time t is given by:

x = a + bt
y = c + dt

  • These are parametric equations: both coordinates depend on the parameter t (time).
  • Four constants (a, b, c, d) need to be determined.
  • Knowing the object's location at two different times provides enough information (four equations: two for each time).

🏃 Finding equations from two positions

Example: Bob runs from (2, 3) to (5, −4) in 6 seconds.

Step 1: Set t = 0 when Bob is at (2, 3).

  • At t = 0: x = 2 and y = 3.
  • Plug into x = a + b(0) and y = c + d(0) → a = 2, c = 3.

Step 2: At t = 6, Bob is at (5, −4).

  • Plug into x = 2 + 6b and y = 3 + 6d.
  • Solve: 5 = 2 + 6b → b = 1/2; −4 = 3 + 6d → d = −7/6.

Result: x = 2 + (1/2)t and y = 3 − (7/6)t.

🏃 Finding equations from position, path, and speed

When you know the starting point, the line of travel, and the speed:

  1. Use the starting point to get one time-position pair (usually t = 0).
  2. Pick any other point on the line in the correct direction.
  3. Calculate the distance to that point and divide by speed to get the time.
  4. Now you have two time-position pairs; proceed as above.

Example: Olga starts at (3, 5), runs along y = −(1/3)x + 6 at 7 m/sec away from the y-axis. Pick another point like (6, 4), find the distance √10 ≈ 3.162 meters, so time = 3.162/7 ≈ 0.452 seconds. Then solve for the four constants.

17

Non-Vertical Lines

4.3 Non-Vertical Lines

🧭 Overview

🧠 One-sentence thesis

The slope of a non-vertical line—defined as the ratio of change in y to change in x—is constant everywhere on the line and determines the line's equation together with any point on it.

📌 Key points (3–5)

  • What slope measures: the ratio of vertical change (rise, Δy) to horizontal change (run, Δx) between any two points on a line.
  • Slope is independent of point choice: any two distinct points on the same line yield the same slope, thanks to similar triangles.
  • Three equivalent formulas: two-point, point-slope, and slope-intercept forms all describe the same line depending on what data you have.
  • Common confusion: you must subtract coordinates in the same order for both x and y; reversing order in only one coordinate gives the wrong slope.
  • Slope as rate of change: slope represents the constant rate at which y changes with respect to x, and units matter (e.g., dollars per year).

📐 Defining slope

📐 The slope formula

Slope of a non-vertical line ℓ: m = Δy / Δx = (y₂ − y₁) / (x₂ − x₁), where P = (x₁, y₁) and Q = (x₂, y₂) are any two points on ℓ.

  • Δx = change in x going from P to Q = x₂ − x₁
  • Δy = change in y going from P to Q = y₂ − y₁
  • The line must be non-vertical so that Δx ≠ 0 (avoiding division by zero).

🏔️ Rise over run terminology

  • Rise: another name for Δy (vertical change).
  • Run: another name for Δx (horizontal change).
  • Slope is often called "rise over run."
  • Slope is also called a difference quotient because both numerator and denominator involve differences.

Example: If P = (1, 1) and Q = (4, 5), then rise = Δy = 4 and run = Δx = 3, so m = 4/3.

⚠️ Order matters—but consistently

  • Correct: You may reverse the order in both calculations and get the same slope:
    • m = (y₂ − y₁) / (x₂ − x₁) = (y₁ − y₂) / (x₁ − x₂) = −Δy / −Δx
  • Incorrect: Reversing order in only one coordinate gives the wrong slope:
    • m ≠ (y₂ − y₁) / (x₁ − x₂)
    • m ≠ (y₁ − y₂) / (x₂ − x₁)
  • Don't confuse: always subtract destination minus starting point for both x and y, or starting minus destination for both.

🔁 Slope is the same everywhere

🔁 Independence from point choice

  • The slope calculation does not depend on which two points P and Q you pick on the line.
  • You are free to choose your favorite two points to compute the slope.

🔺 Why: similar triangles

  • If you pick two different pairs of points on the same line, you form two similar right triangles.
  • Similar triangles have equal ratios of corresponding sides.
  • Therefore: (y₂ − y₁) / (x₂ − x₁) = (y₂* − y₁*) / (x₂* − x₁*) for any two pairs of points.

Example: Using P = (1, 1) and Q = (4, 5) gives m = 4/3; using any other two points on the same line will also give m = 4/3.

📝 Three formulas for a line

📝 Point-slope formula

Point-slope formula: y = m(x − x₁) + y₁

  • Data required: one point (x₁, y₁) on the line and the slope m.
  • This formula says: a point (x, y) lies on ℓ if and only if its coordinates satisfy this equation.

📝 Two-point formula

Two-point formula: y = [(y₂ − y₁) / (x₂ − x₁)](x − x₁) + y₁

  • Data required: two points P = (x₁, y₁) and Q = (x₂, y₂) on the line.
  • This is just the point-slope formula with the slope written out explicitly.

📝 Slope-intercept formula

Slope-intercept formula: y = mx + b

  • Data required: the slope m and the y-intercept b (the y-coordinate where the line crosses the y-axis).
  • The point R = (0, b) is the y-intercept.
  • Derivation: plug x = 0 into the point-slope formula to find b = −mx₁ + y₁, then rewrite y = m(x − x₁) + y₁ as y = mx + b.
FormulaData neededForm
Two-pointTwo points (x₁, y₁) and (x₂, y₂)y = [(y₂ − y₁)/(x₂ − x₁)](x − x₁) + y₁
Point-slopeOne point (x₁, y₁) and slope my = m(x − x₁) + y₁
Slope-interceptSlope m and y-intercept by = mx + b

🧪 Example: verifying points

Example: For the line through P = (1, 1) and Q = (4, 5), the slope is m = 4/3 and the point-slope equation is y = (4/3)(x − 1) + 1.

  • Plug in x = 0: y = (4/3)(0 − 1) + 1 = −1/3, so (0, −1/3) lies on the line.
  • Plug in x = 1: y = (4/3)(1 − 1) + 1 = 1, so (1, 1) lies on the line (as expected).
  • Plug in x = 6: y = (4/3)(6 − 1) + 1 = 23/3, so (6, 23/3) lies on the line.
  • Plug in x = −1: y = (4/3)(−1 − 1) + 1 = −5/3, so (−1, −5/3) lies on the line.
  • The point (0, 0) does not satisfy the equation, so it does not lie on the line.

As a set: ℓ = {(x, (4/3)(x − 1) + 1) | x is any real number}.

📊 Slope as rate of change

📊 Constant rate interpretation

Rate of change of y with respect to x: slope = Δy / Δx = (change in y) / (change in x).

  • For a line, this rate is constant—it is the same no matter where you compute it on the line.
  • A line is determined by a point on the line and the rate of change of y with respect to x.

🧮 Units in rate of change

  • The units of slope are (units of y) / (units of x).
  • Example: If y is house value in dollars and x is time in years, and the equation is y = 10,000x + 200,000, then:
    • Slope m = 10,000 dollars/year.
    • Interpretation: the house value is changing at a rate of 10,000 dollars per year.
  • If x and y have the same units, the slope is dimensionless (a pure number).

Example: After 5 years (x = 5), the house value is y = 10,000(5) + 200,000 = 250,000 dollars. The slope-intercept form shows the slope is 10,000 dollars/year.

🔗 General lines and linear equations

🔗 General form

Linear equation: Any line in the plane is the graph of an equation of the form Ax + By + C = 0, for some constants A, B, C.

  • Non-vertical lines are of most interest because they can be viewed as graphs of functions (discussed in Chapter 5).
  • The excerpt notes that all lines—vertical or non-vertical—can be written in this general form.
18

General Lines

4.4 General Lines

🧭 Overview

🧠 One-sentence thesis

Any line in the plane can be expressed as a linear equation of the form Ax + By + C = 0, and non-vertical lines are especially useful because they represent functions and describe constant rates of change.

📌 Key points (3–5)

  • Three equation forms for non-vertical lines: two-point formula, point-slope formula, and slope-intercept formula—each suited to different given data.
  • General form: every line (vertical or non-vertical) can be written as Ax + By + C = 0, called a linear equation.
  • Slope as rate of change: for non-vertical lines, slope equals the constant rate of change of y with respect to x (Δy/Δx).
  • Units matter: when x and y have different units (e.g., years and dollars), the slope carries those units (e.g., dollars/year); when units are the same, slope is dimensionless.
  • Common confusion: distinguish the graph of an equation (a visual aid in the coordinate system) from the physical path or situation it models (e.g., motion along a line).

📐 Three formulas for non-vertical lines

📐 Two-point formula

Two-point formula: y = [(y₂ − y₁)/(x₂ − x₁)](x − x₁) + y₁

  • When to use: you know two different points P = (x₁, y₁) and Q = (x₂, y₂) on the line.
  • How it works: the fraction (y₂ − y₁)/(x₂ − x₁) is the slope; the rest adjusts for the starting point.
  • Example: if you have points (1, 1) and some other point, plug them in to get the equation.

📐 Point-slope formula

Point-slope formula: y = m(x − x₁) + y₁

  • When to use: you know one point P = (x₁, y₁) on the line and the slope m.
  • Interpretation: a line is determined by a point on the line and the rate of change of y with respect to x.
  • This is the most direct form when slope is already known.

📐 Slope-intercept formula

Slope-intercept formula: y = mx + b

  • When to use: you know the slope m and the y-intercept (the point where the line crosses the y-axis, (0, b)).
  • Derivation: plug x = 0 into the point-slope formula to find b = −mx₁ + y₁; rearrange to get y = mx + b.
  • Why it matters: b is the y-intercept, the value of y when x = 0.
  • Example: in the excerpt, the line ℓ = {(x, (4/3)(x − 1) + 1) | x is any real number} can be rewritten in slope-intercept form.

🧮 General form and linear equations

🧮 The general linear equation

Linear equation: Ax + By + C = 0 for some constants A, B, C.

  • Key insight: any line in the plane—vertical or non-vertical—can be written this way.
  • Non-vertical lines are of most interest because they can be viewed as graphs of functions (discussed in Chapter 5).
  • Vertical lines (where x is constant) cannot be written as y = ... but still fit Ax + By + C = 0 (with B = 0).

📊 Slope as rate of change

📊 Constant rate of change

Rate of change of y with respect to x: slope = Δy/Δx = (change in y)/(change in x).

  • Constant: the rate of change is the same no matter where you compute the slope on the line.
  • This is what makes linear relationships special: the change is uniform.
  • Point-slope interpretation: a line is determined by a point on the line and the rate of change of y with respect to x.

📊 Units and interpretation

  • Different units: if x and y have different units, the slope carries those units.
    • Example: y = 10,000x + 200,000 relates house value (dollars) to years owned. The slope m = 10,000 has units dollars/year, meaning the house value increases at 10,000 dollars per year.
    • After 5 years (x = 5), the value is y = 10,000(5) + 200,000 = $250,000.
  • Same units: if x and y have the same units, the units cancel out in Δy/Δx, so the slope is dimensionless (just a number).
    • This occurs in chemistry and physics when comparing quantities with the same dimension.

📊 Speed as a rate of change

  • Motion example: an object moves along a straight line at constant speed m.
    • Let b = initial location (starting position).
    • Let s = location at time t.
    • The equation is s = b + mt (or s = mt + b in slope-intercept form).
  • Graph vs. path:
    • The graph of s = mt + b in the ts-coordinate system is a visual aid for the equation.
    • The actual path of the object (Figure 4.7 in the excerpt) is the physical motion along a line.
    • Don't confuse: the graph is not the path; it is a tool to answer questions about the motion.
  • Notation in physics: speed m is often written as v (velocity), and b as s₀ (initial position at time zero), giving s = s₀ + vt.
ConceptSymbolMeaning
Initial locationb (or s₀)Starting position of the object
Speedm (or v)Constant rate of motion
Location at time tsPosition after time t
Equations = b + mtLinear relationship between position and time
  • Rate of change in this context: Δs/Δt = m, the slope of the graph, represents the speed of the object.
  • The s-intercept (b) is the location when t = 0.
19

Lines and Rate of Change

4.5 Lines and Rate of Change

🧭 Overview

🧠 One-sentence thesis

The slope of a non-vertical line represents a constant rate of change of y with respect to x, which allows us to model real-world phenomena like house values and motion, and to make predictions using linear equations.

📌 Key points (3–5)

  • Slope as rate of change: the slope of a line equals the rate of change of y with respect to x, and this rate is constant everywhere on the line.
  • Units matter: the slope carries units from both variables (e.g., dollars/year), which gives the rate of change a real-world interpretation.
  • Point-slope interpretation: a line is fully determined by one point on the line plus the rate of change of y with respect to x.
  • Common confusion: distinguish between the graph of an equation (a visual aid in the coordinate system) and the actual physical path or scenario it models.
  • Two types of predictions: linear models let you predict (i) the output value at a given input, or (ii) the input value needed to reach a desired output.

📐 Slope as constant rate of change

📏 What slope measures

Rate of change of y with respect to x: slope = Δy / Δx = (change in y) / (change in x).

  • The excerpt emphasizes that for a non-vertical line, this rate of change is constant.
  • No matter where you compute the slope on the line, you get the same value.
  • This constancy is what makes linear relationships special.

🔢 Point-slope interpretation

  • The excerpt states: "A line is determined by a point on the line and the rate of change of y with respect to x."
  • In other words, if you know one point and the slope (rate of change), you can write the equation of the entire line.
  • This is the foundation of the point-slope formula.

🏷️ Units and real-world meaning

🏷️ How units work in rate of change

  • When you compute Δy / Δx, the units from the numerator and denominator combine.
  • Example: If y is in dollars and x is in years, then slope = Δy / Δx has units of dollars/year.
  • This tells you the rate at which y changes per unit of x.

🏠 House value example

  • The excerpt gives the equation y = 10,000x + 200,000, where y is house value (dollars) and x is years owned.
  • The slope m = 10,000 means the house value changes at a rate of 10,000 dollars/year.
  • After 5 years, x = 5, so y = 10,000(5) + 200,000 = $250,000.
  • The slope-intercept form makes it easy to read off the rate of change.

🔄 When units cancel

  • If both x and y have the same units, the units cancel in Δy / Δx.
  • The slope becomes a unit-less number.
  • The excerpt notes this occurs in chemistry and physics applications.

🏃 Motion along a line

🏃 Speed as a rate of change

  • Speed is an important type of rate: it measures how fast an object's location changes over time.
  • If an object moves at constant speed m along a straight line, its location s at time t is given by a linear equation.

📍 Initial location and the motion equation

  • Let b = initial location of the object (where it starts).
  • Let m = constant speed.
  • Let s = location of the object at time t.
  • The equation is: s = b + mt.
  • This is a linear equation in the variables s and t, with slope m and s-intercept b.

📊 Graph vs. physical path

  • Don't confuse: the graph of s = mt + b (plotted in the ts-coordinate system) is a visual aid, not the actual path of the object.
  • The graph helps answer questions about the equation, which in turn tells us about the motion.
  • The excerpt emphasizes this distinction: the graph is attached to the equation, not to the physical scene.

🔤 Notation in physics

  • In physics texts, speed m is often written as v (for velocity).
  • Initial location b is often written as s₀ (subscript "0" meaning "time zero").
  • The equation becomes s = s₀ + vt.
  • Also, since t represents time, only the positive t-axis is drawn (time is non-negative).

🥏 Frisbee example

Scenario: Linda, Asia, and Mookie play frisbee. Mookie starts 10 meters in front of Linda and runs at 5 m/sec. Asia starts 34 meters in front of Linda and runs at 4 m/sec. Both run directly away from Linda after she yells "go!"

  • Let s_M = distance between Linda and Mookie after t seconds.
    • s_M = (initial distance) + (distance Mookie runs in t seconds) = 10 + 5t.
  • Let s_A = distance between Linda and Asia after t seconds.
    • s_A = (initial distance) + (distance Asia runs in t seconds) = 34 + 4t.
  • Let s_MA = distance between Mookie and Asia after t seconds.
    • s_MA = s_A − s_M = (34 + 4t) − (10 + 5t) = 24 − t meters.
  • All three distances are given by linear equations of the form s = b + mt.

💰 Earning power application

💰 Building the linear model

  • The excerpt returns to the motivating problem: modeling men's earning power over time.
  • Two data points are chosen: R (beginning) = (1970, 9,521) and S (ending) = (1987, 28,313).
  • Slope calculation:
    • Δy / Δx = (28,313 − 9,521) / (1987 − 1970) = 18,792 / 17.
  • Using the point-slope formula with point R:
    • y = (18,792 / 17)(x − 1970) + 9,521.
  • This line passes through both R and S.

🔮 Two types of predictions

The excerpt explains that the linear model allows two kinds of predictions:

Prediction typeWhat you knowWhat you findMethod
(i) Predict earnings at a dateThe year xThe earnings yPlug x into the equation and solve for y
(ii) Predict when earnings reach a valueThe desired earnings yThe year xSet y equal to the desired value and solve for x

📅 Predicting earnings in 1995 (type i)

  • Draw a vertical line at x = 1995 up to the graph; label the intersection U.
  • Draw a horizontal line through U to the y-axis.
  • The y-coordinate is (18,792 / 17)(1995 − 1970) + 9,521 = 37,156.
  • Conclusion: men's earning power in 1995 is predicted to be $37,156.

📅 Predicting when earnings reach $33,000 (type ii)

  • We want to find x such that y = 33,000.
  • Set up the equation: (18,792 / 17)(x − 1970) + 9,521 = 33,000.
  • Solve for x: x = 1991.24.
  • Conclusion: men's earning power will reach $33,000 at the end of the first quarter of 1991.
  • Graphically: draw a horizontal line at y = 33,000, fin
20

4.6 Back to the Earning Power Problem

4.6 Back to the Earning Power Problem

🧭 Overview

🧠 One-sentence thesis

A linear model built from two data points can predict both future values at a given time and when a desired value will occur, as demonstrated by modeling men's and women's earning power from 1970 to 1987.

📌 Key points (3–5)

  • Building the model: Use the first and last data points to calculate slope and apply the point-slope formula to create a linear equation.
  • Two types of predictions: (i) predict earnings at a specific date by plugging in the year, or (ii) predict when earnings will reach a target value by solving for the year.
  • Graphical interpretation: Vertical lines find earnings at a given year; horizontal lines find the year for a given earnings level.
  • Common confusion: Don't mix up the two prediction directions—vertical line → read y-value (earnings); horizontal line → read x-value (year).
  • Model requirements: A linear model needs either one point + slope, two points, or an intercept + slope (Important Fact 4.7.1).

📊 Building the linear model from data

📍 Choosing endpoints

  • The excerpt uses the first and last data points from the earning power dataset to define the line.
  • For men's earning power:
    • Beginning point: R = (1970, 9,521)
    • Ending point: S = (1987, 28,313)
  • This approach captures the overall trend across the entire period.

📐 Calculating the slope

The slope represents the rate of change in earnings per year:

  • Change in y (earnings): 28,313 − 9,521 = 18,792
  • Change in x (years): 1987 − 1970 = 17
  • Slope m = 18,792 / 17

Interpretation: Men's earning power increases by approximately 18,792/17 dollars per year under this model.

✏️ Writing the equation

Apply the point-slope formula using point R and the calculated slope:

y = (18,792/17)(x − 1970) + 9,521

  • This equation passes through both points R and S.
  • x represents the year, y represents earnings in dollars.
  • The model is now ready for making predictions.

🔮 Making predictions with the model

📅 Predicting earnings at a given year

Question: What are men's earnings in 1995?

Graphical method:

  • Draw a vertical line at x = 1995 up to the graph.
  • Label the intersection point U.
  • Draw a horizontal line through U to the y-axis.
  • Read the y-coordinate.

Algebraic method:

  • Substitute x = 1995 into the equation:
  • y = (18,792/17)(1995 − 1970) + 9,521 = 37,156
  • Answer: Point U = (1995, 37,156), so earnings are $37,156 in 1995.

📆 Predicting when earnings reach a target

Question: When will men's earning power equal $33,000?

Setup: We want a point T on the line with y-coordinate = 33,000.

Algebraic method:

  • Set the equation equal to 33,000:
  • (18,792/17)(x − 1970) + 9,521 = 33,000
  • Solve for x: x = 1991.24
  • Answer: Earnings reach $33,000 at the end of the first quarter of 1991.

Graphical method:

  • Draw a horizontal line at y = 33,000.
  • Label the intersection point T on the model.
  • Draw a vertical line through T to the x-axis.
  • Read the x-coordinate: 1991.24.
  • Point T = (1991.24, 33,000).

🔄 Don't confuse the two directions

Prediction typeGivenFindGraphical toolAlgebraic approach
Earnings at a dateYear (x-value)Earnings (y-value)Vertical line → read yPlug x into equation
Date for target earningsEarnings (y-value)Year (x-value)Horizontal line → read xSet equation = target, solve for x

👥 Comparing men's and women's models

👩 Women's earning power model

The excerpt states that the women's model is:

y = (12,915/17)(x − 1970) + 5,616

  • This uses the same time period (1970–1987).
  • The slope 12,915/17 is smaller than men's slope 18,792/17.
  • The starting point (intercept adjusted to 1970) is lower: 5,616 vs. 9,521.

❓ Are women gaining on men?

The excerpt poses this question for the exercises but does not answer it directly.

What the slopes tell us:

  • Men's rate: 18,792/17 ≈ 1,105 dollars/year
  • Women's rate: 12,915/17 ≈ 760 dollars/year
  • Men's earnings grow faster in absolute dollars per year under these models.

🛠️ What's needed to build a linear model

📋 Three equivalent ways

The excerpt provides Important Fact 4.7.1:

A linear model is completely determined by:

  1. One data point and a slope (a rate of change), or
  2. Two data points, or
  3. An intercept and a slope (a rate of change).

Why this matters:

  • In a laboratory or data collection context, knowing the situation follows a linear model tells you how much data you need.
  • You don't need to collect many points—just enough to satisfy one of the three conditions above.

🔍 Which method was used?

In the earning power problem, method 2 (two data points) was used:

  • The first data point (1970) and the last data point (1987) fully determined the linear model.
  • From those two points, the slope was calculated, then the equation was written.
21

What's Needed to Build a Linear Model?

4.7 What’s Needed to Build a Linear Model?

🧭 Overview

🧠 One-sentence thesis

A linear model is completely determined by knowing just two pieces of information from a small set of possibilities, which guides how much data must be collected in practical situations.

📌 Key points (3–5)

  • Core conclusion: A linear model can be fully constructed from one data point plus a slope, two data points, or an intercept plus a slope.
  • Why it matters: Knowing that a situation follows a linear model affects how much data needs to be collected (e.g., in a laboratory).
  • Three equivalent ways: Each of the three combinations provides enough information to determine the entire line uniquely.
  • Common confusion: Don't assume you need many data points—for linear models, two points (or equivalent information) are sufficient to define the entire relationship.

📐 The three ways to determine a linear model

📍 One data point and a slope

  • If you know one specific point the line passes through and the rate of change (slope), you can construct the entire linear model.
  • This uses the "point-slope formula" approach.
  • Example: If you know tuition was $1,827 in 1989 and it increases by $180 per year, you can build the full model.

📍 Two data points

  • Knowing two points the line passes through is sufficient to determine the line completely.
  • You can calculate the slope from the two points, then use either point with that slope.
  • Example: Knowing tuition in 1989 and 1995 allows you to construct the linear tuition model (as shown in the application example).

📍 An intercept and a slope

  • If you know where the line crosses the y-axis (the intercept) and the rate of change (slope), the model is fully determined.
  • This uses the "slope-intercept form" directly.
  • Example: If a line crosses the y-axis at 5 and has slope negative two-fifths, the equation is immediately y = negative two-fifths times x plus 5.

🔬 Why this matters in practice

🔬 Data collection efficiency

Important Fact: A linear model is completely determined by (1) one data point and a slope, or (2) two data points, or (3) an intercept and a slope.

  • In laboratory or research contexts, knowing the situation follows a linear model changes data collection strategy.
  • You don't need to gather many data points—just enough to satisfy one of the three conditions.
  • This saves time and resources when studying linear relationships.

🔬 Model construction strategy

  • The excerpt emphasizes thinking about "the information needed to construct that particular kind of mathematical model."
  • For linear models specifically, the minimum requirement is clear: two independent pieces of information (in any of the three combinations).
  • Don't confuse: This is specific to linear models; other types of mathematical models discussed later in the text will have different requirements.

📊 Comparison of the three methods

MethodWhat you needWhat you calculateForm used
Point + slopeOne coordinate pair + rate of changeThe full equation directlyPoint-slope formula
Two pointsTwo coordinate pairsSlope first, then equationTwo-point formula
Intercept + slopey-intercept value + rate of changeThe full equation directlySlope-intercept form
  • All three methods are equivalent in the sense that they each provide exactly enough information to uniquely determine the line.
  • The choice of method depends on what information is available in the problem context.
22

4.8 Linear Application Problems

4.8 Linear Application Problems

🧭 Overview

🧠 One-sentence thesis

Linear equations model real-world situations—from tuition growth to flight paths—by using slope, intercepts, and intersection techniques to answer practical questions about time, distance, and relationships between quantities.

📌 Key points (3–5)

  • Parallel and perpendicular lines: parallel lines share the same slope; perpendicular lines have slopes that are negative reciprocals of each other.
  • Intersection problems: finding where two curves meet requires solving a system of equations; the quadratic formula handles equations with squared terms.
  • Uniform linear motion: objects moving at constant speed along a line can be described by parametric equations (x and y each as linear functions of time t).
  • Common confusion: perpendicular slope is not "opposite" but "negative reciprocal"—if one slope is m, the perpendicular slope is negative 1 divided by m.
  • Practical applications: these techniques solve real problems like predicting costs, finding closest distances, and calculating travel times.

📐 Parallel and perpendicular lines

📏 Parallel lines

Two non-vertical lines in the plane are parallel precisely when they both have the same slope.

  • If line ℓ has slope m, any line parallel to ℓ must also have slope m.
  • Example: if ℓ has slope negative 2/5, a parallel line through y-intercept 5 is y = (negative 2/5)x + 5.
  • The y-intercept can differ, but the slope must match exactly.

⊥ Perpendicular lines

Two non-vertical lines are perpendicular precisely when their slopes are negative reciprocals of one another.

  • If line ℓ has slope m, a perpendicular line has slope negative 1/m.
  • Example: if ℓ has slope negative 2/5, the perpendicular slope is 5/2 (flip the fraction and change the sign).
  • Don't confuse: "negative reciprocal" means both flip and negate, not just one operation.

🧮 Finding parallel and perpendicular equations

The excerpt shows a worked example:

  • Given points (1, 1) and (6, −1), the slope is negative 2/5.
  • For a parallel line through y-intercept 5: use slope-intercept form with the same slope.
  • For a perpendicular line through (4, 6): use the negative reciprocal slope 5/2 and point-slope form.

🔗 Intersecting curves and the quadratic formula

🔍 What intersection problems involve

  • Finding where two curves meet means solving their equations simultaneously.
  • The excerpt focuses on cases where one equation is linear and the other involves squared terms (like a circle).

🧪 The quadratic formula

Quadratic Formula: Consider the equation az² + bz + c = 0, where a, b, c are constants. The solutions are given by z = (negative b plus-or-minus square root of (b² minus 4ac)) divided by 2a.

  • Use this when you have an equation with a squared variable.
  • The solutions are real numbers if and only if b² minus 4ac is greater than or equal to 0.
  • Example: after substituting a line equation into a circle equation, you get a quadratic in x; apply the formula to find the x-coordinates of intersection points.

📍 Crop duster example walkthrough

The excerpt presents a detailed scenario:

  • A circular irrigated field (radius 1 mile, center at origin) and a crop duster flying in a straight line.
  • Step 1: Find the line equation using two points (the exit point Q and the spotting point S); slope is negative 0.8, so y = negative 0.8x minus 0.8.
  • Step 2: Find entry point P by solving the line equation and the circle equation x² + y² = 1 simultaneously; substitution gives a quadratic, yielding x = negative 1 or 0.2195; P is at (0.2195, negative 0.9756).
  • Step 3: Calculate distance from P to Q using the distance formula (1.562 miles), then divide by speed (120 mph) to get time (47 seconds).
  • Step 4: Find shortest distance from the flight path to the center by constructing a perpendicular line through the origin (slope 1.25), intersecting it with the flight path, and using the distance formula (0.6263 miles).

🎯 Shortest distance technique

  • To find the shortest distance from a point to a line, construct a perpendicular line through that point.
  • The intersection of the perpendicular with the original line gives the closest point.
  • Then use the distance formula to measure from the point to this closest point.

🚀 Uniform linear motion

🛤️ What uniform linear motion means

When an object moves along a line in the xy-plane at a constant speed, we say that the object exhibits uniform linear motion.

  • The object's location is described by a pair of linear equations in time t.
  • These are called parametric equations of motion: x = a + bt and y = c + dt, where a, b, c, d are constants.

🔢 Determining the equations

  • There are four constants (a, b, c, d), so you need four pieces of information.
  • Typically, knowing the object's location at two different times provides enough data.
  • Example: if you know position at t = 0 and t = 1, you can solve for all four constants.

⏱️ Why parametric form is useful

  • It separates horizontal and vertical motion into independent equations.
  • Each coordinate (x and y) changes linearly with time, making predictions straightforward.
  • Example: to find where the object is at a specific time, plug that t-value into both equations.

📊 Summary table: key techniques

TechniqueWhen to useKey formula or rule
Parallel linesNeed a line with same directionSame slope as original line
Perpendicular linesNeed a line at right anglesSlope is negative reciprocal
Quadratic formulaSolving equations with squared termsz = (−b ± √(b² − 4ac)) / 2a
Shortest distance to lineFinding closest point from a point to a lineConstruct perpendicular, find intersection, use distance formula
Parametric motionDescribing moving objectsx = a + bt, y = c + dt
23

Perpendicular and Parallel Lines

4.9 Perpendicular and Parallel Lines

🧭 Overview

🧠 One-sentence thesis

The quadratic formula and perpendicular-line techniques enable solving real-world problems such as finding where moving objects intersect boundaries and calculating shortest distances from points to lines.

📌 Key points (3–5)

  • Quadratic formula application: solves equations of the form az² + bz + c = 0, essential for finding intersection points between curves and lines.
  • Shortest distance technique: construct a perpendicular line from the point to the original line, then find the intersection to locate the closest point.
  • Uniform linear motion: an object moving at constant speed along a straight line can be described by parametric equations x = a + bt and y = c + dt.
  • Common confusion: perpendicular lines have slopes that are negative reciprocals (if one line has slope m, the perpendicular has slope −1/m).
  • Determining motion equations: knowing an object's location at two different times provides the four pieces of information needed to find all four constants in the parametric equations.

🧮 Quadratic Formula Essentials

🔢 The formula and when solutions are real

Quadratic Formula: For the equation az² + bz + c = 0 where a, b, c are constants, the solutions are z = (−b ± √(b² − 4ac)) / (2a). The solutions are real numbers if and only if b² − 4ac ≥ 0.

  • The formula gives two solutions (using ± means "plus or minus").
  • The expression b² − 4ac under the square root determines whether solutions are real.
  • If b² − 4ac < 0, the square root of a negative number means no real solutions exist.

🌾 Example scenario: crop duster and circular field

Setup: A crop duster flies at 120 mph, spotted 2 miles South and 1.5 miles East of a circular irrigated field (radius 1 mile, center at origin). The flight path is a straight line.

Key steps:

  1. Find the flight path equation: Using two points (the Western-most exit point Q = (−1, 0) and the spotting point S = (1.5, −2)), calculate slope m = −0.8, giving line equation y = −0.8x − 0.8.
  2. Find entry point P: Solve the line equation simultaneously with the circle boundary x² + y² = 1 by substituting y = −0.8x − 0.8 into x² + y² = 1, yielding x² + (−0.8x − 0.8)² = 1, which simplifies to 1.64x² + 1.28x − 0.36 = 0. Apply the quadratic formula to get x = −1 or x = 0.2195; the entry point is P = (0.2195, −0.9756).
  3. Calculate time over field: Distance from P to Q is 1.562 miles; at 120 mph, time = 1.562/120 hours = 0.01302 hours = 47 seconds.

📏 Shortest Distance from Point to Line

🔧 The perpendicular-line technique

Core idea: To find the shortest distance from a point to a line, construct a perpendicular line through the point, find where it intersects the original line, then measure the distance to that intersection.

Why perpendicular: The shortest path from a point to a line is always along the perpendicular direction.

🛤️ Step-by-step method

Using the crop duster example to find shortest distance from the origin (0, 0) to the flight path y = −0.8x − 0.8:

  1. Find perpendicular slope: Original line has slope m = −0.8, so perpendicular slope = −1/(−0.8) = 1.25.
  2. Write perpendicular line equation: Through origin with slope 1.25: y = 1.25x.
  3. Find intersection: Set −0.8x − 0.8 = 1.25x and solve: x = −0.3902, giving closest point (−0.39, −0.49).
  4. Calculate distance: Using distance formula: d = √((−0.39)² + (−0.49)²) = 0.6263 miles.

Don't confuse: The closest point on the line is not necessarily one of the known points on the line; it must be found by intersection with the perpendicular.

🏃 Uniform Linear Motion

🎯 What uniform linear motion means

Uniform linear motion: An object moves along a line in the xy-plane at constant speed.

  • Location is described by parametric equations: x = a + bt and y = c + dt, where t represents time.
  • Four constants (a, b, c, d) must be determined.
  • The motion is "uniform" (constant speed) and "linear" (straight line).

🧩 Determining the four constants

Information needed: The object's location at two different times provides exactly four pieces of information (two coordinates at each time).

Example: Bob runs from (2, 3) to (5, −4) in 6 seconds.

StepWhat to doResult
Set time referenceLet t = 0 when Bob is at (2, 3)t measures time since leaving (2, 3)
Use first locationAt t = 0: x = 2 and y = 3From x = a + b(0) and y = c + d(0), get a = 2 and c = 3
Use second locationAt t = 6: x = 5 and y = −4From 5 = 2 + 6b and −4 = 3 + 6d, solve to get b = 1/2 and d = −7/6
Final equationsx = 2 + (1/2)t and y = 3 − (7/6)tCan now find location at any time

✅ Verification and application

  • Check your work: Plug in the known times to verify you get the correct locations.
    • Example: At t = 0, x = 2 + (1/2)(0) = 2 and y = 3 − (7/6)(0) = 3 ✓
    • At t = 6, x = 2 + (1/2)(6) = 5 and y = 3 − (7/6)(6) = −4 ✓
  • Find location at any time: At t = 30 seconds, x = 2 + (1/2)(30) = 17 and y = 3 − (7/6)(30) = −32, so Bob is at (17, −32).
24

Uniform Linear Motion

4.10 Intersecting Curves II

🧭 Overview

🧠 One-sentence thesis

Uniform linear motion describes an object moving at constant speed along a straight line in the xy-plane using parametric equations that express position as linear functions of time.

📌 Key points (3–5)

  • What parametric equations are: a pair of linear equations x = a + bt and y = c + dt that describe an object's location at any time t.
  • What information is needed: four constants (a, b, c, d) require four pieces of information—typically the object's location at two different times.
  • How to find the equations: use known positions at specific times to solve for the constants step-by-step.
  • Common confusion: when given speed and direction instead of two positions, you must first calculate a second position using distance and speed before applying the standard method.
  • Why it matters: once you have the equations, you can easily calculate the object's location at any time.

📐 Core concept: parametric equations

📐 What uniform linear motion means

Uniform linear motion: when an object moves along a line in the xy-plane at a constant speed.

  • The motion is described by two linear equations involving time t as the variable.
  • The general form is: x = a + bt and y = c + dt, where a, b, c, d are constants.
  • These are called parametric equations of motion because they define motion in terms of the parameter t.

🔢 Why four constants

  • Four constants (a, b, c, d) need to be determined.
  • This requires four pieces of information.
  • Knowing the object's location at two points in time provides exactly four pieces of information (two x-coordinates and two y-coordinates).

🛠️ Standard method: two known positions

🛠️ Setting up the time reference

  • Choose t = 0 to represent a convenient starting instant (usually when the object is at the first known position).
  • Then t represents the time elapsed since that starting instant.

🧮 Finding constants a and c

  • Plug in t = 0 with the first known position (x₁, y₁).
  • From x = a + b(0) = a, conclude that a = x₁.
  • From y = c + d(0) = c, conclude that c = y₁.
  • This determines two of the four constants immediately.

🧮 Finding constants b and d

  • Use the second known position (x₂, y₂) at time t = t₂.
  • Plug into x = a + bt₂ and y = c + dt₂.
  • Solve for b and d:
    • b = (x₂ - a) / t₂
    • d = (y₂ - c) / t₂

✅ Verification tip

  • Check your equations by plugging in both known times.
  • At t = 0, you should get the first position.
  • At t = t₂, you should get the second position.

Example: Bob runs from (2, 3) to (5, -4) in 6 seconds. Setting t = 0 at the start gives a = 2, c = 3. At t = 6, solving 5 = 2 + 6b and -4 = 3 + 6d yields b = 1/2 and d = -7/6. His equations are x = 2 + (1/2)t and y = 3 - (7/6)t.

🔄 Alternative scenario: speed and direction given

🔄 When you don't have two positions directly

  • Sometimes you know only one position, plus the speed, direction, and path.
  • The strategy: use the extra information to calculate a second position, then apply the standard method.

🎯 Step-by-step approach

  1. Identify the starting position (this gives you the first position at t = 0).
  2. Pick any convenient point on the line of motion in the correct direction.
  3. Calculate the distance from the starting position to this new point using the distance formula.
  4. Find the time to reach this point by dividing distance by speed.
  5. Now you have two positions at two times—proceed with the standard method.

📍 Direction matters

  • "Heading away from the y-axis" or similar phrases tell you which direction along the line to choose your second point.
  • Any point in the correct direction will work; the choice is for convenience.

Example: Olga starts at (3, 5) on the line y = -(1/3)x + 6, running at 7 meters per second away from the y-axis. Choosing the point (6, 4) on the line, the distance is √((6-3)² + (4-5)²) = √10 meters. Time to reach it: √10 / 7 ≈ 0.452 seconds. Now with two positions—(3, 5) at t = 0 and (6, 4) at t ≈ 0.452—apply the standard method to find a = 3, c = 5, b ≈ 6.64, d ≈ -2.21.

🧰 Practical applications

🧰 Finding position at any time

  • Once you have the parametric equations, simply plug in the desired time t.
  • No need to recalculate from scratch.

Example: Using Bob's equations x = 2 + (1/2)t and y = 3 - (7/6)t, at t = 30 seconds his position is x = 2 + (1/2)(30) = 17 and y = 3 - (7/6)(30) = -32, so he is at (17, -32).

🔗 Connection to other concepts

  • The excerpt shows this topic follows work on intersecting curves and perpendicular lines.
  • The same coordinate geometry tools (distance formula, line equations) are used throughout.
25

Uniform Linear Motion

4.11 Uniform Linear Motion

🧭 Overview

🧠 One-sentence thesis

An object moving at constant speed along a straight line can be described by parametric equations that express both x and y coordinates as linear functions of time.

📌 Key points (3–5)

  • Parametric equations structure: motion is described by x = a + bt and y = c + dt, where t is time and a, b, c, d are constants.
  • Two approaches to finding equations: either know the object's position at two different times, or know one position plus speed and direction information.
  • Converting speed and direction to a second point: when given speed and a line equation, pick any point on the line in the correct direction, calculate the distance from the starting point, and divide by speed to find the time.
  • Common confusion: the constants a and c represent the starting position (when t = 0), while b and d represent the rates of change in the x and y directions.
  • Why it matters: parametric equations let you predict an object's location at any future time, which is essential for motion problems in physics and engineering.

🎯 Setting up parametric equations

📍 The general form

Parametric equations of motion: x = a + bt and y = c + dt, where t represents time and (x, y) represents the object's location at time t.

  • The constants a, b, c, and d must be determined from the given information.
  • This form assumes uniform linear motion: constant speed along a straight line.
  • The equations are "parametric" because both x and y depend on a third variable (the parameter t).

🔢 Finding the constants a and c

  • These represent the starting position when t = 0.
  • Substitute t = 0 into the equations: x = a + b(0) = a and y = c + d(0) = c.
  • Example: if the object starts at point (3, 5), then a = 3 and c = 5.

🔢 Finding the constants b and d

  • These represent the rates of change in the x and y directions.
  • You need a second point in time to determine b and d.
  • Substitute the second time and position into the equations and solve for b and d.
  • Example: if at t = 0.45175395 the object is at (6, 4), and you already know a = 3 and c = 5, then:
    • 6 = 3 + b(0.45175395) → b = 3 / 0.45175395 = 6.64078311
    • 4 = 5 + d(0.45175395) → d = -1 / 0.45175395 = -2.21359436

🧮 Working with speed and direction

🛤️ When you know the path and speed

  • Sometimes you only know one position, plus the line the object travels along, the direction, and the speed.
  • Strategy: use this information to construct a second point in time, then solve as usual.
  • The excerpt demonstrates this approach in Example 4.11.2.

📏 Picking a second point on the line

  • Choose any point on the line in the correct direction from the starting point.
  • The excerpt emphasizes "any will do"—the choice is arbitrary as long as it's on the correct line and in the correct direction.
  • Example: Olga starts at (3, 5) and runs along the line y = -1/3 x + 6 away from the y-axis; the point (6, 4) is on this line and in the correct direction.

⏱️ Finding the time to reach the second point

  • Calculate the distance from the starting point to the chosen second point using the distance formula: square root of (change in x squared plus change in y squared).
  • Divide this distance by the speed to get the time.
  • Example: distance from (3, 5) to (6, 4) is square root of ((6 - 3) squared + (4 - 5) squared) = square root of (9 + 1) = square root of 10; at 7 meters per second, time = square root of 10 / 7 = 0.45175395 seconds.
  • Don't confuse: this is the time to reach the second point, not the total time of motion.

🔄 Reducing to the standard approach

  • Once you have two points with their corresponding times, the problem becomes identical to the case where you knew two positions at two times from the start.
  • The excerpt states: "At this point, we are now in the same situation as in the last example."
  • Solve for a, b, c, and d using the method described earlier.

📐 Summary of the method

🗺️ Step-by-step process

StepWhat to doExample from excerpt
1. Identify starting positionThis gives you a and c when t = 0Olga starts at (3, 5), so a = 3, c = 5
2. Find a second pointEither given directly, or construct from speed/directionChoose (6, 4) on the line y = -1/3 x + 6
3. Find the time for the second pointIf not given, calculate distance and divide by speedDistance = square root of 10, speed = 7, so t = 0.45175395
4. Solve for b and dUse the second point and time in the parametric equationsb = 6.64078311, d = -2.21359436
5. Write the final equationsSubstitute all constants into x = a + bt and y = c + dtx = 3 + 6.64078311t, y = 5 - 2.21359436t

⚠️ Key assumptions

  • The motion is uniform: constant speed.
  • The motion is linear: along a straight line.
  • Time t is measured from a chosen starting moment (often t = 0 at the starting position).
26

Linear Modeling Exercises

4.12 Summary

🧭 Overview

🧠 One-sentence thesis

This collection of exercises applies linear modeling to real-world scenarios—from real estate pricing and temperature conversion to motion problems—demonstrating how lines, slopes, and intersections solve practical geometry and rate-of-change questions.

📌 Key points (3–5)

  • Core skill: translating word problems into linear equations (slope-intercept form, parametric form, or point-slope form) and using algebra or geometry to answer questions.
  • Real-world contexts: property sales trends, temperature scales, moving objects (people, sprinklers, trains), and geometric constraints (triangles, circles, lines of sight).
  • Common confusion: distinguishing when to use a single linear equation (e.g., price vs. year) versus parametric equations (e.g., position vs. time for a moving object).
  • Intersection and distance: many problems require finding where two lines meet, or computing distances from a point to a line or between moving objects.
  • Why it matters: linear models are the simplest tool for approximating trends, predicting future values, and solving optimization problems (e.g., "when is the ball closest to the cup?").

📐 Writing and interpreting linear equations

📐 Forms of a line

The exercises ask you to work with lines in multiple forms:

  • Slope-intercept: ( y = mx + b ), where ( m ) is slope and ( b ) is the y-intercept.
  • Standard form: ( Ax + By = C ).
  • Point-slope: determined by a point and a slope, or by two points.

Example: Problem 4.1 asks you to write equations for lines given various pieces of information (slope and y-intercept, two points, x-intercept and slope, etc.).

🔍 Completing a table

Problem 4.4 presents a table with columns for equation, slope, y-intercept, and two points on the line. You must fill in missing entries.

  • If you know the equation, read off the slope and y-intercept directly (if in slope-intercept form).
  • If you know two points, compute the slope as (change in y) / (change in x), then use point-slope form to find the equation.
  • Don't confuse: a point on the line satisfies the equation; the y-intercept is the special point where x = 0.

🏡 Real-world linear models

🏡 Property sales over time

Problem 4.5 gives sales prices for Seattle and Port Townsend in 1970 and 1990.

  • You model price ( y ) as a linear function of year ( x ): find the slope (change in price / change in years) and use one data point to solve for the intercept.
  • The problem then asks when the two cities' prices will be equal (set the two equations equal and solve for ( x )), when one price will be $15,000 more or less than the other, and when one will be double the other.
  • Example: to find when Seattle's price is double Port Townsend's, set ( y_{\text{Seattle}} = 2 \times y_{\text{Port Townsend}} ) and solve for ( x ).

🌡️ Temperature conversion

Problem 4.9 asks you to derive the linear relationship between Celsius and Fahrenheit.

  • You know two points: (0°C, 32°F) and (100°C, 212°F).
  • Compute the slope: (212 − 32) / (100 − 0) = 180/100 = 9/5.
  • Write the equation ( F = (9/5)C + 32 ) (or solve for C in terms of F).
  • Don't confuse: the slope is not 1; the two scales have different "degrees per unit."

🏃 Motion and parametric equations

🏃 Constant-speed motion

Several problems involve objects moving in straight lines at constant speeds.

  • Parametric form: if an object starts at point ((x_0, y_0)) and moves toward ((x_1, y_1)) at speed ( v ), you can write
    • ( x(t) = x_0 + (\text{horizontal component of velocity}) \times t )
    • ( y(t) = y_0 + (\text{vertical component of velocity}) \times t )
  • Example: Problem 4.13 has Margot walking from a point 30 feet east of a statue toward a point 24 feet north of the statue at 4 ft/sec. You first find the direction vector, then scale it to speed 4, and write ( x(t) ) and ( y(t) ).

🎯 Distance and closest approach

Many problems ask "when is the moving object closest to a fixed point?"

  • Write an expression for the distance from the object's position ((x(t), y(t))) to the fixed point.
  • Distance is (\sqrt{(\Delta x)^2 + (\Delta y)^2}); to minimize, you can minimize the square of the distance (to avoid the square root).
  • Set the derivative to zero (calculus) or complete the square (algebra) to find the time of closest approach.
  • Example: Problem 4.6 asks where a golf ball (traveling in a straight line) is closest to the cup; Problem 4.10 asks how close Pam's train gets to Paris.

🤝 Two moving objects

Problem 4.14 has Juliet and Mercutio moving at constant speeds; you must find when Mercutio reaches the y-axis, given that he passes through the same x-axis point as Juliet but 2 seconds later.

  • Write parametric equations for each person.
  • Use the constraint (same x-intercept, different times) to find Mercutio's speed or direction.
  • Don't confuse: "passing through the same point" vs. "passing through at the same time."

📏 Geometry and intersections

📏 Triangles and areas

Problem 4.3 asks for the area of triangles formed by lines and axes.

  • Find the vertices by solving for intersections (set equations equal, or set x or y to zero).
  • Use the formula: area = (1/2) × base × height.
  • Example: if a line ( y = mx + b ) (with ( m < 0 ) and ( b > 0 )) cuts off a triangle from the first quadrant, the vertices are (0, b), (−b/m, 0), and the origin; area = (1/2) × (−b/m) × b.

🔵 Circles and tangency

Problem 4.8 involves a grain silo (a circle in top view) and lines of sight.

  • A line tangent to a circle is perpendicular to the radius at the point of tangency.
  • You can compute the slope of the tangent line two ways: (1) using two points (the tangent point and the observer's position), and (2) using the perpendicularity condition (slope of tangent × slope of radius = −1).
  • Set these equal to find the coordinates of the tangent point.

🧵 Bungee cord and constraints

Problem 4.7 has Allyson and Adrian connected by a bungee cord that can stretch from 30 to 90 feet.

  • Write parametric equations for each person's position.
  • Compute the distance between them at any time ( t ): (\sqrt{(\Delta x)^2 + (\Delta y)^2}).
  • The cord reaches maximum length (90 feet) when this distance equals 90; solve for the time or Allyson's position.

🧮 Algebraic techniques

🧮 Solving for unknowns

Problem 4.2 involves an unknown constant ( \alpha ).

  • Find the intersection of two lines by setting their equations equal and solving for ( x ) (or ( y )); your answer will involve ( \alpha ).
  • Then impose a condition (e.g., "the x-coordinate is 10" or "the point lies on the x-axis, so y = 0") to solve for ( \alpha ).

🧮 Non-linear equations

Problems 4.15 and 4.16 include equations with square roots, fourth powers, or fractions.

  • For equations like ( \frac{1}{x} - \frac{1}{x+1} = 3 ), clear denominators by multiplying through.
  • For equations like ( 2 = \sqrt{(1+t)^2 + (1-2t)^2} ), square both sides to eliminate the square root, then expand and simplify.
  • For ( x^4 - 4x^2 + 2 = 0 ), substitute ( u = x^2 ) to get a quadratic in ( u ), solve for ( u ), then take square roots to find ( x ).
  • Don't confuse: squaring can introduce extraneous solutions; always check your answers in the original equation.

🚿 Extended application: the crawling sprinkler

🚿 Setup and coordinate system

Problem 4.12 describes a sprinkler that moves north along a hose at 1/2 inch/second, watering a 20-foot radius circle.

  • Impose a coordinate system: place the origin at a convenient point (e.g., the initial sprinkler position or a corner of the sidewalk).
  • The hose is a line; find its equation using the given geometry (100 feet south of the sidewalk, which is 10 feet wide).
  • The southern boundary of the sidewalk is a line parallel to the hose, shifted north by 100 feet.

🚿 Tracking the wet region

After 33 minutes (1980 seconds), the sprinkler has moved north by (1/2 inch/sec) × 1980 sec = 990 inches = 82.5 feet.

  • At each moment, the sprinkler waters a circle of radius 20 feet.
  • The "wet portion of the sidewalk" is the union of all circles traced out as the sprinkler moves.
  • To find the length of the wet portion on the southern edge, determine where the circle first touches the sidewalk and where it last touches (as the sprinkler moves north).
  • Use the Pythagorean theorem or the distance formula to find these points.

🚿 Northern boundary

The northern boundary of the sidewalk is 10 feet north of the southern boundary.

  • If the southern boundary has equation ( y = mx + b ), the northern boundary has equation ( y = mx + (b + 10) ) (assuming the sidewalk runs east-west; adjust if the hose is not perpendicular).
  • The hint mentions "properties of right triangles," suggesting you may need to use the Pythagorean theorem to relate horizontal and vertical distances.
27

4.13 Exercises

4.13 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply linear modeling techniques to a wide range of geometric, motion, and real-world problems, requiring students to translate scenarios into equations, find intersections, and interpret linear relationships.

📌 Key points (3–5)

  • Core skill practiced: translating word problems and geometric scenarios into linear equations and coordinate systems.
  • Types of problems: line equations and intersections, area calculations, motion problems with constant speed, real-world modeling (property prices, temperature conversion).
  • Common confusion: distinguishing between finding an equation from geometric constraints vs. solving for unknowns in existing equations; also, parametric vs. standard form for motion problems.
  • Key techniques: using slope and intercepts, setting up coordinate systems, finding intersection points by solving simultaneous equations, distance formulas.
  • Why it matters: these exercises build fluency in moving between algebraic, geometric, and real-world representations of linear relationships.

📐 Line equations and geometric constraints

📐 Finding equations from conditions

Several problems ask you to write the equation of a line given various pieces of information:

  • Slope and y-intercept (Problem 4.1b, 4.1g): use the form y = mx + b directly.
  • Crossing points and slope (Problem 4.1h): if the line crosses the x-axis at x = 1, the point (1, 0) is on the line; combine with slope m = 1 to find the equation.
  • Two points (implicit in many problems): use the two-point form or calculate slope first, then find intercept.

Example: A line with slope m = 1 passing through (1, 0) has equation y - 0 = 1(x - 1), or y = x - 1.

🔗 Intersections and unknown parameters

Problem 4.2 introduces an unknown constant α:

  • You are given y = 2 - (1/2)x and y = 1 + αx.
  • Find the intersection point in terms of α by setting the equations equal and solving for x and y.
  • Then find specific values of α that make the intersection satisfy additional conditions (e.g., x-coordinate = 10, or lying on the x-axis).

Don't confuse: finding the intersection point (solve for x and y) vs. finding the parameter α that makes the intersection satisfy a constraint (solve for α after expressing the intersection in terms of α).

📏 Area of triangles formed by lines

Problem 4.3 asks for areas of triangles determined by lines and axes:

  • Part (a): three lines (y = -(1/2)x + 5, y = 6x, and the y-axis) form a triangle; find vertices by solving pairs of equations, then compute area.
  • Part (b): general formula—if b > 0 and m < 0, the line y = mx + b intersects the positive x-axis and positive y-axis, cutting off a triangle from the first quadrant; express area in terms of m and b.
  • Part (c): given that a triangle has area 10, solve for the unknown slope m.
Problem partGivenFind
4.3(a)Three specific linesArea of triangle
4.3(b)General line y = mx + bArea formula in terms of m, b
4.3(c)Area = 10The slope m

🏘️ Real-world linear modeling

🏘️ Property price modeling (Problem 4.5)

You are given property prices in Seattle and Port Townsend for 1970 and 1990:

  • Task: find linear models relating year x and sales price y for each city.
  • Use the two data points (1970, $38,000) and (1990, $175,000) for Seattle; similarly for Port Townsend.
  • The model is a line through these two points.

Applications of the model:

  • Predict prices in other years (1983, 1998).
  • Find when prices in the two cities will be equal (solve for x when the two equations are equal).
  • Find when one price is $15,000 more or less than the other (set up and solve equations with the given difference).
  • Determine when one price is double the other (set one equation equal to twice the other and solve).

Don't confuse: interpolation (predicting within the data range, e.g., 1983) vs. extrapolation (predicting outside the range, e.g., 1998 or future years)—both use the same linear model, but extrapolation assumes the trend continues.

🌡️ Temperature conversion (Problem 4.9)

The relationship between Fahrenheit (°F) and Celsius (°C) is linear.

  • Given: 32°F = 0°C and 212°F = 100°C.
  • Task: find the equation C = (expression in F) and F = (expression in C).
  • Use the two points (32, 0) and (212, 100) in the (F, C) plane to find the slope and intercept.
  • Apply the formula to convert -23°C to Fahrenheit.

Example: The slope is (100 - 0)/(212 - 32) = 100/180 = 5/9, so C = (5/9)(F - 32).

🏃 Motion and distance problems

🏃 Constant-speed motion along a line

Many problems involve objects moving at constant speed in straight lines:

  • Problem 4.6: a golf ball travels at 10 ft/sec along a straight path; find when and where it enters/exits a circular green, and when it is closest to the cup.
  • Problem 4.7: Allyson and Adrian move at different speeds (10 ft/sec and 8 ft/sec) in specified directions, connected by a bungee cord; find positions and cord length at a given time.
  • Problem 4.10: Pam travels by train from Rome to Florence; find the closest distance to Paris during the trip.
  • Problem 4.11: Angela runs toward Tiff at 12 ft/sec; find when Angela is closest to Mary.

Key technique:

  • Set up a coordinate system.
  • Write parametric equations for position as a function of time t: x(t) and y(t).
  • Use the distance formula to express distance to a fixed point as a function of t.
  • Minimize distance by solving for t (often involves calculus or completing the square, but the excerpt does not detail methods).

🏃 Parametric equations (Problem 4.13, 4.14)

Parametric equations: express x and y coordinates separately as functions of time t.

  • Problem 4.13: Margot walks from (30, 0) toward (0, 24) at 4 ft/sec; write x(t) and y(t), then find distance to the statue at time t and solve for when distance = 28 feet.
  • Problem 4.14: Juliet and Mercutio move at constant speeds; given start points and destinations, write parametric equations and solve for when Mercutio reaches the y-axis.

Don't confuse: parametric form (x and y both functions of t) vs. standard form (y as a function of x)—parametric is more natural for motion problems.

🎯 Closest approach problems

Several problems ask "when is the moving object closest to a fixed point?"

  • Method: express distance as a function of time (or position parameter), then find the minimum.
  • The excerpt hints at using the distance formula: distance = square root of ((x-coordinate difference)² + (y-coordinate difference)²).
  • Problem 4.6(d), 4.10, 4.11 all ask for closest distance.

Example: If a ball's position is (x(t), y(t)) and the cup is at (a, b), distance d(t) = √[(x(t) - a)² + (y(t) - b)²]; find t that minimizes d(t).

🧮 Geometric and applied setups

🧮 Coordinate system imposition

Problem 4.12 (crawling tractor sprinkler) and Problem 4.8 (grain silo line of sight) require:

  • Imposing a coordinate system: choose an origin and axes that simplify the problem.
  • Describing positions and boundaries: write equations for lines (e.g., sidewalk edges, lines of sight).
  • Using geometric properties: right triangles, perpendicularity, tangency conditions.

Problem 4.8 hint: to find the tangent line, compute slope two ways (using two points, and using perpendicularity to a radius) and set them equal.

🧮 Table completion (Problem 4.4)

Problem 4.4 asks you to complete a table relating:

  • Equation
  • Slope
  • y-intercept
  • Points on the line

Skills tested: converting between different representations of a line (equation, slope-intercept form, point-slope form); checking consistency.

Don't confuse: a point on the line vs. the y-intercept (which is the specific point where x = 0).

🧪 Algebraic problem-solving

🧪 Solving equations (Problem 4.15, 4.16)

The excerpt includes algebraic exercises:

  • Rational equations (4.15a): solve 1/x - 1/(x+1) = 3 by finding a common denominator.
  • Equations with square roots (4.15b, c, d): solve for t in equations like 2 = √[(1+t)² + (1-2t)²]; square both sides and simplify.
  • Polynomial equations (4.16a): solve x⁴ - 4x² + 2 = 0 by substituting u = x² (quadratic in u).
  • Equations with square roots of variables (4.16b): solve y - 2√y = 4 by substituting u = √y.

Common technique: substitution to reduce a complicated equation to a simpler form (linear, quadratic).

Don't confuse: solving for a variable in a linear equation vs. solving a quadratic or higher-degree equation (may have multiple solutions or require factoring/quadratic formula).

28

Relating Data, Plots and Equations

5.1 Relating Data, Plots and Equations

🧭 Overview

🧠 One-sentence thesis

The same physical situation can be described in three interconnected ways—data tables, visual plots, and mathematical equations—with equations being the most powerful because they generate infinite data points.

📌 Key points (3–5)

  • Three modes of description: any motion or relationship can be represented as tabulated data, a coordinate plot, or an equation.
  • How to move between modes: data points can be plotted visually; plots can be read as data; equations generate both data and plots.
  • More data reveals the pattern: increasing the number of data points (shorter time intervals) makes the underlying curve clearer.
  • Common confusion: don't think of these as separate tools—they are three views of the same relationship; the equation is not "different information" but a complete prescription for all possible data points.
  • Why equations are most powerful: a finite data table gives only discrete points, but an equation produces an infinite number of data points for any input value.

📊 The three descriptive modes

📋 Data tables

  • A table records specific measurements at particular times.
  • Example: the seagull scenario uses a table showing height (in feet) at specific times (in seconds).
  • Limitation: tables are finite—they only show selected moments, not the complete picture.

📈 Visual plots

  • Data points are plotted in a coordinate system (e.g., time on one axis, height on the other).
  • Each point (t, s) means "at time t seconds, the height is s feet."
  • The reverse process works too: any point on a plot can be read as a data entry.

🧮 Equations

An equation is a formula or prescription that tells how to produce a data point for any given input value.

  • Example from the excerpt: s = 15/8 times (t minus 4) squared minus 10.
  • Plugging in specific t values (0, 1, 2, etc.) produces the corresponding s values from the data table.
  • Key advantage: equations generate all possible data points, not just a finite sample.

🔄 Moving between the three modes

➡️ From data to plot

  • Take each pair of values from the table and mark the corresponding point in the coordinate system.
  • The excerpt shows 11 data points initially, then more points at half-second and quarter-second intervals.

➡️ From equation to data and plot

  • Substitute any input value into the equation to calculate the output.
  • This produces as many data points as needed.
  • Example: the equation in the excerpt generates all the tabulated data when t = 0, 1, 2, ..., 10.

🔍 From plot back to data

  • Read coordinates directly from any point on the plot.
  • Interpretation: a point (t, s) on the plot means "the quantity is s at time t."

🎯 Why more data points matter

📉 Revealing the underlying pattern

  • With only a few data points, the pattern is unclear.
  • As the number of points increases (by using shorter time intervals), the points "fill in" a recognizable shape.
  • The excerpt shows how the seagull data reveals a parabola shape when more points are plotted.

⏱️ Discrete vs. continuous

  • Discrete data: a finite collection of measurements at specific moments.
  • Continuous description: an equation that works for any input value in a range (e.g., any time between 0 and 10 seconds).
  • Don't confuse: more data points help visualize the pattern, but only an equation provides truly continuous information.

💪 The power of equations

♾️ Infinite data generation

  • A table with 11 entries shows only 11 moments.
  • An equation can produce the value for any time t between 0 and 10 (or beyond).
  • This is described as "A LOT more powerful than a finite (discrete) collection of tabulated data."

🎨 Visualization without tedium

  • Creating longer and longer tables is tedious.
  • With an equation, you can generate as many points as needed for any desired level of detail.
  • Example: the same equation produces data at 1-second, half-second, and quarter-second intervals without rewriting anything.
29

What is a Function?

5.2 What is a Function?

🧭 Overview

🧠 One-sentence thesis

A function is a procedure that assigns exactly one unique output to each allowable input, and it can be represented through equations, tables of data, or plotted curves.

📌 Key points (3–5)

  • Core idea: A function is a "procedure" that produces a unique output for any acceptable input value.
  • Three representations: Functions can be described using tables of data, plots of curves, or equations.
  • Equation form: When using equations, a function requires three parts: a rule y = f(x), a domain (allowed inputs), and a range (resulting outputs).
  • Common confusion: Not every equation is a function—if one input produces multiple outputs, it violates the function definition.
  • Why it matters: Functions let us move from finite discrete data to infinite possibilities, making predictions and modeling real-world relationships far more powerful.

🌊 From data to formulas

🌊 The seagull example

The excerpt uses a seagull hovering above a cliff to illustrate how functions emerge from data:

  • Initially, height s (feet above cliff level) is recorded at specific times t (seconds).
  • As more data points are collected, they "fill in" a portion of a parabola.
  • Creating longer tables is tedious; what we really want is a formula (a prescription) that produces the gull's height at any given time.

🔑 The power of an equation

The equation given is: s equals fifteen-eighths times the quantity (t minus 4) squared, minus 10.

  • Plugging in t = 0, 1, 2, 9, 10 produces s = 20, 6.88, −2.5, 36.88, 57.5, matching the initial tabulated data.
  • The same equation generates all data points for plots using half-second and quarter-second intervals.
  • Key advantage: The equation produces an infinite number of data points (any t between 0 and 10), whereas a table is finite (discrete).
  • Don't confuse: The excerpt acknowledges the equation comes from mathematical modeling but focuses on how the equation relates to data and plots.

🎯 Core definition and representations

🎯 Informal definition

Definition: A function is a procedure for assigning a unique output to any allowable input.

  • The key word is "procedure".
  • This broad definition applies to many real-world situations where two changing quantities are related.

📊 Three ways to represent a function

RepresentationHow it worksExample from excerpt
Table of dataTwo columns list input and output; reading across each row is the "procedure"Seagull height at specific times
Plot of a curveFor each x on the horizontal axis, the y coordinate of point P on the curve is the outputFigure 5.4 showing a curve
EquationPlug in an x value and use algebra to produce a unique output ys = (15/8)(t − 4)² − 10

🌍 Real-world examples

The excerpt lists everyday relationships that can be modeled as functions:

  • Postage cost related to weight of an item.
  • Investment value depending on time elapsed.
  • Cell population in a growth medium related to time.
  • Speed of a chemical reaction related to temperature.

In all cases, we want a procedure to assign a unique output value to any acceptable input value.

📐 Formal definition (equation viewpoint)

📐 Three-part package

Definition 5.2.2: A function is a package consisting of three parts:

  1. An equation of the form y = "a mathematical expression only involving the variable x," written as y = f(x). Each x value produces exactly one (unique) y value. The mathematical expression f(x) is called "the rule."
  2. A set D of x-values we are allowed to plug into f(x), called the "domain."
  3. The set R of output values f(x), where x varies over the domain, called the "range."

🔤 Independent and dependent variables

  • Independent variable (x): the "input data"—we have freedom in choosing these values.
  • Dependent variable (y): the "output data"—once we specify an x value, the y value is uniquely determined by the rule f(x).

⚠️ Not every equation is a function

Example: The equation x + y² = 1 is not a function in the independent variable x.

  • Plugging in x = 0 gives y² = 1, which has two solutions: y = ±1.
  • This violates the "unique output" condition.
  • However, solving for x in terms of y gives x = 1 − y², which does define a function x = g(y) in the independent variable y.
  • Don't confuse: The same equation can be a function in one variable but not in another.

📚 Examples of functions (equation form)

📚 Linear and constant functions

Example (i): y = −2x + 3

  • The rule is f(x) = −2x + 3.
  • If the domain is all real numbers, this defines a function.

Example (ii): Same rule f(x) = −2x + 3, but domain is all non-negative real numbers.

  • This is a different function from Example (i) because the domains differ.
  • This illustrates a restricted domain: starting with a function on all real numbers, then restricting to a subset.

Example (iii): y = b (where b is a constant)

  • The rule is f(x) = b.
  • These are called constant functions.
  • The graph is a horizontal line; if b = 0, it's the horizontal axis.

📚 Functions with restricted domains

Example (iv): y = 1/x

  • The rule f(x) = 1/x defines a function as long as we do not plug in x = 0.
  • Domain: all non-zero real numbers.

Example (v): y = square root of (1 − x²)

  • Before plugging in x values, ensure the expression under the radical is non-negative (so the square root is a real number).
  • Solve the inequality: 0 ≤ 1 − x², which gives −1 ≤ x ≤ 1.
  • Domain: −1 ≤ x ≤ 1.

📏 Interval notation

The excerpt provides a table summarizing interval notation on the number line:

  • All numbers between a and b, possibly equal to either: axb
  • All numbers between a and b, not equal to either: a < x < b
  • All numbers between a and b, not equal to b, possibly equal to a: ax < b
  • All numbers between a and b, not equal to a, possibly equal to b: a < xb

Typically, the domain is the entire number line, an interval, or a finite union of intervals.

🔧 Conceptual viewpoint: function as a process

🔧 The "black box" metaphor

Conceptually, think of a function as a process:

  • An allowable input goes into a "black box."
  • Out pops a unique new value denoted f(x).
  • The excerpt compares this to a machine making hula-hoops: tubes go in, hoops come out.

This viewpoint is useful when a function is described in words rather than equations.

🔧 Word-based examples

Example (i): Total water used by a household since midnight

  • Let y be the total gallons of water used between 12:00am and time t (hours).
  • Given a time t, the household will have used a specific unique amount, call it S(t).
  • Function: y = S(t), independent variable t, dependent variable y.
  • Domain: 0 ≤ t ≤ 24.
  • Range: 0 ≤ yS(24) (the largest possible value is at t = 24).

Example (ii): Height of a basketball center while dribbling

  • Let s be the height at time t seconds after starting to dribble.
  • At any frozen moment, the ball's center has a single unique height, call it h(t).
  • Function: s = h(t).
  • Domain: a given time interval, e.g., 0 ≤ t ≤ 2 (first 2 seconds).
  • Range: all possible heights attained by the basketball center during those 2 seconds.

Example (iii): State sales tax on a taxable item

  • Let T be the state tax (dollars) due on an item selling for z dollars.
  • For a given price z, the tax due is a single unique amount, call it W(z).
  • Function: T = W(z), independent variable z.
  • (The excerpt cuts off here, but the pattern is clear.)
30

The Graph of a Function

5.3 The Graph of a Function

🧭 Overview

🧠 One-sentence thesis

The graph of a function is the visual plot of all solution points (x, f(x)) in the coordinate system, and the vertical line test determines whether a curve represents a function by checking that each x-value corresponds to exactly one y-value.

📌 Key points (3–5)

  • What the graph is: the set of all points (x, f(x)) where x is in the domain, plotted in the xy-coordinate system.
  • How to find/test points on the graph: given x in the domain, the point (x, f(x)) is on the graph; given a point (u, v), it is on the graph only if v = f(u) is true.
  • The vertical line test: a curve is the graph of a function on domain D if and only if every vertical line through D intersects the curve exactly once.
  • Common confusion: a point (u, v) being "near" the graph vs. actually on it—only v = f(u) guarantees the point is on the graph.
  • Why it matters: the graph translates symbolic function equations into visual data, making patterns and relationships easier to see.

📊 From symbolic to visual representation

📊 What a solution point means

A point (x, y) is a solution to the function equation y = f(x) if plugging x and y into the equation gives a true statement.

  • The function definition ensures that for each x in the domain, there is only one y-value: f(x).
  • This means (x, f(x)) is the only solution with first coordinate x.
  • Example: For y = -2x + 3, the point (2, -1) is a solution because -1 = -2·2 + 3 is true.

🗺️ Definition of the graph

Graph = {(x, f(x)) | x in the domain}

  • The graph is the plot of all solutions of the equation y = f(x) in the xy-coordinate system.
  • It is common to refer to this as either "the graph of f(x)" or "the graph of f."
  • The excerpt shows that tabulated data (a table of x and y values) and visual data (plotted points) are two views of the same information.

🔢 Example: linear function

The excerpt uses f(x) = -2x + 3 on the domain of all real numbers:

xy = -2x + 3Point (x, y)
-15(-1, 5)
03(0, 3)
11(1, 1)
2-1(2, -1)
  • Plotting these points produces a line with slope m = -2 and y-intercept 3.
  • The graph of the function f(x) = -2x + 3 is the same as the graph of the equation y = -2x + 3.

🔍 Procedure: finding and testing points on the graph

✅ How to produce a point on the graph

  • Given: a value u in the domain of y = f(x).
  • Result: you can immediately plot the point (u, f(u)) on the graph.
  • This follows directly from the definition: every x in the domain has exactly one corresponding y = f(x).

❓ How to test whether a given point is on the graph

  • Given: a point (u, v).
  • Test: the point is on the graph only if v = f(u) is true.
  • Don't confuse: just because u is in the domain does not mean any arbitrary v will work; you must check that v equals f(u).

🧮 Example: parabola function

The excerpt gives s = h(t) = (15/8)(t - 4)² - 10 on domain 0 ≤ t ≤ 10:

  • The graph is a portion of a parabola.
  • Data points from an earlier seagull example all lie on this parabola (verified by the procedure).
  • The point (0, 0) is not on the graph, because h(0) = 20/6 ≠ 0.
  • Example: To check if (4, -10) is on the graph, compute h(4) = (15/8)(4 - 4)² - 10 = -10, which is true, so (4, -10) is on the graph.

🧪 The vertical line test

🧪 Why the test works

  • Since (x, f(x)) is the only point on the graph with first coordinate equal to x, a vertical line passing through x on the x-axis (with x in the domain) crosses the graph once and only once.
  • This pictorial property is "very revealing" and gives a decisive way to test if a curve is the graph of a function.

📏 The test procedure

Vertical line test: Draw a curve in the xy-plane and specify a set D of x-values. If every vertical line through a value in D intersects the curve exactly once, then the curve is the graph of some function on domain D. If any single vertical line through some value in D intersects the curve more than once, then the curve is not the graph of a function on domain D.

  • "Exactly once" means the curve passes the test.
  • "More than once" (or zero times, implicitly) means the curve fails the test.

📐 Example: straight lines

  • Non-vertical line: By the vertical line test, any straight line m that is not vertical is the graph of a function.
  • Vertical line: If the line m is vertical, then m is not the graph of a function (because a vertical line through that x-value would intersect the curve infinitely many times, not exactly once).
  • Don't confuse: a vertical line in the plane vs. the vertical lines used in the test—the test uses imaginary vertical lines to check the curve, while the curve itself may or may not be vertical.

🔵 Example: circle

The excerpt mentions the equation x² + y² = 1, whose graph is the unit circle:

  • A vertical line through x = 0 intersects the circle at (0, 1) and (0, -1)—two points.
  • Therefore, the circle fails the vertical line test and is not the graph of a function.
31

The Vertical Line Test

5.4 The Vertical Line Test

🧭 Overview

🧠 One-sentence thesis

The vertical line test provides a decisive graphical method to determine whether a curve represents a function by checking if every vertical line through the domain intersects the curve exactly once.

📌 Key points (3–5)

  • What the test checks: whether each x-value in the domain corresponds to exactly one y-value on the curve.
  • How to apply it: draw vertical lines through x-values in the domain; if any line crosses the curve more than once, it's not a function.
  • Why it works: by definition, a function assigns only one output to each input, so the graph can have only one point per x-coordinate.
  • Common confusion: vertical lines themselves fail the test (they are not graphs of functions), but non-vertical lines always pass.
  • Practical use: domain constraints in physical problems may restrict which portion of a curve we test.

📐 The fundamental principle

📐 Why functions have unique y-values

Since (x, f(x)) is the only point on the graph with first coordinate equal to x, a vertical line passing through x on the x-axis (with x in the domain) crosses the graph of y = f(x) once and only once.

  • A function assigns exactly one output to each input.
  • On a graph, this means: for any x in the domain, there is exactly one point (x, y) on the curve.
  • A vertical line at x = some value will hit all points with that x-coordinate.
  • If the curve is a function graph, the vertical line can only hit one point.

🔍 The test procedure

The vertical line test: Draw a curve in the xy-plane and specify a set D of x-values. Suppose every vertical line through a value in D intersects the curve exactly once. Then the curve is the graph of some function on the domain D. If we can find a single vertical line through some value in D that intersects the curve more than once, then the curve is not the graph of a function on the domain D.

How to use it:

  • Draw vertical lines through various x-values in the specified domain D.
  • Count how many times each line crosses the curve.
  • Passes test (is a function): every vertical line crosses exactly once.
  • Fails test (not a function): at least one vertical line crosses more than once.

🧪 Examples and applications

🧪 Straight lines

Type of linePasses test?Reason
Non-vertical lineYesAny vertical line crosses it exactly once; it is the graph of a function
Vertical lineNoA vertical line intersects itself infinitely many times; it is not the graph of a function

Example: Any non-vertical line m in the plane passes the vertical line test and is the graph of a function. A vertical line m fails the test.

⭕ The unit circle

  • Equation: x² + y² = 1
  • Domain specified: −1 ≤ x ≤ 1
  • Test result: Fails

Why it fails:

  • The vertical line passing through the point (1/2, 0) will intersect the unit circle twice.
  • By the vertical line test, the unit circle is not the graph of a function on the domain −1 ≤ x ≤ 1.
  • Don't confuse: the circle is a valid curve, but it does not represent a function because some x-values correspond to two y-values.

🎯 The parabola example

  • Function: s = h(t) = 15/8 (t − 4)² − 10
  • Domain: 0 ≤ t ≤ 10
  • Graph: a portion of a parabola (opens upward or downward)

Verification:

  • The point (0, 0) is NOT on the graph, since h(0) = 20 ≠ 0.
  • This shows that you must check actual function values, not just assume points lie on the graph.

🔒 Domain constraints in physical problems

🔒 Why constrain the domain

In physical problems, it might be natural to constrain (meaning to "limit" or "restrict") the domain.

  • Real-world contexts often make only part of a mathematical graph physically meaningful.
  • Example: time cannot be negative, heights cannot be negative, etc.

⚾ Ball height example

  • Function: s = h(t) = −16t² + 4
  • Physical meaning: height s (in feet) of a ball above the ground after t seconds.
  • Graph: a parabola in the ts-plane.

Natural constraint:

  • Only consider the portion of the graph in the first quadrant (where both t ≥ 0 and s ≥ 0).
  • Why? Negative time doesn't make sense, and negative height (below ground) is not physically relevant for a ball in the air.
  • Domain restriction: 0 ≤ t ≤ 1/2 (the ball hits the ground at t = 1/2).

How to specify:

  • Write the constraint notationally: 0 ≤ t ≤ 1/2.
  • This restricts which portion of the parabola we consider when applying the vertical line test or interpreting the function.
32

Linear Functions

5.5 Linear Functions

🧭 Overview

🧠 One-sentence thesis

Linear functions produce straight-line graphs and are defined by the rule f(x) = mx + b, where m is the slope and b is the y-intercept, making them useful for modeling constant-rate relationships like distance over time.

📌 Key points (3–5)

  • Definition: A linear function has the form f(x) = mx + b on a specified domain, producing a line with slope m and y-intercept b.
  • Real-world modeling: Linear functions naturally describe situations with constant rates (e.g., distance = rate × time).
  • Domain matters: The domain should reflect realistic constraints (e.g., 0 ≤ t ≤ 2 for a two-hour drive).
  • Multiple perspectives: The same situation can be modeled by different linear functions depending on what you're measuring (e.g., distance from start vs. distance from destination).

📐 What is a linear function

📐 The rule and its graph

Linear function: a function of the form f(x) = mx + b on some specified domain, whose graph is a line of slope m and y-intercept b.

  • This builds on the equation in x and y from Chapter 4.
  • The graph must be a straight line.
  • m controls the steepness (slope).
  • b controls where the line crosses the y-axis (y-intercept).

🔢 The form f(x) = mx + b

  • m: the slope—how much y changes for each unit change in x.
  • b: the y-intercept—the value of f(x) when x = 0.
  • The domain specifies which x-values are allowed or meaningful.

🚗 Modeling with linear functions

🚗 Distance from a starting point

Example: Driving 65 mph from mile marker 0 (Kansas state line) to mile marker 130 (Salina) along I-35.

  • Rate: 65 mph.
  • Time: t hours.
  • Distance traveled: Using "distance = rate × time," the distance after t hours is 65t.
  • Function rule: d(t) = 65t (mile marker after t hours).
  • Domain: 0 ≤ t ≤ 2, because it takes 2 hours to reach Salina (130 miles ÷ 65 mph = 2 hours).

🎯 Distance from a destination

Example: Same drive, but measuring distance from Salina instead of from the start.

  • Setup: Define s(t) as your distance from Salina after t hours.
  • Logic:
    • Mile marker of Salina = 130.
    • Your mile marker at t hours = d(t) = 65t.
    • Distance from Salina = 130 − 65t.
  • Function rule: s(t) = 130 − 65t.
  • Domain: Again 0 ≤ t ≤ 2.

🔄 Two functions, same situation

  • Both d(t) and s(t) are linear functions describing the same drive.
  • d(t) = 65t increases from 0 to 130 (positive slope).
  • s(t) = 130 − 65t decreases from 130 to 0 (negative slope).
  • Don't confuse: The same real-world scenario can yield different linear functions depending on what quantity you choose to measure.

💰 Application: Profit analysis

💰 Gross income and expense functions

Example: A software company with sales price $15 per unit and expense $100(1 + √x) to produce and market x units.

  • Gross income function: g(x) = 15x (dollars from selling x units).
    • This is a linear function: slope = 15, y-intercept = 0.
  • Expense function: e(x) = 100(1 + √x) (dollars to produce x units).
    • This is not a linear function (it involves √x).

📊 Profit, loss, and break-even

ConditionMeaningMathematical test
ProfitGross income exceeds expensesg(x) > e(x)
LossExpenses exceed gross incomee(x) > g(x)
Break-evenZero profit and zero losse(x) = g(x)

📈 Visual interpretation of graphs

  • Plot both g(x) and e(x) in the same coordinate system with domain 0 ≤ x ≤ 100.
  • For any sales figure x, you can relate three things:
    • x on the horizontal axis.
    • A point on the graph of g(x) or e(x).
    • y on the vertical axis (the function value).
  • Example at x = 20:
    • Point P = (20, g(20)) = (20, 300) on the gross income graph.
    • Point Q = (20, e(20)) = (20, 547) on the expense graph.
    • The vertical distance between P and Q represents the loss: e(20) − g(20) = 547 − 300 = 247 dollars.

🔍 Reading profit and loss from the graph

  • Where e(x) is above g(x): Loss occurs; loss amount = e(x) − g(x) (length of vertical segment).
  • Where the graphs cross (point B): Break-even point; e(x) = g(x), so profit = 0.
  • Where g(x) is above e(x): Profit occurs; profit amount = g(x) − e(x) (length of vertical segment).

⚠️ Solving for break-even: watch for extraneous solutions

To find the break-even point B, solve g(x) = e(x):

  • 15x = 100(1 + √x)
  • 15x − 100 = 100√x
  • Squaring both sides: 225x² − 3000x + 10000 = 10000x
  • 225x² − 13000x + 10000 = 0
  • Quadratic formula gives two answers: x = 0.78 or x = 57.

Problem: Which solution is correct?

  • Only x = 57 is the true break-even point.
  • x = 0.78 is an extraneous solution introduced by squaring both sides.
  • Check: Plugging x = 0.78 into the original equation 15(0.78) ≠ 100(1 + √0.78).
  • Lesson: Whenever you square both sides of an equation, you risk adding extraneous solutions; always check your answers in the original equation.
33

Profit Analysis

5.6 Profit Analysis

🧭 Overview

🧠 One-sentence thesis

Profit analysis uses graphical comparison of income and expense functions to identify break-even points where profit transitions from loss to gain, requiring careful algebraic solving and verification of solutions.

📌 Key points (3–5)

  • Visual profit analysis: plotting income and expense graphs together reveals where loss occurs (expense above income), where break-even happens (graphs cross), and where profit occurs (income above expense).
  • Measuring profit vs. loss: the vertical distance between graphs determines the amount—loss is e(x) − g(x) when expense is higher; profit is g(x) − e(x) when income is higher.
  • Break-even point: found by solving g(x) = e(x), where income equals expense and profit is zero.
  • Common confusion: squaring both sides of an equation can introduce extraneous solutions that don't satisfy the original equation—always check final answers by substituting back.
  • Why it matters: identifies the sales volume needed to cover costs and start generating profit.

📊 Reading the profit-loss graph

📊 Three regions on the graph

The excerpt describes plotting both expense e(x) and income g(x) functions in the same coordinate system, with x representing sold units and y representing dollars.

Three distinct regions emerge:

RegionGraph relationshipFinancial meaningDistance formula
Left of BExpense above incomeLoss is realizedLoss = e(x) − g(x)
Point BGraphs crossBreak-even (zero profit, zero loss)Distance = 0
Right of BIncome above expenseProfit is realizedProfit = g(x) − e(x)

📏 Measuring the amount

  • The length of the vertical line segment between the two graphs at any x-value shows the exact dollar amount of profit or loss.
  • Don't confuse: the distance formula switches depending on which graph is higher—always subtract the lower value from the higher value to get a positive amount.

Example: If at 50 units sold the expense graph shows $600 and the income graph shows $500, the loss is $600 − $500 = $100 (the length of the segment between them).

🎯 Finding the break-even point

🎯 Setting up the equation

Break-even point B: the point where expense and income agree, so there is zero profit (and zero loss).

The analysis is complete once we "pin down" point B by solving g(x) = e(x).

The excerpt's example:

  • Income function: g(x) = 15x
  • Expense function: e(x) = 100(1 + √x)
  • Break-even equation: 15x = 100(1 + √x)

🔧 Algebraic steps

The excerpt shows the solving process:

  1. 15x = 100(1 + √x)
  2. 15x − 100 = 100√x
  3. 225x² − 3000x + 10000 = 10000x (both sides squared)
  4. 225x² − 13000x + 10000 = 0
  5. Apply quadratic formula → two answers: x = 0.78 or x = 57

⚠️ Which solution is correct?

The excerpt argues that only x = 57 gives the break-even point.

Why x = 0.78 fails:

  • Plugging x = 0.78 into the original equation: 15(0.78) ≠ 100(1 + √0.78)
  • The equation does not hold true

The final break-even point:

  • B = (57, g(57)) = (57, 855) = (57, e(57))
  • At 57 units sold, both income and expense equal $855

⚠️ Extraneous solutions warning

⚠️ Why extra solutions appear

Whenever we square both sides of an equation, we run the risk of adding extraneous solutions.

  • The excerpt identifies the step from line 2 to line 3 (squaring both sides) as the source of the problem.
  • Squaring can introduce solutions that satisfy the squared equation but not the original equation.

✅ How to avoid mistakes

The excerpt provides clear guidance:

After solving any equation:

  1. Look back at your steps
  2. Ask whether you may have added (or lost) solutions
  3. Be wary when squaring or taking the square root of both sides
  4. Always check your final answer in the original equation

Example: The check 15(0.78) ≠ 100(1 + √0.78) immediately reveals that x = 0.78 is extraneous, even though it satisfies the squared equation.

Don't confuse: a solution to the transformed equation is not automatically a solution to the original equation—verification is mandatory, not optional.

34

Exercises

5.7 Exercises

🧭 Overview

🧠 One-sentence thesis

This exercise set reinforces graphical analysis techniques by asking students to sketch graphs from verbal descriptions, interpret function behavior from graphs, work with multipart and absolute-value functions, and apply function concepts to real-world scenarios involving distance, cost optimization, and geometric constraints.

📌 Key points (3–5)

  • Graph sketching from scenarios: translate real-world motion (walking, jumping, dribbling) and geometric constraints (cables, tunnels) into function graphs.
  • Reading graphs: identify intercepts, increasing/decreasing intervals, domain/range, and whether a curve represents a function (vertical line test).
  • Multipart functions: handle functions defined by different rules on different intervals; graph them by piecing together separate cases.
  • Common confusion: distinguishing between "distance from A" vs. "distance from B" changes the graph; also, a curve may look like a function but fail the vertical line test.
  • Algebraic mechanics: practice function evaluation (substituting symbols like ♥ or expressions like x + 3) and solving equations involving radicals and fractions.

🚶 Motion and distance graphs

🚶 Dave's walk scenarios (Problem 5.3)

  • Each sub-problem describes Dave walking from Padelford Hall to Gould Hall (or back) with different speeds, pauses, or direction changes.
  • The task is to sketch "distance from Padelford" vs. time.
  • Key features to capture:
    • Constant speed → straight-line segment (slope = speed).
    • Pause → horizontal segment (distance stays constant).
    • Speed change → change in slope.
    • Turning back → distance decreases (downward slope).
  • Example: (d) Dave walks halfway, stops, then returns → graph rises to the midpoint, flattens for 1 minute, then falls back to zero.
  • Part (e) adds Angela walking in the opposite direction at twice Dave's speed; both start at the same time, so you plot two lines with different slopes.
  • Part (f) asks how graphs change if you track "distance from Gould Hall" instead of "distance from Padelford" → the roles of starting and ending points swap; graphs flip or shift accordingly.

🧘 The monk problem (Problem 5.4)

A monk walks up a mountain from 5 AM to 11 AM one day, then walks down the same path from 5 AM to 11 AM the next day.

  • (a) Was there necessarily a time when the monk was at the same place on both days?
    • Yes. Imagine overlaying both trips on the same graph (time vs. position). The upward journey and downward journey are continuous curves that must cross at least once (by the Intermediate Value Theorem, though the excerpt does not name it).
    • Example: if you graph both trips on the same axes, one curve rises and one falls; they must intersect.
  • (b) Faster return (arrives at 9 AM): the downward curve is steeper but still crosses the upward curve at some point.
  • (c) Later start (10 AM to 3 PM): the time windows differ, but the same logic applies—there is still a crossing point during the overlapping time interval.
  • Don't confuse: the monk's speed or arrival time does not matter; the key is that both trips cover the same path continuously.

📊 Sketching and interpreting graphs

📊 Reasonable graphs from descriptions (Problem 5.5)

Each part asks you to sketch a function, specify domain and range, and describe largest/smallest values.

ScenarioKey featuresDomain exampleRange example
(a) Height vs. ageIncreases rapidly in childhood, levels off in adulthood0 ≤ age ≤ 100 years~0.5 to ~2 meters
(b) Head height on pogo stickPeriodic up-and-down motion0 ≤ t ≤ 5 seconds~1 to ~2 meters
(c) Postage vs. letter weightStep function (jumps at weight thresholds)0 < weight ≤ some maxDiscrete postage rates
(d) Toe height while bikingPeriodic (pedal rotation)0 ≤ t ≤ 10 seconds~0 to ~0.5 meters
(e) Height after divingStarts high, drops through zero (water surface), reaches minimum underwater, then rises0 ≤ t ≤ a few secondsNegative (underwater) to positive (board height)
  • State assumptions: e.g., "assume constant pedaling speed" or "ignore air resistance."
  • Largest/smallest values: e.g., maximum head height when pogo stick is fully extended; minimum when compressed.

🔍 Analyzing a given graph (Problem 5.6)

Given the graph of f(x) = 3x² − 3x − 2:

  • (a) Intercepts:
    • y-intercept: set x = 0 → f(0) = −2 → point (0, −2).
    • x-intercepts: solve 3x² − 3x − 2 = 0 (use quadratic formula or factoring).
  • (b) Points with y = 5: solve 3x² − 3x − 2 = 5 → 3x² − 3x − 7 = 0 → find exact x-values.
  • (c) Points with y = −3: solve 3x² − 3x − 2 = −3 → 3x² − 3x + 1 = 0 → find exact x-values.
  • (d) Check if given points are on the graph: substitute each x into f(x) and see if it equals the given y.
  • (e) Find coordinates for x = √(1 + √2): compute f(√(1 + √2)) exactly.

Procedure reference: the excerpt mentions "procedure 5.3.1 on page 63" (not shown here), which likely outlines steps for finding intercepts and evaluating functions.

💰 Optimization and cost functions

💰 Island cable problem (Problem 5.7)

  • Setup: island 1 km offshore; power station 4 km down the coast; cable costs $50,000/km underwater, $30,000/km overland.
  • (a) Why the path is two straight segments:
    • Straight lines minimize distance (and cost) between two points.
    • Any curved path would be longer.
    • The cable should reach shore somewhere between the power station and the point directly opposite the island (otherwise you're going the wrong direction).
  • (b) Cost function f(x):
    • Let x = distance from power station to where cable reaches shore.
    • Overland distance = x km → cost = 30,000x.
    • Underwater distance = √(1² + (4 − x)²) km (Pythagorean theorem) → cost = 50,000√(1 + (4 − x)²).
    • Total: f(x) = 30,000x + 50,000√(1 + (4 − x)²).
  • (c) Table of values: compute f(0), f(0.5), f(1), …, f(4) and estimate the minimum cost by inspection.

Don't confuse: the variable x is measured from the power station, not from the island's nearest point.

🔧 Function mechanics and algebra

🔧 Evaluating functions (Problem 5.8)

For each function, compute f(0), f(−2), f(x + 3), f(♥), f(♥ + △).

  • (a) f(x) = ½(x − 3):
    • f(0) = ½(0 − 3) = −3/2.
    • f(−2) = ½(−2 − 3) = −5/2.
    • f(x + 3) = ½((x + 3) − 3) = ½x.
    • f(♥) = ½(♥ − 3).
    • f(♥ + △) = ½((♥ + △) − 3) = ½(♥ + △ − 3).
  • (b) f(x) = 2x² − 6x: substitute each input into the rule.
  • (c) f(x) = 4π²: this is a constant function → f(anything) = 4π².

Key idea: treat ♥ and △ as variables; substitute them just like you would substitute x or any number.

🔧 Solving equations (Problem 5.10)

Each part asks for an exact answer (no decimals).

  • (a) Rational equation: x/(x + 3) + 5/(x − 7) = 30/(x² − 4x − 21).
    • Factor denominator: x² − 4x − 21 = (x + 3)(x − 7).
    • Multiply through by (x + 3)(x − 7) to clear fractions.
    • Solve the resulting linear or quadratic equation.
  • (b) Radical equation: √(5x − 4) = x/2 + 2.
    • Square both sides (watch for extraneous solutions).
    • Solve the resulting quadratic.
  • (c) Nested radicals: √x + √(x − 20) = 10.
    • Isolate one radical, square, then isolate the remaining radical and square again.
  • (d) Sum of radicals: √(2t − 1) + √(3t + 3) = 5.
    • Similar strategy: isolate, square, repeat.

Don't confuse: squaring both sides can introduce extraneous solutions; always check your answers in the original equation.

🧩 Curves and the vertical line test

🧩 Which curves are functions? (Problem 5.9)

  • Vertical line test: a curve is the graph of a function if and only if every vertical line intersects it at most once.
  • For each curve in Figure 5.14 (not shown here), determine:
    • Does any vertical line hit the curve more than once?
    • If yes, describe what goes wrong (e.g., "a vertical line at x = 2 hits the curve twice").
    • Suggest a "fix": cut the curve into pieces so each piece passes the vertical line test.
  • Example fix: a full circle fails the test; split it into upper and lower semicircles, each of which is a function.

🧩 Absolute value function (Problem 6.1)

The absolute value function is defined by: |x| = { x if 0 ≤ x; −x if x < 0 }

  • This is a multipart function with two cases.
  • Graph: V-shaped, with vertex at the origin; right branch has slope +1, left branch has slope −1.
  • Key feature: the function is always non-negative; |x| ≥ 0 for all x.
  • Evaluating: |3| = 3, |−5| = 5, |0| = 0.

Don't confuse: |x| is not the same as x; for negative x, |x| = −x (which is positive).

35

Visual Analysis of a Graph

6.1 Visual Analysis of a Graph

🧭 Overview

🧠 One-sentence thesis

Graphical analysis allows us to visually extract key information about a function—including its domain, range, sign, intercepts, and where it increases or decreases—by interpreting geometric features of the graph.

📌 Key points (3–5)

  • What the graph represents: the set of all points (x, y) in the plane where y = f(x), linking input x-values to output y-values through the function rule.
  • Domain and range visualization: the domain projects onto the x-axis, and the range is found by projecting all corresponding graph points onto the y-axis.
  • Sign and intercepts: function values control vertical position—positive values place points above the x-axis, negative below; intercepts mark where the graph crosses the axes.
  • Increasing vs decreasing: "walking right" along the graph, uphill portions correspond to increasing function values, downhill to decreasing; peaks and valleys are local extrema.
  • Common confusion: a circle equation (x − h)² + (y − k)² = r² is not a function because solving for y yields y = k ± √[r² − (x − h)²], which gives two y-values for most x-values (the ± sign splits into two separate functions).

📐 Reading domain and range from the graph

📐 What the graph encodes

The graph of a function f(x) is the set of all points P = (x, y) in the plane such that y = f(x).

  • The graph is not arbitrary; every point on it satisfies the function rule.
  • A point (x, y) lies on the graph exactly when y = f(x).

🔍 Visualizing domain and range

Domain: the subset of the x-axis representing allowed x-values.
Range: the subset of the y-axis representing output y-values.

Procedure (Important Procedure 6.1.1):

  1. Identify all x-values in the domain on the x-axis.
  2. For each domain x-value, go up (or down) to the graph.
  3. From each graph point, project horizontally to the y-axis.
  4. The collection of all y-values you hit is the range.

Example from the excerpt:

  • Domain = [3, 5] on the graph of f(x) = −2x + 3 → Range = [−7, −3].
  • Domain = [−3, 1] on the same function → Range = [1, 9].

The arrows in the excerpt's diagrams show: x-value → up/down to graph → over to y-axis.

🎯 Interpreting points and sign

🎯 Vertical position and function value

Important Fact 6.1.2: The function value f(x) controls the height of the point P(x) = (x, f(x)) above the x-axis; if f(x) is negative, P(x) is below the x-axis.

  • Positive f(x): the point is above the x-axis by f(x) units.
  • Negative f(x): the point is below the x-axis by |f(x)| units.
  • Zero f(x): the point is on the x-axis.

📊 Sign plot

A sign plot tracks where the function is positive, negative, or zero along the domain (a labeled number line).

  • Divide the domain into intervals.
  • Label each interval "positive" or "negative" based on whether the graph is above or below the x-axis.
  • The excerpt includes a "shadow" of the graph above the number line to show how the labels are derived, but in practice only the labeled number line is needed.

🔄 Dynamic interpretation

  • As x moves from left to right (e.g., from 1 to 5), the corresponding points on the graph move along the curve.
  • The function values f(x) change accordingly: they may rise, fall, or stay constant.
  • The excerpt's Figure 6.4 shows: x-values move → points on graph move from P to Q → f(x) values trace out a path.

🔗 Intercepts and crossings

🔗 y-intercept

The y-intercept is the point where the graph crosses the y-axis, which occurs at (0, f(0)).

  • There can be at most one y-intercept (because x = 0 is a single value).
  • The y-intercept value is simply f(0).

🔗 x-intercepts (roots or zeros)

The x-intercepts are points where the graph crosses the x-axis, of the form (x₀, f(x₀)) where f(x₀) = 0.
The values x₀ are called roots or zeros of the function.

  • There can be several x-intercepts, one, or none.
  • To find them, solve f(x) = 0 for x.

🔗 Crossing horizontal and vertical lines

Vertical line x = h:

  • The graph crosses x = h at the point (h, f(h)).

Horizontal line y = k:

  • To find where the graph crosses y = k, solve the equation k = f(x) for x.
  • If the solutions are x₁, x₂, x₃, x₄, then the intersection points are (x₁, k), (x₂, k), (x₃, k), (x₄, k).

Example from the excerpt (semicircle):

  • The upper semicircle of radius 2 centered at (2, 1) crosses y = k twice if and only if 1 ≤ k < 3.
  • It crosses y = k once if and only if k = 3.
  • It does not intersect y = 1/2.
  • It crosses the vertical line x = h if and only if 0 ≤ h ≤ 4.

📈 Increasing, decreasing, and local extrema

📈 Uphill and downhill

If you "walk to the right" along the graph, the function values are increasing if you walk uphill, and decreasing if you walk downhill.

  • Increasing: as x moves from left to right, f(x) gets larger.
  • Decreasing: as x moves from left to right, f(x) gets smaller.
  • Graphically, this corresponds to the slope of the curve: upward slope = increasing, downward slope = decreasing.

🏔️ Local extrema

Local maxima and local minima (collectively, local extrema) are the "peaks" and "valleys" where the graph changes from uphill to downhill or vice versa.

  • Local maximum: a peak where the graph switches from increasing to decreasing.
  • Local minimum: a valley where the graph switches from decreasing to increasing.
  • The excerpt notes that finding local extrema is a major topic in mathematics, with applications ranging from business (optimizing profit) to biology (understanding molecular shapes).
  • Tools from calculus are typically needed for precise methods.

🪂 Example: Hang glider elevation

Scenario: A hang glider launches from a 500 ft cliff. The graph shows elevation above the gliderport over time (in minutes).

Questions and graphical answers:

  1. When is the pilot climbing and descending?
    • Climbing (increasing): 0 ≤ t ≤ 2 and 7 ≤ t ≤ 9.
    • Descending (decreasing): 3 ≤ t ≤ 5 and 9 ≤ t ≤ 10.
  2. When is the pilot at gliderport elevation (elevation = 0)?
    • Find where the graph crosses the horizontal axis: t = 0, 4, 8, 10.
  3. How much time flying level?
    • Horizontal line segments: 2 ≤ t ≤ 3 and 5 ≤ t ≤ 7.
    • Total: 3 minutes.

Don't confuse: "level flight" means the graph is a horizontal segment (constant elevation), not just crossing zero elevation.

⭕ Circles and the function issue

⭕ Circle equation

The equation (x − h)² + (y − k)² = r² describes a circle of radius r centered at (h, k).

  • This is the standard form from earlier chapters.

⚠️ Why a circle is not a function

  • If we solve for y, we get (y − k)² = r² − (x − h)², then y − k = ±√[r² − (x − h)²].
  • This yields two equations:
    • y = k + √[r² − (x − h)²]
    • y = k − √[r² − (x − h)²]
  • The ± sign means for most x-values, there are two corresponding y-values (one above the center, one below).
  • A function requires exactly one y for each x in the domain, so the full circle is not a function.

🌗 Semicircles as functions

  • Each of the two equations above is a function:
    • f(x) = k + √[r² − (x − h)²] (upper semicircle)
    • f(x) = k − √[r² − (x − h)²] (lower semicircle)
  • By splitting the circle into top and bottom halves, each half passes the vertical line test and defines a function.

Don't confuse: The full circle equation is a valid relation and has a graph, but it is not the graph of a function because it fails the vertical line test (a vertical line can intersect the circle at two points).

36

Circles and Semicircles

6.2 Circles and Semicircles

🧭 Overview

🧠 One-sentence thesis

A circle equation can be split into two separate semicircle functions—upper and lower—which allows us to apply function-based graphical analysis to circular shapes.

📌 Key points (3–5)

  • Circle equation is not a function: the standard circle equation (x − h)² + (y − k)² = r² fails the vertical line test.
  • How to split into functions: solving for y yields a ± sign, which means two separate equations—one for the upper semicircle, one for the lower.
  • Upper vs lower semicircle: the function with +√ graphs the upper half; the function with −√ graphs the lower half.
  • Common confusion: don't treat the ± as a single expression; it represents two distinct functions that together form the full circle.
  • Why it matters: splitting circles into semicircle functions lets us solve intersection problems (e.g., finding where a horizontal line crosses a circle).

🔄 From circle equation to two functions

🔄 Why the circle equation is not a function

Circle equation: (x − h)² + (y − k)² = r² describes a circle of radius r centered at (h, k).

  • This equation does not define a function because a single x-value can correspond to two y-values (top and bottom of the circle).
  • The excerpt warns: "It is possible to manipulate this equation and become confused."

➗ Splitting the equation

  1. Rearrange: (y − k)² = r² − (x − h)²
  2. Take the square root of both sides: y = k ± √(r² − (x − h)²)
  3. The ± sign means two separate equations:
    • y = k + √(r² − (x − h)²)
    • y = k − √(r² − (x − h)²)
  • Each equation defines its own function.
  • Don't confuse: the ± is not a single output; it signals that you must write two functions.

🌗 Upper and lower semicircle functions

🔼 Upper semicircle function

f(x) = k + √(r² − (x − h)²)

  • The plus sign in front of the square root gives the upper half of the circle.
  • Graphically: this function traces the top arc from the leftmost point to the rightmost point of the circle.

🔽 Lower semicircle function

g(x) = k − √(r² − (x − h)²)

  • The minus sign in front of the square root gives the lower half of the circle.
  • Graphically: this function traces the bottom arc.

🖼️ Visual relationship

Part of circleFunctionGraph
Upper semicirclef(x) = k + √(r² − (x − h)²)Top half of the circle
Lower semicircleg(x) = k − √(r² − (x − h)²)Bottom half of the circle
  • Together, the graphs of f(x) and g(x) reconstruct the full circle.

🛠️ Solving intersection problems with semicircles

🛠️ The space station tunnel example

Scenario: A circular tunnel with radius 15 feet; two horizontal decks (A at y = 6, B at y = −8); need to find where a 6-foot-tall person can walk safely.

Setup:

  • Circle equation: x² + y² = 225 (centered at origin, radius 15).
  • Upper semicircle: f(x) = √(225 − x²)
  • Lower semicircle: g(x) = −√(225 − x²)

🔍 Finding intersection points

For Deck A (upper semicircle, y = 6):

  • Solve the system: y = √(225 − x²) and y = 6.
  • Substitute y = 6: 6 = √(225 − x²) → x² = 225 − 36 = 189 → x = ±√189 ≈ ±13.75.
  • Points: P = (−13.75, 6) and Q = (13.75, 6).
  • Safe zone width: 13.75 feet to the right and left of center.

For Deck B (lower semicircle, y = −8):

  • Solve the system: y = −√(225 − x²) and y = −8.
  • Substitute y = −8: −8 = −√(225 − x²) → x² = 225 − 64 = 161 → x ≈ ±12.69.
  • Points: R = (−12.69, −8) and S = (12.69, −8).
  • Safe zone width: 12.69 feet to the right and left of center.

🎯 Key technique

  • Intersecting a horizontal line with a circle = intersecting that line with the appropriate semicircle function.
  • Upper semicircle for positive y-values; lower semicircle for negative y-values.
  • Example: To find where y = 6 crosses the circle, use the upper semicircle function f(x) and solve f(x) = 6.
37

Multipart Functions

6.3 Multipart Functions

🧭 Overview

🧠 One-sentence thesis

Multipart functions allow us to describe curves made of separate pieces by defining different rules for different portions of the domain, and we can translate between graphs and symbolic rules by analyzing each piece individually.

📌 Key points (3–5)

  • What multipart functions are: functions whose rule consists of multiple cases, each applying to a different part of the domain.
  • How to work with them: "home in" on the appropriate case for the x-value you're evaluating, then apply only that piece of the rule.
  • Graph-to-rule and rule-to-graph: you can start with either a piecewise graph or a multi-case formula and construct the other.
  • Common confusion: open vs closed circles matter—they translate to strict inequalities (< or >) versus weak inequalities (≤ or ≥) and determine whether endpoint values belong to that piece.
  • Why they're useful: real-world phenomena (like a bouncing basketball) often behave differently in different intervals, requiring separate descriptions for each phase.

🧩 What multipart functions are

🧩 Definition and structure

Multipart function: a function whose rule is broken into multiple cases, each case corresponding to a separate piece of the graph.

  • The excerpt's first example has five pieces: four line segments and one point.
  • Each piece has its own formula and its own domain restriction (e.g., "if 0 ≤ x < 1" or "if x = 4").
  • The symbolic notation lists all cases in a single large brace, showing which rule applies when.

🔍 Verifying it's a function

  • Even though the graph is made of separate pieces, it still passes the vertical line test: any vertical line in the domain intersects the curve exactly once.
  • This ensures that for each x-value, there is exactly one y-value, so the curve defines a function.

🎯 How to evaluate multipart functions

🎯 The "home in" method

  • To compute f(x) for a specific x-value, first identify which case covers that x.
  • Then apply only that piece of the rule.
  • Example from the excerpt: to find f(3.56), notice that 3.56 falls in the interval 3 ≤ x < 4, where the rule says f(x) = 1, so f(3.56) = 1.

⚠️ Open vs closed circles

  • Closed circle (filled dot): the endpoint is included; use ≤ or ≥.
  • Open circle (hollow dot): the endpoint is excluded; use < or >.
  • The excerpt emphasizes that "care with open and closed circles is really needed" to ensure the curve defines a function—otherwise two pieces might both claim the same x-value.
  • Don't confuse: an open circle at x = 2 on one piece and a closed circle at x = 2 on the next piece means the function "jumps" but is still well-defined at x = 2.

🖼️ Translating between graphs and rules

🖼️ From graph to rule

  • Look at how many separate pieces make up the curve.
  • For each piece, determine:
    • Its shape (horizontal line, semicircle, etc.).
    • Its domain (which x-values it covers).
    • Whether endpoints are included (closed) or excluded (open).
  • Write one case in the rule for each piece.
  • Example: the excerpt's Figure 6.11 shows five pieces, so the rule has five cases.

📐 From rule to graph (Example 6.3.1)

The excerpt walks through sketching g(x) = {1 if x ≤ −1; 1 + √(1 − x²) if −1 ≤ x ≤ 1; 1 if x ≥ 1}.

Step-by-step approach:

  1. First case (x ≤ −1): graph y = 1 on the domain x ≤ −1 → horizontal line to the left of and including (−1, 1).
  2. Third case (x ≥ 1): graph y = 1 on the domain x ≥ 1 → horizontal line to the right of and including (1, 1).
  3. Middle case (−1 ≤ x ≤ 1): graph y = 1 + √(1 − x²) → the upper semicircle of a circle with radius 1 centered at (0, 1).
  4. Paste the pieces together to get the complete graph of g(x).
  • The excerpt notes that each piece is "lassoed" or highlighted separately, then combined.

🏀 Real-world example: bouncing basketball

🏀 Modeling height over time (Example 6.3.2)

  • The function s = h(t) tracks the height of a basketball's center above the floor after t seconds.
  • The graph (Figure 6.13) shows alternating decreasing and increasing portions: three decreasing (ball falling) and two increasing (ball bouncing up).
  • This is naturally a multipart function because the ball's motion changes direction at each bounce.

🤔 Why the graph doesn't touch the t-axis

  • The excerpt asks, "Why doesn't the graph touch the t-axis?"
  • The ball's center is always some distance above the floor (the radius of the ball), so the height never reaches zero.
  • This illustrates that domain restrictions and physical constraints shape the pieces of a multipart function.

📋 Summary table: key distinctions

AspectWhat to remember
StructureMultiple cases, each with its own formula and domain
EvaluationFind which case applies, then use only that piece
EndpointsOpen circle (< or >) vs closed circle (≤ or ≥) determines inclusion
Graph ↔ ruleCount pieces in the graph; write one case per piece; or sketch each case from the rule and combine
Real-world useDifferent behaviors in different intervals (e.g., bouncing, switching modes)
38

Exercises on Multipart Functions

6.4 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply multipart function definitions, absolute value, and geometric reasoning to model real-world scenarios ranging from pizza cuts to drainage ditches and moving objects.

📌 Key points (3–5)

  • Absolute value as a multipart function: the absolute value function is defined piecewise (x if x ≥ 0, −x if x < 0) and appears in many equations.
  • Graphing and solving: problems require both sketching multipart functions and solving equations involving absolute values or piecewise rules.
  • Real-world modeling: distance, area, volume, and motion problems are expressed as multipart functions of time or position.
  • Common confusion: multipart functions change their formula at boundary points—always check which piece applies for a given input value.
  • Geometric applications: problems involve triangular pizza slices, baseball diamonds, drainage ditches with circular cross-sections, and parabolic graphs built from line segments and semicircles.

📐 Absolute value fundamentals

📐 Definition and basic properties

Absolute value function: |x| = { x if 0 ≤ x; −x if x < 0 }

  • The absolute value measures distance from zero, always non-negative.
  • The graph is V-shaped, symmetric about the y-axis.
  • Example calculations requested: |0|, |2|, |−3|.

🔍 Solving absolute value equations

  • Problem 6.1(b): Solve |x| = 4, |x| = 0, |x| = −1.
    • For |x| = 4, both x = 4 and x = −4 work (two solutions).
    • For |x| = 0, only x = 0 works.
    • For |x| = −1, no solution exists (absolute value cannot be negative).
  • Don't confuse: an equation like |x| = a has two solutions if a > 0, one solution if a = 0, and no solution if a < 0.

📊 Intersection and area problems

  • Problem 6.1(c): Sketch y = (1/2)x + 2 and y = |x| in the same system, find intersections, then compute the area bounded by the two graphs.
  • This combines graphing, solving systems, and geometric area calculation.

🧩 Graphing and converting to multipart form

🧩 From formula to absolute value graph

  • Problem 6.2: Given f(x), graph both f(x) and g(x) = |f(x)|, then write the multipart rule for g(x).
    • Example parts: f(x) = −0.5x − 1, f(x) = 2x − 5, f(x) = x + 3.
    • The absolute value "flips" any negative portion of f(x) above the x-axis.
    • The multipart rule for g(x) will have two cases: where f(x) ≥ 0 (keep f(x)) and where f(x) < 0 (use −f(x)).

🔢 Solving equations with multipart functions

  • Problem 6.3: Solve for x in equations involving absolute value or piecewise-defined functions.
    • (a) g(x) = 17 where g(x) = |3x + 5|.
    • (b) f(x) = 1.5 where f(x) = { 2x if x < 3; 4 − x if x ≥ 3 }.
    • (c) h(x) = −1 where h(x) = { −8 − 4x if x ≤ −2; 1 + (1/3)x if x > −2 }.
  • Strategy: check each piece of the domain separately, then verify the solution satisfies the domain condition for that piece.

🧮 Combined absolute value expressions

  • Problem 6.4: Solve equations involving sums of absolute values.
    • (a) f(x) = x + |2x − 1| = 8.
    • (b) g(a) = 3a − 3 + |a + 5| = 2a + 8.
    • (c) h(x) = |x| − 3x + 4, solve h(x − 1) = x − 2 (composition with shift).
  • These require breaking the absolute value into cases, solving in each case, and checking validity.

🏗️ Geometric area and volume modeling

🏗️ Area as a function of position

  • Problem 6.5: Express the area of a shaded region as a function of x, given dimensions in centimeters (3, x, 6, 5 shown).
  • The area formula will depend on how x changes the shape; likely a multipart function if the shape changes character at certain x values.

🍕 Triangular pizza problem

  • Problem 6.6: A triangular pizza (base 30 inches, height 20 inches) is cut vertically at position x.
    • (a) Find y (the cut length) as a multipart function of x for 0 ≤ x ≤ 30, sketch the graph, calculate the range.
    • (b) Find the area of Alice's portion as a multipart function of x.
    • (c) If Alice wants half the total area, where should she cut?
  • Why multipart? The triangle's geometry changes depending on whether the cut is in the left or right half (the triangle is symmetric or the cut crosses the midpoint).

📦 Cardboard box volume and surface area

  • Problem 6.10: A delivery box is made by removing shaded squares of side x from a 20 in × 50 in cardboard sheet and folding.
    • (a) Find polynomial function v(x) for volume; determine its degree.
    • (b) Find polynomial function a(x) for exposed surface area; determine its degree and find dimensions when area = 600 sq. in.
  • Key idea: cutting squares of side x and folding creates a box with height x; length and width depend on the original dimensions minus 2x.

🚗 Motion and distance modeling

🚗 Cars traveling between cities

  • Problem 6.7: Bellevue and Spokane are 280 miles apart; time t measured from noon.
    • (a) Joan drives Bellevue → Spokane, departs 11 am, arrives 3:30 pm at constant speed. Find j(t) (distance from Bellevue), sketch, give domain and range.
    • (b) Steve drives Spokane → Bellevue at 70 mph, departs noon. Find s(t) (distance from Bellevue), sketch, domain, range.
    • (c) Find d(t), the distance between Joan and Steve at time t.
  • Modeling steps: determine speed from distance/time, write linear function for position, then compute |j(t) − s(t)| for separation.

🏃 Arthur's run with direction changes

  • Problem 6.8: Arthur runs east 250 ft at 10 ft/sec, then north 400 ft at 12 ft/sec, then west 90 ft at 9 ft/sec.
  • Express straight-line distance from start as a function of t (seconds since start).
  • Multipart structure: three time intervals, each with a different leg; use Pythagorean theorem to compute distance from origin at each stage.

⚾ Baseball diamond distance

  • Problem 6.9: Square diamond, 90 ft sides; Edgar runs counterclockwise at 18 ft/sec after hitting a home run.
  • Express distance d(t) from home plate as a function of time t.
  • Hint: multipart function—distance formula changes as Edgar rounds each base (four legs of the square).

🌊 Drainage ditch cross-section

🌊 Circular geometry and water level

  • Problem 6.11: Vertical cross-section of a ditch consists of circles of radius 10 ft; centers lie on a horizontal line 10 ft above the bottom; water rises at 2 inches/minute.
    • (a) When will the ditch be completely full?
    • (b) Find a multipart function modeling the vertical cross-section.
    • (c) Width of filled portion after 1 hour 18 minutes?
    • (d) When will the filled portion be 42 ft, 50 ft, 73 ft wide?

📏 Width as a function of depth

  • The width depends on how many circles are intersected by the water level and where the level cuts each circle.
  • Multipart reasoning: as water rises, the geometry changes—first one circle is partially filled, then multiple circles contribute to the width.
  • Use circle equations and the relationship between depth and chord length.

📈 Piecewise graph analysis

📈 Line segments and semicircles

  • Problem 6.12: Graph of y = g(x) on −6 ≤ x ≤ 6 consists of line segments and semicircles (radius 2) connecting (−6,0), (−4,4), (0,4), (4,4), (6,0).
    • (a) What is the range of g?
    • (b) Where is g increasing? Where decreasing?
    • (c) Find the multipart formula for y = g(x).
    • (d) Range on restricted domain −5 ≤ x ≤ 0?
    • (e) Range on restricted domain 0 ≤ x ≤ 4?

🔍 Breaking down the graph

  • Identify pieces: line segments between certain points, semicircles between others.
  • Formulas: line segments use point-slope form; semicircles use the equation of a circle shifted and restricted to upper or lower half.
  • Range: determined by the highest and lowest y-values on the graph (or restricted domain).

🧮 Algebra review problems

🧮 Simplification and systems

  • Problem 6.13(a): Simplify (1 / (1 + 1/a)) − (a / (a + 1)).

    • Combine fractions, find common denominators, reduce.
  • Problem 6.13(b): Solve the system:

    • a + b − c = 5
    • 2a − 3b + c = 4
    • a + b + c = −1
    • Use substitution or elimination to find a, b, c.
  • Purpose: these algebra skills support solving multipart function equations and modeling problems.

39

Parabolas and Vertex Form

7.1 Parabolas and Vertex Form

🧭 Overview

🧠 One-sentence thesis

Any standard parabola can be obtained by applying horizontal shifts, vertical shifts, reflections, and vertical dilations to the basic parabola y = x squared, resulting in the vertex form y = a(x − h) squared + k.

📌 Key points (3–5)

  • Standard parabolas: Only parabolas that pass the vertical line test (are graphs of functions) qualify; they open either upward or downward and have a vertex and axis of symmetry.
  • Vertex form: Every standard parabola has the equation y = a(x − h) squared + k, where (h, k) is the vertex, x = h is the axis of symmetry, and a determines opening direction and width.
  • Three geometric maneuvers: Shifting (horizontal and vertical), reflection (across the x-axis), and vertical dilation (stretching or compressing) transform y = x squared into any standard parabola.
  • Common confusion: The sign of h in (x − h) squared—positive h shifts right, negative h shifts left; writing x + 2 means h = −2, so the shift is 2 units left, not right.
  • Connection to quadratic functions: Vertex form y = a(x − h) squared + k can be algebraically expanded into the standard quadratic form y = ax squared + bx + c.

📐 What makes a parabola "standard"

📐 The vertical line test requirement

A parabola that is the graph of a function is called a standard parabola.

  • Not all parabolas are graphs of functions; some fail the vertical line test (e.g., parabolas opening sideways).
  • The excerpt shows four parabolas labeled I, II, III, IV; only I and IV pass the vertical line test.
  • Standard parabolas are the only ones we can describe with a function equation y = f(x).

🎯 Three basic features

Every standard parabola has:

  • Opening direction: either upward or downward.
  • Vertex: the highest point (if opening downward) or lowest point (if opening upward).
  • Axis of symmetry: a vertical line about which the parabola is symmetric.

🔄 Building parabolas through geometric maneuvers

🔄 Starting point: y = x squared

  • The excerpt begins with the graph of y = x squared (Figure 7.3), a parabola opening upward with vertex at (0, 0).
  • The strategy: show that every other standard parabola can be obtained from this one graph by applying specific geometric operations.
  • As we perform these operations, we track how the function equation changes.

➡️ Horizontal shifts

Shifting right (positive h):

  • The graph of y = (x − h) squared is the parabola y = x squared shifted h units to the right.
  • Example: y = (x − 2) squared has its lowest point at (2, 0); y = (x − 4) squared has its lowest point at (4, 0).

Shifting left (negative h):

  • If h is negative, shifting h units to the right is the same as shifting |h| units left.
  • Example: y = (x − (−2)) squared = (x + 2) squared has its lowest point at (−2, 0).
  • Don't confuse: In y = (x + 2) squared, the vertex is at x = −2, not x = 2; the form is (x − h) squared with h = −2.

⬆️ Vertical shifts

  • The graph of y = x squared + k is the parabola y = x squared shifted k units vertically upward.
  • Positive k shifts upward; negative k shifts downward.
  • Example: y = x squared + 4 moves the vertex to (0, 4); y = x squared − 10 moves the vertex to (0, −10).

Combined shifts:

  • Combining horizontal and vertical shifts gives y = (x − h) squared + k.
  • Example: The four cases y = (x ± 2) squared ± 4 produce four parabolas with vertices at different locations.

🪞 Reflection across the x-axis

  • Reflecting any curve y = p(x) across the x-axis produces the graph of y = −p(x).
  • Example: Starting from y = (x ± 2) squared ± 4, reflecting gives y = −(x ± 2) squared ± 4.
  • This flips the parabola upside down: an upward-opening parabola becomes downward-opening.

📏 Vertical dilation

If a is a positive number, the graph of y = a·x squared is usually called a vertical dilation of the graph of y = x squared.

Two cases:

  • If a > 1: vertically expanded (stretched) graph—parabola becomes narrower.
  • If 0 < a < 1: vertically compressed graph—parabola becomes wider.
  • Example: y = 2·x squared is narrower (upper dashed plot); y = (1/2)·x squared is wider (lower dashed plot).

🎯 Vertex form and its meaning

🎯 The vertex form equation

y = a(x − h) squared + k, for some constants a, h, and k and a ≠ 0.

  • This is called the vertex form of a quadratic function.
  • Every standard parabola can be written this way.

📍 Reading information from vertex form

ParameterWhat it tells you
(h, k)The vertex of the parabola
x = hThe axis of symmetry (vertical line)
a > 0Parabola opens upward
a < 0Parabola opens downward
|a| > 1Parabola is narrower (vertically stretched)
0 < |a| < 1Parabola is wider (vertically compressed)
  • A great deal of qualitative information can simply be "read off" from vertex form.
  • Example: y = −3(x − 1) squared + 2 has vertex (1, 2), axis of symmetry x = 1, opens downward (a = −3 < 0), and is narrower than y = x squared (|a| = 3 > 1).

🔄 Converting vertex form to standard form

  • Vertex form can be algebraically expanded into y = ax squared + bx + c.
  • Example: Starting with y = 2(x − 1) squared + 3 (vertex form with a = 2, h = 1, k = 3):
    • Expand: 2(x squared − 2x + 1) + 3 = 2x squared − 4x + 5.
    • Standard form: y = 2x squared − 4x + 5 (with a = 2, b = −4, c = 5).

🛠️ Applying the maneuvers in order

🛠️ The correct sequence

The excerpt demonstrates a procedure that works:

  1. Horizontal shift
  2. Vertical dilate
  3. Reflect
  4. Vertical shift
  • The order matters; the full explanation involves function compositions (covered later in the course).
  • Example: To obtain y = −3(x − 1) squared + 2 from y = x squared:
    • Horizontal shift by h = 1 → y = (x − 1) squared (vertex at (1, 0)).
    • Vertical dilate by a = 3 → y = 3(x − 1) squared (narrower, vertex still (1, 0)).
    • Reflect across x-axis → y = −3(x − 1) squared (opens downward, vertex (1, 0)).
    • Vertical shift by k = 2 → y = −3(x − 1) squared + 2 (vertex now (1, 2)).

🧩 Why this approach works

  • The excerpt uses a geometric and visual approach: start with one specific example (y = x squared), then show every other standard parabola can be obtained via specific geometric maneuvers.
  • By tracking how the function equation changes with each maneuver, we derive the vertex form.
  • This is a concrete application of more general transformation tools developed in the following section.

🔗 Connection to quadratic functions

🔗 Quadratic functions defined

A function of the form y = ax squared + bx + c (for constants a, b, c with a ≠ 0) is called a quadratic function.

  • Quadratic functions play a central role throughout the course.
  • The excerpt's two-step task:
    1. Show every standard parabola arises as the graph of y = a(x − h) squared + k (vertex form).
    2. Show any quadratic function can be written in vertex form (using a technique called completing the square).

🔄 From standard form to vertex form

  • The second step is more involved and uses completing the square.
  • Example: Given y = −3x squared + 6x − 1 (standard form), the vertex form is y = −3(x − 1) squared + 2.
  • The reason behind this equality is the completing-the-square technique (covered later).
  • In practice, vertex form is almost always preferred because it reveals the parabola's key features directly.
40

Completing the Square

7.2 Completing the Square

🧭 Overview

🧠 One-sentence thesis

Completing the square is an algebraic procedure that rewrites any quadratic function into vertex form by matching coefficients of like powers of x, enabling us to describe the graph through a sequence of geometric transformations from y = x².

📌 Key points (3–5)

  • What completing the square does: transforms a standard quadratic (e.g., y = −3x² + 6x − 1) into vertex form y = a(x − h)² + k by solving for the constants a, h, and k.
  • How the method works: expand the vertex form, match coefficients of x², x, and the constant term on both sides, then solve the resulting system of three equations.
  • Order of geometric operations: horizontal shift → vertical dilation → reflection → vertical shift (this specific order works; the full explanation involves function composition).
  • Common confusion: the order of transformations matters—applying them in the wrong sequence will not produce the correct graph.
  • Why it matters: once in vertex form, you can immediately read off the vertex (h, k), determine the axis of symmetry x = h, and describe all geometric maneuvers needed to obtain the graph from y = x².

🔧 The algebraic procedure

🔧 Setting up the equation

Completing the square: a procedure for rewriting a given quadratic function in vertex form by matching coefficients.

  • Start with a quadratic in standard form, e.g., y = −3x² + 6x − 1.
  • Write it equal to the vertex form: −3x² + 6x − 1 = a(x − h)² + k.
  • The goal is to find the unknown constants a, h, and k.

🔧 Expanding and matching coefficients

  • Expand the right-hand side: a(x − h)² + k = a(x² − 2xh + h²) + k = ax² − 2axh + ah² + k.
  • Rewrite both sides to group coefficients of like powers:
    • Left side: (−3)x² + (6)x + (−1)
    • Right side: (a)x² + (−2ah)x + (ah² + k)
  • For the equation to hold, coefficients of x², x, and the constant term must match on both sides.

🔧 Solving the system

The matching gives three equations:

  1. Coefficient of x²: −3 = a
  2. Coefficient of x: 6 = −2ah
  3. Constant term: −1 = ah² + k

Solution steps:

  • From equation 1: a = −3 (immediate).
  • Substitute a = −3 into equation 2: 6 = −2(−3)h = 6h, so h = 1.
  • Substitute a = −3 and h = 1 into equation 3: −1 = (−3)(1²) + k = −3 + k, so k = 2.
  • Result: −3x² + 6x − 1 = −3(x − 1)² + 2.

Example: For y = −4x² + 5x + 2, the same procedure yields a = −4, h = 5/8 = 0.625, k = 57/16 = 3.562, so y = −4(x − 0.625)² + 3.562.

🎨 From vertex form to geometric transformations

🎨 The standard order of operations

Once you have vertex form y = a(x − h)² + k, apply transformations in this sequence:

  1. Horizontal shift by h units → y = (x − h)²
  2. Vertical dilation by factor |a| → y = |a|(x − h)²
  3. Reflection across the x-axis (if a < 0) → y = a(x − h)²
  4. Vertical shift by k units → y = a(x − h)² + k

Don't confuse: Applying these in a different order will not work. The excerpt notes that the full explanation involves function compositions (covered later in Chapter 8).

🎨 Example walkthrough

For y = −3(x − 1)² + 2 (from the first example):

  • Start with y = x² (dashed reference curve).
  • Horizontal shift by h = 1 → y = (x − 1)² (fat upward parabola, vertex at (1, 0)).
  • Vertical dilation by a = 3 → y = 3(x − 1)² (skinny upward parabola, vertex at (1, 0)).
  • Reflection → y = −3(x − 1)² (downward parabola, vertex at (1, 0)).
  • Vertical shift by k = 2 → y = −3(x − 1)² + 2 (downward parabola, vertex at (1, 2)).

🎨 Reading the vertex and symmetry

From vertex form y = a(x − h)² + k:

  • Vertex: (h, k)
  • Axis of symmetry: the vertical line x = h
  • Direction: parabola opens upward if a > 0, downward if a < 0

Example: For y = −4(x − 0.625)² + 3.562, the vertex is (0.625, 3.562), the axis of symmetry is x = 0.625, and the parabola opens downward.

🧮 Applied example: the drainage canal

🧮 Setting up the coordinate system

The excerpt describes a parabolic drainage canal:

  • 10 feet deep, 20 feet wide at the top.
  • Impose an xy-coordinate system so the parabola is symmetric about the y-axis and the vertex is at the origin.
  • Vertex form: y = ax² (since (h, k) = (0, 0) and the parabola opens upward, a > 0).

🧮 Using given dimensions

  • The canal is 20 feet wide at the top and 10 feet deep.
  • This means the points (10, 10) and (−10, 10) lie on the parabola (10 feet from the centerline horizontally, 10 feet up vertically).
  • Substitute (10, 10) into y = ax²: 10 = a(10²) = 100a, so a = 0.1.
  • The parabola is y = 0.1x².

Question: If the water depth is 5 feet, how wide is the water surface?

  • At depth 5 feet, y = 5.
  • Solve 5 = 0.1x² → x² = 50 → x ≈ ±7.07 feet.
  • The water surface width is about 2 × 7.07 ≈ 14.14 feet.

(Note: The excerpt cuts off before completing this calculation, but the setup is clear.)

41

7.3 Interpreting the Vertex

7.3 Interpreting the Vertex

🧭 Overview

🧠 One-sentence thesis

The vertex of a parabola represents the maximum or minimum value of a quadratic function, and its coordinates can be computed directly from the standard form coefficients to solve optimization problems.

📌 Key points (3–5)

  • What the vertex represents: the highest or lowest point on the parabola, depending on whether it opens downward or upward.
  • How to find the vertex: use the formula x = −b/(2a) for the first coordinate, then compute f(−b/(2a)) for the second coordinate.
  • Maximum vs minimum: if a > 0, the vertex is the minimum (lowest point); if a < 0, the vertex is the maximum (highest point).
  • Common confusion: the vertex form makes the vertex obvious, but you can always find it from standard form ax² + bx + c using the formula.
  • Why it matters: the second coordinate of the vertex gives the extreme value of the function, which is often the key step in solving real-world optimization problems.

📍 What the vertex tells you

📍 The vertex as an extreme point

The vertex corresponds to either the "highest point" or "lowest point" on the graph of a parabola.

  • The vertex is not just any point—it is the point where the function reaches its maximum or minimum value.
  • Which extreme depends on the sign of the leading coefficient a:
    • If a > 0, the parabola opens upward → the vertex is the lowest point (minimum).
    • If a < 0, the parabola opens downward → the vertex is the highest point (maximum).

🎯 Coordinates of the vertex

The vertex has two coordinates that each carry meaning:

CoordinateWhat it representsHow to interpret
First coordinate (x-value)The value of x where the extreme occursThis is the input that produces the max/min output
Second coordinate (y-value)The maximum or minimum value of the functionThis is the actual extreme value f achieves
  • Example: If the vertex is (2.5, 10), then the function reaches its extreme value of 10 when x = 2.5.

🧮 Finding the vertex from standard form

🧮 The vertex formula

Important Fact 7.3.1: For a quadratic function f(x) = ax² + bx + c, the vertex has coordinates P = (−b/(2a), f(−b/(2a))).

  • You do not need vertex form to find the vertex; you can compute it directly from the coefficients a, b, and c.
  • The first coordinate is always x = −b/(2a).
  • The second coordinate is found by plugging that x-value back into the function: y = f(−b/(2a)).

🔄 Connection to completing the square

  • The formula for the vertex coordinates comes from completing the square.
  • The excerpt emphasizes: "it is always possible to obtain this formula by simply completing the square."
  • Don't confuse: you can use either method (the formula or completing the square), but the formula is faster when you only need the vertex.

🛠️ Using the vertex in problem solving

🛠️ Detecting maximum or minimum values

  • The second coordinate of the vertex detects the extreme value of f(x).
  • The excerpt states: "this is often a key step in problem solving."
  • Example: If you need to find the maximum height a ball reaches, find the vertex of the height function; the second coordinate is the maximum height.

📐 Example walkthrough: sketching a parabola

The excerpt provides Example 7.3.2: y = f(x) = −2x² + 11x − 4.

Step-by-step:

  • Identify a = −2, b = 11, c = −4.
  • Compute the first coordinate of the vertex: h = −b/(2a) = 11/4.
  • Compute the second coordinate: k = f(11/4) = 89/8.
  • Rewrite in vertex form: f(x) = −2(x − 11/4)² + 89/8.
  • Interpret: the parabola opens downward (a < 0), so the vertex (11/4, 89/8) is the highest point, and the axis of symmetry is x = 11/4.

⚠️ Common pitfall

  • Don't confuse the vertex with the y-intercept or x-intercepts.
  • The vertex is about the extreme value, not where the graph crosses the axes.
  • The axis of symmetry passes through the vertex at x = −b/(2a), not through the y-intercept.
42

Quadratic Modeling Problems

7.4 Quadratic Modeling Problems

🧭 Overview

🧠 One-sentence thesis

Quadratic functions model real-world motion and change by describing parabolic paths, and choosing the right function—whether tracking time or position—is critical to answering the correct question.

📌 Key points (3–5)

  • Two modeling approaches: time-based functions y(t) tell when events happen; position-based functions y = f(x) tell where events happen, but not both.
  • Vertex form reveals extrema: converting to vertex form a(x − h)² + k identifies maximum or minimum values and when/where they occur.
  • Multiple heights in context: in problems like the balloon example, "height above lake level" and "height above ground level" require different functions even for the same object.
  • Common confusion: the graph of a time-based function y(t) is NOT the physical path of the object; it shows height over time, not the trajectory through space.
  • Three non-collinear points determine a parabola: just as two points determine a line, three points with different x-coordinates uniquely determine a quadratic function.

🎯 Two ways to model motion

⏱️ Time as the variable: y(t)

A function y(t) describes the height of an object t seconds after an event (e.g., a ball is kicked).

  • What it tells you: when something happens (e.g., when the ball hits the ground by solving 0 = y(t)).
  • What it cannot tell you: where horizontally the ball lands.
  • Key property: y(t) is a quadratic function in t.
  • Example: A kicked ball's height is y(t) = −16t² + 48t + 50. Solving y(t) = 0 gives the time of landing, not the horizontal distance.

📍 Position as the variable: y = f(x)

A function y = f(x) describes the exact path of an object, where x is horizontal position and y is height.

  • What it tells you: where something happens (e.g., where the ball hits the ground by solving 0 = f(x)).
  • What it cannot tell you: when in time the ball reaches that position.
  • Key property: the graph of y = f(x) is the physical trajectory.
  • Don't confuse: the graph of y(t) in a t-y coordinate system is not the path; it shows height changing over time, not the shape of the flight.

🔍 Analyzing quadratic models with vertex form

🔝 Finding maximum or minimum values

  • Convert the quadratic to vertex form: y = a(x − h)² + k using the formulas h = −b/(2a) and k = f(h).
  • The vertex (h, k) is the highest point if a < 0 (parabola opens downward) or the lowest point if a > 0 (parabola opens upward).
  • Example: For y(t) = −16t² + 48t + 50, vertex form is y(t) = −16(t − 3/2)² + 86. The maximum height is 86 feet at t = 3/2 seconds.

🎯 Interpreting the vertex in context

  • In a time-based model y(t), the vertex tells you the extreme value and the time it occurs.
  • In a position-based model y = f(x), the vertex tells you the extreme value and the horizontal position where it occurs.
  • Example: In the balloon problem, f(x) = −(2/2500)x² + (4/5)x has vertex (500, 200), meaning the balloon reaches 200 feet above lake level at horizontal position x = 500 feet.

🎈 Distinguishing multiple height functions

🏔️ Height above lake vs. height above ground

  • In the hot air balloon example, the ground rises at a constant slope, so "height above lake level" and "height above ground level" are different quantities.
  • Height above lake level: y = f(x) = −(2/2500)x² + (4/5)x (the balloon's path).
  • Height of ground above lake level: y = (1/10)x (the rising ground).
  • Height above ground level: g(x) = f(x) − (1/10)x = −(2/2500)x² + (7/10)x, which is a new quadratic function.

🧮 Why separate functions matter

  • To find the maximum height above the lake, analyze f(x) → vertex at (500, 200).
  • To find the maximum height above the ground, analyze g(x) → vertex at (437.5, 153.12).
  • To find where the balloon is 50 feet above the ground, solve g(x) = 50, not f(x) = 50.
  • Don't confuse: asking "how high above the ground?" requires g(x), not f(x), because the ground itself is rising.

🔢 Determining a quadratic from three points

📐 The three-point rule

Three distinct non-collinear points with different x-coordinates uniquely determine a standard parabola y = ax² + bx + c.

  • Just as two points determine a line, three points determine a parabola.
  • The points must not lie on a common line (non-collinear) and must have different x-coordinates.
  • To find a, b, and c, plug each point into y = ax² + bx + c and solve the resulting system of three equations.

🏠 Example: house value model

  • Given: house worth 50K at x = 0 years, 80K at x = 10 years, 200K at x = 20 years.
  • Three points: P = (0, 50), Q = (10, 80), R = (20, 200) (units in thousands of dollars, K).
  • Set up the system:
    • c = 50 (from the first point)
    • 100a + 10b + c = 80
    • 400a + 20b + c = 200
  • Solve: substitute c = 50 into the other two equations, then solve for a and b.
  • Result: v(x) = (9/20)x² − (3/2)x + 50.
  • To find value at x = 26 years: v(26) = 315.2K = $315,200.
  • To find when value reaches 1000K: solve 1000 = v(x) using the quadratic formula → x ≈ 47.64 years (ignore the negative solution).

⚠️ Units and interpretation

  • Using K (thousands of dollars) instead of raw dollars avoids "drowning in zeros."
  • Always interpret solutions in context: negative time values have no physical meaning, so discard them.
  • Example: solving 0 = y(t) may give t = 3.818 sec and t = −0.818 sec; only the positive solution is meaningful (the ball hits the ground after 3.818 seconds).

🧩 Solving systems to find intersections

🎯 Landing points and ground intersections

  • To find where an object lands, solve the system where the path function equals the ground function.
  • Example: balloon path y = f(x) and ground y = (1/10)x. Solve f(x) = (1/10)x:
    • Substitute: (1/10)x = −(2/2500)x² + (4/5)x
    • Rearrange: x² − 875x = 0 → x(x − 875) = 0
    • Solutions: x = 0 (takeoff) and x = 875 (landing).
  • Don't divide out x prematurely, or you lose the x = 0 solution.

📏 Finding specific heights

  • To find where the balloon is 50 feet above the ground, solve g(x) = 50.
  • This gives two x-values (one on the way up, one on the way down).
  • Example: solving −(2/2500)x² + (7/10)x = 50 yields x ≈ 78.46 and x ≈ 796.54.
  • Convert back to original coordinates by finding the corresponding y-values in the lake-level system: (78.46, 57.85) and (796.54, 129.6).
43

What's Needed to Build a Quadratic Model?

7.5 What’s Needed to Build a Quadratic Model?

🧭 Overview

🧠 One-sentence thesis

A quadratic model can be completely determined either by three distinct non-collinear points or by the vertex and one other point on the graph.

📌 Key points (3–5)

  • Two sufficient conditions: three distinct non-collinear points OR the vertex plus one other point will uniquely determine a quadratic model.
  • Why the vertex method works: the vertex form f(x) = a(x − h)² + k contains the vertex (h, k), so one additional point provides enough information to solve for the remaining unknown coefficient a.
  • Common confusion: don't confuse "three points" with "any three points"—the three points must be non-collinear (not on the same straight line).
  • Connection to earlier material: the three-point approach is the same as the system-of-equations method described in Fact 7.4.3.

🔢 Two ways to determine a quadratic model

🔢 Method 1: Three distinct non-collinear points

A quadratic model is completely determined by three distinct non-collinear points.

  • This approach is the same as the method in Fact 7.4.3 (referenced in the excerpt).
  • Why three points: a quadratic function has the form f(x) = ax² + bx + c, which contains three unknown coefficients (a, b, c).
  • Each point gives one equation, so three points yield three equations that can be solved as a system.
  • Non-collinear requirement: the three points must not lie on the same straight line; otherwise, they would define a linear (not quadratic) relationship.

🎯 Method 2: The vertex and one other point

A quadratic model is completely determined by the vertex and one other point on the graph.

  • This method uses the vertex form of a quadratic function:
    • f(x) = a(x − h)² + k
    • where (h, k) is the vertex.
  • How it works:
    • If the vertex (h, k) is given, then h and k are known.
    • The only remaining unknown is the coefficient a.
    • One additional point (x₀, y₀) on the graph provides the equation: y₀ = a(x₀ − h)² + k.
    • This single equation can be solved for a using algebra.
  • Example: if the vertex is (2, 5) and the graph passes through (4, 13), plug in: 13 = a(4 − 2)² + 5, which simplifies to 13 = 4a + 5, so a = 2.

🧩 Understanding the vertex form

🧩 What the vertex form reveals

  • Every quadratic function can be rewritten as f(x) = a(x − h)² + k.
  • The vertex (h, k) is the highest or lowest point on the parabola.
  • The coefficient a controls the "width" and direction (upward if a > 0, downward if a < 0).

🔍 Why one point is enough

  • Once h and k are known, the vertex form has only one unknown: a.
  • A single point (x₀, y₀) provides one equation with one unknown, which is always solvable.
  • Don't confuse: this is different from the three-point method, which uses the standard form f(x) = ax² + bx + c and requires three equations to solve for three unknowns.

📊 Comparison of the two methods

MethodWhat you needUnknowns to solveForm used
Three pointsThree distinct non-collinear pointsa, b, c (three unknowns)Standard form: f(x) = ax² + bx + c
Vertex + one pointVertex (h, k) and one other pointa (one unknown)Vertex form: f(x) = a(x − h)² + k
  • Both methods yield a complete quadratic model.
  • The vertex method is often simpler algebraically because it reduces the problem to solving for a single unknown.
  • The three-point method is more general and does not require knowing the vertex in advance.
44

Quadratic Functions Summary

7.6 Summary

🧭 Overview

🧠 One-sentence thesis

A quadratic function forms a parabola with a vertex that represents either the maximum or minimum point, and can be fully determined by three non-collinear points or by the vertex plus one additional point.

📌 Key points (3–5)

  • Standard form: quadratic functions have the form f(x) = ax² + bx + c where a ≠ 0.
  • Vertex location: the vertex is at (h, k) where h = -b/(2a) and k = f(h), representing the parabola's highest or lowest point.
  • Direction matters: if a > 0 the parabola opens upward (vertex is minimum); if a < 0 it opens downward (vertex is maximum).
  • Two equivalent forms: every quadratic can be written as f(x) = ax² + bx + c or as f(x) = a(x - h)² + k (vertex form).
  • What's needed to build the model: three distinct non-collinear points, OR the vertex plus one other point.

📐 Core definition and structure

📐 What is a quadratic function

Quadratic function: a function of the form f(x) = ax² + bx + c where a ≠ 0.

  • The coefficient a cannot be zero (otherwise it becomes linear, not quadratic).
  • Contains three parameters: a, b, and c.
  • The graph is always a parabola.

🔄 Vertex form

Vertex form: f(x) = a(x - h)² + k where (h, k) is the vertex.

  • Every quadratic function can be rewritten in this form.
  • This form makes the vertex immediately visible.
  • The parameter a is the same in both standard and vertex forms.

📊 The parabola and its vertex

📍 Finding the vertex

The vertex location is given by:

  • Horizontal coordinate: h = -b/(2a)
  • Vertical coordinate: k = f(h) (plug h back into the function)

⬆️⬇️ Direction and extrema

Value of aParabola directionVertex type
a > 0Opens upwardMinimum (lowest point)
a < 0Opens downwardMaximum (highest point)
  • The parabola is symmetric about the vertical line through the vertex.
  • This vertical line is the axis of symmetry.

🎯 Why the vertex matters

  • The vertex represents the extreme value (either maximum or minimum) of the function.
  • Knowing whether the parabola opens up or down tells you whether you're finding a minimum or maximum.
  • Example: if modeling profit over time with a downward-opening parabola, the vertex shows when profit is maximized.

🔨 Building a quadratic model

🔨 Two approaches to determine a quadratic

Important Facts 7.5.1 states a quadratic model is completely determined by:

  1. Three distinct non-collinear points, OR
  2. The vertex and one other point on the graph

🧮 Method 1: Three points

  • Given three points (x₁, y₁), (x₂, y₂), (x₃, y₃), plug each into f(x) = ax² + bx + c.
  • This creates a system of three equations with three unknowns (a, b, c).
  • Solve the system using algebra to find the coefficients.
  • Don't confuse: the three points must be non-collinear (not on the same line), otherwise they don't uniquely determine a parabola.

🎯 Method 2: Vertex plus one point

  • If given vertex (h, k) and another point (x₀, y₀):
    • Start with vertex form: f(x) = a(x - h)² + k
    • Plug in the additional point: y₀ = a(x₀ - h)² + k
    • Solve for a (the only unknown)
  • This approach is often simpler because you only need to solve for one variable.
45

Exercises on Quadratic Functions

7.7 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply quadratic function techniques—vertex form, finding functions from points, and optimization—to a range of algebraic and real-world problems.

📌 Key points (3–5)

  • Two main approaches to finding a quadratic: use three non-collinear points, or use the vertex plus one other point on the graph.
  • Vertex form is central: converting to vertex form reveals the vertex, axis of symmetry, and whether the parabola opens upward or downward.
  • Optimization problems: many exercises ask for maximum or minimum values (e.g., profit, area, distance) by exploiting the vertex.
  • Common confusion: the vertex may lie inside or outside a given interval; maximum/minimum on an interval can occur at the vertex or at an endpoint.
  • Applications span algebra and modeling: from stock prices and balloon trajectories to fencing enclosures and particle motion.

🔧 Finding quadratic functions

🔧 Two methods to determine a quadratic

The excerpt describes two distinct approaches:

  1. Three non-collinear points: plug each point into f(x) = ax² + bx + c and solve the resulting system for a, b, c.
  2. Vertex plus one other point: use the vertex form f(x) = a(x − h)² + k, where (h, k) is the vertex; plug in the other point (x₀, y₀) to get y₀ = a(x₀ − h)² + k, then solve for a.
  • Problem 7.2 asks you to find quadratic functions through given points using these ideas.
  • Example: given (0,0), (1,1), and (3,−1), set up three equations in a, b, c and solve.

🔄 Vertex form and conversion

Every quadratic function can be expressed in the form f(x) = a(x − h)² + k, where (h, k) is the vertex of the function's graph.

  • Problem 7.1 requires converting standard form (ax² + bx + c) to vertex form, then identifying the vertex and axis of symmetry.
  • The vertex coordinates are h = −b/(2a) and k = f(h).
  • Don't confuse: the vertex is the turning point; the axis of symmetry is the vertical line x = h.

📊 Optimization on intervals

📊 Maximum and minimum values

  • Problem 7.3 asks for max and min of f(x) = x² − 3x + 4 on different intervals (e.g., −3 ≤ x ≤ 5 and 2 ≤ x ≤ 7).
  • Key insight: the vertex gives the global extremum (minimum if a > 0, maximum if a < 0), but on a restricted interval the extremum may occur at an endpoint.
  • Example: if the vertex lies outside the interval, check the function values at both endpoints.

📊 Vertex on the x-axis

  • Problem 7.4: if the vertex lies on the x-axis, then k = 0, so the quadratic touches the x-axis at exactly one point.
  • This means the discriminant is zero (the quadratic has one repeated root).
  • Example: for f(x) = x² + dx + 3d, set the vertex's y-coordinate to zero and solve for d.

🌍 Real-world modeling problems

💰 Stock price and profit

  • Problem 7.5: model buzz.com stock price with a quadratic function given three data points (day 0: $10, day 20: $20, day 40: $25).
  • The problem assumes a quadratic model while the price is nonzero, then asks for the cost of 1000 shares at day 30 and when to sell to maximize profit.
  • Strategy: find the quadratic using three points, then locate the vertex to find the maximum price (and hence the optimal selling time).

🎈 Balloon trajectory

  • Problem 7.7: a hot air balloon follows the path y = f(x) = −(4/2500)x² + (4/5)x above a plateau; the ground slopes downward at 1 vertical foot per 5 horizontal feet.
  • Questions include maximum height above plateau, maximum height above ground, landing point, and where the balloon is 50 feet above ground.
  • Key: the balloon's height above ground is the balloon's y-coordinate minus the ground's y-coordinate (a linear function of x).

🌳 Apple orchard yield

  • Problem 7.9: Sylvia has 100 trees yielding 140 apples each; for every 10 additional trees, yield per tree drops by 4 apples.
  • Goal: maximize total production (number of trees × apples per tree).
  • Let the number of additional trees be a variable; total production becomes a quadratic function; find its vertex.

🎪 Ticket pricing

  • Problem 7.10: attendance is a linear function of ticket price; at $5, 1200 attend; at $7, 970 attend.
  • Revenue = (price) × (attendance); since attendance is linear in price, revenue is quadratic in price.
  • Maximize revenue by finding the vertex of the revenue function.

📐 Geometry and fencing problems

🪟 Norman window

  • Problem 7.11: a Norman window is a rectangle topped by a semicircle; perimeter is fixed at 24 feet.
  • Express the area as a function of one dimension (e.g., the width), then maximize.
  • The perimeter constraint gives a relationship between width and height; substitute to get area as a quadratic function.

🚧 Rectangular enclosures with partitions

  • Problem 7.12: Jun has 300 meters of fencing to make a rectangle split into two parts by a fence parallel to two sides.

  • Total fencing used: perimeter plus one internal partition.

  • Express area as a function of one dimension, then find the maximum.

  • Problem 7.13: budget of $6000; fencing costs $20/meter; two internal partitions cost $15/meter each.

  • Set up the cost constraint, express area as a quadratic, and maximize.

⭕ Circle and square from wire

  • Problem 7.14: a 60-inch wire is cut into two pieces; one forms a circle, the other a square.
  • Total area = area of circle + area of square, both expressed in terms of the cut point.
  • Minimize (or maximize) this total area by finding the vertex of the resulting quadratic.

🚶 Motion and distance problems

🚶 Two particles moving

  • Problem 7.15: particles A and B move along straight lines at constant speed; positions are given parametrically in terms of time t.
  • Find the equations of the lines, sketch the paths, and determine when the distance between A and B is minimal.
  • Distance as a function of t is a quadratic (after squaring); minimize by finding the vertex.

🚶 Sven and Rudyard

  • Problem 7.16: Sven walks south at 5 ft/sec from 120 feet north of an intersection; Rudyard walks east at 4 ft/sec from 150 feet west.
  • Express the distance between them as a function of time t (using the Pythagorean theorem); this is a quadratic in t.
  • Minimize to find when they are closest and the minimum distance.

🚶 Tina and Michael

  • Problem 7.17: Tina and Michael run in straight lines at 10 ft/sec along indicated paths.
  • Parametrize each person's motion, compute the distance between them as a function of time, and minimize.
  • Same strategy: distance squared is quadratic in t; find the vertex.

🔢 Algebraic and parameter problems

🔢 Solving for variables in quadratic equations

  • Problem 7.18: given αx² + 2α²x + 1 = 0, solve for x in terms of α, then solve for α in terms of x.
  • This reverses the usual role of parameter and variable.

🔢 Exactly one solution

  • Problem 7.19: for equations like αx² + x + 1 = 0, find values of α so that the equation has exactly one solution.
  • A quadratic has exactly one solution when its discriminant is zero.
  • Example: for αx² + x + 1 = 0, set 1² − 4(α)(1) = 0 and solve for α.

🔢 Solving quadratics in different variables

  • Problem 7.20: solve s = 2(t − 1)² + 1 for t, and solve y = x² + 2x + 3 for x.
  • Rearrange into standard quadratic form and apply the quadratic formula or complete the square.

🔗 Intersections and graphs

🔗 Points on graphs

  • Problem 7.8(a): does (1,2) lie on y = 3x² − 2? Check by substituting x = 1 and seeing if y = 2.

🔗 Intersections with lines

  • Problem 7.8(b)–(c): find where a line (with a parameter) intersects a parabola.
  • Set the two expressions equal and solve the resulting quadratic.
  • Example: where does y = 1 + 2b intersect y = x² + bx + b? Set 1 + 2b = x² + bx + b and solve for x.

🔗 Intersections of two parabolas

  • Problem 7.8(d): where does y = −2x² + 3x + 10 intersect y = x² + x − 10?
  • Set the two quadratics equal: −2x² + 3x + 10 = x² + x − 10, rearrange, and solve.

🔍 Absolute value and multipart functions

🔍 Graphing |f(x)|

  • Problem 7.6: sketch y = x² − 2x − 3, then sketch y = |x² − 2x − 3|.
  • The absolute value reflects the negative portions of the graph above the x-axis.
  • Label x- and y-intercepts for both graphs; write the multipart rule for the absolute value function.
  • Don't confuse: the vertex of the original parabola may lie below the x-axis; after taking absolute value, that portion flips upward.
46

The Formula for a Composition

8.1 The Formula for a Composition

🧭 Overview

🧠 One-sentence thesis

Function composition is a mechanical tool that builds a new function by replacing every occurrence of the independent variable in one function with the formula of another function, allowing us to break complicated functions into simpler parts or model situations where one quantity depends on another that itself depends on a third variable.

📌 Key points (3–5)

  • What composition does: takes two functions f and g and produces a new function f(g(t)) by substituting the entire expression for g(t) wherever the variable appears in f.
  • The mechanical procedure: replace every occurrence of "x" in f(x) by the expression "g(t)" to obtain f(g(t)).
  • Why it matters: composition lets us model chained dependencies (e.g., area depends on radius, radius depends on time) and decompose complicated functions into simpler building blocks.
  • Common confusion: the order matters—f(g(t)) means "apply g first, then f," not the other way around; the innermost function is evaluated first.
  • Practical use: you can either combine simpler functions into a complex one, or break a complex function into simpler parts for easier analysis.

🔗 What composition means

🔗 The basic idea

Function composition: Given two functions y = f(x) and x = g(u), the composition y = f(g(u)) is a new function that expresses y directly in terms of u by replacing every occurrence of x in f(x) with the expression g(u).

  • The excerpt describes this as a "very common occurrence": you have a function y = f(x), and the variable x itself depends on a third variable u through x = g(u).
  • Given u, the rule g(u) produces a value of x; from this x, the rule f(x) produces a y value.
  • So y becomes a function of the new independent variable u.
  • The schematic flow: u → (apply g) → x → (apply f) → y.

🧩 Why composition is useful

The excerpt gives two main reasons:

  1. Modeling chained dependencies: When one quantity depends on another, which in turn depends on a third, composition captures the full relationship.
  2. Simplifying complex functions: A complicated function can be written as a composition of simpler parts, which helps when studying the original function.

Example from the excerpt: The function y = square root of (x squared + 1) can be written as f(g(x)), where f(z) = square root of z and g(x) = x squared + 1. Each of f and g is "simpler" than the original.

Don't confuse: Composition is not just "plugging in a number"—it's plugging in an entire function formula.

🛠️ The mechanical procedure

🛠️ How to compute f(g(t))

The excerpt provides a clear procedure:

Important Procedure: To obtain the formula for f(g(t)), replace every occurrence of "x" in f(x) by the expression "g(t)."

  • This is described as "fairly mechanical, though perhaps somewhat unnatural."
  • It is a substitution process: wherever you see the independent variable in the outer function, substitute the entire inner function's formula.

📝 Worked examples from the excerpt

Given f(x) and g(t)Composition f(g(t))Notes
f(x) = 2, g(t) = 2tf(g(t)) = f(2t) = 2Constant function stays constant
f(x) = 3x - 7, g(t) = 4f(g(t)) = f(4) = 3·4 - 7 = 5g is constant, so result is a number
f(x) = x² + 1, g(t) = 2t - 1f(g(t)) = (2t - 1)² + 1 = 4t² - 4t + 2Replace x with (2t - 1) everywhere
f(x) = 2 + square root of (1 + (x - 3)²), g(t) = 2t² - 1f(g(t)) = 2 + square root of (1 + (2t² - 1 - 3)²) = 2 + square root of (4t⁴ - 16t² + 17)Complex substitution
f(x) = x², g(t) = t + ♥f(g(t)) = (t + ♥)² = t² + 2t♥ + ♥²Works even with symbolic constants

Key insight: The substitution is purely mechanical—you don't need to understand what the functions "mean," just follow the replacement rule.

⚠️ Order matters

  • The excerpt emphasizes that f(g(t)) means "apply g first, then f."
  • The innermost function (g) is evaluated first, producing an intermediate result, which is then fed into the outer function (f).
  • Example: If you have y = f(x) = x² and x = g(t) = 2t - 1, then f(g(t)) = (2t - 1)², not 2(t²) - 1.

Don't confuse: f(g(t)) is generally different from g(f(t))—the order of composition matters.

🌱 Real-world example: the ripple problem

🌱 The setup

The excerpt presents a botany experiment (light flashes and oxygen) as motivation, but the detailed worked example is about ripples in a pond:

  • A pebble is tossed into a pond, creating circular ripples.
  • The radius of the leading ripple increases at a constant rate of 2.3 feet per second.
  • Questions: What is the area after 6 seconds? When does the area reach 300 square feet?

🌱 Building the composition

The solution uses composition to relate area and time:

  1. Area as a function of radius: A = A(r) = π r²
    (This is the standard formula for the area of a circle.)

  2. Radius as a function of time: r = r(t) = 2.3t feet
    (The radius grows at 2.3 feet per second, so after t seconds, r = 2.3t.)

  3. Compose to get area as a function of time:
    Replace "r" in A(r) = π r² with "r(t) = 2.3t":
    A = π (2.3t)² = 5.29πt²

The new function a(t) = 5.29πt² gives the precise relationship between area and time.

🌱 Answering the questions

  • After 6 seconds: a(6) = 5.29π(6)² ≈ 598.3 square feet.
  • When area is 300 square feet: Solve 300 = 5.29πt².
    t² = 300 / (5.29π)
    t = ± square root of (300 / (5.29π)) ≈ ± 4.25
    Only the positive solution t = 4.25 seconds makes sense (time cannot be negative).

Key takeaway: Composition lets you model chained dependencies—area depends on radius, radius depends on time, so composition gives area as a function of time directly.

🔄 Decomposing functions

🔄 Breaking complex functions into simpler parts

The excerpt notes that composition can work in reverse: you can take a complicated function and express it as a composition of simpler functions.

Example from the excerpt:

  • Complex function: y = h(x) = square root of (x² + 1)
  • Decomposition: Write h as f(g(x)), where:
    • y = f(z) = square root of z (simpler: just a square root)
    • z = g(x) = x² + 1 (simpler: just a quadratic)

Each of f and g is "simpler" than the original h, which can help when studying h.

🔄 Why decompose?

  • Analysis: Simpler functions are easier to understand, differentiate, integrate, or graph.
  • Insight: Decomposition reveals the "building blocks" of a function.

Don't confuse: There is often more than one way to decompose a function—the choice depends on what you want to emphasize or simplify.

🧮 What comes next

🧮 Domains and ranges

The excerpt explicitly defers one important topic:

  • The first step (this subsection) is "fairly mechanical"—combining formulas.
  • The next step is "of varying complexity"—analyzing how the domains and ranges of f and g affect those of the composition.
  • This will be covered in the next subsection (not included in this excerpt).

🧮 Other function-building tools

The excerpt mentions that composition is one of five tools for building new functions from known ones:

  1. Composition (this section)
  2. Reflection
  3. Shifting
  4. Dilation
  5. Arithmetic

The other four will be discussed in the following two sections (not included in this excerpt).

Context: The chapter is titled "Composition," and the excerpt is from section 8.1, "The Formula for a Composition." The botany experiment with light flashes and oxygen output (mentioned at the start) will be revisited in Example 8.2.4 to show how composition solves that modeling problem.

47

Domain, Range, etc. for a Composition

8.2 Domain, Range, etc. for a Composition

🧭 Overview

🧠 One-sentence thesis

When composing two functions f(g(x)), the domain and range must be carefully matched so that the output values of g(x) lie within the allowed input values of f(x), and both the formula and domain conditions must be transformed according to the composition procedure.

📌 Key points (3–5)

  • Range-domain matching requirement: the range values of g(x) must lie within the domain values of f(x) for the composition f(g(x)) to make sense.
  • Domain of the composition: the domain values for f(g(x)) come from the domain values of g(x), but may need to be restricted to ensure g(x) outputs fall within f's domain.
  • How to handle domain conditions: replace every occurrence of "x" in f's domain condition by the expression "g(x)" and solve the resulting inequality.
  • Common confusion: don't forget that domain restrictions on f(x) must be translated into restrictions on the input to g(x)—the composition inherits constraints from both functions.
  • Multipart functions: when composing with piecewise-defined functions, apply the composition procedure separately to each part, transforming both the formula and the domain condition for that part.

📦 The composition package: rule, domain, and range

📦 What a function consists of

A function is a "package" consisting of a rule, a domain of allowed input values, and a range of output values.

  • When you compose functions, you cannot just combine the formulas—you must also track how domains and ranges interact.
  • The composition f(g(x)) is itself a new function with its own rule, domain, and range.

🔗 The matching requirement

  • Key constraint: the range values for g(x) must lie within the domain values for f(x).
  • Why: the output of g becomes the input to f, so f must be able to accept those values.
  • If g's range doesn't naturally fit into f's domain, you must modify g's domain to restrict its range.
  • Example: if f(z) = √z (domain z ≥ 0) and g(x) = x + 1, then g(x) must output non-negative values, so the domain of the composition is x ≥ -1.

🛠️ Procedure for finding domain and range

🛠️ The refined composition procedure

Procedure 8.2.1: To obtain the formula for f(g(x)), replace every occurrence of "x" in f(x) by the expression "g(x)." In addition, if there is a condition on the domain of f that involves x, then replace every occurrence of "x" in that condition by the expression "g(x)."

  • This is a two-step process:
    1. Substitute g(x) into the formula for f(x).
    2. Substitute g(x) into any domain condition for f(x) and solve the resulting inequality.

📐 Example: restricted domain on f

  • Start with f(x) = x² on the domain -1 ≤ x ≤ 1.
  • Let g(x) = x - 1.
  • Step 1 (formula): f(g(x)) = f(x - 1) = (x - 1)² = x² - 2x + 1.
  • Step 2 (domain): the condition -1 ≤ x ≤ 1 becomes -1 ≤ g(x) ≤ 1, i.e., -1 ≤ x - 1 ≤ 1, which simplifies to 0 ≤ x ≤ 2.
  • Result: f(g(x)) = x² - 2x + 1 on the domain 0 ≤ x ≤ 2.

🔍 Finding the largest possible domain

  • Sometimes you want the largest domain for which the composition makes sense.
  • Strategy:
    1. Identify the domain of f(z) (e.g., z ≥ 0 for f(z) = √z).
    2. Find which x-values make g(x) fall into that domain.
    3. Solve the inequality g(x) ≥ 0 (or whatever the condition is).
  • Example: for f(z) = √z and g(x) = x + 1, the largest domain is x ≥ -1 because that ensures x + 1 ≥ 0.

🧩 Composing with multipart functions

🧩 The challenge

  • When f(t) is defined piecewise (different formulas on different intervals), you must apply the composition procedure to each part separately.
  • Each part has its own formula and its own domain condition; both must be transformed.

🌱 Example: the botany experiment

  • Original function f(t) models oxygen output with a flash at t = 1:
    • f(t) = 1 if t ≤ 1
    • f(t) = (2/3)t² - (8/3)t + 3 if 1 ≤ t ≤ 3
    • f(t) = 1 if 3 ≤ t
  • To shift the flash to t = 5, compose with g(t) = t - 4.
  • First part: f(t) = 1 when t ≤ 1 becomes f(g(t)) = 1 when t - 4 ≤ 1, i.e., t ≤ 5.
  • Second part: f(t) = (2/3)t² - (8/3)t + 3 when 1 ≤ t ≤ 3 becomes f(g(t)) = (2/3)(t - 4)² - (8/3)(t - 4) + 3 when 1 ≤ t - 4 ≤ 3, i.e., 5 ≤ t ≤ 7.
  • Third part: f(t) = 1 when 3 ≤ t becomes f(g(t)) = 1 when 3 ≤ t - 4, i.e., 7 ≤ t.
  • The result is a new multipart function with the "parabolic dip" shifted from [1, 3] to [5, 7].

⚠️ Don't confuse

  • Don't apply the composition only to the formula and forget the domain conditions—each piece's domain must also be transformed.
  • Don't mix up which variable you're solving for: after substituting g(t) into the domain condition, solve for the original input variable (t in this case).

📊 Visual interpretation

📊 The domain-range flow

StepWhat happensVariable
Input to gStart with x-values in the domain of gx
Output of gg(x) produces z-values (range of g)z = g(x)
Input to fz-values must lie in the domain of fz
Output of ff(z) produces y-values (range of f(g(x)))y = f(z)
  • The domain of f(g(x)) is the set of x-values.
  • The range of f(g(x)) is the set of y-values.
  • The "middle" variable (z or whatever g outputs) must satisfy f's domain requirements.

🎨 Graphical approach

  • To find the largest domain for f(g(x)):
    1. Graph z = g(x) in the xz-plane.
    2. Mark the desired range (the domain of f) on the vertical z-axis.
    3. Determine which x-values lead to points on the graph with z-coordinates in that zone.
  • Example: for f(z) = √z and g(x) = x + 1, mark z ≥ 0 on the vertical axis; the graph z = x + 1 enters this zone when x ≥ -1.
48

8.3 Exercises

8.3 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply composition of functions to multipart functions, domain/range transformations, and practical scenarios, building fluency in decomposing complex functions and understanding how compositions affect domains and ranges.

📌 Key points (3–5)

  • Composing with multipart functions: absolute value and piecewise functions require case-by-case analysis when composed.
  • Decomposition skill: breaking down complex functions into simpler compositions (multiple valid answers exist).
  • Domain and range under composition: transformations like f(B(x - C)) shift and scale the domain; Af(x) + D scales and shifts the range.
  • Common confusion: composition order matters—f(g(x)) is different from g(f(x)); also, domain restrictions propagate through compositions.
  • Fixed points: values where f(x) = x remain unchanged under repeated composition.

🧩 Working with multipart and absolute value functions

🧩 Composing with absolute value (Problem 8.1)

The exercise asks you to compose functions involving the absolute value function h(t) = |t| with linear functions f(t) = t - 1 and g(t) = -t - 1.

  • Because absolute value creates a "split" at t = 0, you must write separate cases for positive and negative inputs.
  • Example approach: For h(f(t)), substitute f(t) into |t|, then determine where f(t) ≥ 0 and where f(t) < 0 to write the multipart rule.
  • The order matters: h(f(t)) will look different from f(h(t)).

🔄 Nested compositions (Problem 8.1c)

Problem 8.1(c) asks for h(h(t) - 1), a composition where the inner function is itself a composition minus 1.

  • Work from the inside out: first find h(t), then subtract 1, then apply h again.
  • Each absolute value introduces potential case splits.

🔨 Decomposing complex functions

🔨 Breaking functions into simpler pieces (Problem 8.2)

Decomposition: writing a complex function as f(g(x)) where f and g are simpler functions.

The exercise provides six functions to decompose:

  • (a) y = (x - 11)⁵: Think "something to the fifth power"—outer function f(u) = u⁵, inner function g(x) = x - 11.
  • (c) polynomial in (x - 3): The entire expression is a polynomial in the quantity (x - 3), so let g(x) = x - 3 and f(u) be the polynomial in u.
  • (e) nested square roots: Work outward from the innermost operation.

Key insight: There is more than one correct answer—you can choose different "split points" in the composition.

📐 Domain and range transformations

📐 How composition affects domain (Problem 8.8a,b)

Given: f(x) has domain 1 ≤ x ≤ 6 and range -3 ≤ y ≤ 5.

For f(2(x - 3)):

  • The inner function is g(x) = 2(x - 3).
  • You need g(x) to produce values in [1, 6] (the original domain of f).
  • Solve: 1 ≤ 2(x - 3) ≤ 6 to find the new domain for x.
  • The range stays the same: -3 ≤ y ≤ 5 (composition with the inner function doesn't change what f outputs).

📏 How outer transformations affect range (Problem 8.8c,d)

For 2f(x) - 3:

  • The domain stays the same: 1 ≤ x ≤ 6 (you're not changing the input to f).
  • The range transforms: multiply the original range by 2, then subtract 3.
  • Original range [-3, 5] becomes [2(-3) - 3, 2(5) - 3] = [-9, 7].

🎯 Engineering specific domains and ranges (Problem 8.8e,f)

  • (e) Find B and C so that f(B(x - C)) has domain 8 ≤ x ≤ 9.
  • (f) Find A and D so that Af(x) + D has range 0 ≤ y ≤ 1.
  • These require solving systems of inequalities to match the desired intervals.

🔁 Special composition patterns

🔁 Fixed points (Problem 8.4)

Fixed point: a value x where f(x) = x; applying f does not change it.

For f(x) = (1/2)x + 3:

  • The point x = 6 is fixed because f(6) = 6.
  • Why it stays fixed under repeated composition: if f(6) = 6, then f(f(6)) = f(6) = 6, and so on.
  • Linear functions have at most one fixed point; quadratic functions can have at most two.

🔄 Self-composition (Problem 8.3, 8.6)

  • Problem 8.3: If f(x) = ax + b, then f(f(x)) is also linear—verify by substitution.
  • Problem 8.6: Compute f(g(x)), f(f(x)), and g(f(x)) for various function pairs.
  • Don't confuse: f(g(x)) ≠ g(f(x)) in general; order matters.

🚗 Applied composition problems

🚗 Unit conversions (Problem 8.5)

A car's speed is given as C(m) where m is minutes.

  • (a) Convert seconds to minutes: f(s) gives minutes from seconds; C(f(s)) gives speed as a function of seconds.
  • (b) Convert hours to minutes: g(h) gives minutes from hours; C(g(h)) gives speed as a function of hours.
  • (c) Convert mph to ft/sec: v(s) converts speed units; v(C(m)) gives speed in ft/sec as a function of minutes.

Pattern: Composition chains unit conversions—the inner function converts the input unit, the outer function uses that converted value.

🧪 Domain restrictions from context (Problem 8.7)

Given y = f(z) = √(4 - z²) and z = g(x) = 2x + 3:

  • Compute f(g(x)) by substitution.
  • Find the largest domain: the square root requires 4 - (2x + 3)² ≥ 0.
  • Solve this inequality to find valid x-values.
  • Don't forget: domain restrictions from the inner function (g) and outer function (f) both apply.

🔬 Difference quotient preparation (Problem 8.9)

🔬 Simplifying [f(x + h) - f(x)] / h

This expression appears in calculus (the definition of derivative).

The exercise asks you to:

  1. Substitute x + h into the function.
  2. Subtract f(x).
  3. Divide by h.
  4. Simplify algebraically so h is no longer in the denominator.
  5. Then set h = 0 in the simplified form.

Example approach for f(x) = 1/(x - 1):

  • f(x + h) = 1/((x + h) - 1)
  • The difference involves combining fractions with different denominators.
  • Factor out h from the numerator to cancel with the denominator.
49

Concept of an Inverse Function

9.1 Concept of an Inverse Function

🧭 Overview

🧠 One-sentence thesis

Inverse functions reverse the input-output roles of an original function, but a valid inverse exists only when each output corresponds to exactly one input.

📌 Key points (3–5)

  • What an inverse does: takes the output of a function and returns the input that produced it—reversing the "left to right" process into "right to left."
  • When a single inverse exists: linear functions with non-zero slope always have a unique reverse process that qualifies as a function.
  • When multiple inverses arise: functions like y = (x − 1)² + 1 can map different inputs to the same output, so the reverse process may produce multiple answers and violate the definition of a function.
  • Common confusion: not every reverse process is a function—if solving f(x) = y for x yields more than one answer, the reverse process must be split into separate functions.
  • Why it matters: understanding inverse functions helps predict inputs from outputs (e.g., finding the time when a chemical reaction reaches a certain fraction).

🔄 What inverse functions do

🔄 Reversing input and output roles

  • A function is a process: input x → output f(x).
  • So far, we work "left to right"—plug in x, get f(x).
  • An inverse function works "right to left": given an output y, find the input x such that f(x) = y.

Inverse function: a reverse process that takes an output value y and returns the input x required so that f(x) = y.

🧪 Motivation from experimental science

  • Example: measuring the fraction of chemical reactants remaining over time.
  • Original function: input time t → output fraction y = f(t).
  • Inverse question: given a desired fraction, at what time does it occur?
  • The inverse function swaps roles: input fraction → output time.

🔢 When a unique inverse exists

🔢 Linear functions always work

  • For y = f(x) = mx + b (where m ≠ 0), you can always solve for x in terms of y:
    • y = mx + b
    • y − b = mx
    • x = (1/m)(y − b)
  • This reverse process is a single formula, so it defines a function.

📐 Example: f(x) = 3x − 1

  • Forward: x = −1, −1/2, 0, 1/2, 1, 2 → outputs −4, −5/2, −1, 1/2, 2, 5.
  • Reverse process: x = (1/3)(y + 1).
  • Given y = 11, compute x = (1/3)(11 + 1) = 4; check: f(4) = 3·4 − 1 = 11. ✓

📐 Example: f(x) = −0.8x + 2

  • Here m = −0.8, b = 2.
  • Reverse process: x = −1.25(y − 2).
  • Given y = 11, compute x = −1.25(11 − 2) = −11.25; check: f(−11.25) = 11. ✓

⚠️ When the reverse process is not a function

⚠️ Multiple inputs can produce the same output

  • Consider y = f(x) = (x − 1)² + 1.
  • Forward process: x = −1, −1/2, 0, 1/2, 1, 2 → outputs 5, 13/4, 2, 5/4, 1, 2.
  • Notice: both x = −1 and x = 0 produce different outputs, but some outputs repeat (e.g., y = 2 comes from both x = 0 and x = 2).

⚠️ Solving for x yields two answers

  • Given y = 3, solve (x − 1)² + 1 = 3:
    • (x − 1)² = 2
    • x − 1 = ±√2
    • x = 1 + √2 or x = 1 − √2
  • The reverse process has two outputs for a single input y = 3.
  • This violates the definition of a function (one input → one output).

🔀 Solution: split into two separate reverse functions

  • Create two new reverse processes, each with a unique output:
    • Reverse process 1: x = 1 + √(y − 1) (takes the positive square root)
    • Reverse process 2: x = 1 − √(y − 1) (takes the negative square root)
  • Each of these is a function because each has exactly one output for each input.

🧩 Don't confuse: reverse process vs. inverse function

  • A reverse process is the algebraic procedure of solving f(x) = y for x.
  • An inverse function is a reverse process that satisfies the definition of a function (one output per input).
  • If the reverse process produces multiple answers, it is not an inverse function—you must restrict or split it.

🔍 Connection to solving equations

🔍 Why some equations have one solution, others have two

The excerpt opens with three equations to solve for x:

  • (x + 2) = 64 → add −2 to both sides → x = 62 (one solution)
  • (x + 2)³ = 64 → take cube root of both sides → x + 2 = 4 → x = 2 (one solution)
  • (x + 2)² = 64 → take square root of both sides → x + 2 = ±8 → x = −10 or x = 6 (two solutions)
OperationNumber of solutionsWhy
Add/subtractOneReverse operation (subtract/add) is unique
CubeOneCube root is unique for any real number
SquareTwoSquare root has both positive and negative results
  • The square function maps both positive and negative inputs to the same output, so its reverse process is not a function unless restricted.
  • This pattern will reappear with inverse circular (trigonometric) functions in later chapters.
50

9.2 Graphical Idea of an Inverse

9.2 Graphical Idea of an Inverse

🧭 Overview

🧠 One-sentence thesis

The graphical approach reveals that finding inverse processes means solving for input values that produce a given output, and the number of such inputs is determined by counting how many times a horizontal line intersects the function's graph.

📌 Key points (3–5)

  • What the reverse process asks: given an output value, find which input(s) produce it—like working backward from answer to question.
  • Graphical method: draw a horizontal line y = c and see where it crosses the graph of y = f(x); the x-coordinates of those crossings are the inputs that give output c.
  • How many solutions exist: count the intersection points between y = c and y = f(x) to know how many x values produce the same output.
  • Common confusion: a reverse process is only a function if each output corresponds to exactly one input; if a horizontal line crosses the graph multiple times, the reverse process is not a single function.
  • Why linear functions are special: their graphs intersect any horizontal line exactly once, so they always have a unique reverse process that is itself a function.

🔄 The reverse-process question

🔄 What "reverse" means

  • The excerpt frames the reverse process as asking: "What x value can be run through the process so you end up with the number [some given output]?"
  • It compares this to the game show Jeopardy: you know the answer (the output), you want to find the question (the input).
  • Example: if y = 3x − 1 and you want output 11, solve 11 = 3x − 1 to find x = 4.

🧩 Why some reverse processes fail to be functions

  • The excerpt's third example shows f(x) = (x − 1)² + 1.
  • When you try to reverse it for y = 3, you get two possible x values: x = 1 + √2 and x = 1 − √2.
  • A reverse process with two outputs violates the definition of a function (one input → one output).
  • The solution: split into two separate reverse processes, each giving a unique output.

📊 Graphical method for finding inputs

📊 The horizontal-line technique

Important Fact 9.2.1: Given a number c, the x values such that f(x) = c can be found by finding the x-coordinates of the intersection points of the graphs of y = f(x) and y = c.

  • Instead of solving equations symbolically, draw the horizontal line y = c on the same axes as y = f(x).
  • Where the line crosses the graph, read off the x-coordinates.
  • Example from the excerpt: for a function graphed in Figure 9.7, the line y = 3 crosses at (−5, 3), (−1, 3), and (9, 3), so f(−5) = f(−1) = f(9) = 3.

🔢 Counting how many solutions

Important Fact 9.2.3: For any function f(x) and any number c, the number of x values so that f(x) = c is the number of times the graphs of y = c and y = f(x) intersect.

  • The number of crossings tells you how many inputs produce the same output.
  • If a horizontal line crosses the graph once, there is exactly one input for that output.
  • If it crosses twice, there are two inputs; if it never crosses, no input produces that output.

🧪 Example: y = x²

The excerpt works through f(x) = x² with three horizontal lines:

Output cEquation to solveSolutions (x values)Intersection count
6x² = 6x = ±√6 ≈ ±2.4492
3x² = 3x = ±√3 ≈ ±1.7322
1x² = 1x = ±12
  • Every horizontal line y = c (for c > 0) crosses the parabola twice, so the reverse process always has two outputs.
  • Don't confuse: the function f(x) = x² is perfectly valid (one input → one output), but its reverse process is not a function because one output corresponds to two inputs.

🔍 Special cases: linear and constant functions

🔍 Linear functions (f(x) = mx + b, m ≠ 0)

  • The graph is a non-horizontal line.
  • Any horizontal line y = c intersects it exactly once.
  • Therefore, the equation c = f(x) always has a unique solution.
  • This means the reverse process for a linear function is always a function itself.

🔍 Constant functions (f(x) = d)

  • The graph is a horizontal line at height d.
  • If c = d, the horizontal line y = c coincides with the graph, so every x in the domain is a solution (infinitely many intersections).
  • If c ≠ d, the lines are parallel and never intersect, so no x produces output c.
  • Example from the excerpt: if f(x) = 1 and c = 1, every real number is an input that gives output 1; if c = 2, no input gives output 2.
51

Inverse Functions

9.3 Inverse Functions

🧭 Overview

🧠 One-sentence thesis

A function has an inverse function only when it is one-to-one, meaning each output corresponds to at most one input, and the inverse reverses the original function's input-output relationship.

📌 Key points (3–5)

  • One-to-one requirement: A function must be one-to-one (pass the horizontal line test) to have an inverse function; otherwise, the "reverse process" produces multiple answers and is not a function.
  • What an inverse does: The inverse function f⁻¹(y) takes an output y and returns the unique input x such that f(x) = y; it reverses the original function's process.
  • Domain and range swap: The domain of f becomes the range of f⁻¹, and the range of f becomes the domain of f⁻¹.
  • Common confusion: Not every function has an inverse function; non-one-to-one functions (like y = x²) can be split into one-to-one pieces by restricting the domain.
  • Graphical relationship: The graph of f⁻¹ is obtained by reflecting the graph of f across the line y = x (or equivalently, swapping x and y coordinates).

🔍 Finding inputs from outputs graphically

🔍 The horizontal line method

Important Fact 9.2.1: Given a number c, the x values such that f(x) = c can be found by finding the x-coordinates of the intersection points of the graphs of y = f(x) and y = c.

  • To solve f(x) = c graphically, draw the horizontal line y = c and see where it crosses the graph of y = f(x).
  • Each intersection point (x, c) gives an x value that produces output c.
  • Example: For f(x) = x², the line y = 3 intersects the parabola at two points, so there are two x values (x ≈ ±1.732) such that f(x) = 3.

📊 Counting solutions

Important Fact 9.2.3: For any function f(x) and any number c, the number of x values so that f(x) = c is the number of times the graphs of y = c and y = f(x) intersect.

  • The number of intersections tells you how many inputs produce the same output.
  • Linear functions (f(x) = mx + b, m ≠ 0) always intersect a horizontal line exactly once → unique solution.
  • Constant functions (f(x) = d) either intersect every horizontal line y = d at infinitely many points (every x works) or never intersect y = c when c ≠ d.

🎯 One-to-one functions

🎯 Definition and importance

One-to-one function: A function where, given any number c, there is at most one input x value in the domain so that f(x) = c.

  • "At most one" means either exactly one or zero solutions for each output value.
  • Linear functions (degree 1 polynomials) are always one-to-one.
  • f(x) = x² is not one-to-one on all real numbers because f(2) = f(−2) = 4; two different inputs produce the same output.
  • Why it matters: Only one-to-one functions have inverse functions; the "reverse process" must give a unique answer.

🧪 The horizontal line test

Important Fact 9.2.5 (Horizontal Line Test): On a given domain of x-values, if the graph of some function f(x) has the property that every horizontal line crosses the graph at most only once, then the function is one-to-one on this domain.

  • Visual check: If any horizontal line intersects the graph more than once, the function is not one-to-one.
  • Example: f(x) = x³ passes the horizontal line test on all real numbers → it is one-to-one.
  • Don't confuse: A function can be made one-to-one by restricting its domain (see below).

🔄 Inverse functions

🔄 Definition and notation

Important Fact 9.3.1: Suppose a function f(x) is one-to-one on a domain of x values. Then define a NEW FUNCTION by the rule f⁻¹(y) = the x value so that f(x) = y. The domain of y values for the function f⁻¹(y) is equal to the range of the function f(x).

  • Read f⁻¹(y) as "f inverse of y."
  • The inverse function reverses the process: input y → output the unique x such that f(x) = y.
  • CAUTION: You do NOT automatically get an inverse function from functions that are not one-to-one!
  • Both the domain and the rule of f determine whether the inverse is a function.

🔁 The reversal property

Important Fact 9.3.2: For every a value in the domain of f(x), we have f⁻¹(f(a)) = a.

  • The inverse "undoes" the original function.
  • If you apply f to a, then apply f⁻¹ to the result, you get back a.
  • Example: If f(a) produces some output, then f⁻¹ takes that output and returns a.
  • Think of f⁻¹ as a "black box" running f backwards.

📍 Domain and range swap

Original function fInverse function f⁻¹
Domain of fRange of f⁻¹
Range of fDomain of f⁻¹
  • The roles of input and output are reversed.
  • Example: If f has domain [0, ∞) and range [0, ∞), then f⁻¹ has domain [0, ∞) and range [0, ∞).

📐 Graphing inverse functions

📐 Coordinate swap

  • A typical point on the graph of y = f(x) looks like (x, f(x)).
  • A point on the graph of x = f⁻¹(y) looks like (f(x), x) — the x and y coordinates are reversed.
  • Graphically, this means the graph of f⁻¹ is the graph of f with the positive x-axis and positive y-axis interchanged.

🔄 Reflection across y = x

  • The graph of f and the graph of f⁻¹ are mirror images of each other across the line y = x.
  • Example: For f(x) = x³, the inverse is f⁻¹(y) = ³√y. The graph of f⁻¹ is obtained by reflecting the graph of f across the line y = x.
  • Practical method: Rotate the graph 90° clockwise, then flip across the horizontal axis (as shown in Figure 9.14).

🚫 Non-one-to-one functions and domain restriction

🚫 Why inverses fail for non-one-to-one functions

  • If f is not one-to-one, attempting to define an inverse leads to contradictions.
  • Example: Try to invert f(x) = x² using f⁻¹(y) = √y. Start with x = −7:
    • f(−7) = 49, so f⁻¹(f(−7)) = f⁻¹(49) = √49 = 7.
    • But Fact 9.3.2 says f⁻¹(f(−7)) must equal −7.
    • Contradiction: 7 ≠ −7, so √y is not the inverse of x² on all real numbers.

✂️ Splitting the domain

  • You can make a non-one-to-one function one-to-one by restricting its domain.
  • Example: f(x) = x² on all real numbers is not one-to-one. Split it into two cases:
    1. Non-negative x: f(x) = x² for x ≥ 0 → inverse is f⁻¹(y) = √y (domain y ≥ 0).
    2. Non-positive x: f(x) = x² for x ≤ 0 → inverse is f⁻¹(y) = −√y (domain y ≥ 0).
  • Each piece is one-to-one and has its own inverse function.
  • This splitting explains why equations like x² = 5 have two solutions: x = √5 (from the right side) and x = −√5 (from the left side).

📝 Summary checklist

📝 Key definitions and tests

ConceptDefinition / Test
Inverse functionsTwo functions f and g are inverses if f(g(x)) = x and g(f(x)) = x for all x in their domains.
One-to-oneEvery equation f(x) = k has at most one solution. If any k gives more than one solution, f is not one-to-one.
Horizontal line testA function is one-to-one if every horizontal line intersects the graph at most once.
Existence of inverseA function has an inverse if and only if the function is one-to-one.
Domain/range swapDomain of f = range of f⁻¹; range of f = domain of f⁻¹.
Graph relationshipThe graph of f and f⁻¹ are mirror images across the line y = x.

✅ Quick checks

  • To verify f and g are inverses, check both compositions: f(g(x)) = x and g(f(x)) = x.
  • To test one-to-one: Use the horizontal line test or check if f(x₁) = f(x₂) implies x₁ = x₂.
  • Don't confuse: A function can have multiple "reverse processes" (like ±√y for x²), but only one-to-one functions have a single inverse function.
52

Trying to Invert a Non One-To-One Function

9.4 Trying to Invert a Non One-To-One Function

🧭 Overview

🧠 One-sentence thesis

When a function is not one-to-one, it cannot have a single inverse function, but restricting its domain to make it one-to-one allows us to define separate inverse functions for different parts of the original graph.

📌 Key points (3–5)

  • Why non one-to-one functions fail: attempting to invert a function like y = x² produces contradictions because multiple inputs map to the same output.
  • The domain restriction solution: by limiting the domain to only non-negative or only non-positive x-values, we can split a non one-to-one function into one-to-one pieces.
  • Multiple inverses from splitting: each restricted piece has its own inverse function (e.g., √y for x ≥ 0 and -√y for x ≤ 0).
  • Common confusion: the equation x² = 5 has two solutions (√5 and -√5) precisely because the left and right sides of the parabola have separate inverse functions.
  • Graphical interpretation: restricting the domain means erasing part of the graph to ensure every horizontal line intersects at most once.

⚠️ The problem with non one-to-one functions

⚠️ Why direct inversion fails

The excerpt demonstrates the failure by attempting to invert y = x² using f⁻¹(y) = √y:

  • Start with the input -7
  • Apply f: f(-7) = 49
  • Apply the proposed inverse: f⁻¹(49) = √49 = 7
  • But Fact 9.3.2 requires f⁻¹(f(-7)) = -7
  • Contradiction: we get 7 = -7, which is impossible

The key insight: "If you didn't have to worry about negative numbers, things would be all right."

🔄 Why the contradiction occurs

  • The function y = x² maps both x = 7 and x = -7 to the same output y = 49
  • An inverse function must give a unique answer
  • When f is not one-to-one, f⁻¹ cannot decide which of the multiple inputs to return
  • Example: Should f⁻¹(49) return 7 or -7? Both are valid pre-images under f(x) = x²

✂️ Splitting the domain

✂️ Restricting to non-negative x-values

The excerpt shows how to make y = x² invertible by limiting the domain:

  • Restriction: only allow x ≥ 0 (non-negative x-values)
  • Graphical effect: erase the graph to the left of the y-axis
  • Result: the restricted function is now one-to-one
  • Inverse function: f⁻¹(y) = √y
Original functionRestricted domainInverse function
y = x²x ≥ 0f⁻¹(y) = √y

The excerpt emphasizes: "This is now a one-to-one function!"

✂️ Restricting to non-positive x-values

Alternatively, we can restrict to the other side:

  • Restriction: only allow x ≤ 0 (non-positive x-values)
  • Graphical effect: erase the graph to the right of the y-axis
  • Result: this piece is also one-to-one
  • Inverse function: f⁻¹(y) = -√y
Original functionRestricted domainInverse function
y = x²x ≤ 0f⁻¹(y) = -√y

🔪 The splitting concept

"We have split the graph of y = x² into two parts, each of which is the graph of a one-to-one function."

  • The original parabola is divided at the y-axis
  • Each half is one-to-one when considered separately
  • Each half has its own distinct inverse function
  • Don't confuse: these are not two branches of one inverse; they are two separate inverse functions for two separate restricted functions

🎯 Why equations have multiple solutions

🎯 Connection to solving equations

The excerpt explains why x² = 5 has two solutions:

  • Solution 1: x = √5 (comes from the right side of the parabola, where x ≥ 0)
  • Solution 2: x = -√5 (comes from the left side of the parabola, where x ≤ 0)

The excerpt states: "It is precisely this splitting into two cases that leads us to multiple solutions."

🎯 Separate inverse functions create separate solutions

  • The right side of y = x² has inverse f⁻¹(y) = √y
  • The left side of y = x² has inverse f⁻¹(y) = -√y
  • When solving x² = 5, we apply both inverse functions to y = 5
  • Each inverse function produces one solution
  • Example: For any positive number k, the equation x² = k has two solutions because we have "separate inverse functions for the left and right side of the graph"

🔍 Don't confuse

  • The two solutions are not arbitrary; they come from the geometric fact that a horizontal line intersects the parabola twice
  • Each intersection point corresponds to one of the two restricted one-to-one functions
  • Without restricting the domain, we cannot define a single inverse function

📋 Summary of key facts

📋 Core requirements for inverses

The excerpt's summary section provides essential definitions:

"Two functions f and g are inverses if f(g(x)) = x and g(f(x)) = x for all x in the domain of f and the domain of g."

"A function f is one-to-one if every equation f(x) = k has at most one solution."

📋 The one-to-one criterion

  • Horizontal line test: a function is one-to-one if every horizontal line intersects the graph at most once
  • Inverse existence: a function has an inverse if and only if the function is one-to-one
  • If f(x) = k has more than one solution for some value k, then f is not one-to-one

📋 Domain and range relationships

When a function has an inverse:

  • The domain of f equals the range of f⁻¹
  • The range of f equals the domain of f⁻¹
  • The graphs of f and f⁻¹ are mirror images across the line y = x
53

Inverse Functions Summary

9.5 Summary

🧭 Overview

🧠 One-sentence thesis

A function has an inverse if and only if it is one-to-one, meaning each output corresponds to exactly one input, and the inverse function reverses the original function's input-output relationship.

📌 Key points (3–5)

  • Definition of inverse functions: two functions are inverses if composing them in either order returns the original input.
  • One-to-one requirement: a function must be one-to-one (each horizontal line crosses the graph at most once) to have an inverse.
  • Domain and range swap: the domain of a function becomes the range of its inverse, and vice versa.
  • Common confusion: non-one-to-one functions like y = x² don't have inverses unless you restrict the domain to make them one-to-one.
  • Graphical relationship: a function and its inverse are mirror images across the line y = x.

🔄 What makes two functions inverses

🔄 The composition test

Two functions f and g are inverses if f(g(x)) = x and g(f(x)) = x for all x in the domain of f and the domain of g.

  • Both compositions must equal x—not just one direction.
  • This means applying one function then the other "undoes" the operation and returns you to where you started.
  • Example: if f takes an input, squares it, and adds 3, then f⁻¹ must subtract 3 and take the square root to reverse the process.

🎯 The one-to-one requirement

🎯 What one-to-one means

A function f is one-to-one if every equation f(x) = k has at most one solution.

  • If any equation f(x) = k has more than one solution, the function is not one-to-one.
  • In other words: different inputs must produce different outputs.
  • Don't confuse: "at most one" means zero or one solution is allowed, but two or more solutions disqualifies the function.

📏 Horizontal line test

A function is one-to-one if every horizontal line intersects the function's graph at most once.

  • This is the graphical version of the one-to-one definition.
  • If any horizontal line crosses the graph twice (or more), the function fails the test.
  • Example: the graph of y = x² fails because a horizontal line at y = 4 crosses at both x = 2 and x = -2.

🔗 Connection to inverses

  • A function has an inverse if and only if the function is one-to-one.
  • Every one-to-one function has an inverse.
  • This is a two-way relationship: one-to-one ↔ has an inverse.

🔀 Domain and range relationships

🔀 The swap property

Original functionInverse function
Domain of fRange of f⁻¹
Range of fDomain of f⁻¹
  • The domain and range completely switch roles.
  • This makes sense: if f maps inputs A to outputs B, then f⁻¹ maps inputs B back to outputs A.

📐 Graphical properties

📐 Mirror image across y = x

  • The graph of a function and its inverse are mirror images of each other across the line y = x.
  • This happens because the inverse swaps the x and y coordinates: the point (a, b) on f becomes (b, a) on f⁻¹.
  • Reflecting across y = x is equivalent to swapping the x-axis and y-axis.

⚠️ When functions aren't one-to-one

⚠️ The y = x² problem

The excerpt illustrates why y = x² doesn't have an inverse over all real numbers:

  • Starting with x = -7: if we try f⁻¹(y) = √y, then f⁻¹(f(-7)) = f⁻¹(49) = 7.
  • But the inverse function formula requires f⁻¹(f(-7)) = -7.
  • This produces the contradiction 7 = -7, proving √y cannot be the inverse.
  • The root cause: the equation x² = 49 has two solutions (7 and -7), so the function is not one-to-one.

✂️ Restricting the domain

To create an inverse for y = x², split the graph into one-to-one pieces:

Domain restrictionInverse functionWhy it works
x ≥ 0 (non-negative)f⁻¹(y) = √yEach y-value corresponds to only one non-negative x
x ≤ 0 (non-positive)f⁻¹(y) = -√yEach y-value corresponds to only one non-positive x
  • Each restricted piece passes the horizontal line test.
  • This splitting explains why equations like x² = 5 have two solutions: one from each piece (√5 and -√5).
  • Don't confuse: the original full function y = x² still has no inverse; only the restricted versions do.
54

Inverse Functions: Exercises

9.6 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply the theory of inverse functions to concrete problems involving domain restrictions, graphical analysis, and real-world scenarios where reversing a functional relationship is necessary.

📌 Key points (3–5)

  • Core skill: finding inverse functions algebraically by swapping variables and solving for the new output, then determining correct domains and ranges.
  • Domain restriction: functions like y = x² are not one-to-one on all real numbers, so they must be restricted (e.g., x ≥ 0 or x ≤ 0) to have inverses.
  • Verification requirement: always check that f(f⁻¹(x)) = x and f⁻¹(f(x)) = x to confirm the inverse relationship.
  • Common confusion: the same function can yield different inverse formulas depending on which domain restriction you choose (left side vs. right side of a parabola).
  • Applied contexts: inverse functions model "reversing" a process—finding time from a measurement, or horizontal position from height.

🔧 Finding inverse functions algebraically

🔧 Basic procedure

The excerpt provides multiple problems (9.1, 9.2, 9.7) that ask you to find inverse functions using a standard method:

  1. Start with y = f(x).
  2. Swap x and y.
  3. Solve for y to get y = f⁻¹(x).
  4. Specify the domain and range of f⁻¹.

Example (Problem 9.2a): For f(x) = (1/5)x + 8, you would write x = (1/5)y + 8, then solve for y to find the inverse rule.

✅ Verification step

Problem 9.7 explicitly requires testing each proposed inverse with two compositions:

  • f(f⁻¹(x)) ?= x
  • f⁻¹(f(x)) ?= x

Both must hold for all x in the appropriate domains. This confirms that the two functions truly undo each other.

📐 Domain and range swap

The excerpt reminds us (from the summary section):

The domain of a function is the range of its inverse, and the range of a function is the domain of its inverse.

When you find f⁻¹, you must specify its domain (which was the range of f) and compute its range (which was the domain of f).

🪓 Restricting domains for non-one-to-one functions

🪓 Why restriction is needed

The excerpt explains that y = x² is not one-to-one over all real numbers because equations like x² = 5 have two solutions (√5 and −√5). To create an inverse, you must split the graph into parts that pass the horizontal line test.

🪓 Two ways to restrict y = x²

The excerpt describes two cases:

  • Non-negative x-values: Take f(x) = x² for x ≥ 0. Then f⁻¹(y) = √y (the positive square root).
  • Non-positive x-values: Take f(x) = x² for x ≤ 0. Then f⁻¹(y) = −√y (the negative square root).

Each restriction yields a different inverse function. The graph of y = x² is split at the y-axis; one inverse comes from the right side, the other from the left side.

🪓 Parabola vertex problems

Problem 9.3 applies this idea to a general quadratic y = 2x² − 3x − 1:

  • Part (a): Sketch the graph and find the vertex P = (a, b).
  • Part (b): Explain why the function has no inverse on all real numbers (it fails the horizontal line test).
  • Parts (c) and (d): Restrict the domain to {x ≥ a} or {x ≤ a} (the right or left side of the vertex) and find the corresponding inverse formulas and their domains/ranges.

Don't confuse: the same parabola gives two different inverse functions depending on which side you keep.

📊 Graphical and conceptual problems

📊 One-to-one identification

Problem 9.4 shows four graphs (A, B, C, D) and asks:

  • Which are one-to-one?
  • If not one-to-one, section the graph into parts that are one-to-one.

This tests the horizontal line test: a function is one-to-one if every horizontal line intersects its graph at most once.

📊 Self-inverse functions

Problem 9.5 asks you to show that f(x) = a + 1/(x − a) is its own inverse for every value of a. This means f(f(x)) = x. Such functions are symmetric across the line y = x.

📊 Mirror-image property

The summary states:

The graph of a function and its inverse are mirror images of each other across the line y = x.

When sketching f and f⁻¹ (as in Problems 9.1 and 9.7), the two graphs should reflect across the diagonal line y = x.

🌍 Applied inverse function problems

🌍 Rocket height above sloping ground (Problem 9.6)

Clovis launches a rocket from a cliff edge. The cliff slopes downward 4 feet vertically for every 1 foot horizontally. The rocket's path is y = −2x² + 120x.

  • Part (a): Find h = f(x), the height of the rocket above the sloping ground (not above the horizontal x-axis).
  • Part (b): Find the maximum height above the sloping ground and the corresponding x-coordinate.
  • Part (c): While the rocket is going up, Clovis measures height h. Find x = g(h), the inverse function relating x-coordinate to h.
  • Part (d): Does this inverse function still work when the rocket is going down? Explain.

The key issue: the rocket traces a parabola, so the same height h occurs at two different x-values (once going up, once going down). The inverse function is only valid on the restricted domain where the rocket is ascending (one-to-one).

🌍 Water trough with semicircular cross-section (Problem 9.8)

A trough has a semicircular cross-section with radius 5 feet. Water depth increases at 2 inches per hour.

  • Part (a): Find w = f(t), the width of the water surface as a function of time t (in hours). Specify domain and range.
  • Part (b): After how many hours will the surface width be 6 feet?
  • Part (c): Find t = f⁻¹(w), the inverse function relating time to surface width. Specify domain and range.

This problem requires geometric reasoning (relating depth to width via the semicircle) and then inverting the relationship to answer "when" questions from "width" measurements.

🌍 Biochemical protein extract (Problem 9.9)

A function φ(t) monitors the amount (nanograms) of extract A remaining at time t (nanoseconds). You are given:

  • φ is invertible.
  • Specific values: φ(0) = 6, φ(1) = 5, φ(2) = 3, φ(3) = 1, φ(4) = 0.5, φ(10) = 0.

Questions:

  • (a) At what time are there 3 nanograms remaining? (Use the inverse: find t such that φ(t) = 3, so t = φ⁻¹(3) = 2.)
  • (b) What is φ⁻¹(0.5) and what does it mean? (Answer: 4 nanoseconds; it tells you when the amount is 0.5 nanograms.)
  • (c) True or False: There is exactly one time when the amount is 4 nanograms. (True, because φ is invertible, so each output corresponds to exactly one input.)
  • (d) Calculate φ(φ⁻¹(1)). (Answer: 1, by the definition of inverse.)
  • (e) Calculate φ⁻¹(φ(6)). (This is asking for φ⁻¹ evaluated at φ(6); the problem does not give φ(6), so you cannot compute a numeric answer unless you interpret "6" as an input, in which case the answer is 6.)
  • (f) What is the domain and range of φ? (Domain: [0, 10] or similar based on the data; range: [0, 6].)

Don't confuse: φ⁻¹(0.5) asks "what input gives output 0.5?" while φ(0.5) would ask "what is the output when input is 0.5?"

🔍 Summary of key definitions and tests

🔍 Inverse function definition

From the summary:

Two functions f and g are inverses if f(g(x)) = x and g(f(x)) = x for all x in the domain of f and the domain of g.

🔍 One-to-one definition

From the summary:

A function f is one-to-one if every equation f(x) = k has at most one solution.

Equivalently, every horizontal line intersects the graph at most once.

🔍 Existence of inverses

From the summary:

A function has an inverse if the function is one-to-one, and every one-to-one function has an inverse.

If a function is not one-to-one, you must restrict its domain to a one-to-one piece before finding an inverse.

55

Functions of Exponential Type

10.1 Functions of Exponential Type

🧭 Overview

🧠 One-sentence thesis

Exponential functions interchange the roles of base and exponent from monomials, creating a fundamentally different class of functions that requires understanding non-integer powers and exhibits distinctive growth behavior.

📌 Key points (3–5)

  • The key switch: exponential functions have the form y = b^x (variable in the exponent), whereas monomials have the form y = x^b (variable in the base).
  • Why non-integer exponents matter: real-world problems (like population after 6.37 hours) require understanding expressions like 2^6.37, which cannot be computed with simple arithmetic alone.
  • Standard exponential form: A(x) = A₀ · b^x, where A₀ is the initial value (the value when x = 0), b > 0 and b ≠ 1, and A₀ ≠ 0.
  • Common confusion: it is easy to initially confuse exponential functions (y = b^x) with monomials (y = x^b) because they look symbolically similar but behave very differently.
  • Key graph features: exponential functions are always positive, have a horizontal asymptote, and grow (or decay) without bound in one direction.

🔄 The fundamental distinction

🔄 Exponential vs monomial functions

The excerpt emphasizes a symbolic role-reversal:

Function typeFormWhat variesWhat is fixed
Monomialy = x^bx (the base)b (positive integer exponent)
Exponentialy = b^xx (the power/exponent)b (positive base)
  • In monomials, the input variable is raised to a fixed power.
  • In exponential functions, a fixed base is raised to a variable power.
  • Don't confuse: the positions of x and b are swapped, creating entirely different behavior.

🧮 Why we need non-integer exponents

The excerpt opens with a practical problem: computing population after 6.37 hours requires evaluating N(t) = (3 × 10⁶) · 2^6.37.

  • Simple arithmetic rules do not suffice to calculate 2^6.37.
  • We must understand expressions like 2^6.37, 2^√5, 2^(−π), etc.
  • This motivates the need to review algebra for non-integer powers.
  • The excerpt notes that fully understanding b^x for all real x requires Calculus (specifically limits), but we can build reasonable understanding using rational numbers.

🧱 Building blocks: rational exponents

🧱 nth roots and fractional exponents

To make sense of b^x when x is rational, we need the concept of nth roots.

An nth root of b is a solution t to the equation t^n = b.

The excerpt defines:

The symbols: ⁿ√b = b^(1/n) = the largest real nth root of b.

  • For odd n: the equation t^n = b always has exactly one real solution for any b.
  • For even n and b < 0: no real solutions exist (only complex solutions like ±i = ±√(−1), which the excerpt excludes).
  • For even n and b > 0: there can be two solutions, but we choose the largest (positive) one to avoid ambiguity.
  • Assumption going forward: the excerpt assumes b > 0 to avoid constant even/odd distinctions.

🧱 General rational exponents

For all positive integers p and q, and any real number base b > 0: b^(p/q) = (ⁿ√b)^p = ⁿ√(b^p).

Example: Any rational number r can be written as r = p/q where p and q are integers, so using exponent rules, y = b^x defines a function whenever x is rational.

📐 Rules of exponents

The excerpt lists five fundamental rules for rational exponents r and s, with positive bases a and b:

  1. Product of power rule: b^r · b^s = b^(r+s)
  2. Power of power rule: (b^r)^s = b^(rs)
  3. Power of product rule: (ab)^r = a^r · b^r
  4. Zero exponent rule: b^0 = 1
  5. Negative power rule: b^(−r) = 1/(b^r)

These rules allow calculation and manipulation:

  • Example: 27^(2/3) = (³√27)² = 3² = 9
  • Example: 8^(−5/3) = (³√8)^(−5) = 2^(−5) = 1/(2^5) = 1/32

🌉 Extending to all real numbers

The excerpt acknowledges a gap:

  • The "sticky point" is knowing that f(x) = b^x defines a function for all real values of x, not just rationals.
  • This is not easy to verify and requires the concept of a limit from Calculus.
  • The excerpt asks us to accept it as a fact.
  • Once accepted, the exponent rules carry through for all real powers.
  • Calculators have a "y to the x key" for computing expressions like π^√2 involving non-rational powers.

📋 Standard exponential form

📋 Definition and terminology

Definition: A function of exponential type has the form A(x) = A₀ · b^x, for some b > 0, b ≠ 1, and A₀ ≠ 0.

This is called the standard exponential form.

  • A₀ is the initial value: if x represents time, then A(0) = A₀ · b^0 = A₀ is the value at time x = 0.
  • b is the base (must be positive and not equal to 1).
  • x is the power or exponent.

📋 Converting to standard form

Sometimes equations need manipulation to reach standard form.

Example from the excerpt: Write y = 8^(3x) and y = 7·(1/2)^(2x−1) in standard exponential form.

Solution:

  • For y = 8^(3x): use power of power rule: y = (8³)^x = 512^x
  • For y = 7·(1/2)^(2x−1):
    • Split the exponent: y = 7·(1/2)^(2x)·(1/2)^(−1)
    • Simplify: y = 7·((1/2)²)^x·2 = 14·(1/4)^x

📊 Key features of exponential graphs

📊 The graph of y = 2^x

The excerpt uses y = 2^x as a concrete example, building a table of values:

x2^xPoint
−21/4(−2, 1/4)
−11/2(−1, 1/2)
01(0, 1)
12(1, 2)
24(2, 4)
38(3, 8)

📊 Four qualitative features

The excerpt identifies four key characteristics of the graph of y = 2^x:

  1. Always positive: The graph is always above the horizontal axis; function values are always positive.
  2. y-intercept and increasing: The graph has y-intercept 1 and is increasing (moving upward as x increases).
  3. Horizontal asymptote (left): The graph becomes closer and closer to the horizontal axis as we move left; the x-axis is a horizontal asymptote for the left-hand portion.
  4. Unbounded growth (right): The graph becomes higher and higher above the horizontal axis as we move to the right (the excerpt text cuts off here, but the pattern is clear).

Don't confuse: The horizontal asymptote is approached as x → −∞ (moving left), not as x → +∞ (moving right), where the function grows without bound.

56

10.2 The Functions y = A₀bˣ

10.2 The Functions y = A0bx

🧭 Overview

🧠 One-sentence thesis

Exponential functions of the form y = A₀bˣ exhibit fundamentally different growth or decay behavior depending on whether the base b is greater than or less than 1, and these functions model phenomena where quantities change by a constant ratio over equal intervals.

📌 Key points (3–5)

  • What exponential type functions are: functions of the form A(x) = A₀bˣ where b > 0, b ≠ 1, and A₀ ≠ 0; A₀ is the initial value (the value when x = 0).
  • Two fundamentally different behaviors: when b > 1, the function exhibits exponential growth (rapidly increasing); when 0 < b < 1, it exhibits exponential decay (rapidly approaching zero).
  • Common confusion: the case b = 1 is excluded because it produces only a horizontal line (y = 1), not an exponential function.
  • Key graphical features: all exponential graphs pass through (0, A₀), stay above or below the x-axis (never cross it), and have the x-axis as a horizontal asymptote on one side.
  • Standard form matters: equations must sometimes be rewritten using exponent rules to identify A₀ and b clearly.

📐 Exponent rules foundation

📐 Five essential rules

The excerpt lists five rules that make exponential expressions work for all real numbers:

RuleFormulaWhat it means
Product of powersbʳ · bˢ = bʳ⁺ˢMultiply same bases → add exponents
Power of power(bʳ)ˢ = bʳˢPower raised to power → multiply exponents
Power of product(ab)ʳ = aʳbʳPower distributes over multiplication
Zero exponentb⁰ = 1Any base to the zero equals 1
Negative powerb⁻ʳ = 1/bʳNegative exponent → reciprocal

🔢 Why these rules matter

  • They allow us to define y = bˣ for all rational numbers x (numbers of the form p/q where p and q are integers).
  • They enable calculation and manipulation of expressions.
  • Example from the excerpt: 27 to the power 2/3 equals (cube root of 27) squared, which equals 3 squared, which equals 9.
  • Example from the excerpt: 8 to the power negative 5/3 equals (cube root of 8) to the negative 5, which equals 2 to the negative 5, which equals 1/32.

⚠️ The calculus gap

  • The excerpt acknowledges that proving y = bˣ works for all real numbers (not just rationals) requires the concept of a limit from Calculus.
  • For this chapter, we accept it as fact.
  • Calculators have a "y to the x key" that can compute non-rational powers like π to the square root of 2.

🎯 Standard exponential form

🎯 Definition and components

Exponential type function: A(x) = A₀bˣ, for some b > 0, b ≠ 1, and A₀ ≠ 0.

  • A₀ is the initial value: when x = 0, A(0) = A₀b⁰ = A₀ · 1 = A₀.
  • If x represents time, A₀ is the value at time zero (the starting value).
  • b is the base: determines growth (b > 1) or decay (0 < b < 1).

🔄 Converting to standard form

Sometimes equations need manipulation using exponent rules to reach standard form.

Example from the excerpt: Write y = 8 · 3ˣ in standard form.

  • Use power of power rule: 8 · 3ˣ = (8³)ˣ = 512ˣ
  • Standard form: y = 512ˣ (here A₀ = 1, b = 512)

Example from the excerpt: Write y = 7 · (1/2) to the power (2x - 1) in standard form.

  • Split the exponent: (1/2) to the (2x - 1) = (1/2) to the 2x times (1/2) to the negative 1
  • Simplify: = ((1/2)²)ˣ · 2 = (1/4)ˣ · 2
  • Multiply: y = 7 · 2 · (1/4)ˣ = 14 · (1/4)ˣ
  • Standard form: y = 14 · (1/4)ˣ (here A₀ = 14, b = 1/4)

📊 The case b > 1: Exponential growth

📊 Key example: y = 2ˣ

The excerpt uses y = 2ˣ as the prototype. Sample points:

xPoint
-21/4(-2, 1/4)
-11/2(-1, 1/2)
01(0, 1)
12(1, 2)
24(2, 4)
38(3, 8)

📈 Four qualitative features

When b > 1, the graph of y = bˣ has these properties:

  1. Always positive: the graph is always above the horizontal axis (function values are always positive).
  2. y-intercept is 1: the graph passes through (0, 1) and is increasing.
  3. Left-hand asymptote: as we move left (x → negative), the graph gets closer and closer to the x-axis; the x-axis is a horizontal asymptote for the left-hand portion.
  4. Unbounded on the right: as we move right (x → positive), the graph becomes higher and higher; the graph is unbounded as we move to the right.

🚀 What "exponential growth" means

  • The term codifies the fact that function values grow rapidly as we move to the right along the x-axis.
  • Different values of b > 1 produce similar shapes, differing only in the exact amount of "concavity."
  • All such graphs pass through (0, 1).

📉 The case 0 < b < 1: Exponential decay

📉 Understanding through reflection

When 0 < b < 1:

  • Notice that 1/b > 1, so y = (1/b)ˣ is a growth function (previous case).
  • Using exponent rules: bˣ = (1/b)⁻ˣ
  • By the reflection principle, the graph of y = (1/b)⁻ˣ is the graph of y = (1/b)ˣ reflected about the y-axis.
  • Therefore, the graph of y = bˣ (when 0 < b < 1) is a mirror image of a growth graph.

🔻 Four qualitative features (mirrored)

When 0 < b < 1, the graph of y = bˣ has these properties:

  1. Always positive: still always above the horizontal axis.
  2. y-intercept is 1: still passes through (0, 1).
  3. Right-hand asymptote: as we move right (x → positive), the graph gets closer to the x-axis; the x-axis is a horizontal asymptote for the right-hand portion.
  4. Unbounded on the left: as we move left (x → negative), the graph becomes higher and higher; unbounded as we move to the left.

🍂 What "exponential decay" means

  • Function values rapidly approach zero as we move to the right along the x-axis.
  • Example: radioactive decay, cooling, depreciation.
  • Don't confuse: decay doesn't mean the function becomes negative; it means it approaches zero from above.

🔧 The case b = 1 and the role of A₀

🔧 Why b = 1 is excluded

  • When b = 1, y = 1ˣ = 1 for all x.
  • This is just a horizontal line, not an exponential function.
  • The excerpt says "this is not too exciting" and "we will ignore this case."

🎚️ The effect of A₀

  • If A₀ > 0: the graph of y = A₀bˣ is a vertically expanded or compressed version of y = bˣ.
    • The y-intercept becomes A₀ instead of 1.
    • All four qualitative features remain, but scaled vertically.
  • If A₀ < 0: additionally reflect the graph about the x-axis.
    • The graph is now always below the horizontal axis.
    • Growth becomes "downward growth" (more negative); decay becomes "upward decay" (approaching zero from below).

🎹 Application: Piano frequency range

🎹 Pure tone model

The excerpt introduces a sound application:

  • A pure tone causes eardrum motion modeled by d(t) = A · sin(2πft).
  • f is the frequency in Hertz (Hz), meaning periods per unit time.
  • A relates to displacement and loudness.
  • Humans perceive sounds from 20 Hz to 20,000 Hz.

🎼 Piano tuning rule

  • A piano keyboard has white keys (A, B, C, D, E, F, G repeating) and black keys (sharps: A#, C#, etc.).
  • Tuning rule: each key has a frequency 2 to the power 1/12 times the frequency of the key to its immediate left.
  • This makes the ratio of adjacent keys always the same: 2 to the power 1/12 ≈ 1.0595.
  • Keys 12 keys apart have a frequency ratio of exactly 2, because (2 to the power 1/12) to the power 12 = 2.
  • Two keys with frequency ratio 2 are called an octave apart.

🎵 Calculating frequencies

Starting from A below middle C at 220 Hz:

  • A# (one key right): 220 × 2 to the power 1/12 ≈ 233.08 Hz.
  • B (two keys right): 233.08 × 2 to the power 1/12 (or equivalently, 220 × 2 to the power 2/12).
  • This is an exponential function: frequency = 220 × 2 to the power (n/12), where n is the number of keys to the right.
  • Example: the A one octave up (12 keys right) has frequency 220 × 2 = 440 Hz.
57

Piano Frequency Range

10.3 Piano Frequency Range

🧭 Overview

🧠 One-sentence thesis

Piano tuning follows an exponential rule where each key's frequency is 2^(1/12) times the previous key's frequency, creating octaves (frequency ratio of 2) every 12 keys and allowing calculation of all keyboard frequencies from a single reference pitch.

📌 Key points (3–5)

  • Pure tone model: Sound waves cause eardrum motion modeled by d(t) = A sin(2πft), where f is frequency in Hz and A relates to loudness.
  • Human hearing range: People typically perceive sounds from 20 Hz to 20,000 Hz.
  • Piano tuning rule: Each key has frequency 2^(1/12) times the key to its immediate left, making adjacent key ratios constant.
  • Octave relationship: Keys 12 positions apart have frequencies in a 2:1 ratio because (2^(1/12))^12 = 2.
  • Common confusion: The exponential spacing means frequency differences grow larger as you move right on the keyboard, even though the ratio stays constant.

🎵 Sound wave fundamentals

🎵 Pure tone mathematical model

A pure tone is modeled by the function d(t) = A sin(2πft), where f is the frequency and A is related to eardrum displacement.

  • d(t): displacement of the eardrum at time t
  • f: frequency, measured in "periods/unit time" called Hertz (Hz)
  • A: coefficient related to actual eardrum displacement, which connects to loudness
  • The function describes back-and-forth motion of the eardrum caused by sound waves

👂 Human perception range

  • Typical human hearing: 20 Hz to 20,000 Hz
  • This range sets the context for musical instruments like the piano
  • Frequencies outside this range exist but cannot be perceived by most people

🎹 Piano keyboard structure

🎹 Key layout pattern

The keyboard follows a repeating 12-key sequence:

  • White keys: A, B, C, D, E, F, G (repeating left to right)
  • Black keys: sharps (e.g., A# between A and B)
  • Complete 12-key sequence: A, A#, B, C, C#, D, D#, E, F, F#, G, G#, then repeats
  • Not all adjacent white keys have black keys between them

🎹 Reference point

  • The excerpt uses "A below middle C" as the reference frequency: 220 Hz
  • Middle C is shown on the keyboard diagram as a labeled position
  • All other frequencies can be calculated from this single reference

📐 Exponential tuning rule

📐 Adjacent key ratio

Piano tuning rule: each key (white and black) has a frequency 2^(1/12) times the frequency of the key to its immediate left.

  • The ratio between any two adjacent keys is always the same: 2^(1/12)
  • This constant ratio makes the tuning system exponential, not linear
  • 2^(1/12) ≈ 1.059463094...

📐 Calculating specific frequencies

Starting from A = 220 Hz:

  • A# (one key right): 220 × 2^(1/12) ≈ 233.08188 Hz
  • B (two keys right): 233.08188 × 2^(1/12) ≈ 246.94165 Hz
  • Each successive key multiplies by the same factor

Example: To find any key n positions to the right of A220, multiply 220 × (2^(1/12))^n.

🎼 Octave relationship

Two keys are an octave apart when they are 12 keys apart and have a frequency ratio of exactly 2.

  • Why 12 keys: (2^(1/12))^12 = 2^(12/12) = 2^1 = 2
  • Moving 12 keys right doubles the frequency
  • Moving 12 keys left halves the frequency
  • Example: If A = 220 Hz, then the A one octave higher = 220 × 2 = 440 Hz

🎼 Don't confuse ratio with difference

  • The ratio between adjacent keys is constant (always 2^(1/12))
  • The difference in Hz between adjacent keys grows as you move right
  • Example: A to A# adds ~13 Hz, but at higher frequencies the same ratio adds more Hz
  • This is characteristic of exponential growth, not linear spacing
58

Exercises for Exponential Functions

10.4 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises develop computational fluency with exponential and logarithmic functions through calculator practice, algebraic manipulation, real-world modeling (population growth, compound interest, biological systems), and applications requiring inverse-function reasoning.

📌 Key points (3–5)

  • Calculator skills and standard form: Practice approximating exponential expressions and rewriting equations in the form y = a·bˣ.
  • Exponential modeling from data: Two data points uniquely determine an exponential function; use this to build models and check consistency.
  • Compound interest mechanics: Discrete compounding uses P(t) = P₀(1 + r/n)^(nt); continuous compounding uses P(t) = P₀e^(rt); more frequent compounding increases future value but approaches a limit.
  • Common confusion: Different-looking exponential formulas (e.g., base e vs. base 2) can represent the same function—always check whether predictions match.
  • Real-world constraints: Exponential models can predict unrealistic outcomes (e.g., population exceeding Earth's total); context and data validation matter.

🧮 Calculator and algebraic skills

🧮 Approximating exponential expressions

  • Problem 10.1 drills basic calculator use: approximate values like 3^π, 4^(2+√5), π^π, etc.
  • These are not "nice" numbers; you need a calculator's exponential key.
  • Why it matters: Real models use irrational bases and exponents; fluency with technology is essential.

📐 Standard exponential form

Standard exponential form: y = a·bˣ, where a is the initial value and b is the base (growth factor).

  • Problem 10.2 asks you to rewrite equations like y = 3(2^(−x)) or y = 4^(−x/2) into standard form.
  • How: Use exponent rules (e.g., b^(−x) = (1/b)^x, b^(x/2) = (√b)^x) to isolate the exponent as a simple multiple of x.
  • Example: y = 4^(−x/2) = (4^(1/2))^(−x) = 2^(−x) = (1/2)^x, so a = 1, b = 1/2.

🧬 Exponential modeling from data

🧬 Yeast population (Problem 10.3)

  • Given: y = 10⁶ e^(0.495105t) models yeast cells at time t hours.
  • (a) Plug in t = 1 to find the population after one hour.
  • (b) "Doubles every 1.4 hours" means y(t + 1.4) = 2·y(t). Check whether e^(0.495105·1.4) ≈ 2.
  • (c) Cherie's formula y = 10⁶(2.042727)^(0.693147t) looks different but may be equivalent.
    • Key insight: Different bases can represent the same exponential function if the exponent is scaled appropriately.
    • To check: evaluate both formulas at a few t values; if they match, no need to worry.
  • (d) Anja's measurements: 7.246×10⁶ cells at t = 4, 16.504×10⁶ at t = 6.
    • Compare these to your model's predictions y(4) and y(6).
    • If they differ, decide whether your model over- or underestimates.

🎹 Piano frequencies (Problem 10.4)

  • The excerpt mentions "frequency of middle C" and "A above middle C" but does not give the formula.
  • (a–b) You would use the exponential model for musical pitch (not detailed in this excerpt).
  • (c) "Lowest note on the keyboard": the problem hints at a shortcut instead of computing every key below A220.
  • (d) Bosendorfer piano extends lower; find the frequency of that lowest C.

♟️ Doubling dimes on a chessboard (Problem 10.5)

  • Place 1 dime on square 1, 2 on square 2, 4 on square 3, …, doubling each time.
  • (a) Square 10: 2^(10−1) = 2⁹ = 512 dimes.
  • (b) Square n: 2^(n−1) dimes.
  • (c) Square 64: 2^63 dimes (a huge number).
  • (d) Height: 2^63 mm; convert to km.
  • (e) Compare to Earth–Sun distance (≈150 million km).
  • Lesson: Exponential growth becomes astronomically large very quickly.

🩸 Biological oxygen transport (Problem 10.6)

🩸 Myoglobin and hemoglobin saturation

  • Myoglobin saturation: M(p) = p/(1 + p)
  • Hemoglobin saturation: H(p) = p^2.8 / (26^2.8 + p^2.8)
  • Both functions give the fraction (0 to 1) of the molecule saturated with oxygen at pressure p torrs.
  • (a) Two graphs are shown; identify which is M(p) and which is H(p).
    • Hint: M(1) = 0.5 (half-saturated at 1 torr); use this to match the graph.
  • (b) Lungs at 100 torrs: compute H(100).
  • (c) Active muscle at 20 torrs: compute M(20) and H(20).
    • Myoglobin in muscle picks up oxygen; hemoglobin in blood releases it.
  • (d) Oxygen transport efficiency: M(p) − H(p).
    • Compute at 20, 40, 60 torrs.
    • Sketch the difference; look for a maximum.
    • Interpretation: Efficiency is highest where the gap between M and H is largest—this is where oxygen transfer from blood to muscle is most effective.

🔍 Don't confuse

  • M(p) and H(p) are both increasing functions, but they have different shapes (different exponents and denominators).
  • The difference M(p) − H(p) measures how much more saturated myoglobin is than hemoglobin at a given pressure—this is the driving force for oxygen delivery.

💰 Compound interest fundamentals (Chapter 11 excerpt)

💰 Discrete compounding formula

P(t) = P₀(1 + r/n)^(nt)

  • P₀ = principal (initial amount)
  • r = annual decimal interest rate (e.g., 8% → 0.08)
  • n = number of compounding periods per year
  • t = time in years
  • Periodic rate: r/n is the interest rate applied each compounding period.
  • Example: $1,000 at 8% compounded monthly (n = 12):
    • After 1 year: P(1) = 1,000(1 + 0.08/12)^12 ≈ $1,083.
  • Why it's exponential: The base (1 + r/n) > 1, so the function grows exponentially.

🔄 Effect of increasing compounding frequency

  • The excerpt shows a table: yearly, quarterly, monthly, weekly, daily, hourly compounding for $1,000 at 8%.
  • As n increases, P(1) increases but approaches a limit: ≈$1,083.29.
  • Key insight: More frequent compounding helps, but there is a ceiling—the continuous compounding limit.

🌀 Continuous compounding and the number e

e ≈ 2.71828… is defined as the limit of (1 + 1/z)^z as z becomes large.

  • Rewrite discrete formula: set z = n/r, so P(t) = P₀[(1 + 1/z)^z]^(rt).
  • As n → ∞, (1 + 1/z)^z → e, giving the continuous compounding formula:

    P(t) = P₀e^(rt)

  • This is the maximum future value for a given rate r; it is always ≥ any discrete compounding result.

📊 Comparison table

CompoundingFormulaExample (P₀=$1,000, r=0.08, t=1)
Yearly (n=1)P₀(1+r)^t$1,080.00
Monthly (n=12)P₀(1+r/n)^(nt)$1,083.00
ContinuousP₀e^(rt)$1,083.29

🎁 Uncle Hans's bond (Example 11.1.2)

  • Purchase price: $2,500; maturity value: $5,000; r = 8.75%, compounded quarterly, t = 35 years.
  • Future value: P(35) = 2,500(1 + 0.0875/4)^(4·35) ≈ $51,716.42.
  • Capital gain: $51,716.42 − $2,500 = $49,216.42.
  • Tax (28%): $13,780.60.
  • Cash after tax: $37,935.82.
  • Lesson: Taxes reduce the effective gain; always account for them in financial planning.

🔢 Exponential modeling exercises (Chapter 11.3 excerpt)

📈 Minimum wage model (Problem 11.1)

  • Data: 1968 → $1.60/hour; 1976 → $2.30/hour.
  • Let t = years after 1960, so two points are (8, 1.60) and (16, 2.30).
  • (a) Find w(t) = w₀b^t using the two-point method (divide equations to solve for b, then find w₀).
  • (b) Predict w(0) (the 1960 wage).
  • (c) Compare model prediction for 1996 (t = 36) with actual $5.15.

🏘️ Pinedale population (Problem 11.2)

  • 1990: 860 people; 1995: 1210 people.
  • (a) Build both a linear model l(x) and an exponential model p(x), where x = years after 1990.
  • (b) Predict population in 2000 (x = 10) using both models; compare.

🩺 AIDS cases model (Problem 11.3)

  • Given cubic model: a(t) = 155(t − 1980)/10)³ (thousands).
  • The paper was a "relief" because exponential growth would be much faster.
  • (Task) Pick two points from a(t), build an exponential model b(t), and compare.
  • Why "relief": Cubic growth is slower than exponential in the long run; exponential models predict runaway growth.

🌉 Hyperbolic functions and hanging cables (Problem 11.4)

  • cosh(x) = (e^x + e^(−x))/2
  • sinh(x) = (e^x − e^(−x))/2
  • (a) Sketch both functions (cosh is even, always ≥1; sinh is odd).
  • (b) Verify [cosh(x)]² − [sinh(x)]² = 1, so (cosh(a), sinh(a)) lies on the unit hyperbola x² − y² = 1.
  • (c) A suspension bridge cable hangs as y = a·cosh((x − h)/a) + C.
    • Given: towers 100 ft high, 400 ft apart; a = 500, h = 0; roadway at y = 0.
    • Find minimum distance from cable to road (the lowest point of the catenary).

🔁 Inverse functions and logarithms (Chapter 12 excerpt)

🔁 Solving exponential equations

  • Problem: How long until $1,000 at 8% continuous compounding grows to $5,000?
  • Equation: 5,000 = 1,000e^(0.08t) → 5 = e^(0.08t).
  • Need: The inverse of f(t) = e^t, called the natural logarithm ln(t).
  • Apply ln to both sides: ln(5) = 0.08t → t = ln(5)/0.08 ≈ 20.12 years.

📐 The natural logarithm function

ln(c) is defined as the unique solution x to the equation c = e^x, for c > 0.

  • Domain: All positive real numbers (the range of e^x).
  • Range: All real numbers (the domain of e^x).
  • Graph: Reflection of y = e^x across the line y = x.
  • Key property: ln(e^x) = x and e^(ln(y)) = y (inverse-function identities).

🔍 Don't confuse

  • ln(c) is only defined for c > 0; you cannot take the logarithm of zero or a negative number.
  • The horizontal line test guarantees that e^x is one-to-one, so the inverse function exists and is unique.
59

Logarithmic Functions

11.1 The Method of Compound Interest

🧭 Overview

🧠 One-sentence thesis

The natural logarithm function is the inverse of the exponential function, enabling us to solve equations where the unknown appears in an exponent, and logarithmic scales (such as decibels) help measure quantities that vary over enormous ranges.

📌 Key points (3–5)

  • Why logarithms exist: algebraic manipulation alone cannot solve equations like 5 = e^(0.08t); the inverse function of e^x, called ln(x), is needed.
  • Domain and range: ln(x) is defined only for positive x; its range is all real numbers; the graph has an x-intercept at 1 and a vertical asymptote at the y-axis.
  • Key properties: ln(e^x) = x and e^(ln(x)) = x; ln(b^t) = t·ln(b); ln(ab) = ln(a) + ln(b); ln(a/b) = ln(a) − ln(b).
  • General logarithms: log_b(x) is the inverse of b^x; any log_b(x) can be converted to natural log via log_b(x) = ln(x)/ln(b).
  • Real-world application: sound pressure level (decibels) uses a logarithmic scale because the human ear detects intensities over a huge range; β = 10·log₁₀(I/I₀).

🔄 The natural logarithm as an inverse function

🔄 Why we need an inverse

  • The motivating problem: if 1,000·e^(0.08t) = 5,000, then 5 = e^(0.08t).
  • Algebraic manipulation cannot isolate t when it appears in the exponent.
  • Solution: apply the inverse function of e^x to both sides.
  • The inverse is denoted ln(x) and called the natural logarithm.
  • Example: ln(5) ≈ 1.60944, so t = ln(5)/0.08 ≈ 20.12 years.

📊 Graphical properties of y = e^x

  • Every horizontal line above the x-axis crosses y = e^x exactly once (horizontal line test).
  • Horizontal lines at or below the x-axis miss the graph entirely.
  • Domain: all real numbers; Range: all positive numbers.
  • Because the function is one-to-one, the inverse exists.

📐 Definition of ln(x)

Natural logarithm: ln(c) is the unique solution of the equation c = e^x if c > 0; ln(c) is undefined if c ≤ 0.

  • The domain of ln(x) is all positive numbers (the range of e^x).
  • The range of ln(x) is all real numbers (the domain of e^x).
  • The graph of y = ln(x) is obtained by flipping the graph of y = e^x across the line y = x.

🖼️ Graphical features of y = ln(x)

  • Domain: positive numbers only; ln(−1) makes no sense.
  • x-intercept: 1 (because e^0 = 1).
  • Increasing: the graph rises as x increases.
  • Vertical asymptote: the y-axis; as x approaches 0 from the right, ln(x) → −∞.
  • Unbounded: as x → ∞, ln(x) → ∞.

🧮 Properties and symbolic manipulation

🧮 Core inverse properties

  • (a) For any real x: ln(e^x) = x.
  • (b) For any positive x: e^(ln(x)) = x.
  • These are the fundamental inverse relationships.

🔢 Logarithm arithmetic rules

  • (c) ln(b^t) = t·ln(b), for b > 0 and any real t.
  • (d) ln(ba) = ln(a) + ln(b), for all a, b > 0.
  • (e) ln(b/a) = ln(b) − ln(a), for all a, b > 0.
  • These mirror the exponent rules and are essential for solving equations.

🧪 Example manipulations

  • ln(8³) = 3·ln(8) ≈ 6.2383.
  • ln(6π) = ln(6) + ln(π) ≈ 2.9365.
  • ln(3/5) = ln(3) − ln(5) ≈ −0.5108.
  • ln(√x) = ln(x^(1/2)) = (1/2)·ln(x).
  • ln(x² − 1) = ln((x−1)(x+1)) = ln(x−1) + ln(x+1).
  • ln(x⁵/(x²+1)) = 5·ln(x) − ln(x²+1).

🧩 Solving exponential equations

Example: Solve 3^(x+1) = 12.

  • Take ln of both sides: ln(3^(x+1)) = ln(12).
  • Use property (c): (x+1)·ln(3) = ln(12).
  • Solve: x = ln(12)/ln(3) − 1 ≈ 1.2619.

Example: If $2,000 grows to $130,000 at continuous compounding, find the rate r over 12 years.

  • 130,000 = 2,000·e^(12r) → 65 = e^(12r).
  • ln(65) = 12r → r = ln(65)/12 ≈ 0.3479 (34.79% annual).

Example: Same principal at 6.4% annual; when does it reach $130,000?

  • 65 = e^(0.064t) → t = ln(65)/0.064 ≈ 65.22 years.

🔁 Alternate exponential form

🔁 Rewriting A₀·b^t using e

  • Any exponential function A(t) = A₀·b^t can be rewritten as A(t) = A₀·e^(at).
  • Key insight: b^t = (e^(ln(b)))^t = e^(t·ln(b)).
  • Set a = ln(b); then A(t) = A₀·e^(at).
  • Implication: you only need the e^t and ln(t) keys on a calculator.

📈 Growth vs decay from the exponent

  • If a > 0, the function A(t) = A₀·e^(at) exhibits exponential growth.
  • If a < 0, the function exhibits exponential decay.
  • Example: A(t) = 200·(2^t) = 200·e^(0.69315t) (growth, since 0.69315 > 0).
  • Example: A(t) = 4·e^(−0.2t) = 4·(0.81873)^t (decay, since −0.2 < 0).

🔢 General logarithms (base b)

🔢 Definition of log_b(x)

Logarithm base b: log_b(c) is the unique solution of the equation c = b^x if c > 0; undefined if c ≤ 0.

  • For b > 0 and b ≠ 1.
  • The inverse function of y = b^x.
  • Domain: all positive numbers; range: all real numbers.

📊 Graphical features of y = log_b(x)

  • Domain: positive numbers only.
  • x-intercept: 1.
  • Increasing if b > 1; decreasing if 0 < b < 1.
  • Vertical asymptote: the y-axis.
  • Unbounded as x → ∞.

🔢 Properties of log_b

  • (a) log_b(b^x) = x for any real x.
  • (b) b^(log_b(x)) = x for any positive x.
  • (c) log_b(r^t) = t·log_b(r), for r > 0 and any real t.
  • (d) log_b(rs) = log_b(r) + log_b(s), for all r, s > 0.
  • (e) log_b(r/s) = log_b(r) − log_b(s), for all r, s > 0.

🔄 Conversion formula

Log conversion formula: log_b(x) = ln(x)/ln(b), for x > 0 and b > 0, b ≠ 1.

  • Derivation: start with y = log_b(x) → b^y = x → ln(b^y) = ln(x) → y·ln(b) = ln(x) → y = ln(x)/ln(b).
  • Example: log₁₀(5) = ln(5)/ln(10) ≈ 0.699.
  • Example: log₀.₀₂(11) = ln(11)/ln(0.02) ≈ −0.613.
  • Don't confuse: "log(x)" on a calculator usually means log₁₀(x), not ln(x).

🧩 Solving with general logs

Example: A house bought for $80,000 grows at 4.8% annual interest compounded quarterly. When will it be worth $1,000,000?

  • 1,000,000 = 80,000·(1.012)^(4t) → 12.5 = (1.012)^(4t).
  • Apply log₁.₀₁₂ to both sides: log₁.₀₁₂(12.5) = 4t.
  • t = ln(12.5)/(4·ln(1.012)) ≈ 52.934 years.

🔊 Application: measuring sound loudness

🔊 Why a logarithmic scale

  • The human ear can hear a huge range of sound intensities.
  • A linear scale would be impractical.
  • A logarithmic scale compresses the range into manageable numbers.

🔊 Sound pressure level (decibels)

Sound pressure level: β = 10·log₁₀(I/I₀), where I₀ is the reference intensity (threshold of hearing) and I is the measured intensity.

  • Units: decibels (db).
  • At I = I₀, β = 10·log₁₀(1) = 0 db (threshold of hearing).
  • At the threshold of pain, β ≈ 120 db.
  • Example sound levels:
    • Threshold of hearing: 0 db
    • Rustle of leaves: 10 db
    • Whisper: 20 db
    • Ordinary conversation: 65 db
    • Busy street traffic: 70 db
    • Riveter: 95 db
    • Threshold of pain: 120 db

🔊 Comparing intensities

Example: Speaker A produces 87 db; Speaker B produces 93 db. What is the ratio of intensities?

  • 87 = 10·log₁₀(I₁/I₀) → log₁₀(I₁) = 8.7 + log₁₀(I₀) → I₁ = 10^(8.7)·I₀.
  • Similarly, I₂ = 10^(9.3)·I₀.
  • Ratio: I₂/I₁ = 10^(9.3)/10^(8.7) = 10^(0.6) ≈ 3.98.
  • Speaker B is nearly 4 times as intense as Speaker A, even though the decibel difference is only 6 db.

Example: What sound pressure level is twice the intensity of 87 db?

  • I₃ = 2·I₁ = 2·10^(8.7)·I₀.
  • β/10 = log₁₀(I₃/I₀) = log₁₀(2·10^(8.7)) = log₁₀(2) + 8.7.
  • β = 10·(log₁₀(2) + 8.7) ≈ 90 db.
  • Don't confuse: doubling intensity adds about 3 db, not doubling the decibel number.

🔊 Frequency dependence

  • The threshold of hearing varies with frequency.
  • At 20 Hz (low rumble), the threshold is about 100 db.
  • At 2000 Hz (mid-range), the threshold drops to about 0 db.
  • The threshold of pain is roughly 120 db across all frequencies from 20 Hz to 20,000 Hz.
  • A hearing specialist can plot your personal "envelope of hearing" to diagnose problems.
60

The Number e and the Exponential Function

11.2 The Number e and the Exponential Function

🧭 Overview

🧠 One-sentence thesis

The natural logarithm function ln(x) is the inverse of the exponential function e^x, enabling us to solve equations where the unknown appears in an exponent.

📌 Key points (3–5)

  • Why we need ln(x): Algebraic manipulation cannot isolate the variable in equations like 5 = e^(0.08t); the inverse function of e^x solves this problem.
  • What ln(x) means: ln(c) is the unique solution to the equation c = e^x, defined only when c > 0.
  • Domain and range: The exponential function e^x has domain = all real numbers and range = all positive numbers; ln(x) reverses these (domain = all positive numbers, range = all real numbers).
  • Common confusion: ln(x) is undefined for zero and negative numbers because no real exponent makes e^x equal to zero or negative.
  • How to use it: Apply ln to both sides of an exponential equation to "bring down" the exponent and solve for the unknown.

🔓 Why the inverse function is needed

🔓 The algebraic limitation

  • Suppose we invest $1,000 at 8% annual interest compounded continuously and want to know when the account reaches $5,000.
  • The formula P(t) = 1,000 e^(0.08t) gives the value after t years.
  • We need to solve: 5,000 = 1,000 e^(0.08t), which simplifies to 5 = e^(0.08t).
  • Problem: Algebraic manipulation cannot isolate t when it appears in an exponent—"we are stuck!"

🔑 The inverse function technique

  • If we can find the inverse function f^(-1) of f(t) = e^t, we can apply f^(-1) to both sides:
    • f^(-1)(5) = f^(-1)(e^(0.08t)) = 0.08t
    • Then t = f^(-1)(5) / 0.08
  • The excerpt states that f^(-1) is denoted ln(t) and called the natural logarithm function.
  • Using a calculator: ln(5) ≈ 1.60944, so t ≈ 20.12 years.

📐 Properties of the exponential function

📐 One-to-one property (horizontal line test)

  • Every horizontal line above the x-axis intersects the graph of y = e^x exactly once.
  • Horizontal lines at or below the x-axis (y ≤ 0) miss the graph entirely.
  • This means e^x is one-to-one: each output corresponds to exactly one input.
  • Why this matters: Only one-to-one functions have inverses that are also functions.

📏 Domain and range of e^x

PropertyValue
DomainAll real numbers
RangeAll positive numbers (y > 0)
  • The range consists of all possible y-coordinates on the graph of y = e^x.
  • The exponential function never outputs zero or negative values.

🔄 Defining the natural logarithm

🔄 The inverse function definition

Natural logarithm function ln(c): the unique solution of the equation c = e^x, if c > 0; undefined if c ≤ 0.

  • ln(c) answers the question: "What exponent x makes e^x equal to c?"
  • Example: ln(5) asks "What power of e gives 5?" The answer is approximately 1.60944.

🔄 Domain and range of ln(x)

  • By the inverse function property, the domain and range swap:
    • Domain of ln(x): all positive numbers (the range of e^x).
    • Range of ln(x): all real numbers (the domain of e^x).
  • Don't confuse: ln(0) and ln(negative) are undefined because e^x is always positive; no real exponent produces zero or negative output.

🔄 Graphical relationship

  • The graph of y = ln(x) is the reflection of y = e^x across the line y = x.
  • This reflection property holds for any function and its inverse.

🧮 Hyperbolic functions (related concepts)

🧮 Definitions

The excerpt defines two hyperbolic trigonometric functions built from e^x:

  • cosh(x): (e^x + e^(-x)) / 2
  • sinh(x): (e^x - e^(-x)) / 2

🧮 Connection to the unit hyperbola

  • The unit hyperbola is the graph of x² - y² = 1.
  • For any value a, the point (cosh(a), sinh(a)) lies on the unit hyperbola.
  • Verification: [cosh(x)]² - [sinh(x)]² = 1 for all x (the excerpt provides this as a hint).

🧮 Real-world application

  • A hanging cable (e.g., for a suspension bridge) is modeled by y = a cosh((x - h)/a) + C, where a, h, and C are constants.
  • Example scenario: A cable hangs from two 100 ft. high towers 400 ft. apart; the coordinate system is symmetric about the y-axis with the roadway on the x-axis. Given a = 500 and h = 0, the problem asks for the minimum distance from cable to road.
61

Hyperbolic Functions and Introduction to Logarithms

11.3 Exercises

🧭 Overview

🧠 One-sentence thesis

The natural logarithm function is the inverse of the exponential function and solves equations where the unknown appears in an exponent, such as finding the time needed for continuous compound interest to reach a target value.

📌 Key points (3–5)

  • Why logarithms are needed: algebraic manipulation cannot solve equations like 5 = e^(0.08t); the inverse function of e^x is required.
  • What the natural logarithm is: ln(t) is the inverse function of e^x, denoted f^(−1)(t) = ln(t).
  • Domain and range: the exponential function e^x has domain = all real numbers and range = all positive numbers; its inverse ln(x) has domain = all positive numbers and range = all real numbers.
  • Common confusion: ln(c) is only defined when c > 0; it is undefined for c ≤ 0 because the exponential function never produces zero or negative outputs.
  • How to use it: applying ln to both sides of an exponential equation isolates the variable in the exponent.

🔧 Hyperbolic trigonometric functions

🔧 Definitions

The excerpt defines two new functions:

Hyperbolic cosine: y = cosh(x) = (e^x + e^(−x)) / 2

Hyperbolic sine: y = sinh(x) = (e^x − e^(−x)) / 2

These are called the basic hyperbolic trigonometric functions.

📐 Relationship to the unit hyperbola

  • The unit hyperbola is the graph of the equation x² − y² = 1.
  • For any value a, the point (x, y) = (cosh(a), sinh(a)) lies on the unit hyperbola.
  • Why: The excerpt hints that [cosh(x)]² − [sinh(x)]² = 1 for all x.
  • This identity shows that hyperbolic functions parametrize the unit hyperbola, similar to how circular trigonometric functions parametrize the unit circle.

🌉 Application to hanging cables

  • A hanging cable is modeled by y = a · cosh((x − h) / a) + C, for appropriate constants a, h, and C.
  • The constant h depends on the coordinate system imposed.
  • Example: A suspension bridge cable hangs from two 100 ft. high towers located 400 ft. apart. The coordinate system is symmetric about the y-axis, the roadway coincides with the x-axis, a = 500, and h = 0. The problem asks for the minimum distance from the cable to the road.

🧮 The motivation for logarithms

💰 The compound interest problem

  • Setup: Invest P₀ = $1,000 at an annual rate r = 8% compounded continuously. How long until the account reaches $5,000?
  • The formula P(t) = 1,000 · e^(0.08t) gives the value after t years.
  • Equation to solve: 5,000 = 1,000 · e^(0.08t), which simplifies to 5 = e^(0.08t).

🚫 Why algebra alone fails

  • The excerpt states: "algebraic manipulation will not lead to a further simplification of this equation; we are stuck!"
  • The unknown t appears in the exponent, so standard algebraic techniques (like isolating t by addition, subtraction, multiplication, or division) do not work.
  • Solution approach: Use the inverse function of f(t) = e^t.

🔄 Applying the inverse function

  • If f^(−1) is the inverse of e^t, apply f^(−1) to both sides:
    • f^(−1)(5) = f^(−1)(e^(0.08t)) = 0.08t
    • Therefore, t = f^(−1)(5) / 0.08
  • The inverse function is denoted ln(t) and called the natural logarithm function.
  • Using a calculator, ln(5) ≈ 1.60944, so t ≈ 1.60944 / 0.08 = 20.12 years.

📊 Properties of the exponential and its inverse

📈 The exponential function y = e^x

PropertyDescription
DomainAll real numbers
RangeAll positive real numbers
Horizontal line testEvery horizontal line above the x-axis intersects the graph exactly once; horizontal lines at or below the x-axis miss the graph entirely
One-to-oneBecause it passes the horizontal line test, the exponential function is one-to-one and has an inverse
  • The excerpt emphasizes that the range consists of all possible y-coordinates on the graph, which are all positive numbers.
  • Horizontal lines below or on the x-axis (y ≤ 0) never intersect the graph of y = e^x.

🔁 The natural logarithm function y = ln(x)

Natural logarithm: ln(c) is the unique solution of the equation c = e^x, if c > 0; it is undefined if c ≤ 0.

  • Domain: All positive numbers (the range of e^x).
  • Range: All real numbers (the domain of e^x).
  • Why undefined for c ≤ 0: The exponential function never produces zero or negative outputs, so there is no x such that e^x = c when c ≤ 0.

🪞 Visualizing the inverse

  • The graph of y = ln(x) is obtained by reflecting the graph of y = e^x across the line y = x.
  • The excerpt references "Fact 9.2.1" to explain that the domain of ln(y) = x is the range of the exponential function, and vice versa.
  • Don't confuse: The domain and range swap when finding an inverse function; e^x accepts all real numbers and outputs positive numbers, while ln(x) accepts positive numbers and outputs all real numbers.
62

12.1 The Inverse Function of y = eˣ

12.1 The Inverse Function of y = ex

🧭 Overview

🧠 One-sentence thesis

The natural logarithm function ln(x) is the inverse of the exponential function eˣ, enabling us to solve equations where the unknown appears in an exponent.

📌 Key points (3–5)

  • Why we need the inverse: algebraic manipulation alone cannot solve equations like 5 = e^(0.08t); we need the inverse function of eˣ to isolate the variable.
  • What the natural logarithm is: the function f⁻¹(c) = ln(c) that answers "what exponent x makes eˣ = c?"
  • Domain and range: ln(x) is defined only for positive numbers (domain = all positive reals), and its output can be any real number (range = all reals).
  • Common confusion: the domain of ln(x) is NOT all real numbers—ln(−1) makes no sense because eˣ is always positive.
  • Key symbolic properties: ln(eˣ) = x and e^(ln(x)) = x are the fundamental inverse relationships; logarithm rules connect to exponent rules.

🔍 Why we need an inverse function

🔍 The motivating problem

  • The excerpt opens with a compound interest question: if P(t) = 1,000e^(0.08t), how long until the account reaches $5,000?
  • This reduces to solving 5 = e^(0.08t).
  • Algebraic manipulation cannot simplify this further—the variable t is "trapped" in the exponent.
  • Solution strategy: apply the inverse function f⁻¹ to both sides:
    • f⁻¹(5) = f⁻¹(e^(0.08t)) = 0.08t
    • Then t = f⁻¹(5) / 0.08
  • The excerpt concludes that ln(5) ≈ 1.60944, so t ≈ 20.12 years.

🧩 What the inverse function does

The inverse function f⁻¹(c) is the unique solution of the equation c = eˣ, if c > 0; undefined if c ≤ 0.

  • In plain language: ln(c) answers "what power of e gives me c?"
  • Example: ln(5) is the number x such that eˣ = 5.
  • The excerpt emphasizes that this inverse is only defined for positive c because eˣ is always positive.

📐 Constructing the natural logarithm

📐 The horizontal line test

  • The excerpt sketches y = eˣ and notes that every horizontal line above the x-axis crosses the graph exactly once (Figure 12.1(a)).
  • Horizontal lines at or below the x-axis miss the graph entirely.
  • This one-to-one property guarantees that the inverse function exists.

🔄 Domain and range swap

  • For y = eˣ:
    • Domain = all real numbers
    • Range = all positive numbers
  • For the inverse y = ln(x):
    • Domain = all positive numbers (the range of eˣ)
    • Range = all real numbers (the domain of eˣ)
  • The excerpt cites "Fact 9.2.1" to justify this swap.

🪞 Graphical reflection

  • The graph of y = ln(x) is obtained by flipping the graph of y = eˣ across the line y = x (Figure 12.2).
  • This reflection is the geometric meaning of "inverse function."

🎨 Graphical features of ln(x)

🎨 Key visual properties

The excerpt lists four features in "Important Facts 12.1.1":

FeatureDescription
DomainOnly positive numbers; ln(−1) is undefined
x-intercept and monotonicityGraph crosses x-axis at x = 1 and is always increasing
Vertical asymptoteAs x approaches 0 from the right, the graph approaches the y-axis (negative infinity)
Unbounded growthAs x moves to the right, ln(x) grows without bound (though slowly)
  • Don't confuse: ln(x) is defined for all positive x, but it is NOT defined for zero or negative numbers.
  • Example: ln(1) = 0 because e⁰ = 1; ln(e) = 1 because e¹ = e.

🔧 Symbolic properties and rules

🔧 Fundamental inverse identities

The excerpt gives two core properties in "Important Facts 12.1.2":

(a) For any real number x, ln(eˣ) = x. (b) For any positive number x, e^(ln(x)) = x.

  • These express the inverse relationship directly.
  • Example: ln(e³) = 3; e^(ln(7)) = 7.
  • Why the domain restriction in (b): ln(x) is only defined for x > 0.

🧮 Logarithm arithmetic rules

The excerpt lists three additional properties that mirror exponent rules:

PropertyStatementConnection to exponents
(c) Power ruleln(bᵗ) = t · ln(b) for b > 0Corresponds to (bᵗ)ˢ = b^(ts)
(d) Product ruleln(ba) = ln(a) + ln(b) for a, b > 0Corresponds to eᵃ · eᵇ = e^(a+b)
(e) Quotient ruleln(b/a) = ln(b) − ln(a) for a, b > 0Corresponds to eᵇ / eᵃ = e^(b−a)
  • The excerpt notes these are "related to three of the rules of exponents in Facts 10.1.1."
  • Don't confuse: ln(a + b) is NOT ln(a) + ln(b); only products and quotients split this way.

🧪 Worked symbolic examples

The excerpt provides two sets of examples (12.1.3 and 12.1.4):

Numerical examples (12.1.3(i)):

  • ln(8³) = 3 ln(8) ≈ 6.2383 (power rule)
  • ln(6π) = ln(6) + ln(π) ≈ 2.9365 (product rule)
  • ln(3/5) = ln(3) − ln(5) ≈ −0.5108 (quotient rule)

Algebraic examples (12.1.3(ii)):

  • ln(√x) = ln(x^(1/2)) = (1/2) ln(x) (power rule with fractional exponent)
  • ln(x² − 1) = ln((x − 1)(x + 1)) = ln(x − 1) + ln(x + 1) (factor then use product rule)
  • ln(x⁵ / (x² + 1)) = ln(x⁵) − ln(x² + 1) = 5 ln(x) − ln(x² + 1) (quotient rule then power rule)

Solving an exponential equation (12.1.4):

  • Given 3^(x+1) = 12, apply ln to both sides:
    • ln(3^(x+1)) = ln(12)
    • (x + 1) ln(3) = ln(12) (power rule)
    • x + 1 = ln(12) / ln(3)
    • x = (ln(12) / ln(3)) − 1
  • This shows how ln "brings down" the exponent so we can solve for the variable.
63

12.2 Alternate form for functions of exponential type

12.2 Alternate form for functions of exponential type

🧭 Overview

🧠 One-sentence thesis

Every exponential function can be rewritten using the natural exponential function e raised to a constant times t, which means you only need the e and ln keys on your calculator to work with any exponential function.

📌 Key points (3–5)

  • Core transformation: Any exponential function A(t) = A₀ · bᵗ can be rewritten as A(t) = A₀ · eᵃᵗ for some constant a.
  • Why it works: The property b raised to t equals (e raised to ln(b)) raised to t, which simplifies to e raised to (t times ln(b)).
  • Growth vs decay: The sign of the constant a determines behavior—positive a means exponential growth, negative a means exponential decay.
  • Common confusion: The two forms A₀ · bᵗ and A₀ · eᵃᵗ describe the same function; they are equivalent representations, not different models.
  • Practical implication: You can convert between the standard exponential form and the natural exponential form in both directions.

🔄 The fundamental equivalence

🔄 From base b to base e

The excerpt shows that any positive base b (where b is not equal to 1) can be expressed using the natural base e:

  • Start with b raised to t
  • Use the property that b equals e raised to ln(b)
  • Therefore b raised to t equals (e raised to ln(b)) raised to t
  • This simplifies to e raised to (t times ln(b))

Standard form: A(t) = A₀ · bᵗ, where b > 0, b ≠ 1, and A₀ ≠ 0.

Alternate form: A(t) = A₀ · eᵃᵗ, where A₀ ≠ 0 and a ≠ 0.

🔗 The relationship between constants

  • In the transformation, the constant a equals ln(b)
  • If you know b, compute a by taking the natural logarithm: a = ln(b)
  • If you know a, compute b by exponentiating: b = e raised to a

Don't confuse: The initial value A₀ stays the same in both forms; only the base and exponent structure changes.

📈 Determining growth or decay

📈 Using the sign of a

The excerpt states that studying the sign of the constant a reveals the function's behavior:

Sign of aBehaviorInterpretation
a > 0Exponential growthThe function increases as t increases
a < 0Exponential decayThe function decreases as t increases
  • Example from excerpt: For A(t) = e raised to (a times t), if a is positive, the function exhibits exponential growth; if a is negative, it exhibits exponential decay.

🔍 Why the sign matters

  • When a is positive, the exponent (a times t) grows larger as t increases, making e raised to (a times t) larger
  • When a is negative, the exponent becomes more negative as t increases, making e raised to (a times t) smaller
  • The sign of a directly corresponds to whether the original base b was greater than 1 (growth) or between 0 and 1 (decay)

🧮 Worked examples from the excerpt

🧮 Converting from standard to alternate form

Example (a): A(t) = 200 times (2 raised to t)

  • This exhibits exponential growth
  • Rewrite as: A(t) = 200 times (e raised to (t times ln(2)))
  • Simplify to: A(t) = 200 times e raised to (0.69315 times t)
  • Here a = ln(2) ≈ 0.69315, which is positive, confirming growth

🧮 Converting from alternate to standard form

Example (b): A(t) = 4 times e raised to (negative 0.2 times t)

  • This exhibits exponential decay (a = -0.2 is negative)
  • Rewrite as: A(t) = 4 times (e raised to negative 0.2) raised to t
  • Simplify to: A(t) = 4 times (0.81873 raised to t)
  • Here b = e raised to negative 0.2 ≈ 0.81873, which is less than 1, confirming decay

Key observation: Both directions of conversion are possible—you can go from base b to base e or from base e to base b.

🧰 Practical implications

🧰 Calculator efficiency

The excerpt emphasizes that "you really only need the function keys 'e raised to t' and 'ln(t)' on your calculator."

  • Any exponential function can be evaluated using just these two functions
  • No need for a general "b raised to x" key if you have e and ln
  • This simplifies calculator design and computation

🧰 Unified framework

  • All exponential functions share the same underlying structure when written in the alternate form
  • Comparing growth rates becomes easier: just compare the values of a
  • The natural exponential function e serves as a universal base for all exponential models

Don't confuse: The alternate form is not a different type of function; it is the same exponential function written in a different (often more convenient) way.

64

12.3 The Inverse Function of y = bˣ

12.3 The Inverse Function of y = bx

🧭 Overview

🧠 One-sentence thesis

The logarithm function base b is the inverse of the exponential function y = bˣ, and it can always be converted to the natural logarithm through a simple formula, making it practical for calculations and solving equations.

📌 Key points (3–5)

  • What the logarithm function is: the inverse of y = bˣ; it answers "what power of b gives me c?"
  • Domain restriction: logarithms are only defined for positive inputs; log_b(c) is undefined if c ≤ 0.
  • Two cases for the base: when b > 1 the log graph is increasing; when 0 < b < 1 it is decreasing.
  • Common confusion: the graph behavior (increasing vs decreasing) depends entirely on whether the base b is greater than or less than 1.
  • Practical conversion: any log base b can be rewritten using natural logarithms via the formula log_b(x) = ln(x) / ln(b).

🔍 Definition and meaning

🔍 What the logarithm function does

The logarithm function base b, denoted log_b(x), is defined by: log_b(c) = (the unique solution of the equation c = bˣ) if c > 0; (undefined) if c ≤ 0.

  • The logarithm is the inverse rule for the exponential function y = bˣ.
  • It answers the question: "To what power must I raise b to get c?"
  • The base b must satisfy b > 0 and b ≠ 1.
  • Example: log_2(8) = 3 because 2³ = 8.

🚫 Domain restriction

  • Logarithms are only defined for positive numbers.
  • log_b(−1) is not defined; log_b(0) is not defined.
  • This mirrors the fact that the range of y = bˣ is all positive numbers.

📈 Graphical features

📈 Two cases for the base b

The behavior of the logarithm graph depends on the size of the base:

Base conditionGraph behaviorVisual relationship
b > 1IncreasingReflects y = bˣ (which is increasing) across the line y = x
0 < b < 1DecreasingReflects y = bˣ (which is decreasing) across the line y = x

📐 Key graphical properties

The excerpt lists these features for y = log_b(x):

  • Domain: the set of positive numbers only.
  • x-intercept: the graph crosses the x-axis at x = 1 (because b⁰ = 1).
  • Vertical asymptote: the graph becomes closer and closer to the y-axis (vertical axis) as x approaches 0.
  • Unbounded to the right: as x increases, the graph continues without bound.
  • Don't confuse: the graph is increasing if b > 1 but decreasing if 0 < b < 1.

🧮 Logarithm properties

🧮 Five fundamental properties

The excerpt provides five key algebraic rules for logarithms (base b, b > 0, b ≠ 1):

  1. Inverse property (exponential input): For any real number x, log_b(bˣ) = x.
  2. Inverse property (log input): For any positive number x, b raised to the power log_b(x) equals x.
  3. Power rule: log_b(rᵗ) = t · log_b(r), for r > 0 and t any real number.
  4. Product rule: log_b(rs) = log_b(r) + log_b(s), for all r, s > 0.
  5. Quotient rule: log_b(r/s) = log_b(r) − log_b(s), for all r, s > 0.

🔄 Why these properties matter

  • The inverse properties confirm that logarithm and exponential functions undo each other.
  • The power, product, and quotient rules allow algebraic manipulation of logarithmic expressions.
  • Example: log_b(8) = log_b(2³) = 3 · log_b(2) by the power rule.

🔧 Practical conversion formula

🔧 Converting any log to natural log

The excerpt derives a conversion formula that expresses any logarithm base b in terms of the natural logarithm (ln):

Log conversion formula: For x a positive number and b > 0, b ≠ 1, log_b(x) = ln(x) / ln(b).

Derivation steps (from the excerpt):

  • Start with y = log_b(x).
  • Rewrite as bʸ = x (by definition of logarithm).
  • Take natural log of both sides: ln(bʸ) = ln(x).
  • Apply the power rule: y · ln(b) = ln(x).
  • Solve for y: y = ln(x) / ln(b).

🧪 Why this formula is useful

  • Many calculators only have a "ln(x)" key, not a general log_b key.
  • The conversion formula allows you to compute any logarithm using only the natural log function.
  • Some calculators have "log(x)" which usually means log base 10.

🧮 Worked examples from the excerpt

The excerpt provides three numerical examples:

  • log₁₀(5) = ln(5) / ln(10) = 0.699
  • log₀.₀₂(11) = ln(11) / ln(0.02) = −0.613
  • log₂₀(1/2) = ln(1/2) / ln(20) = −0.2314

Note: The second example uses a base less than 1 (0.02), which produces a negative result for an input greater than 1, consistent with the decreasing nature of the log graph when 0 < b < 1.

65

Measuring the Loudness of Sound

12.4 Measuring the Loudness of Sound

🧭 Overview

🧠 One-sentence thesis

Sound pressure level uses a logarithmic scale (measured in decibels) to capture the enormous range of sound intensities the human ear can detect, from the faintest whisper to the threshold of pain.

📌 Key points (3–5)

  • Why logarithmic scale: the human ear can hear a huge range of intensities, making a logarithmic scale most useful for measurement.
  • What decibels measure: sound pressure level β in decibels (db) compares a sound's intensity I to a reference intensity I₀ (the faintest audible sound).
  • The formula: β = 10 times log base 10 of (I divided by I₀), where I₀ is the threshold of hearing.
  • Common confusion: a small difference in decibels (e.g., 6 db) can mean a large difference in actual intensity (doubling or more), not a small linear change.
  • Frequency matters: the threshold of hearing varies with frequency—low-frequency sounds (like 20 Hz) need much higher intensity to be heard than mid-range sounds (around 2000 Hz).

🔊 The decibel scale and its formula

📐 The sound pressure level equation

Sound pressure level β of a sound is defined by the equation β = 10 log₁₀(I / I₀).

  • I₀ is an arbitrary reference intensity corresponding to the average faintest sound the ear can hear.
  • I is the intensity of the sound being measured.
  • β is measured in decibels (db).
  • Historically, the unit was "bels" (honoring Alexander Graham Bell), referring to log₁₀(I / I₀); decibels are 10 times that value.

🎚️ What the scale represents

  • At I = I₀: β = 10 log₁₀(I₀ / I₀) = 10 log₁₀(1) = 10(0) = 0 db.
    • This is the threshold of hearing.
  • At the upper end: the maximum intensity the eardrum can tolerate has an average sound pressure level of about 120 db (the threshold of pain).
  • Example: a sound at 0 db is not "no sound," it is the faintest sound the average ear can detect.

📊 Common sound levels

Source of NoiseSound Pressure Level (db)
Threshold of pain120
Riveter95
Busy street traffic70
Ordinary conversation65
Quiet auto50
Background radio40
Whisper20
Rustle of leaves10
Threshold of hearing0
  • Don't confuse: the decibel scale is logarithmic, so each 10 db increase represents a tenfold increase in intensity, not a simple additive step.

🎵 Frequency dependence of hearing

🎼 Thresholds vary with frequency

  • The threshold of pain is relatively constant across frequencies (20 Hz to 20,000 Hz), averaging close to 120 db.
  • The threshold of hearing is much more sensitive to frequency:
    • At 20 Hz (low rumble, like a freight train), the sound pressure level needs to be relatively high to be heard—on average 100 db.
    • As frequency increases, the required sound pressure level drops down to 0 db around 2000 Hz (mid-range).
  • This means the ear is most sensitive to mid-range frequencies and less sensitive to very low or very high frequencies.

🩺 Envelope of hearing

  • A hearing specialist can measure your ear's sensitivity across the frequency range, producing a plot called the "envelope of hearing".
  • This plot differs from person to person and helps isolate hearing problems.
  • Example: if your threshold at 2000 Hz is higher than 0 db, you may have hearing loss in that frequency range.

🔢 Calculating intensity ratios and levels

🧮 Comparing two sound intensities

The excerpt provides a worked example comparing two speakers:

  • Speaker no. 801: produces 87 db.
  • Speaker X-1: produces 93 db.

Finding the intensity ratio:

  • Start with the two equations:
    • 87 = 10 log₁₀(I₁ / I₀)
    • 93 = 10 log₁₀(I₂ / I₀)
  • Solve for I₁ using log properties:
    • 87 = 10 log₁₀(I₁) − 10 log₁₀(I₀)
    • log₁₀(I₁) = 8.7 + log₁₀(I₀)
    • Raise 10 to both sides: I₁ = 10^(8.7) × I₀
  • Similarly, I₂ = 10^(9.3) × I₀.
  • The ratio is I₂ / I₁ = (10^(9.3) × I₀) / (10^(8.7) × I₀) = 10^(0.6) ≈ 3.98.
  • Result: the X-1 speaker produces nearly 4 times the intensity of the no. 801 speaker, even though the decibel difference is only 6 db.

🔁 Finding the level for doubled intensity

Question: What sound pressure level corresponds to twice the intensity of the no. 801 speaker?

  • Let I₃ be the new intensity, with I₃ = 2 I₁.
  • From above, I₁ = 10^(8.7) × I₀.
  • If I₃ = 10^(β/10) × I₀, then:
    • 2 I₁ = I₃
    • 2 × 10^(8.7) × I₀ = 10^(β/10) × I₀
    • Take log₁₀ of both sides: log₁₀(2 × 10^(8.7)) = β/10
    • log₁₀(2) + 8.7 = β/10
    • −0.30103 + 8.7 = β/10 (since log₁₀(1/2) = −0.30103)
    • Wait, the excerpt shows: 8.7 = log₁₀(1/2) + β/10, so 8.7 = −0.30103 + β/10
    • Solving: β/10 = 8.7 + 0.30103 ≈ 9.0, so β = 90 db.
  • Result: doubling the intensity adds about 3 db to the sound pressure level (from 87 db to 90 db).

⚠️ Key insight

  • A 3 db increase corresponds to roughly doubling the intensity.
  • A 10 db increase corresponds to a tenfold increase in intensity.
  • Don't confuse: decibels are not a linear measure; small changes in db can mean large changes in actual intensity.
66

12.5 Exercises

12.5 Exercises

🧭 Overview

🧠 One-sentence thesis

This exercise set reinforces logarithmic and exponential function skills through computational practice, real-world modeling (light intensity, population growth, investment doubling), and function transformations.

📌 Key points (3–5)

  • Core skills: computing logarithms in various bases, solving exponential and logarithmic equations, and rewriting exponential functions in the form y = A₀eᵃᵗ.
  • Real-world exponential models: light intensity decay in water, fish growth (von Bertalanffy), cancer cell division, population growth (ants, termites, countries), and investment doubling.
  • Key technique—solving for time: many problems ask "when will X happen?" requiring logarithms to isolate time variables.
  • Common confusion: distinguishing linear, quadratic, and exponential growth models—the same data points can be fit differently, yielding very different long-term predictions.
  • Graphical transformations: the final problem introduces building new functions by shifting, stretching, compressing, and reflecting existing function graphs.

🧮 Computational skills with logarithms

🧮 Basic logarithm computation

Problem 12.1(a) asks you to compute logarithms in various bases:

  • log₅ 3, logₑ 11, log√₂ π, log₂ 10, log₁₀ 2
  • These require understanding the definition: logₐ b is the exponent to which base a must be raised to get b.

🔧 Solving exponential and logarithmic equations

Problem 12.1(b) and 12.8 provide equation-solving practice:

  • Exponential form: 35 = eˣ → take natural log of both sides.
  • Logarithmic form: log₃ x = e → rewrite as x = 3ᵉ.
  • Mixed forms: log₃ 5 = x·e³ → isolate x.
  • Example from 12.8(d): log₂(ln(x)) = 3 → first apply the definition of log₂, then exponentiate to solve for x.

🔄 Rewriting exponential functions

Problem 12.3 focuses on converting general exponential forms to the standard form y = A₀eᵃᵗ:

  • Given: y = 13(3ᵗ) → rewrite 3ᵗ as eᵗ ˡⁿ³ → y = 13e^(t ln 3).
  • Given: y = 2(1/8)ᵗ → note (1/8)ᵗ = 8⁻ᵗ = e^(-t ln 8) → y = 2e^(-t ln 8).
  • This skill is essential because the exponential base e simplifies calculus and continuous growth models.

🌊 Real-world exponential decay and growth

💡 Light intensity in water (Problem 12.2)

  • Setup: In Caribbean waters, light intensity decreases by 15% every 3 meters of depth.
  • Task (a): Find a formula I(d) for intensity at depth d meters, starting from surface intensity I₀.
    • Since intensity decreases by 15%, it retains 85% = 0.85 every 3 meters.
    • The formula has the form I(d) = I₀ · (decay factor)^(d/3).
  • Task (b): At what depth is intensity reduced to 1% of surface intensity?
    • Set I(d) = 0.01 I₀ and solve for d using logarithms.

🐟 Fish growth (Problem 12.5)

The von Bertalanffy growth function models Pacific halibut length:

L(t) = 200(1 − 0.956e^(−0.18t)), where L(t) is length in cm at age t years.

  • Task (a): Length at birth (t = 0) → L(0) = 200(1 − 0.956·1) = 200·0.044 = 8.8 cm.
  • Task (b): Estimate length at 6 years → substitute t = 6.
  • Task (c): When is the fish 120 cm long? → set L(t) = 120 and solve for t using logarithms.
  • Task (d): Physical meaning of 200 → as t → ∞, e^(−0.18t) → 0, so L(t) → 200; this is the maximum (asymptotic) length the fish can reach.

🦠 Cancer cell growth (Problem 12.6)

  • Setup: A single cancerous mouse skin cell divides every 20 hours; growth is exponential.
  • Task (a): Find C(t), the number of cells after t hours.
    • Start with 1 cell; after 20 hours, 2 cells; after 40 hours, 4 cells, etc.
    • C(t) = 2^(t/20) or equivalently C(t) = e^((t/20) ln 2).
  • Task (b): Each cell is a sphere of radius 50 × 10⁻⁴ cm. Find total volume after t hours and when volume reaches 1 cm³.
    • Volume of one cell = (4/3)π r³; total volume = C(t) · (volume of one cell).
    • Solve for t when total volume = 1.

🐜 Population growth: ants and anteaters (Problem 12.9)

  • Setup: 500 ants at start; 800 ants after 1 week; exponential growth.
  • Tasks:
    • (a) Doubling time → solve 2 · 500 = 500 · e^(k·t) for t.
    • (b) Tripling time → solve 3 · 500 = 500 · e^(k·t) for t.
    • (c) When are there 10,000 ants? → solve 10,000 = 500 · e^(k·t).
    • (d) Anteaters start at 17, double every 2.8 weeks. When is the ratio 200 ants per anteater?
      • Set up: (ant population) / (anteater population) = 200 and solve for time.

💰 Investment and doubling time

💵 Continuous compounding (Problem 12.4)

  • Task (a): Invest P₀ dollars at 7% annual interest, continuously compounded. How long to double?
    • Formula: P(t) = P₀ e^(0.07t).
    • Set P(t) = 2P₀ → 2 = e^(0.07t) → take ln: ln 2 = 0.07t → t = (ln 2)/0.07.
  • Task (b): What interest rate r is needed to double in 2 years?
    • 2P₀ = P₀ e^(r·2) → ln 2 = 2r → r = (ln 2)/2.
  • Task (c): The rule of 70 approximates doubling time as t ≈ 70/r (where r is in percent).
    • Compare graphically: exact formula t = (ln 2)/r versus t = 70/r.
    • Don't confuse: the rule of 70 is an approximation; the exact formula uses natural logarithm.

🏠 House value models (Problem 12.7)

A house purchased for $55,000 in 1952; value in 1962 is $75,000. Compare three models:

  • (a) Linear: v(x) = mx + b; find m and b using two points. Predict 1995 value and when value reaches $200,000.
  • (b) Quadratic: given three data points (1952, 1962, 1967), fit v(x) = ax² + bx + c. Predict 1995 and $200,000 threshold.
  • (c) Exponential: v(x) = v₀ e^(kx); use 1952 and 1962 data to find k. Predict 1995 and $200,000 threshold.
  • Key insight: the same initial data yield very different long-term forecasts depending on the model type.

🌍 Population comparison problems

🌎 Mexico vs. United States (Problem 12.11)

  • 1987 data: Mexico 82 million, 2.5% annual growth; U.S. 244 million, 0.7% annual growth.
  • Task (a): When does Mexico double its 1987 population?
    • 2 · 82 = 82 e^(0.025t) → solve for t.
  • Task (b): When do the two populations become equal?
    • 82 e^(0.025t) = 244 e^(0.007t) → take ln of both sides and solve for t.

🏙️ Abnarca vs. Bonipto (Problem 12.12)

  • 1980 data: Abnarca 25,000; Bonipto 34,000.
  • 1990 data: Abnarca 29,000; Bonipto doubles every 55 years.
  • Task (a): Find Abnarca's doubling time using 1980 and 1990 data.
  • Task (b): When will the two cities have equal population?
    • Set up two exponential functions and solve for the intersection time.

🐛 Termites and spiders (Problem 12.10)

  • Setup: 100 termites on day 0; 200 termites after 4 days (exponential growth).
  • Additional info: Day 3, termites = 2 · spiders; Day 8, termites = 4 · spiders.
  • Task: How long does it take the spider population to triple?
    • First, use the termite data to find the termite growth rate.
    • Then use the two ratio conditions to find the spider growth rate.
    • Finally, solve for tripling time of spiders.

🎨 Graphical function transformations (Problem 12.12 context)

🔧 Building new functions from old

The excerpt introduces a "low-tech exercise" (Chapter 13 preview):

  • Start with a function graph y = f(x).
  • Wire model analogy: bend a wire to match the graph; manipulate it to create new functions.
  • Transformations:
    • Slide horizontally (horizontal shift).
    • Slide vertically (vertical shift).
    • Stretch or compress horizontally or vertically.
    • Reflect across the x-axis or y-axis.
  • Caution: rotating a function graph may produce a curve that is not a function (fails the vertical line test).

🪞 Symmetry and reflection

  • Reflecting y = f(x) across the x-axis → y = −f(x).
  • Reflecting across the y-axis → y = f(−x).
  • These transformations preserve the function property (pass the vertical line test), unlike arbitrary rotations.
67

13.1 A Low-Tech Exercise

13.1 A Low-Tech Exercise

🧭 Overview

🧠 One-sentence thesis

By physically manipulating a wire model of a function graph through sliding, expanding, compressing, and reflecting—but never rotating—we can systematically construct infinitely many new functions from a single original function.

📌 Key points (3–5)

  • The wire-model method: bend wire to match a function graph, then slide or stretch it horizontally/vertically to create new function graphs.
  • Allowed operations: horizontal/vertical shifts, horizontal/vertical expansions/compressions, and reflections across the x-axis or y-axis.
  • Critical restriction: rotation or twisting is forbidden because it may produce curves that fail the vertical line test (i.e., not functions).
  • Common confusion: don't confuse allowed transformations (which preserve the function property) with rotation (which can destroy it).
  • Foundation for symbolic work: these graphical manipulations correspond to algebraic operations on the function equation.

🔧 The hands-on construction method

🔧 Starting with a wire model

  • Begin with any curve that passes the vertical line test, representing a function y = f(x).
  • Bend a piece of wire to match the exact shape of the graph.
  • Place the wire model directly on top of the original curve.

🎯 What you can do with the model

The wire can be manipulated in several ways:

OperationDescription
Horizontal slideMove the model left or right
Vertical slideMove the model up or down
Horizontal expansion/compressionStretch or squeeze the model horizontally
Vertical expansion/compressionStretch or squeeze the model vertically
Reflection across x-axisFlip the model over the horizontal axis
Reflection across y-axisFlip the model over the vertical axis

Example: If you slide the wire model 3 units to the right, every point on the original curve moves 3 units right, creating a new function graph.

⚠️ The rotation restriction

⚠️ Why rotation is forbidden

  • Rotating or twisting the wire model produces a new curve.
  • However, this new curve may fail the vertical line test.
  • A curve that fails the vertical line test does not represent a function.

⚠️ Distinguishing valid from invalid operations

  • Valid: any transformation that keeps vertical lines intersecting the curve at most once.
  • Invalid: rotation, which can cause a single vertical line to intersect the curve multiple times.
  • Don't confuse: reflection (flipping across an axis—allowed) vs. rotation (turning at an angle—forbidden).

🖼️ Visual catalog of transformations

🖼️ The eight basic operations

The excerpt provides Figure 13.3, which illustrates all the fundamental transformations:

  1. Horizontal shift: slide left or right
  2. Vertical shift: slide up or down
  3. Horizontal expansion: pull the curve wider horizontally
  4. Horizontal compression: push the curve narrower horizontally
  5. Vertical expansion: pull the curve taller vertically
  6. Vertical compression: push the curve shorter vertically
  7. Vertical reflection: flip across the x-axis
  8. Horizontal reflection: flip across the y-axis

🖼️ From pictures to algebra

  • Each graphical operation corresponds to a specific algebraic change in the function equation.
  • The "hard work remaining" (as the excerpt states) is translating these visual manipulations into symbolic form.
  • This low-tech exercise builds intuition before formal symbolic rules are introduced.

🎓 Why this matters

🎓 Infinite possibilities from one function

  • Starting with a single function graph, these operations generate infinitely many new functions.
  • Each new function is related to the original in a predictable, systematic way.

🎓 Foundation for later work

  • This hands-on approach prepares students for the symbolic reflection, shifting, and dilation principles that follow in sections 13.2–13.4.
  • The physical wire model makes abstract transformations concrete and memorable.
68

Reflection

13.2 Reflection

🧭 Overview

🧠 One-sentence thesis

Reflection is a graphical technique that creates new functions by flipping the original graph across the x-axis or y-axis, achieved symbolically by replacing "y" with "−y" or "x" with "−x" in the function equation.

📌 Key points (3–5)

  • Two types of reflection: across the x-axis (replace "y" with "−y") or across the y-axis (replace "x" with "−x").
  • Effect on domain and range: x-axis reflection preserves domain but changes range; y-axis reflection preserves range but changes domain.
  • Symbolic representation: x-axis reflection gives y = −f(x); y-axis reflection gives y = f(−x).
  • Common confusion: domain changes only for y-axis reflection (must replace "x" with "−x" in domain inequalities); range changes only for x-axis reflection (must replace "y" with "−y" in range inequalities).
  • Key constraint: reflection produces valid function graphs, unlike rotation or twisting which may violate the vertical line test.

🪞 The two reflection operations

🪞 Reflection across the x-axis

Reflection across the x-axis: the graph obtained by replacing every occurrence of "y" with "−y" in the original function equation.

  • Symbolic form: if the original function is y = f(x), the reflected function is y = −f(x).
  • What stays the same: the domain remains unchanged.
  • What changes: the range is transformed by replacing "y" with "−y" in the original range inequality.
  • Example: if the original function y = p(x) = 2x + 2 has range −2 ≤ y ≤ 6, then the reflected function y = −p(x) = −2x − 2 has range −2 ≤ −y ≤ 6, which simplifies to 2 ≥ y ≥ −6.

🪞 Reflection across the y-axis

Reflection across the y-axis: the graph obtained by replacing every occurrence of "x" with "−x" in the original function equation.

  • Symbolic form: if the original function is y = f(x), the reflected function is y = f(−x).
  • What stays the same: the range remains unchanged.
  • What changes: the domain is transformed by replacing "x" with "−x" in the original domain inequality.
  • Example: if the original function y = p(x) = 2x + 2 has domain −2 ≤ x ≤ 2, then the reflected function y = p(−x) = −2x + 2 has domain −2 ≤ −x ≤ 2, which simplifies to 2 ≥ x ≥ −2 (in this case, the domain happens to be the same).

📐 Worked example with a linear function

📐 Starting function

The excerpt uses this concrete example:

  • Function: y = p(x) = 2x + 2
  • Domain: −2 ≤ x ≤ 2
  • Range: −2 ≤ y ≤ 6
  • Graph: a line with slope 2 and y-intercept 2

📐 Reflecting across the x-axis

  • Replace "y" with "−y": −y = 2x + 2, which gives y = q(x) = −2x − 2.
  • Domain: unchanged, still −2 ≤ x ≤ 2.
  • Range: replace "y" with "−y" in −2 ≤ y ≤ 6 to get −2 ≤ −y ≤ 6, so 2 ≥ y ≥ −6.
  • Graph: a line with slope −2 and y-intercept −2, which is the original line flipped across the x-axis.

📐 Reflecting across the y-axis

  • Replace "x" with "−x": y = 2(−x) + 2, which gives y = r(x) = −2x + 2.
  • Domain: replace "x" with "−x" in −2 ≤ x ≤ 2 to get −2 ≤ −x ≤ 2, so 2 ≥ x ≥ −2 (unchanged in this case).
  • Range: unchanged.
  • Graph: a line with slope −2 and y-intercept 2, which is the original line flipped across the y-axis.

🔷 Application example: bounding a parallelogram

🔷 The problem

The excerpt presents a parallelogram-shaped region R with vertices (0, 2), (0, −2), (1, 0), and (−1, 0), and asks for functions whose graphs bound R.

🔷 Solution strategy

StepLineMethodResulting function
1ℓ₁Two-point formula through (0, 2) and (1, 0)y = f₁(x) = −2x + 2
2ℓ₂Reflect ℓ₁ across x-axisy = f₂(x) = 2x − 2
3ℓ₃Reflect ℓ₂ across y-axisy = f₃(x) = −2x − 2
4ℓ₄Reflect ℓ₃ across x-axisy = f₄(x) = 2x + 2
  • The excerpt shows how repeated reflections can generate all four bounding lines from a single starting line.

⚠️ Important caution: domain matters

⚠️ Semicircle example

The excerpt illustrates that domain must be carefully tracked when reflecting:

  • Original function: y = f(x) = 1 + √(1 − (x − 3)²) with domain 2 ≤ x ≤ 4 (upper semicircle of radius 1 centered at (3, 1)).
  • Reflection across x-axis: y = −1 − √(1 − (x − 3)²) on the same domain 2 ≤ x ≤ 4.
  • Reflection across y-axis: y = 1 + √(1 − (x + 3)²) on the new domain −4 ≤ x ≤ −2.

⚠️ Don't confuse

  • Reflection is not rotation or twisting: those operations may produce curves that fail the vertical line test and are not function graphs.
  • Domain changes only for y-axis reflection; range changes only for x-axis reflection.
  • When reflecting across the y-axis, you must substitute "−x" into the domain inequality and simplify to find the new domain.
69

Shifting

13.3 Shifting

🧭 Overview

🧠 One-sentence thesis

Shifting a function's graph horizontally or vertically is achieved by replacing x with (x − h) or y with (y − k) in the equation, and understanding the sign conventions prevents common mistakes about direction.

📌 Key points (3–5)

  • Horizontal shifting: Replace x with (x − h) to shift the graph horizontally by h units; positive h shifts right, negative h shifts left.
  • Vertical shifting: Replace y with (y − k) to shift the graph vertically by k units; positive k shifts up, negative k shifts down.
  • Common confusion: The sign of h can be tricky—shifting by h = −1 means moving 1 unit left (not right), because you're shifting −1 units to the right.
  • Domain and range changes: Horizontal shifts change the domain but not the range; vertical shifts change the range but not the domain.

🔄 Horizontal shifting mechanics

➡️ How to shift left and right

Horizontal shift: If we replace "x" by "x − h" in the original function equation, then the graph of the resulting new function y = f(x − h) is obtained by horizontally shifting the graph of f(x) by h.

  • The key substitution is x → (x − h).
  • Direction rule:
    • If h is positive → the graph shifts right by h units
    • If h is negative → the graph shifts left by |h| units
  • Example: For the semicircle y = √(4 − x²), replacing x with (x − 3) gives y = √(4 − (x − 3)²), which is a semicircle centered at (3, 0) instead of (0, 0).

⚠️ Sign confusion pitfall

The excerpt emphasizes a potentially confusing point:

  • If h = 1, you shift 1 unit to the right.
  • If h = −1, you shift −1 units to the right, which is the same as shifting 1 unit to the left.
  • Don't confuse: "Shifting by h" with "shifting |h| units"—the sign tells you the direction.

📏 Domain changes under horizontal shifting

  • If the original domain is a ≤ x ≤ b, then after replacing x with (x − h), the new domain satisfies a ≤ (x − h) ≤ b.
  • The range remains unchanged under horizontal shifting.
  • Example: The semicircle y = √(4 − x²) has domain −2 ≤ x ≤ 2. After shifting to y = √(4 − (x − 3)²), the domain becomes the interval where −2 ≤ (x − 3) ≤ 2.

⬆️ Vertical shifting mechanics

⬆️ How to shift up and down

Vertical shift: If we replace "y" by "y − k" in the original function equation, then the graph of the resulting new function y = f(x) + k is obtained by vertically shifting the graph of f(x) by k.

  • The key substitution is y → (y − k), which rearranges to y = f(x) + k.
  • Direction rule:
    • If k is positive → the graph shifts up by k units
    • If k is negative → the graph shifts down by |k| units
  • Example: For y = √(4 − x²), replacing y with (y − 3) gives (y − 3) = √(4 − x²), or y = 3 + √(4 − x²), which is a semicircle centered at (0, 3).

📏 Range changes under vertical shifting

  • If the original range is c ≤ y ≤ d, then after replacing y with (y − k), the new range satisfies c ≤ (y − k) ≤ d.
  • The domain remains unchanged under vertical shifting.

🔀 Combined shifting

🔀 Shifting both horizontally and vertically

The excerpt shows that both substitutions can be applied together:

  • Replace x with (x − h) and y with (y − k).
  • This produces y = f(x − h) + k, or equivalently (y − k) = f(x − h).
  • Example: Starting with y = √(4 − x²), the equation (y − 3) = √(4 − (x − 3)²) describes an upper semicircle with radius 2 centered at (3, 3).
SubstitutionEffectWhat changesWhat stays the same
x → (x − h)Horizontal shift by hDomainRange
y → (y − k)Vertical shift by kRangeDomain
BothDiagonal shift by (h, k)Both domain and rangeShape of graph

🎯 Matching positivity with direction

The excerpt notes that the sign conventions ensure:

  • "Positivity" of h matches "rightward" movement.
  • "Positivity" of k matches "upward" movement.
  • This makes the algebra align with intuitive geometric direction.
70

Dilation

13.4 Dilation

🧭 Overview

🧠 One-sentence thesis

Dilation transforms a graph by stretching or compressing it vertically (by multiplying y-coordinates) or horizontally (by replacing x with x/c), allowing systematic construction of new function graphs from known ones.

📌 Key points (3–5)

  • Vertical dilation: multiplying the y-coordinate of every point by a positive constant c either stretches (c > 1) or compresses (0 < c < 1) the graph vertically.
  • Horizontal dilation: replacing x with x/c in the function equation stretches (c > 1) or compresses (0 < c < 1) the graph horizontally.
  • Common confusion: horizontal dilation is counterintuitive—replacing x with x/2 stretches the graph (moves points farther apart), not compresses it.
  • Domain and range effects: vertical dilation changes the range but not the domain; horizontal dilation changes the domain but not the range.
  • Combining with reflection: negative constants combine reflection across the x-axis (c = -1) with dilation (|c| ≠ 1).

📏 Vertical dilation

📏 What vertical dilation does

Vertical dilation: replacing "y" with "y/c" in the original function equation y = f(x), which is equivalent to graphing y = c·f(x), where c > 0.

  • Every y-coordinate on the original graph is multiplied by the constant c.
  • The x-coordinates remain unchanged, so the domain stays the same.
  • The range is scaled by the factor c.

🔼 Stretching vs compressing vertically

ConditionEffectExample from excerpt
c > 1Vertical stretch: graph is pulled away from the x-axisy = 2x/(x² + 1) stretches the original; high point moves from (1, 1/2) to (1, 1)
0 < c < 1Vertical compression: graph is pushed toward the x-axisy = x/(2(x² + 1)) compresses the original; high point moves from (1, 1/2) to (1, 1/4)
  • Example: For y = x/(x² + 1), the original range is -1/2 ≤ y ≤ 1/2.
    • Multiplying by c = 2 gives y = 2x/(x² + 1) with range -1 ≤ y ≤ 1 (stretched).
    • Multiplying by c = 1/2 gives y = x/(2(x² + 1)) with range -1/4 ≤ y ≤ 1/4 (compressed).

🪞 Combining reflection and dilation

  • Reflection across the x-axis corresponds to the special case c = -1.
  • For any constant c (including negative), the relationship between y = f(x) and y = c·f(x) can be understood by combining reflection and dilation.
  • Example from the excerpt: To graph y = -4f(x) from y = f(x):
    1. First reflect across the x-axis to get y = -f(x).
    2. Then vertically stretch by a factor of 4 to get y = -4f(x).
  • The excerpt shows this with a semicircle: y = √(1 - (x + 1)²) becomes y = -4√(1 - (x + 1)²).

↔️ Horizontal dilation

↔️ What horizontal dilation does

Horizontal dilation: replacing "x" with "x/c" in the original function equation, which transforms y = f(x) into y = f(x/c), where c > 0.

  • Every x-coordinate on the original graph is multiplied by the constant c.
  • The y-coordinates remain unchanged, so the range stays the same.
  • The domain is scaled by the factor c.

🔄 Stretching vs compressing horizontally

ConditionEffectExample from excerpt
c > 1Horizontal stretch: graph is pulled away from the y-axisReplacing x with x/2 in y = x/(x² + 1) moves high point from (1, 1/2) to (2, 1/2)
0 < c < 1Horizontal compression: graph is pushed toward the y-axisReplacing x with x/(1/2) = 2x moves high point from (1, 1/2) to (1/2, 1/2)
  • Don't confuse: The direction is counterintuitive. Replacing x with x/2 stretches the graph horizontally (like pulling a spring apart), not compresses it.
  • The excerpt describes this as "grab the right-hand end of the graph and pull to the right, while at the same time pulling the left-hand end to the left."

🧮 The tricky algebraic point

  • For the stretched graph where the high point moves from (1, 1/2) to (2, 1/2), the equation becomes y = (x/2)/((x/2)² + 1).
  • This means we replaced "x" with "x/2" in the original equation y = x/(x² + 1).
  • The visual effect (stretching) seems opposite to the algebraic operation (dividing x by 2), which is a common source of confusion.

📐 Formal principles

📐 Vertical dilation principle

The excerpt states:

  • If we replace "y" with "y/c" in the original equation, the graph is obtained by vertical dilation of y = f(x).
  • The domain of x-values is not affected.
  • If c > 1, the graph y/c = f(x) (i.e., y = c·f(x)) is a vertically stretched version.
  • If 0 < c < 1, the graph y/c = f(x) (i.e., y = c·f(x)) is a vertically compressed version.

📐 Horizontal dilation principle

The excerpt introduces horizontal dilation through the example but does not provide a complete formal statement in the given text.

  • The pattern shown: replacing x with x/c in the function equation produces horizontal dilation.
  • The excerpt ends mid-sentence, so the formal principle for horizontal dilation is incomplete in this source.
71

Vertex Form and Order of Operations

13.5 Vertex Form and Order of Operations

🧭 Overview

🧠 One-sentence thesis

The order in which we compose geometric transformations (shifts, dilations, reflections) determines the final graph, and this order can be read directly from the function composition structure.

📌 Key points (3–5)

  • Vertical dilation: replacing "y" with "y/c" in the equation stretches (if c > 1) or compresses (if 0 < c < 1) the graph vertically without changing the domain.
  • Horizontal dilation: replacing "x" with "x/c" stretches (if c > 1) or compresses (if 0 < c < 1) the graph horizontally and changes the domain accordingly.
  • Order matters: the sequence of transformations is determined by the order of function composition, not by the visual appearance of the equation.
  • Common confusion: horizontal dilation is counterintuitive—replacing "x" with "x/2" stretches the graph (moves points farther apart), while replacing "x" with "2x" compresses it (moves points closer together).
  • Vertex form application: a quadratic like y = -3(x - 1)² + 2 encodes four transformations that must be applied in a specific order: horizontal shift, then dilation, then reflection, then vertical shift.

🔄 Vertical dilation mechanics

📏 What vertical dilation means

Vertical dilation: replacing "y" with "y/c" in the equation y = f(x), which is equivalent to y = c·f(x).

  • The transformation acts on the output (y-values) of the function.
  • The domain (x-values) is not affected.
  • Example: if the original curve passes through (2, 3), and we apply c = 4, the new curve passes through (2, 12).

🔺 Stretch vs compress

ConditionEffectWhat happens
c > 1Vertical stretchThe graph is pulled away from the x-axis; y-values become larger in magnitude
0 < c < 1Vertical compressionThe graph is pushed toward the x-axis; y-values become smaller in magnitude
  • Don't confuse: "y/c = f(x)" means "y = c·f(x)", so dividing y by a large number c > 1 actually multiplies the output, stretching the graph.

🪞 Combining with reflection

  • Reflection across the x-axis corresponds to c = -1.
  • For any constant c (including negative), the relationship between y = f(x) and y = c·f(x) can be understood as dilation combined with reflection.
  • Example: y = -4f(x) means first reflect across the x-axis (getting y = -f(x)), then vertically stretch by a factor of 4.

↔️ Horizontal dilation mechanics

📐 What horizontal dilation means

Horizontal dilation: replacing "x" with "x/c" in the equation y = f(x), giving y = f(x/c).

  • The transformation acts on the input (x-values) of the function.
  • If the original domain is a ≤ x ≤ b, the new domain satisfies a ≤ x/c ≤ b.
  • Example: stretching the graph horizontally means high and low points move farther from the y-axis.

🔄 The counterintuitive rule

ReplacementEffectWhat happens
Replace x with x/c where c > 1Horizontal stretchPoints move farther apart; e.g., replacing x with x/2 moves the point (1, 1/2) to (2, 1/2)
Replace x with x/c where 0 < c < 1Horizontal compressionPoints move closer together; e.g., replacing x with 2x moves the point (1, 1/2) to (1/2, 1/2)
  • Common confusion: replacing "x" with "x/2" stretches the graph (like pulling a spring), not compresses it.
  • The excerpt verifies this with the example y = x/(x² + 1): replacing x with x/2 gives y = (x/2)/((x/2)² + 1), which is the stretched version.
  • Conversely, replacing x with "x/(1/2) = 2x" gives y = 2x/((2x)² + 1), which is the compressed version.

🎯 Vertex form and composition order

🧩 Breaking down the vertex form

The excerpt revisits the equation y = -3(x - 1)² + 2 and identifies four key numbers:

NumberRoleTransformation
1Horizontal shifth = 1 (shift right by 1)
3DilationDilate by 3
- (negative sign)ReflectionReflect across the x-axis
2Vertical shiftk = 2 (shift up by 2)

🔗 Reading the order from composition

The excerpt defines five functions:

  • f(x) = x² (the starting function)
  • h(x) = x - 1 (horizontal shift)
  • v(x) = x + 2 (vertical shift)
  • r(x) = -x (reflection)
  • d(x) = 3x (dilation)

The composition is: v ∘ r ∘ d ∘ f ∘ h

This means:

  1. First: apply horizontal shift h (replace x with x - 1)
  2. Second: apply the base function f (square the result)
  3. Third: apply dilation d (multiply by 3)
  4. Fourth: apply reflection r (negate)
  5. Fifth: apply vertical shift v (add 2)

📝 Step-by-step verification

The excerpt verifies:

  • v(r(d{f[h(x)]})) = v(r(d{f[x - 1]}))
  • = v(r(d{(x - 1)²}))
  • = v(r(3(x - 1)²))
  • = v(-3(x - 1)²)
  • = -3(x - 1)² + 2

Key insight: the order of geometric operations is determined by the order of function composition, reading from the innermost function outward.

📋 Summary of transformation rules

🪞 Reflection rules

Symbolic changeNew equationGraphical effect
Replace x with -xy = f(-x)Reflection across the y-axis
Replace f(x) with -f(x)y = -f(x)Reflection across the x-axis

➡️ Shifting rules (assume c > 0)

Symbolic changeNew equationGraphical effect
Replace x with (x - c)y = f(x - c)Shift right c units
Replace x with (x + c)y = f(x + c)Shift left c units
Replace f(x) with (f(x) + c)y = f(x) + cShift up c units
Replace f(x) with (f(x) - c)y = f(x) - cShift down c units
  • Don't confuse: "x - c" shifts right (positive direction), not left; "x + c" shifts left (negative direction).

📊 Dilation rules

Symbolic changeNew equationGraphical effect (c > 1)Graphical effect (0 < c < 1)
Replace x with x/cy = f(x/c)Horizontal expansion (stretch)Horizontal compression
Replace f(x) with c·f(x)y = c·f(x)Vertical expansion (stretch)Vertical compression
  • The excerpt emphasizes that for horizontal dilation, if c > 1, replacing x with x/c expands the graph; if 0 < c < 1, it compresses the graph.
  • For vertical dilation, if c > 1, the graph is stretched vertically; if 0 < c < 1, it is compressed vertically.
72

Summary of Rules

13.6 Summary of Rules

🧭 Overview

🧠 One-sentence thesis

Reflections, shifts, and dilations of a function graph can be systematically predicted by specific symbolic replacements in the function equation, and these transformations follow precise rules that map algebraic changes to geometric consequences.

📌 Key points (3–5)

  • Three transformation families: reflections (across axes), shifts (horizontal/vertical), and dilations (stretches/compressions).
  • Symbolic-to-geometric mapping: replacing x with (xc) shifts right; replacing f(x) with f(x) + c shifts up; similar rules govern all transformations.
  • Common confusion: horizontal transformations work "backwards"—replacing x with (xc) shifts right (not left), and replacing x with x/c when c > 1 causes horizontal expansion (not compression).
  • Domain changes: horizontal transformations change the domain; if the original domain is axb, then after replacing x with x/c, the new domain is ax/cb.
  • Reference function: all rules are illustrated using a multipart function (a line segment plus a quarter circle) on the domain −2 ≤ x ≤ 2.

🪞 Reflection rules

🪞 Reflecting across the y-axis

Symbolic change: Replace x with −x to get y = f(−x).

  • Graphical consequence: The graph flips horizontally across the y-axis.
  • Why it works: Every point (x, y) on the original graph moves to (−x, y) on the new graph.
  • Example: If the original graph has a point at (1, 3), the reflected graph has a point at (−1, 3).

🪞 Reflecting across the x-axis

Symbolic change: Replace f(x) with −f(x) to get y = −f(x).

  • Graphical consequence: The graph flips vertically across the x-axis.
  • Why it works: Every point (x, y) on the original graph moves to (x, −y) on the new graph.
  • Example: If the original graph has a point at (1, 3), the reflected graph has a point at (1, −3).

↔️ Shifting rules

↔️ Horizontal shifts (assume c > 0)

Symbolic changeNew equationGraphical consequence
Replace x with (xc)y = f(xc)Shift right c units
Replace x with (x + c)y = f(x + c)Shift left c units
  • Don't confuse: The sign works "backwards"—subtracting c inside the function shifts right, not left.
  • Why: To get the same output value, you need a larger input when you subtract c inside.
  • Example: If f(0) = 2, then f(x − 3) equals 2 when x − 3 = 0, i.e., when x = 3 (shifted right).

↕️ Vertical shifts (assume c > 0)

Symbolic changeNew equationGraphical consequence
Replace f(x) with (f(x) + c)y = f(x) + cShift up c units
Replace f(x) with (f(x) − c)y = f(x) − cShift down c units
  • Intuitive direction: Adding c outside the function shifts up; subtracting c shifts down.
  • Example: If the original graph passes through (1, 2), then y = f(x) + 3 passes through (1, 5).

🔍 Dilation rules

🔍 Horizontal dilations (assume c > 0)

Symbolic change: Replace x with x/c to get y = f(x/c).

ConditionGraphical consequence
c > 1Horizontal expansion (stretch)
0 < c < 1Horizontal compression (squeeze)
  • Domain change: If the original domain is axb, the new domain is ax/cb, which means caxcb.
  • Don't confuse: Dividing by a number greater than 1 makes the graph wider, not narrower.
  • Example: If c = 2, replacing x with x/2 means the graph stretches horizontally by a factor of 2 (the domain doubles in width).

🔍 Vertical dilations (assume c > 0)

Symbolic change: Replace f(x) with c · f(x) to get y = c · f(x).

ConditionGraphical consequence
c > 1Vertical expansion (stretch)
0 < c < 1Vertical compression (squeeze)
  • Intuitive direction: Multiplying outputs by a number greater than 1 makes the graph taller; multiplying by a number between 0 and 1 makes it shorter.
  • Example: If c = 2, every y-coordinate doubles, so a point at (1, 3) moves to (1, 6).

📐 Reference example

📐 The multipart function

The excerpt uses a specific function y = f(x) on the domain −2 ≤ x ≤ 2:

  • Definition:

    • f(x) = x + 2 if −2 ≤ x ≤ 0 (a line segment)
    • f(x) = square root of (4 − x²) if 0 ≤ x ≤ 2 (a quarter circle)
  • Graph: Consists of a line segment and a quarter circle.

  • Purpose: All three tables (reflections, shifts, dilations) show how this specific graph transforms under each rule, providing visual confirmation of the symbolic changes.

📐 How the tables work

  • Each table lists:
    • Symbolic change: what to replace in the equation.
    • New equation: the resulting function.
    • Graphical consequence: plain-language description of the transformation.
    • Picture: a diagram showing the transformed graph of the reference function.
  • The tables serve as a quick reference for applying transformations to any function.
73

13.7 Exercises

13.7 Exercises

🧭 Overview

🧠 One-sentence thesis

This exercise set applies the three construction tools—vertical shifting, vertical dilation, horizontal shifting, and horizontal dilation—to transform and analyze graphs of functions including absolute value, exponential, and piecewise-defined functions.

📌 Key points (3–5)

  • Core technique: The four graphical operations (vertical/horizontal shifting and dilation) transform a base function into new functions with predictable graph changes.
  • Order matters: Performing operations in different sequences produces different results; horizontal compression before shifting differs from shifting before compression.
  • Standard form: Many transformed functions can be written as y = A·f(B(x − C)) + D, where A, B, C, D encode the four operations.
  • Common confusion: Horizontal dilation by factor c means replacing x with x/c (if c > 1, the graph stretches), but vertical dilation by c means replacing f(x) with c·f(x)—the mechanics differ.
  • Applications: These tools help solve inequalities, find intersection regions, determine domains/ranges, and analyze exponential and rational function behavior.

🔧 The four construction tools

🔧 What each tool does

The excerpt references "the four tools of Chapter 13":

ToolOperationEffect on graph
Vertical shiftingReplace f(x) with f(x) + DMoves graph up (D > 0) or down (D < 0)
Vertical dilationReplace f(x) with A·f(x)Stretches vertically (A > 1) or compresses (0 < A < 1)
Horizontal shiftingReplace x with (x − C)Moves graph right (C > 0) or left (C < 0)
Horizontal dilationReplace x with x/c or B·xStretches (0 < c < 1) or compresses (c > 1) horizontally

⚠️ Order of operations matters

  • Problem 13.8 explicitly asks to "perform the operations described to the graph, in the order specified."
  • Example: horizontally compress by 2, then shift left by 2 produces a different function than shifting first, then compressing.
  • The standard form y = A·f(B(x − C)) + D encodes a specific order: horizontal shift C, then horizontal dilation B, then vertical dilation A, then vertical shift D.

Don't confuse: f(2x − 1) is not the same as f(2(x − 1)). The first compresses then shifts; the second shifts then compresses.

📐 Absolute value transformations

📐 Standard form for absolute value functions

Problem 13.4 asks to rewrite functions in the form:

y = A|B(x − C)| + D

  • A: vertical dilation/reflection (negative A flips the graph)
  • B: horizontal dilation (affects the "width" of the V-shape)
  • C: horizontal shift (moves the vertex left or right)
  • D: vertical shift (moves the vertex up or down)

🎯 Finding the vertex

  • The "vertex" is the point where the absolute value expression equals zero.
  • For y = A|B(x − C)| + D, the vertex is at x = C, y = D.
  • Example: For f(x) = 3|2x − 1| + 5, rewrite as 3|2(x − 1/2)| + 5, so vertex is at (1/2, 5).

🧮 Solving inequalities

Problem 13.4(b) uses the transformed graphs to solve inequalities:

  • Example: |x − 2| ≤ 3 asks where the graph of y = |x − 2| is at or below the horizontal line y = 3.
  • The vertex is at (2, 0); the graph reaches height 3 at x = −1 and x = 5, so the solution is −1 ≤ x ≤ 5.

🔀 Piecewise and multipart functions

🔀 Working with multipart definitions

Problem 13.5 gives a function defined in four pieces:

  • f(x) = 0 if x ≤ −1
  • f(x) = 2x + 2 if −1 ≤ x ≤ 0
  • f(x) = −x + 2 if 0 ≤ x ≤ 2
  • f(x) = 0 if x ≥ 2

Tasks include sketching, checking even/odd symmetry, and applying dilations.

🪞 Even and odd functions

A function y = f(x) is called even if f(x) = f(−x) for all x in the domain.

A function y = f(x) is called odd if f(−x) = −f(x) for all x in the domain.

  • Even functions are symmetric about the y-axis.
  • Odd functions are symmetric about the origin (180° rotation).
  • Problem 13.5(b) asks whether the given piecewise function has either symmetry.

🔍 Reflections across axes

Problem 13.5(c) asks to:

  • Reflect across the x-axis: replace f(x) with −f(x).
  • Reflect across the y-axis: replace x with −x, giving f(−x).
  • Each reflection produces a new multipart equation.

📈 Exponential function transformations

📈 Standard exponential form

Problem 13.9 starts with y = f(x) = 2^x and applies the four tools.

  • f(2x): horizontal compression by factor 2 → y = 2^(2x) = 4^x (still exponential).
  • f(x − 1): horizontal shift right by 1 → y = 2^(x−1) (still exponential).
  • 3f(x): vertical dilation by 3 → y = 3·2^x (still exponential).
  • f(x) + 1: vertical shift up by 1 → y = 2^x + 1 (no longer standard exponential form).

🔄 Which tools preserve exponential form?

Problem 13.9(b) asks: "For which of the four operations is the resulting function still a standard exponential model?"

The standard exponential model is y = A₀·b^x.

  • Vertical dilation: yes, A₀·b^x → (c·A₀)·b^x.
  • Horizontal dilation: yes, A₀·b^(cx) = A₀·(b^c)^x, a new base.
  • Horizontal shifting: yes, A₀·b^(x−C) = A₀·b^(−C)·b^x, a new coefficient.
  • Vertical shifting: no, A₀·b^x + D is not of the form A·b^x.

Don't confuse: Horizontal operations change the base or coefficient but keep exponential form; vertical shifting breaks it.

🎨 Graphing exponential transformations

Problem 13.10 asks to describe how to obtain graphs of functions like:

  • y = −2^x: reflect 2^x across the x-axis (vertical dilation by −1).
  • y = 2^(−x): reflect 2^x across the y-axis (horizontal reflection).
  • y = 2^(x−2): shift 2^x right by 2 units.
  • y = 2^(3x): horizontal compression by factor 3.

🧮 Geometry and area problems

🧮 Isosceles triangle area

Problem 13.6 describes an isosceles triangle with sides x, x, y and perimeter 12.

  • Perimeter constraint: 2x + y = 12, so y = 12 − 2x.
  • Area as a function of x: use the formula for triangle area (base y, height derived from x).
  • Domain: x must be positive, and the triangle inequality must hold (2x > y, so x > 4 is not allowed; also x + y > x always holds). The largest possible domain depends on these constraints.

📊 Maximum values under transformation

Problem 13.6(b) states: "Assume that the maximum value of the function a(x) occurs when x = 4."

  • If max a(x) = M at x = 4, find the maximum of z = 2a(3x + 3) + 1.
  • Horizontal transformation: 3x + 3 = 4 when x = 1/3.
  • Vertical transformation: max z = 2M + 1.

🔗 Intersections and bounded regions

🔗 Finding intersection points

Problem 13.1 involves four lines that bound a diamond-shaped region:

  • y = −x + √2
  • y = −x − √2
  • y = x + √2
  • y = x − √2

Tasks:

  • Show the unit circle is tangent to all four lines (intersects each exactly once).
  • Find the eight intersection points (four circle-line, plus the four vertices of the diamond).

🔲 Bounded regions from graph intersections

Problem 13.4(c): The graphs of y = 3|2x − 1| + 5 and y = −|x − 3| + 10 intersect to form a bounded region.

  • Find the vertices: solve where the two functions are equal, and where each function changes slope (the vertices of each absolute value graph).
  • Sketch the region enclosed by the two V-shaped graphs.

🔢 Inequalities and domains

🔢 Solving inequalities graphically

Problem 13.4(b) examples:

  • |x − 2| ≤ 3: where is the graph of y = |x − 2| at or below y = 3?
  • 1 ≤ 2|x + 3| ≤ 5: where is the graph of y = 2|x + 3| between the horizontal lines y = 1 and y = 5?

📏 Finding domains of composed functions

Problem 13.3 asks: given g(x) = (1/π)·f(3x) − 0.5, find the largest possible domain of y = √(g(x)).

  • The square root requires g(x) ≥ 0.
  • Solve (1/π)·f(3x) − 0.5 ≥ 0, i.e., f(3x) ≥ π/2.
  • Use the graph of f and the horizontal dilation by 3 to determine where this inequality holds.

🎯 Controlling function support

Problem 13.5(g) and (h) ask to find dilation constants so that:

  • f(x/c) is non-zero for all −5/2 < x < 5.
  • f((1/c)(x − d)) is non-zero precisely when 0 < x < 1.

These require understanding how horizontal dilation and shifting change the interval where the function is non-zero.

74

Modeling with Linear-To-Linear Rational Functions

14.1 Modeling with Linear-To-Linear Rational Functions

🧭 Overview

🧠 One-sentence thesis

Linear-to-linear rational functions are useful for modeling real-world quantities that increase or decrease toward a limiting value because their horizontal asymptotes capture "leveling off" behavior.

📌 Key points (3–5)

  • Why use these functions: Many real quantities have bounds—populations can't be negative and may level off due to environmental limits—and the asymptotic nature of linear-to-linear rational functions models this behavior.
  • Standard form: Any linear-to-linear rational function can be written as f(x) = (ax + b)/(x + c), where a is the horizontal asymptote and −c is the vertical asymptote.
  • Three parameters, three pieces of information: Because there are three unknowns (a, b, c), you need exactly three pieces of information to determine the function.
  • Three modeling scenarios: (1) three points on the graph; (2) one asymptote and two points; (3) both asymptotes and one point.
  • Common confusion: Knowing asymptotes reduces algebra—if you know a or c directly, you don't have to solve for them from scratch.

📐 Why linear-to-linear rational functions fit bounded behavior

🌍 Real-world quantities with limits

  • Many changing quantities continually increase or decrease but cannot exceed certain bounds.
  • Example: A population may steadily decrease but can never be negative; conversely, a population may increase but environmental factors impose an upper bound, causing it to "level off."
  • The horizontal asymptote of a linear-to-linear rational function captures this leveling-off behavior.

📊 The asymptotic nature

  • As x becomes very large, the function f(x) = (ax + b)/(cx + d) approaches the constant a/c (the horizontal asymptote).
  • This means the output value stabilizes near a fixed limit, matching real-world scenarios where growth or decline slows and approaches a boundary.

🔧 Standard form and asymptotes

🔧 Simplifying to standard form

Any linear-to-linear rational function can be rewritten as f(x) = (ax + b)/(x + c) by dividing numerator and denominator by the coefficient of x in the denominator.

  • Example from the excerpt: f(x) = (2x + 3)/(5x − 7) becomes f(x) = ((2/5)x + (3/5))/(x − (7/5)) after multiplying top and bottom by 1/5.
  • This standard form has three parameters: a, b, and c.

📏 Reading asymptotes from the form

  • Horizontal asymptote: y = a (the ratio of the leading coefficients).
  • Vertical asymptote: x = −c (the value that makes the denominator zero).
  • Don't confuse: The vertical asymptote comes from setting x + c = 0, so it is at x = −c, not x = c.

🧮 Three modeling scenarios

🧮 How much information you need

  • A linear-to-linear function has three parameters (a, b, c), so you need exactly three pieces of information to determine it.
  • The excerpt lists three types of problems based on what information is given.

📍 Scenario 1: Three points

  • You know three points the graph passes through.
  • This is the "worst case" in terms of algebra because you must solve a system of three equations in three unknowns.
  • Example from the excerpt: Given f(10) = 20, f(20) = 32, and f(25) = 36, substitute into f(x) = (ax + b)/(x + c) to get three equations, then solve for a, b, and c.

📍 Scenario 2: One asymptote and two points

  • You know one asymptote (either horizontal or vertical) and two points.
  • Knowing an asymptote gives you a or c directly, reducing the algebra to solving for the remaining two parameters.

📍 Scenario 3: Both asymptotes and one point

  • You know both the horizontal asymptote (a) and the vertical asymptote (−c), plus one point.
  • This is the easiest case: you already have a and c, so you only need to solve for b using the single point.

🛠️ Worked example: Clyde's ticket pricing

🎟️ The problem setup

  • Clyde sells tickets; the price per ticket depends on how many he holds.
  • Given information:
    • If he has 1 ticket, he charges $100.
    • If he has 10 tickets, he charges $80 each.
    • If he has a large number of tickets, he charges $50 each.
  • Goal: Find the price per ticket if he holds 20 tickets.

🎟️ Identifying the asymptote

  • "If he has a large number of tickets, he will sell them for $50 each" means the horizontal asymptote is y = 50.
  • So a = 50, and the function is y = (50x + b)/(x + c).

🎟️ Using the two points

  • Plug in (1, 100):
    • 100 = (50·1 + b)/(1 + c)
    • Multiply both sides by (1 + c): 100(1 + c) = 50 + b
    • Simplify: 50 = b − 100c
  • Plug in (10, 80):
    • 80 = (50·10 + b)/(10 + c)
    • Multiply and simplify: 300 = b − 80c
  • Solve the two linear equations simultaneously: c = 12.5 and b = 1300.

🎟️ The final function and answer

  • The function is y = (50x + 1300)/(x + 12.5).
  • For x = 20 tickets: y = (50·20 + 1300)/(20 + 12.5) = $70.77 per ticket.
  • Don't confuse: The horizontal asymptote tells you the long-run price, but the actual price at a specific x depends on all three parameters.

🔍 Algebra tips and checks

🔍 Eliminating variables

  • When you have three equations in three unknowns, subtract pairs of equations to eliminate one variable (often b).
  • Example from the excerpt: Subtracting equation (14.1) from (14.2) eliminates b, leaving an equation in a and c.

✅ Checking your work

  • After solving for a, b, and c, plug the original points back into your function to verify.
  • Example: If f(10) = 20, f(20) = 32, and f(25) = 36 were your conditions, evaluate your final function at x = 10, 20, and 25 to confirm you get the correct outputs.
75

14.2 Summary

14.2 Summary

🧭 Overview

🧠 One-sentence thesis

Every linear-to-linear rational function is a transformed version of y = 1/x with exactly one vertical and one horizontal asymptote, and can be written in the standard form f(x) = (ax + b)/(x + c) where a gives the horizontal asymptote and -c gives the vertical asymptote.

📌 Key points (3–5)

  • Graph structure: every linear-to-linear rational function is a shifted, scaled version of the curve y = 1/x.
  • Asymptote count: these functions always have exactly one vertical asymptote and one horizontal asymptote.
  • Standard form: f(x) = (ax + b)/(x + c) encodes all the information about the function.
  • Reading asymptotes from the formula: the horizontal asymptote is y = a; the vertical asymptote is x = -c.
  • Common confusion: the vertical asymptote is x = -c (negative c), not x = c.

📐 Graph structure and transformations

📐 The parent curve

Every linear-to-linear rational function has a graph which is a shifted, scaled version of the curve y = 1/x.

  • The basic hyperbola y = 1/x is the "parent" shape.
  • All linear-to-linear rational functions share this fundamental hyperbolic structure.
  • The transformations (shifting and scaling) preserve the asymptotic behavior but move the asymptotes to new locations.

📏 Asymptote guarantee

  • One vertical asymptote: the function blows up (goes to infinity or negative infinity) at exactly one x-value.
  • One horizontal asymptote: as x becomes very large (positive or negative), the function approaches exactly one y-value.
  • This is a structural property: every function of this type has both asymptotes, no more and no fewer.

🧮 Standard form and asymptote formulas

🧮 The standard representation

Every linear-to-linear rational function f can be expressed in the form f(x) = (ax + b)/(x + c).

  • Three parameters: a, b, and c completely determine the function.
  • This is the canonical way to write these functions.
  • Any linear-to-linear rational function can be rewritten in this form.

📍 Reading asymptotes directly

Asymptote typeEquationHow to find it
Horizontaly = aThe coefficient a in the numerator
Verticalx = -cNegative of the constant c in the denominator
  • Horizontal asymptote y = a: as x grows very large, the function approaches the value a.
  • Vertical asymptote x = -c: the function is undefined (has a vertical asymptote) when the denominator equals zero, i.e., when x + c = 0, which means x = -c.

⚠️ Don't confuse

  • The vertical asymptote is x = -c, not x = c.
  • Example: if f(x) = (50x + 1300)/(x + 12.5), then c = 12.5 and the vertical asymptote is x = -12.5 (not x = 12.5).
76

14.3 Exercises

14.3 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply linear-to-linear rational functions to real-world scenarios—from pricing and profit models to light intensity and advertising—requiring students to find functions from given points or asymptotes and interpret their practical meaning.

📌 Key points (3–5)

  • Core skill: finding a rational function of the form y = (ax + b)/(x + c) from three points, two points plus an asymptote, or other constraints.
  • Horizontal asymptote interpretation: the value a represents a long-run limit (e.g., perfect exam score, maximum customers, or price ratio over time).
  • Domain and intercepts: every problem requires identifying where the function is undefined (vertical asymptote) and where it crosses the axes.
  • Common confusion: distinguishing between "value at a point" and "long-run behavior"—the horizontal asymptote is approached but not necessarily reached at finite x.
  • Real-world translation: converting word problems (ticket pricing, magnetic field strength, profit per tape, advertising effectiveness) into algebraic models and back into practical answers.

📐 Function-finding techniques

📐 Three-point method

Linear-to-linear rational function: a function of the form f(x) = (ax + b)/(x + c), which has one horizontal asymptote y = a and one vertical asymptote x = –c.

  • When three points are given, substitute each (x, y) pair into the general form to get three equations in a, b, and c.
  • Solve the system simultaneously (often two equations at a time).
  • Example: Problem 14.5 asks for the function through (1,1), (5,2), and (20,3), then requests the horizontal asymptote (which is a).

🎯 Using asymptotes to simplify

  • If the horizontal asymptote y = a is known, immediately set the numerator's leading coefficient to a, reducing unknowns from three to two.
  • If the vertical asymptote x = –c is known, you can fix c and solve for a and b with two points.
  • Example: Problem 14.6 gives y = 6 as the horizontal asymptote and two points (0,10) and (3,7); start with a = 6 and solve for b and c.
  • Don't confuse: the horizontal asymptote is the limit as x grows large, not the value at any finite x.

🔢 Interpreting the long-run limit

  • The horizontal asymptote a often represents a ceiling or floor in context:
    • Problem 14.7: "You can get as close as you want to a perfect score just by studying long enough" → horizontal asymptote is 100%.
    • Problem 14.10: "approaches (but never exceeds) 400 customers/day" → horizontal asymptote is 400.
  • Use this information to set a before plugging in points.

🛠️ Domain, intercepts, and asymptotes

🛠️ Domain and vertical asymptote

  • The domain excludes x = –c (where the denominator is zero).
  • The vertical asymptote is the line x = –c.
  • Problem 14.1 asks for the domain of six functions and requires sketching graphs with asymptote equations.

🔍 x- and y-intercepts

  • y-intercept: set x = 0 and solve y = b/c (provided c ≠ 0).
  • x-intercept: set y = 0, so 0 = (ax + b)/(x + c) → ax + b = 0 → x = –b/a (provided a ≠ 0).
  • Example: for f(x) = (2x)/(x – 1), the y-intercept is 0/–1 = 0 and the x-intercept is x = 0.

📊 Sketching the graph

  • Mark the vertical asymptote (dashed vertical line at x = –c).
  • Mark the horizontal asymptote (dashed horizontal line at y = a).
  • Plot intercepts and any given points.
  • The curve approaches asymptotes but never crosses them (in the standard case).

🌍 Real-world modeling problems

🎫 Pricing and profit (Problems 14.1.3, 14.4)

  • Ticket pricing (Example 14.1.3): Clyde's price per ticket depends on how many he holds; given (1, 100), (10, 80), and horizontal asymptote y = 50, the function is y = (50x + 1300)/(x + 12.5).
  • Cassette tape profit (Problem 14.4): Isobel's net profit is quadratic in tapes sold; dividing by x gives average profit per tape w = (quadratic)/(x), a rational function. Find how many tapes yield $1.20 per tape.

🧲 Magnetic field strength (Problem 14.2)

  • Oscar's gauss meter reading y depends on distance x into the room.
  • Given: far away → 0.2 (horizontal asymptote), 6 feet → 2.3, 8 feet → 4.4.
  • Find the linear-to-linear model, then solve for x when y = 10 and y = 100.
  • Interpretation: the results suggest how far into the room the magnet is located (where the function "blows up" or approaches infinity).

🎸 Ukulele price ratio (Problem 14.3)

  • Two linear models: Martin price p(t) and Kamaka price q(t) over time t.
  • The ratio f(t) = p(t)/q(t) is a linear-to-linear rational function.
  • Long-run question: "In the long run, what will be the ratio of the prices?" → find the horizontal asymptote of f(t).

📚 Exam score vs. study time (Problem 14.7)

  • Score y is a linear-to-linear function of hours studied x.
  • Given: 10 hours → 65%, 20 hours → 95%, and "you can get as close as you want to a perfect score" → horizontal asymptote y = 100.
  • Solve for x when y = 80%.

💡 Light intensity (Problem 14.8)

  • Intensity C = k/d² (inverse-square law), where d is distance from the light source.
  • Olav is moving at 15 MPH; find intensity as a function of time in seconds.
  • Key steps: (a) use the point (20 feet, 1 candle) to find k; (b) express d as a function of time using Olav's speed and geometry (Pythagorean theorem); (c) find when intensity is maximum (closest approach); (d) solve for time when C = 2.
  • Don't confuse: this is not a linear-to-linear rational function in the standard form, but it involves rational expressions and optimization.

📢 Advertising and customers (Problem 14.10)

  • Number of customers y depends on advertising spending x.
  • Given: x = 0 → 100 customers, x = 100 → 200 customers, horizontal asymptote y = 400.
  • Find the function, solve for x when y = 300, sketch the graph on [0, 5000], and find the inverse function.
  • Inverse interpretation: the inverse calculates "how much to spend to achieve y customers per day."

🔄 Inverse functions and interpretation

🔄 Finding the inverse

  • Start with y = (ax + b)/(x + c).
  • Swap x and y, then solve for y: x = (ay + b)/(y + c) → x(y + c) = ay + b → xy + xc = ay + b → xy – ay = b – xc → y(x – a) = b – xc → y = (b – xc)/(x – a).
  • The domain of the inverse is the range of the original function, and vice versa.

🗣️ Explaining the inverse in words

  • Problem 14.10(d): "Explain in words what the inverse function calculates."
  • The original function gives customers per day for a given ad spend; the inverse gives the ad spend needed to achieve a target number of customers per day.

📋 Summary table of problem types

ProblemGiven informationWhat to findKey technique
14.1Six rational functionsDomain, intercepts, asymptotes, sketchIdentify –c (vertical) and a (horizontal)
14.2Three points + contextModel, solve for x at y = 10, 100Three-point method
14.3Two linear modelsRatio function, long-run ratioDivide two linear functions
14.4Quadratic profit, three pointsAverage profit function, solve for xDivide quadratic by x
14.5Three pointsFunction and horizontal asymptoteThree-point method
14.6Horizontal asymptote + two pointsFunctionUse a = 6, solve for b and c
14.7Two points + horizontal asymptoteStudy hours for 80%Use a = 100, solve for x
14.8Inverse-square law + motionIntensity vs. time, max, solve for tGeometry + calculus-style reasoning
14.9Various point setsThree functionsMixed: three points or asymptote + points
14.10Three points (one is asymptote)Function, solve, sketch, inverseUse a = 400, interpret inverse
77

Standard and Central Angles

15.1 Standard and Central Angles

🧭 Overview

🧠 One-sentence thesis

Standard and central angles provide a framework for measuring angles and arc lengths on circles, which is essential for describing circular motion and phenomena that cannot be captured by purely algebraic equations.

📌 Key points (3–5)

  • Why angles matter: Algebraic equations alone cannot describe natural phenomena like circular motion; angles and arc lengths are needed to answer questions about position, direction, and rate of movement around a circle.
  • What a standard angle is: an angle positioned so its vertex is at the origin and its initial side lies on the positive x-axis, allowing consistent measurement.
  • What a central angle is: any angle with its vertex at the center of a circle (may or may not be in standard position).
  • Common confusion: standard position vs. central angle—all standard angles are central (when the circle is centered at the origin), but not all central angles are in standard position.
  • Measurement analogy: just as a ruler provides a standard unit (inches or centimeters) for measuring length, angle measurement requires a standard "pie wedge" unit (degrees or radians).

🎯 Why angles are needed

🐕 The circular motion problem

  • The excerpt opens with Cosmo the dog walking in a circle, tethered to a post by a 20-foot rope.
  • Natural questions arise that algebraic equations (involving only x, y, and arithmetic) cannot answer:
    • How to measure angles between points on the circle?
    • How to measure arc lengths?
    • How to measure the rate of movement around the circle?
    • How to compute coordinates from angles, and vice versa?
    • How to specify direction of travel?
  • The xy-coordinate system handles straight-line motion well (using the distance formula), but circular motion requires new tools.

🔄 Circular functions as the solution

  • The theory that emerges to answer these questions centers on circular functions.
  • These functions will later be applied to sinusoidal functions (mentioned for Chapter 19).
  • Calculating length along a circular arc requires understanding angle measurement.

📐 Angle basics

📐 What an angle is

An angle is the union of two rays emanating from a common point called the vertex of the angle.

  • An angle can be thought of as generated by rotating a single ray from one position to another.
  • The rotation can sweep counterclockwise or clockwise.
  • A curved arrow often indicates the direction of sweep.

🔀 Parts of an angle

  • Initial side (ℓ₁): the starting ray.
  • Terminal side (ℓ₂): the ending ray after rotation.
  • Vertex: the common point where the two rays meet.
  • Example: In angle ∠AOB, ray ℓ₁ is the initial side, ray ℓ₂ is the terminal side, and O is the vertex.

↔️ Direction matters

  • Sweeping counterclockwise vs. clockwise produces different "pie-shaped wedges" when the angle is placed in a circle.
  • The shaded region (the wedge) depends on the direction of sweep.

🎯 Standard position and central angles

🎯 Standard position

An angle is in standard position when its initial side is coincident with the positive x-axis and its vertex is at the origin.

  • You can imagine an angle as a rigid wire model that can slide around the xy-plane without distorting.
  • Sliding the angle so the vertex is at the origin and the initial side lies on the positive x-axis puts it in standard position.
  • Once in standard position, you can construct a circle centered at the origin; the angle cuts out a "pie-shaped wedge" of the disc.

🎯 Arc subtended by an angle

The arc subtended by an angle is the portion of the circle edge (an arc) along the "pie wedge."

  • Notation: arc(AB) refers to the arc from point A to point B along the circle.
  • The arc depends on whether the angle is swept counterclockwise or clockwise.

🎯 Central angle

A central angle is any angle with its vertex at the center of a circle.

  • The initial side may or may not be the positive x-axis.
  • Example from the excerpt: ∠QPS (from the Cosmo scenario) is a central angle that is not in standard position.
  • Don't confuse: All angles in standard position (with a circle centered at the origin) are central angles, but not all central angles are in standard position.

📏 The measurement analogy

📏 Why a standard is needed

  • To measure a box, you use a ruler as a standard, marked in units (inches or centimeters).
  • By analogy, to measure an angle, you need a standard against which any angle can be compared.
  • The excerpt introduces two common standards: the degree method and the radian method.

📏 The key idea

  • Start with a circular region.
  • Construct a "basic" pie-shaped wedge whose interior angle becomes the standard unit of angle measurement.
  • Any angle can then be measured by comparing it to this standard unit.

🔢 Degree method

🔢 How degrees are defined

  • Begin with a circle of radius r, centered at the origin (call it Cᵣ).
  • Divide the circle into 360 equal-sized pie-shaped wedges, starting at the point (r, 0) where the circle crosses the x-axis.
  • The arcs along the outside edges of these wedges are called one-degree arcs.

🔢 Why 360?

  • The choice of 360 is historically tied to the ancient Babylonians and their study of astronomy.
  • The excerpt notes there is an alternate system based on 400 equal wedges, but 360 is the standard.

🔢 One degree defined

A central angle that subtends one of these 360 equal-sized arcs is defined to have a measure of one degree, denoted 1°.

  • This definition provides the standard unit for the degree method.
  • Any angle can now be measured by counting how many one-degree arcs it subtends.

🔢 Measuring any angle with degrees

  • Slide the angle ∠AOB into standard central position (as shown in the figures).
  • Piece together consecutive one-degree arcs to measure the angle.
  • (The excerpt cuts off here, but the process involves counting how many 1° arcs fit into the angle.)
78

15.2 An Analogy

15.2 An Analogy

🧭 Overview

🧠 One-sentence thesis

To measure the size of an angle, we need a standard unit of comparison, just as a ruler provides standard units for measuring the dimensions of a box.

📌 Key points (3–5)

  • The analogy: measuring angles is like measuring a box—you need an instrument and a standard unit.
  • Two common methods: degree method and radian method are two different "unit systems" for angle measurement.
  • The key idea: both methods start by dividing a circular region into pie-shaped wedges; the interior angle of a "basic" wedge becomes the standard unit.
  • Common confusion: the choice of 360 degrees is historical (Babylonian astronomy), not mathematical necessity—other systems exist (e.g., 400 divisions).

📐 The measurement analogy

📏 How we measure physical objects

  • To measure a box, you use a ruler as a standard instrument.
  • The ruler is divided into units: English (inches) or metric (centimeters).
  • You can express the same dimension in different ways depending on which unit you choose.

📐 How we measure angles

By analogy, to measure the size of an angle, we need a standard against which any angle can be compared.

  • The excerpt describes two standards commonly used:
    • The degree method
    • The radian method
  • Both methods follow the same principle: divide a circular region into equal pie-shaped wedges, then use the interior angle of one wedge as the unit.

Example: Just as you can measure a length in inches or centimeters, you can measure an angle in degrees or radians—different units for the same quantity.

🎯 The degree method

🔢 Constructing the degree unit

The degree method works as follows:

  1. Draw a circle of radius r, centered at the origin (call it C_r).
  2. Divide this circle into 360 equal-sized pie-shaped wedges, starting at the point (r, 0) where the circle crosses the positive x-axis.
  3. The arcs along the outside edges of these wedges are called one-degree arcs.

A central angle which subtends one of these 360 equal-sized arcs is defined to have a measure of one degree, denoted 1°.

🌍 Why 360?

  • The choice of 360 is historically tied to ancient Babylonian astronomy.
  • It is not a mathematical necessity; an alternate system divides the circle into 400 equal wedges.
  • Don't confuse: the number 360 is a convention, not a fundamental property of circles.

📏 Measuring any angle in degrees

Once the degree unit is defined, measure any angle ∠AOB by:

  1. Slide the angle into standard central position (vertex at origin, initial side on positive x-axis).
  2. Piece together consecutive one-degree arcs, moving counterclockwise or clockwise from the initial side toward the terminal side.
  3. Count the number m of one-degree arcs that fit into the arc subtended by the angle.

If sweeping counterclockwise, m is the degree measure of the angle.
If sweeping clockwise, −m is the degree measure of the angle.

Example: In Figure 15.3, the left-hand angle (counterclockwise sweep) has positive degree measure; the right-hand angle (clockwise sweep) has negative degree measure.

➖ Positive vs. negative degree measure

  • The sign keeps track of the direction of sweep.
  • The rays for an angle of −135° sit in the same position as those for +225°.
  • The minus sign indicates a clockwise sweep from the positive x-axis, rather than counterclockwise.
Angle measureDirectionExample position
+45°CounterclockwiseFirst quadrant
−135°ClockwiseThird quadrant (same position as +225°)
+180°CounterclockwiseNegative x-axis

⏱️ Subdividing degrees: minutes and seconds

A one-degree arc can be further divided:

  • Divide 1° into 60 equal arcs → each is a one-minute arc (denoted 1′).
  • Divide 1′ into 60 equal arcs → each is a one-second arc (denoted 1″).

1° = 60 minutes = 3600 seconds

Example: An angle of 5 degrees 23 minutes 18 seconds is written 5° 23′ 18″.

🔄 Converting between formats

From degrees/minutes/seconds to decimal degrees:

  • 5° 23′ 18″ = (5 + 23/60 + 18/3600)° = 5.3883°

From decimal degrees to degrees/minutes/seconds:

  • Start with 75.456°.
  • Separate the whole part: 75° + 0.456°.
  • Convert the fractional part to minutes: 0.456 degree × (60 minutes/degree) = 27.36′.
  • Result: 75.456° = 75° 27.36′ (can further convert 0.36′ to seconds if needed).

Don't confuse: When converting, keep track of which unit you are in—degrees, minutes, or seconds—and use the correct conversion factor (60 for each step).

79

15.3 Degree Method

15.3 Degree Method

🧭 Overview

🧠 One-sentence thesis

The degree method measures angles by dividing a circle into 360 equal wedges, where each wedge's central angle is defined as one degree, and this standard allows us to measure any angle and compute arc lengths.

📌 Key points (3–5)

  • The basic unit: A circle is divided into 360 equal pie-shaped wedges; the central angle subtending one wedge is defined as 1°.
  • How to measure any angle: Slide the angle into standard central position, then count how many one-degree arcs fit from the initial side to the terminal side (counterclockwise = positive, clockwise = negative).
  • Subdivisions: One degree can be divided into 60 minutes (1′), and one minute into 60 seconds (1″), allowing precise fractional measurements.
  • Arc length formula: For a central angle of θ degrees in a circle of radius r, the arc length is s = (2π/360) × r × θ.
  • Common confusion: The arc length (distance along the curve) is NOT the same as the straight-line distance between the endpoints.

📐 Constructing the degree standard

📐 Why 360 wedges?

  • The excerpt explains that dividing a circle into 360 equal parts is historically tied to ancient Babylonian astronomy.
  • An alternate system exists (400 wedges), but 360 is the standard.
  • The choice is conventional, not mathematically necessary.

🥧 The basic wedge

One-degree arc: One of 360 equal-sized arcs along the circle's edge, starting from the point (r, 0) where the circle crosses the x-axis.

One degree (1°): The measure of any central angle that subtends one of these 360 equal-sized arcs.

  • Begin with a circle of radius r centered at the origin.
  • Divide the circle into 360 equal pie-shaped wedges.
  • Each wedge's interior angle becomes the standard unit.

📏 Measuring angles in degrees

📏 Positioning and counting arcs

  • Step 1: Slide the angle ∠AOB into standard central position (as shown in the referenced Figure 15.3).
  • Step 2: Starting from the initial side, piece together consecutive one-degree arcs toward the terminal side.
  • Direction matters:
    • Counterclockwise sweep → positive degree measure m.
    • Clockwise sweep → negative degree measure −m.

Example: An angle of −135° and an angle of 225° have rays in the same position inside the circle; the minus sign tracks the clockwise sweep direction.

📏 Common angle examples

The excerpt provides these standard angles:

  • 90°, 180°, 270° (counterclockwise from positive x-axis)
  • 45°, 315° (other common positions)
  • −135° (clockwise sweep)

🔢 Subdividing degrees

🔢 Minutes and seconds

One minute arc (1′): A one-degree arc divided into 60 equal parts.

One second arc (1″): A one-minute arc divided into 60 equal parts.

  • Conversion: 1° = 60 minutes = 3600 seconds.
  • Notation example: 5 degrees 23 minutes 18 seconds is written 5° 23′ 18″.

🔢 Converting between formats

From degrees/minutes/seconds to decimal degrees:

  • Formula: Add the fractional parts as (degrees + minutes/60 + seconds/3600)°.
  • Example: 5° 23′ 18″ = (5 + 23/60 + 18/3600)° = 5.3883°.

From decimal degrees to degrees/minutes/seconds:

  • Example: Convert 75.456°.
  • Step 1: Separate whole degrees: 75° + 0.456°.
  • Step 2: Convert 0.456° to minutes: 0.456 × 60 = 27.36′.
  • Step 3: Separate whole minutes: 27′ + 0.36′.
  • Step 4: Convert 0.36′ to seconds: 0.36 × 60 = 21.6″.
  • Result: 75.456° = 75° 27′ 21.6″.

📐 Arc length calculations

📐 What is arc length?

Arc length (s): The distance from point A to point B measured along the circular arc, NOT the straight-line distance between A and B.

  • For a central angle ∠AOB subtending arc(AB), the arc length is denoted s.
  • Don't confuse: Arc length ≠ chord length (straight line between endpoints).

📐 The general principle

The excerpt provides this key formula:

(length of a part) = (fraction of the part) × (length of the whole)

  • Length of the whole: The circumference of a circle of radius r is 2πr.
  • Fraction of the part: For a θ° angle, the fraction is θ/360.

📐 Arc length formula in degrees

Angle measureFraction of circleArc length s
90°90/360 = 1/4(1/4) × 2πr = πr/2
180°180/360 = 1/2(1/2) × 2πr = πr
315°315/360 = 7/8(7/8) × 2πr = 7πr/4

General formula:

For a central angle of measure θ degrees inside a circle of radius r, the arc length is s = (2π/360) × r × θ.

📐 Why this matters

  • Degree measurement is closely tied to direction in the plane, explaining its use in map navigation.
  • The formula allows precise calculation of distances along circular paths.
  • The factor 2π/360 is somewhat cumbersome, which motivates the radian method (introduced in the next section).
80

Radian Method

15.4 Radian Method

🧭 Overview

🧠 One-sentence thesis

Radian measure provides a simpler and more natural way to relate angles to arc lengths than degree measure, because the radian measure of an angle equals the arc length it subtends on a unit circle.

📌 Key points (3–5)

  • What radian measure is: an angle measurement system based on an "equilateral wedge" where all three sides equal the radius r, defining 1 radian.
  • Why radians are simpler: arc length formula becomes s = θr (instead of the cumbersome degree formula with factor 2π/360).
  • Key relationship: on the unit circle, radian measure equals arc length directly—an angle of θ radians subtends an arc of length |θ|.
  • Common confusion: radian measure depends on the radius for the definition (equilateral wedge), but the measure itself is the same for any circle; the unit circle makes the connection to arc length most transparent.
  • Conversion: 180 degrees = π radians, which explains the π/180 factor in degree-based formulas.

🔧 Building the radian system

🔺 The equilateral wedge definition

Equilateral wedge: a wedge with all three sides of equal length r (two radii and the arc between them).

  • The interior angle of this equilateral wedge is defined to be 1 radian.
  • This is the "basic wedge" for radian measure, just as 1/360 of a full rotation was the basic wedge for degrees.
  • Example: To construct an angle of 2 radians, place two equilateral wedges together; for 1/2 radian, symmetrically divide one equilateral wedge in half.

📏 Pattern for arc length

  • When you measure angles in radians, a simple pattern emerges:
    • 1 radian subtends an arc of length r
    • 2 radians subtends an arc of length 2r
    • 3 radians subtends an arc of length 3r
    • 1/2 radian subtends an arc of length (1/2)r
    • 1/4 radian subtends an arc of length (1/4)r
  • In general: s = θr where s is arc length, θ is the angle in radians, and r is the radius.

📐 Arc length formula in radians

📐 The simple formula

Arc length in radians: Start with a central angle of measure θ radians inside a circle of radius r. Then this angle will subtend an arc of length s = θr.

  • This is much simpler than the degree formula s = (2π/360) × rθ.
  • The formula works because radian measure is built from the ratio of arc length to radius.

🔄 Definition via arc length

The radian measure θ of angle ∠AOB inside a circle of radius r is given by:

  • θ = s/r if the angle is swept counterclockwise
  • θ = −s/r if the angle is swept clockwise

where s is the arc length.

⭕ The unit circle connection

  • On the unit circle (radius = 1): an angle of radian measure θ subtends an arc of length |θ|.
  • In other words, radian measure equals arc length on the unit circle.
  • This is the ideal connection—we couldn't hope for better!
  • Don't confuse: the definition uses any circle of radius r (equilateral wedge), but the interpretation is clearest on the unit circle.

🔢 Common angles and conversion

🔢 Fractional revolutions

One complete revolution around the unit circle has arc length 2π, so 1 revolution = 2π radians.

Common fractional revolutions:

Fraction of revolutionRadian measureDegree measure
1/12 revolutionπ/6 rad30°
1/8 revolutionπ/4 rad45°
1/6 revolutionπ/3 rad60°
1/4 revolutionπ/2 rad90°
1/2 revolutionπ rad180°
3/4 revolution3π/2 rad270°

🔄 Degree-radian conversion

Conversion formula: 180 degrees = π radians

  • This equation can be solved for either unit to convert between them.
  • Example: For negative radian measure like θ = −π/2 radians, rotate 1/4 revolution clockwise.
  • This conversion formula also explains the origin of the factor π/180 = 2π/360 in the degree-based arc length formula.

🥧 Area of wedges

🥧 The wedge area formula

Wedge area: Start with a central angle with positive measure θ radians inside a circle of radius r. The area of the "pie shaped region" bounded by the angle is (1/2) × r² × θ.

  • This uses the general principle: (Area of a part) = (area of the whole) × (fraction of the part).
  • The area of the full disc is πr².
  • The fraction of the disc is θ/(2π) (since a full revolution is 2π radians).
  • Combining: Area = πr² × (θ/(2π)) = (1/2) × r² × θ.

🍕 Pizza slice example

Example: If a 16 inch pizza is cut into 12 equal slices, what is the area of a single slice?

  • Radius = 8 inches.
  • Area of whole pie = 64π square inches.
  • Fraction of pie = 1/12.
  • Area of one slice = 64π × (1/12) = 16π/3 square inches.

💧 Irrigation arm example

Example: A water drip irrigation arm 1200 feet long rotates around a pivot once every 12 hours. How much area is covered in one hour? In 37 minutes? How much time to irrigate 1000 square feet?

  • One revolution = 2π radians in 12 hours.
  • After t hours, angle swept: θ(t) = (2π radians / 12 hours) × t hours = (π/6) × t radians.
  • Area irrigated: A(t) = (1/2) × (1200)² × (π/6) × t = 120,000πt square feet.
  • After 1 hour: A(1) = 120,000π ≈ 376,991 sq. ft.
  • After 37 minutes (37/60 hours): A(37/60) = 120,000π × (37/60) ≈ 232,500 sq. ft.
  • To irrigate 1000 sq. ft.: solve 120,000πt = 1000 → t = 1/(120π) hours ≈ 9.55 seconds.
81

Areas of Wedges

15.5 Areas of Wedges

🧭 Overview

🧠 One-sentence thesis

Radian measure allows us to compute the area of a circular sector (wedge) using the simple formula one-half r-squared theta, making it far more practical than degree measure for geometric calculations.

📌 Key points (3–5)

  • The wedge area formula: Area equals one-half times radius squared times the angle in radians (½r²θ).
  • Why radians are preferred: Radian measure is "rigged" so that arc lengths and sector areas are easy to compute, which is why we almost always prefer radians over degrees.
  • The fraction principle: Area of a part equals area of the whole times the fraction that part represents.
  • Common confusion: The angle θ must be in radians, not degrees; the formula does not work with degree measure.
  • Practical applications: The formula applies to real-world problems like irrigation coverage and chord approximation for small angles.

🥧 The Wedge Area Formula

🥧 Deriving the formula

The excerpt uses a "fraction of the whole" principle to find the area of a pie-shaped wedge:

Wedge area formula: Start with a central angle with positive measure θ radians inside a circle of radius r. The area of the "pie-shaped region" bounded by the angle is ½r²θ.

How it works:

  • The full disc has area πr².
  • An angle θ radians represents a fraction θ/(2π) of the full circle (since a full circle is 2π radians).
  • Area of wedge = (πr²) × (θ/(2π)) = ½r²θ.

Example: If r = 3 inches and θ = π/4 radians, then the wedge area is (9/8)π square inches.

🍕 Pizza slice example

The excerpt illustrates the principle with a 16-inch pizza cut into 12 equal slices:

  • Area of whole pie = π × 8² = 64π square inches (radius is 8 inches).
  • Each slice is 1/12 of the pie.
  • Area of one slice = 64π × (1/12) = (16π)/3 square inches.

Don't confuse: The "16 inch pizza" refers to diameter, so the radius is 8 inches, not 16.

💧 Real-World Application: Irrigation

💧 The irrigation arm problem

The excerpt presents a detailed scenario:

  • A 1200-foot irrigation arm rotates around a pivot point P.
  • It completes one full revolution (2π radians) in 12 hours.
  • Question: How much area is covered in 1 hour? In 37 minutes? How long to irrigate 1000 square feet?

🔢 Step-by-step solution

Finding the angle as a function of time:

  • After t hours, the angle swept is θ(t) = (2π radians / 12 hours) × t hours = (π/6)t radians.

Finding the area as a function of time:

  • Using the wedge formula: A(t) = ½ × (1200)² × (π/6)t = 120,000πt square feet.

Specific answers:

  • After 1 hour: A(1) = 120,000π ≈ 376,991 square feet.
  • After 37 minutes (37/60 hours): A(37/60) = 120,000π × (37/60) ≈ 232,500 square feet.
  • To irrigate 1000 square feet: solve 120,000πt = 1000, giving t = (1/(120π)) hours ≈ 9.55 seconds.

📏 Chord Approximation

📏 What chord approximation means

Chord approximation: When the central angle is small, the arc length s is approximately equal to the straight-line distance (chord) between two points on the circle.

The setup:

  • A chord is a line segment connecting two points on a circle.
  • For small angles, the curved arc and the straight chord are nearly the same length.
  • Smaller angles improve the accuracy of this approximation.

🐕 Cosmo the dog example

The excerpt uses a scenario where a dog walks along a circular path:

  • The dog is tethered by a 20-foot rope to a post (center P).
  • The dog walks from point R to point S, sweeping a 5-degree angle.
  • Question: Estimate the straight-line distance from R to S.

Solution:

  • Convert 5 degrees to radians: 5° = 0.0873 radians (using the conversion 180° = π radians).
  • Arc length s = radius × angle = 20 × 0.0873 = 1.745 feet ≈ 20.94 inches.
  • Since the angle is small, the chord distance d ≈ s ≈ 20.94 inches.

Don't confuse: This is an approximation that works well only for small angles; for large angles, the chord and arc differ significantly.

🌍 Connection to Great Circle Navigation

🌍 Why this matters for navigation

The excerpt briefly introduces great circle navigation as a follow-up topic:

  • The shortest path between two points on Earth's surface is along a great circle.
  • Earth is modeled as a sphere with radius r = 3,960 miles.
  • The equator is formed by slicing Earth with a plane perpendicular to the North-South pole axis and passing through the center.

🗺️ Latitude and longitude basics

Latitude:

  • Lines of latitude are circles formed by slicing Earth with planes parallel to the equatorial plane.
  • Measured by angle θ from the equatorial plane: θ° N (North) or θ° S (South).
  • Radius b of a latitude line varies from 3,960 miles (at equator, θ = 0°) to 0 miles (at poles, θ = 90°).

Longitude:

  • Lines of longitude are circles formed by slicing Earth with planes perpendicular to the equatorial plane and passing through the center.
  • A meridian is half a line of longitude from North Pole to South Pole.
  • The Greenwich meridian is the reference; longitudes are measured θ° E (East) or θ° W (West), ranging from 0° to 180°.

Note: The excerpt does not complete the great circle navigation discussion; it sets up the coordinate system for future calculations.

82

Great Circle Navigation

15.6 Great Circle Navigation

🧭 Overview

🧠 One-sentence thesis

The shortest distance between any two points on Earth is measured along a great circle, which is a circle on the sphere's surface that shares the same center as the sphere itself.

📌 Key points (3–5)

  • Coordinate system: Earth's surface is coordinatized using latitude (measured North/South from the equator) and longitude (measured East/West from the Greenwich meridian).
  • Great circles vs other circles: Lines of longitude and the equator are great circles; lines of latitude (except the equator) are not great circles.
  • Shortest distance principle: The shortest path between two points on Earth follows a great circle, not necessarily a line of latitude or longitude.
  • Common confusion: Lines of latitude are called "lines" but are actually circles on the surface; only the equator among them is a great circle.
  • Practical application: Great circle navigation uses arc length formulas (s = rθ) to calculate actual distances between locations.

🌍 Earth's coordinate system

🌐 Latitude lines

Line of latitude: A circle on Earth's surface formed by slicing the sphere with a plane parallel to the equatorial plane.

  • The equatorial plane (P₀) is perpendicular to the North-South pole axis and passes through Earth's center.
  • The equator itself is the intersection of this plane with Earth's surface, with radius r = 3,960 miles.
  • Other latitude lines are formed by parallel planes above or below the equator.
  • Notation: θ° N (North) or θ° S (South), where θ is the angle from the equatorial plane.
  • The radius b of a latitude line varies:
    • Maximum: 3,960 miles when θ = 0° (the equator)
    • Minimum: 0 miles when θ = 90° (the poles)

🧭 Longitude lines

Line of longitude: A circle on Earth's surface formed by slicing the sphere with a plane perpendicular to the equatorial plane and passing through Earth's center.

  • All longitude lines have radius 3,960 miles (same as Earth's radius).
  • Meridian: Half of a longitude line, running from North Pole to South Pole.
  • Greenwich meridian: The reference meridian passing through Greenwich, England.
  • Notation: θ° E (East) or θ° W (West) of Greenwich, where 0° ≤ θ ≤ 180°.
  • International Date Line: The meridian at 180° (both East and West).

📍 Coordinate convention

  • Any position on Earth is specified by longitude and latitude.
  • Standard format: longitude first, then latitude.
  • Example: Seattle has coordinates 122.0333° W, 47.6° N.
    • 122.0333° West of Greenwich meridian
    • 47.6° North of the equator
  • The labels "N/S" and "E/W" eliminate ambiguity about which coordinate is which.

⭕ Great circles and shortest paths

⭕ What makes a great circle

Great circle: A circle lying on the sphere with the same center as the sphere.

  • The key property: the great circle's center coincides with Earth's center.
  • Examples of great circles:
    • The equator
    • Any line of longitude
  • Not great circles: Lines of latitude (except the equator), because their centers do not coincide with Earth's center; they have smaller radii b < 3,960 miles.

🎯 Why great circles matter

Important Fact 15.6.1 (Great Circles): The shortest distance between two points on the earth is measured along a great circle connecting them.

  • This is a fundamental geometric principle for navigation.
  • Don't confuse: The most obvious path (e.g., following a line of latitude) is usually not the shortest path.
  • Example: To travel from one point to another at the same latitude, the shortest route typically curves toward the poles along a great circle, not along the latitude line itself.

📏 Calculating distances along great circles

The excerpt demonstrates the method using the North Pole to Seattle example:

Example scenario: Find the shortest distance from the North Pole to Seattle, WA (122.0333° W, 47.6° N).

Solution steps:

  1. Identify the great circle: The line of longitude 122.0333° W connects the North Pole and Seattle.
  2. Find the central angle:
    • Seattle's latitude is 47.6° N, meaning angle ∠EOW = 47.6°
    • Angle ∠EON = 90° (right angle at equator)
    • Therefore, angle ∠NOW = 90° - 47.6° = 42.4°
  3. Convert to radians: 42.4° × 0.01745 radians/degree
  4. Apply arc length formula: s = rθ = (3,960 miles)(42.4°)(0.01745 radians/degree) = 2,943.7 miles

Key insight: Because longitude lines are great circles, the distance from any point to the nearest pole is straightforward to calculate using the latitude angle.

🔧 Practical navigation principles

🔧 Using the coordinate grid

  • The latitude/longitude grid imposes a coordinate system on Earth's surface.
  • Any position can be uniquely determined by its coordinates.
  • The grid enables systematic calculation of distances and routes.

🔧 Distance calculation strategy

SituationGreat circle to useAngle needed
Point to poleLine of longitude through the pointComplement of latitude (90° - latitude)
Two points on same meridianThat line of longitudeDifference in latitudes
General caseGreat circle through both pointsRequires more complex calculation

🔧 Visualization tips

  • The excerpt emphasizes inserting radial line segments to identify key angles (ψ for latitude, θ for longitude).
  • These angles, measured from Earth's center, directly correspond to arc lengths on the surface via s = rθ.
  • Don't confuse: The angle at Earth's center (central angle) determines the arc length, not the angle measured at the surface.
83

Summary: Angle Measurement and Arc Formulas

15.7 Summary

🧭 Overview

🧠 One-sentence thesis

The key relationships for circular geometry are that 360 degrees equals 2π radians, arc length equals radius times angle (in radians), and wedge area equals one-half radius squared times angle (in radians).

📌 Key points (3–5)

  • Degree-radian conversion: 360° = 2π radians is the fundamental conversion relationship.
  • Arc length formula: s = rθ (where θ must be in radians, not degrees).
  • Wedge area formula: A = ½r²θ (where θ must be in radians, not degrees).
  • Common confusion: both formulas require the angle in radians; using degrees will produce incorrect results.

📐 Core conversion relationship

🔄 Degrees to radians

The fundamental conversion: 360° = 2π radians.

  • This is the basis for all angle conversions between the two systems.
  • To convert from degrees to radians, multiply by the ratio (2π radians / 360°) ≈ 0.01745 radians/degree.
  • Example: In the North Pole to Seattle calculation, the angle 42.4° is multiplied by 0.01745 radians/degree to convert to radians before computing arc length.

Don't confuse: The conversion factor is approximately 0.01745 radians per degree, not the other way around.

📏 Arc length on circles

📏 The arc length formula

Arc length formula: s = rθ, where s is arc length, r is radius, and θ is the angle in radians.

  • What it means: The distance along the curved edge of a circular arc depends on both how large the circle is (radius r) and how much of the circle you're measuring (angle θ).
  • Critical requirement: θ must be measured in radians for this formula to work.
  • Why radians: The formula s = rθ is only valid when using radians because radians are defined by the ratio of arc length to radius.

🌍 Application example

Example: The North Pole to Seattle distance calculation uses s = (3960 miles)(42.4°)(0.01745 radians/degree) = 2943.7 miles.

  • First convert 42.4° to radians by multiplying by 0.01745.
  • Then multiply by the Earth's radius (3960 miles).
  • The result is the shortest distance along the great circle.

🥧 Area of circular wedges

🥧 The wedge area formula

Wedge area formula: A = ½r²θ, where A is the area of the wedge, r is radius, and θ is the angle in radians.

  • What it measures: The area of a "pie slice" or wedge-shaped region of a circle.
  • Structure: Similar to the arc length formula but involves r² (area is two-dimensional) and includes the factor ½.
  • Critical requirement: Like the arc length formula, θ must be in radians.

⚠️ Common pitfall

Don't confuse: Both s = rθ and A = ½r²θ require radians. If you use degrees directly without converting, your answer will be wrong by a factor involving π.

FormulaWhat it calculatesUnits of θ requiredKey factor
s = rθArc lengthRadiansLinear in r and θ
A = ½r²θWedge areaRadiansQuadratic in r, includes ½
84

15.8 Exercises

15.8 Exercises

🧭 Overview

🧠 One-sentence thesis

This exercise set applies the formulas for arc length, sector area, and angle conversion to practical problems involving navigation, circular motion, and geometry on Earth.

📌 Key points (3–5)

  • Core formulas: arc length s = rθ and sector area A = (1/2)r²θ (with θ in radians) are the foundation for all problems.
  • Angle conversion: problems require converting between degrees, degrees/minutes/seconds, and radians using 360° = 2π radians.
  • Real-world contexts: nautical miles, wiper blades, water treatment, astronomical measurements, and satellite motion all use circular geometry.
  • Common confusion: remembering when to use radians vs. degrees—arc and area formulas require radians, but many problems state angles in degrees.
  • Multi-step reasoning: most problems combine conversion, substitution into formulas, and interpretation of physical scenarios.

📐 Angle conversion problems

📐 Converting between angle units

Problem 15.1 focuses on three-way conversions:

  • Degrees to degrees/minutes/seconds (DMS)
  • Degrees to radians
  • Radians back to degrees and DMS

Key conversion: 360° = 2π radians, so 1° = 0.01745 radians (approximately).

Example from the text: Converting 13.4° requires splitting the decimal into whole degrees, minutes (multiply decimal by 60), and seconds (multiply remaining decimal by 60 again), then using the radian conversion factor.

Don't confuse: Minutes and seconds here are angle measures (1' = 1/60 degree, 1'' = 1/3600 degree), not time units.

🌊 Nautical miles and knots

Problem 15.2 defines specialized navigation units:

Nautical mile: the arc length along a great circle on Earth when the subtending angle is 1 minute (1/60 of a degree).

  • Given Earth's radius = 3,960 miles
  • Use s = rθ with θ = (1/60)° converted to radians
  • Knot: speed of one nautical mile per hour

The problem asks for conversions between knots and miles per hour, requiring the nautical mile length calculation first.

🔄 Arc length and sector area applications

🚗 Wiper blade geometry

Problem 15.3 models a car wiper as a circular sector:

  • Blade length: 16 inches
  • Mounted 6 inches from pivot on a 22-inch arm
  • The swept region is an annular sector (ring-shaped wedge)

Area calculation:

  • Outer radius = 6 + 16 = 22 inches
  • Inner radius = 6 inches
  • Area = (1/2)(outer radius)²θ - (1/2)(inner radius)²θ
  • Must convert 110° to radians first

Arc length for bugs:

  • Bug A (farthest from pivot): travels along arc of radius 22 inches
  • Bug B (closest to pivot): travels along arc of radius 6 inches
  • Bug C (intermediate): given total distance to find its radius position
  • One cycle = back and forth = twice the arc length

💧 Water treatment facility

Problem 15.4 involves a rotating arm dripping water:

  • Arm length: 60 feet (radius)
  • Rotation rate: one complete revolution every 8 minutes
  • Questions ask for area covered after various time intervals

Approach:

  • Find angular speed: θ per unit time
  • After time t, angle swept = (t/8 minutes) × 2π radians
  • Area = (1/2)r²θ with r = 60 feet
  • Reverse calculation: given area, solve for time

🌍 Earth geometry and navigation

🛰️ Satellite and aircraft problem

Problem 15.6 combines circular motion with latitude:

  • Aircraft: 500 mph at 10 miles elevation, starting at North Pole
  • Satellite: 4,800 miles elevation, same radial line as plane
  • Both move along the Greenwich meridian

Key insight: The plane and satellite maintain the same angular position but at different radii from Earth's center.

Calculations required:

  • Convert latitude (e.g., 74°30'18'' N) to angle from North Pole
  • Use arc length formula with different radii for plane vs. satellite
  • Plane radius from center = 3,960 + 10 = 3,970 miles
  • Satellite radius from center = 3,960 + 4,800 = 8,760 miles
  • Speed relationship: same angular speed ω, but different linear speeds (v = rω)

🌕 Astronomical measurements

Problem 15.5 uses small-angle estimation:

  • The Moon subtends an angle of 0.5° (half a degree)
  • Distance to Moon: 248,000 miles
  • Estimate Moon's diameter using arc length approximation

Method: For small angles, arc length ≈ diameter when viewing a distant sphere, so s = rθ gives the diameter estimate after converting 0.5° to radians.

🧮 Sector area variations

🏞️ Wedge Park problem

Problem 15.8 gives constraints and asks for radius:

  • Perimeter = 2.1 miles
  • Area = 0.25 square miles
  • Angle θ < 90°

Setup:

  • Perimeter = 2r + rθ (two radii plus the arc)
  • Area = (1/2)r²θ
  • Two equations, two unknowns (r and θ)

Solution strategy: Express θ from the perimeter equation, substitute into the area equation, solve for r.

📊 Multiple sector calculations

Problem 15.7 is straightforward practice:

  • Given radius = 11 inches
  • Calculate area for six different angle measures
  • Mix of degrees, radians, and DMS formats
Angle formatConversion neededFormula
DegreesConvert to radiansA = (1/2)(11²)θ
RadiansUse directlyA = (1/2)(11²)θ
DMSConvert to degrees, then radiansA = (1/2)(11²)θ

🎨 Shaded region areas

Problem 15.9 involves finding areas of regions bounded by:

  • Circle C₆ (radius 6 inches, centered at origin)
  • Various lines (y = x, y = -x, y = -(1/4)x + 2)
  • Inner unit circle in one case

Approach:

  • Find intersection points to determine angles
  • Calculate sector areas
  • Subtract or add regions as needed for shaded areas
  • May require finding angles using coordinate geometry (slopes and inverse tangent concepts, though not explicitly stated in excerpt)
85

16.1 Different ways to measure Cosmo's speed

16.1 Different ways to measure Cosmo’s speed

🧭 Overview

🧠 One-sentence thesis

Circular motion can be measured in three equivalent ways—angular speed (angle swept per time), revolutions per time, and linear speed (distance traveled per time)—and converting between them requires tracking the radius of the circle.

📌 Key points (3–5)

  • What angular speed measures: the size of the angle swept out per unit time by a moving object, denoted by the Greek letter ω (omega).
  • Revolutions per minute (RPM): counts the number of complete circuits around the circle per unit time; this is also a form of angular speed.
  • Linear speed: measures the actual distance traveled per unit time (e.g., feet per minute), which depends on both angular speed and the radius of the circle.
  • Common confusion: angular speed vs. linear speed—two objects with the same angular speed but different radii travel different distances in the same time.
  • Units analysis: converting between rev/min, rad/sec, and ft/min requires multiplying by conversion factors like circumference per revolution or radians per revolution.

🔄 Angular speed: measuring angle swept per time

📐 What angular speed is

Angular speed (ω): the measure of the angle swept out per unit time by a moving object.

  • The excerpt defines it as: ω = (measure of angle RPS) / (time required to go from R to S).
  • This is a rate, similar to other rates studied earlier.
  • Typical units: degrees per minute, degrees per second, radians per minute, radians per second.
  • Example: If Cosmo sweeps out 40° in 8 seconds, his angular speed is (40° / 8 seconds) = 5° per second.

🔁 Computing total angle from angular speed

  • If you know ω in units of (rad/time) or (deg/time), you can find the total angle swept:
    • θ = ωt
    • θ is the measure of the angle swept out after time t.
  • This computes "the total change in the angle."
  • Example: If ω = 5° per second and t = 10 seconds, then θ = 50°.

↩️ Direction matters

  • Circular motion can be clockwise or counterclockwise.
  • Convention: positive rotational direction is counterclockwise; a minus sign indicates clockwise rotation.
  • Example: ω = −(π/2) rad/sec means the object is moving clockwise at π/2 rad/sec.
  • Don't confuse: the sign indicates direction, not "negative speed."

🔁 Revolutions per minute (RPM)

🔢 Counting complete circuits

  • Another way to measure circular motion: count the number of complete circuits (revolutions) per unit time.
  • Form: (Number of Revolutions) / (Unit of Time).
  • This is also viewed as an angular speed.
  • RPM (revolutions per minute) or rev/min is a common measurement.

🧮 Converting to RPM

  • Example: Cosmo completes one trip around the circle every 2 minutes → rate is 1/2 RPM.
  • Example: Cosmo completes one trip every 12 seconds:
    • First express in rev/sec: 1/12 rev/sec.
    • Convert to RPM: (1/12 rev/sec) × (60 sec/min) = 5 RPM.
  • Example: Cosmo completes 3/7 of a revolution in 2 minutes → angular speed is (3/7 rev) / (2 min) = 3/14 RPM.

⚠️ Ambiguity: direction

  • The only ambiguity is direction: the object can move clockwise or counterclockwise.
  • Use the same sign convention as for angular speed in radians or degrees.

🏃 Linear speed: measuring distance traveled per time

📏 What linear speed is

Linear speed (v): the distance traveled per unit time by a moving object.

  • Angular speed does not directly track the distance the object travels.
  • To find distance traveled, use the circumference of the circle.
  • Example (from the excerpt): circle radius = 20 feet → circumference = 2π(20) = 40π feet.
  • This is the distance traveled per revolution.

🔄 Converting angular speed to linear speed

  • Multiply angular speed by the "distance per revolution" (the circumference).
  • Example: Cosmo moves at 1/2 RPM, circle circumference = 40π feet:
    • v = (1 rev / 2 min) × (40π ft / rev) = 20π ft/min.
  • Example: Cosmo moves at π/7 rad/sec, circumference = 40π feet:
    • v = (π rad / 7 sec) × (1 rev / 2π rad) × (40π ft / rev) = 20π/7 ft/sec.
  • Don't confuse: linear speed depends on both angular speed and radius; two objects with the same angular speed but different radii have different linear speeds.

🔧 Units analysis and conversions

🧮 Key conversion factors

FromToMultiply by
rev/minft/mincircumference (ft/rev)
rad/secrev/sec1 rev / 2π rad
rev/secrev/min60 sec/min
revftcircumference (ft/rev)

🔍 The core idea

  • The excerpt emphasizes "units analysis": converting between different types of units.
  • Example from the excerpt: (rev/min) converts to (ft/min).
  • The process: chain multiplication by conversion factors so that unwanted units cancel.
  • Example: (π rad / 7 sec) × (1 rev / 2π rad) × (40π ft / rev) → rad and rev cancel, leaving ft/sec.

🎯 Convention for notation

  • The excerpt states that ω (omega) is usually used to denote angular speed.
  • v is used for linear speed.
  • These conventions apply to circular motion of any object, not just Cosmo.
86

16.2 Different Ways to Measure Circular Motion

16.2 Different Ways to Measure Circular Motion

🧭 Overview

🧠 One-sentence thesis

Circular motion can be measured in two complementary ways—angular speed (how fast an angle is swept) and linear speed (how fast distance is traveled)—and converting between them requires tracking the radius and using radian measure.

📌 Key points (3–5)

  • Two types of speed: angular speed (ω) measures revolutions, degrees, or radians per unit time; linear speed (v) measures distance traveled per unit time.
  • Three key formulas: s = rθ, θ = ωt, and v = rω (all require radian measure for angles).
  • Static vs dynamic quantities: static quantities (radius, arc length, angle swept, elapsed time) are measured at a snapshot; dynamic quantities (angular and linear speed) measure change per unit time.
  • Common confusion: angular speed can be expressed in multiple units (RPM, degrees/sec, radians/sec), but the formulas only work when angles are in radians.
  • Units analysis is essential: converting between angular and linear speed requires careful tracking of units (revolutions, radians, feet, seconds, etc.).

🔄 Angular speed and linear speed

🔄 What angular speed measures

Angular speed ω = "revolutions" / "unit time" or "degrees swept" / "unit time" or "radians swept" / "unit time".

  • It describes how fast an object sweeps through an angle as it moves around a circle.
  • Does not directly tell you the distance traveled—only the angle covered.
  • Example: Cosmo completes one trip around a circle every 2 minutes → angular speed is 1/2 RPM (revolutions per minute).

🏃 What linear speed measures

Linear speed v = "distance traveled" / "per unit time".

  • It describes how much distance the object covers per unit time.
  • To find linear speed from angular speed, multiply by the circumference (or arc length per revolution).
  • Example: if Cosmo moves at 1/2 RPM around a circle with circumference 40π feet, his linear speed is (1 rev / 2 min) × (40π ft / rev) = 20π ft/min.

🔁 Converting between angular and linear speed

  • The key conversion facts:
    • 1 revolution = 360° = 2π radians
    • Circumference of a circle of radius r is 2πr units
  • Example: if angular speed is π/7 rad/sec and radius is 20 feet, linear speed v = (π rad / 7 sec) × (1 rev / 2π rad) × (40π ft / rev) = 20π/7 ft/sec.
  • Don't confuse: the formulas require consistent units; mixing degrees and radians without conversion will give wrong results.

📐 The three key formulas

📐 Formula 1: s = rθ (arc length)

  • s = arc length (a linear distance)
  • r = radius of the circular path
  • θ = angle swept, measured in radians
  • This formula relates a static distance (arc length) to a static angle.
  • Example: if r = 20 feet and θ = 1.3 radians, then s = 20 × 1.3 = 26 feet.

⏱️ Formula 2: θ = ωt (angle swept over time)

  • θ = angle swept (in radians)
  • ω = angular speed (in radians per unit time)
  • t = time elapsed
  • This formula connects a static angle to a dynamic angular speed.
  • Example: if ω = 3 rad/second and t = 5 seconds, then θ = 3 × 5 = 15 radians.
  • Don't confuse: this is just units manipulation—radians/second × seconds = radians.

🚀 Formula 3: v = rω (linear speed from angular speed)

  • v = linear speed
  • r = radius
  • ω = angular speed (in radians per unit time)
  • Derived by combining s = rθ and θ = ωt: s = rωt, so v = s/t = rω.
  • Example: if r = 14 inches and ω = 50.28 rad/sec, then v = 14 × 50.28 = 704 in/sec.
  • Key requirement: ω must be in radians per unit time for this formula to work.

🧮 Static vs dynamic quantities

📸 Static quantities (snapshot at a moment)

The excerpt defines static quantities as those measured by taking a visual "snapshot" after a certain amount of time has elapsed:

QuantityDescription
Arc length (s)Distance along the circular path
Angle swept (θ)Angle covered from start position
Radius (r)Distance from center to object
Elapsed time (t)Time since motion began
  • These are measured at a fixed moment, not rates of change.

⚡ Dynamic quantities (change per unit time)

Dynamic quantities measure something changing with respect to time:

QuantityDescription
Angular speed (ω)Angle swept per unit time
Linear speed (v)Distance traveled per unit time
  • These describe how fast something is happening, not the total amount at a moment.
  • Don't confuse: static quantities are "how much so far"; dynamic quantities are "how fast it's changing."

🚴 Worked example: exercise bike

🚴 Problem setup

  • A stationary exercise bike speedometer reads 40 MPH (linear speed).
  • Rear wheel diameter is 28 inches, so radius r = 14 inches.
  • A pebble is stuck to the rear tire tread.
  • Find: angular speed of the tire; location of pebble after 1 second and 0.1 second.

🔧 Solution using unit conversion method

  1. Convert linear speed to consistent units (inches per second):
    • v = (40 miles/hr) × (5280 ft/mile) × (12 in/ft) × (1 hr / 60 min) × (1 min / 60 sec) = 704 in/sec.
  2. Convert linear speed to angular speed using circumference:
    • One revolution covers 2π(14) = 28π inches.
    • ω = (704 in/sec) / (28π in/rev) = 8 rev/sec = 480 RPM.
  3. Convert to degrees per second:
    • ω = (8 rev/sec) × (360 deg/rev) = 2,880 deg/sec.
  4. Find pebble location after 1 second:
    • Angle swept = (8 rev/sec) × (1 sec) = 8 revolutions → pebble returns to starting position (6 o'clock).
  5. Find pebble location after 0.1 second:
    • Angle swept = (8 rev/sec) × (0.1 sec) = 0.8 rev = 288°.
    • Starting at 6 o'clock, rotating counterclockwise 288° places the pebble at a new position.

🔧 Alternate solution using v = rω formula

  1. Start with v = 704 in/sec (as above).
  2. Use v = rω to solve for ω:
    • 704 in/sec = ω × (14 in)
    • ω = 50.28 rad/sec.
  3. Convert to RPM:
    • ω = (50.28 rad/sec) × (1 rev / 2π rad) = 8 rev/sec.
  4. Proceed as above to find pebble locations.

Key insight: Both methods work; the unit conversion method tracks units explicitly, while the formula method uses v = rω directly (but requires radian measure for ω).

87

Music Listening Technology

16.3 Music Listening Technology

🧭 Overview

🧠 One-sentence thesis

LP records and CDs represent two fundamentally different approaches to storing music—LPs maintain constant angular speed while linear speed varies, whereas CDs maintain constant linear speed while angular speed varies.

📌 Key points (3–5)

  • LP (analogue) technology: spins at constant angular speed of 33⅓ RPM; needle moves from outer edge (lead-in groove) to center (exit groove); linear speed varies by position.
  • CD (digital) technology: maintains constant linear speed of 1.2 meters/sec; laser reads from inside outward; angular speed varies by position.
  • Key distinction: LPs control angular speed (constant RPM), CDs control linear speed (constant meters/sec)—these are opposite design philosophies.
  • Common confusion: don't assume all spinning discs work the same way; the needle/laser position affects different speed measures depending on which technology is used.
  • Practical implication: for LPs, outer grooves move faster linearly than inner grooves; for CDs, the disc spins faster when reading the inner portion.

💿 LP Record Technology (Analogue)

🎵 How LP records work

Analogue technology: based on maintaining a constant angular speed for the storage medium.

  • Physical structure: thin vinyl plastic disc, 6-inch radius, with spiral grooves etched into the surface (approximated as circles).
  • Playback mechanism:
    • LP placed on 12-inch diameter platter spinning at constant 33⅓ RPM
    • Tone arm with needle (cartridge) placed in groove
    • Groove wobbles cause needle to move side-to-side
    • Moving needle moves a magnet inside a wire coil
    • Creates varying voltage → amplified → sent to speakers → music

📍 Groove positions

  • Lead-in groove: beginning of record, located at outermost edge (6 inches from center)
  • Exit groove: end of record, located near center (1 inch from center)
  • Needle gradually works from lead-in to exit groove during playback

📏 Linear speed variation on LPs

The excerpt provides a worked example showing how linear speed changes:

PositionDistance from centerLinear speed
Lead-in groove6 inches1.19 MPH
Exit groove1 inch0.2 MPH
Middle position5.04 inches1.0 MPH
  • Key insight: angular speed stays constant at 33⅓ RPM, but linear speed decreases as needle moves inward.
  • Example: the outer edge moves about 6 times faster (linearly) than the inner edge, even though both complete the same number of rotations per minute.

💽 CD Technology (Digital)

🔬 How CDs work

Digital technology: based on maintaining a constant linear speed at the target location.

  • Physical structure: thin plastic disc, 4.5-inch diameter, with silver coating containing concentric circles of microscopic pits.
  • Playback mechanism:
    • CD spins in player
    • Laser projects onto spinning disc from above
    • Pits cause reflected laser light to vary in intensity
    • Sensor detects variation → converts to digital signal (analogue-to-digital conversion)
    • Digital-to-analogue conversion → signal to stereo → music

🎯 Two crucial differences from LPs

  1. Constant linear speed: target below laser always moves at 1.2 meters/sec (2,835 inches/minute)
  2. Reading direction: laser starts on inside portion, works outward to end (opposite of LP)

🔄 Angular speed variation on CDs

The excerpt provides a worked example showing how angular speed changes:

PositionDistance from centerAngular speed
Start (inside)0.75 inches601.6 RPM
End (outside)2 inches225.6 RPM
Middle position1.289 inches350 RPM
  • Key insight: linear speed stays constant at 1.2 m/sec, but angular speed decreases as laser moves outward.
  • Example: the CD spins almost 3 times faster when reading the beginning (inner portion) compared to the end (outer portion).
  • Don't confuse: the disc doesn't spin at one fixed RPM like an LP; it continuously adjusts speed to maintain constant linear velocity at the laser.

🔄 Comparing the Two Technologies

🆚 Design philosophy contrast

AspectLP (Analogue)CD (Digital)
What stays constantAngular speed (33⅓ RPM)Linear speed (1.2 m/sec)
What variesLinear speed (faster at outer edge)Angular speed (faster at inner portion)
Reading directionOutside → insideInside → outside
Data encodingPhysical groove wobblesMicroscopic pits in coating

🧮 Mathematical relationship

Both technologies use the formula v = ωr (linear speed = angular speed × radius):

  • LP approach: fix ω, let v change as r changes
  • CD approach: fix v, let ω change as r changes

Example: When the needle/laser is farther from center (larger r), the LP has higher linear speed but the CD has lower angular speed—opposite effects from the same geometric principle.

88

Belt and Wheel Problems

16.4 Belt and Wheel Problems

🧭 Overview

🧠 One-sentence thesis

Belt and wheel problems are solved by systematically converting between linear and angular speeds using the fact that wheels on a common axle share angular speed and wheels connected by a belt share linear speed.

📌 Key points (3–5)

  • What belt and wheel problems are: calculating speeds in systems where wheels are connected by belts/chains or mounted on common axles.
  • The core strategy: step through the system, converting between linear and angular speed at each wheel using known relationships.
  • Common confusion: wheels on a common axle have the same angular speed but typically different linear speeds (because their radii differ).
  • Key conversion tool: the relationship between linear speed v and angular speed ω through the radius (ω = v/r or v = rω).
  • Belt/chain principle: a belt or chain connecting two wheels moves at one linear speed, so both wheels have the same linear speed at their edges.

🔧 What belt and wheel problems involve

🔧 The problem type

Belt and wheel problems (or connected wheel problems): calculating the speed of various belts and wheels in systems where wheels are connected by belts/chains or mounted on shared axles.

  • These problems arose from industrial revolution machinery with elaborate belt-and-wheel systems.
  • The situation can range from simple (two wheels, one belt) to complex (many wheels and connections).
  • Despite apparent complexity, all such problems use the same systematic strategy.

🚴 Example scenario: exercise bike

The excerpt uses a stationary exercise bike to illustrate:

  • Three wheels: rear wheel (A, 28 inches diameter = 14 inches radius), rear sprocket (B, 2 inches radius), front sprocket (C, 5 inches radius).
  • A chain connects the two sprockets (B and C).
  • The rear wheel and rear sprocket are mounted on a common axle.
  • Given: rear wheel linear speed is 40 MPH.
  • Find: how many revolutions per minute must the front sprocket turn?

🔄 The systematic strategy

🔄 Five-step conversion process

The excerpt breaks the solution into a sequence of steps that trace from known information to the desired answer:

StepWhat happensKey fact used
Step 1Given linear speed v_A, find angular speed ω_AUse ω_A = v_A / r_A
Step 2Recognize ω_A = ω_BWheels A and B share a common axle
Step 3Given ω_B, find linear speed v_BUse v_B = r_B × ω_B
Step 4Recognize v_B = v_chain = v_CThe chain connects B and C without slipping
Step 5Given v_C, find angular speed ω_CUse ω_C = v_C / r_C
  • The strategy chains together conversions and observations about shared speeds.
  • Each step either converts between speed types or recognizes a shared speed.
  • Example result: starting from 40 MPH rear wheel speed, the front sprocket must turn at 192 RPM = 3.2 revolutions per second.

🧮 The conversion formulas

The excerpt references "Fact 16.2.1" and "unit conversion" for switching between speed types:

  • Angular to linear: v = r × ω (linear speed equals radius times angular speed).
  • Linear to angular: ω = v / r (angular speed equals linear speed divided by radius).
  • Units matter: the excerpt converts between inches/minute, MPH, RPM, and revolutions/second.

Example from Step 3: ω_B = 480 RPM converts to v_B = (480 rev/min) × (2(2)π inches/rev) = 6,032 inches/minute.

🎯 Three fundamental facts

🎯 The core principles (Fact 16.4.2)

The excerpt summarizes three basic facts used in all belt/wheel problems:

1. Unit conversion between linear and angular speed

  • Use the relationship v ↔ ω through the radius.
  • This allows moving back and forth between the two types of speed measurement.

2. Common axle → same angular speed

If two wheels are fastened rigidly to a common axle, then they have the same angular speed.

  • Caution from the excerpt: "two wheels fastened to a common axle typically do not have the same linear speed!"
  • Why: if radii differ, v = rω means different radii produce different linear speeds even when ω is the same.
  • Example: rear wheel A and rear sprocket B share an axle, so ω_A = ω_B, but v_A ≠ v_B because r_A ≠ r_B.

3. Belt/chain connection → same linear speed

If two wheels are connected by a belt (or chain), the linear speed of the belt coincides with the linear speed of each wheel.

  • The belt or chain moves at one speed; both wheels' edges must match that speed (assuming no slipping).
  • Example: the chain connecting sprockets B and C means v_B = v_chain = v_C.
  • Don't confuse: the two wheels connected by a belt typically have different angular speeds (because their radii differ).

🛠️ How to apply the strategy

🛠️ Identify the system

  • List all wheels and their radii.
  • Identify which wheels share a common axle.
  • Identify which wheels are connected by belts or chains.

🛠️ Trace the path

  • Start with the known speed (either linear or angular).
  • Move step-by-step through the system:
    • Convert between speed types when needed.
    • Recognize shared speeds (angular for common axles, linear for belts).
  • Continue until you reach the wheel whose speed you need to find.

🛠️ Watch for common pitfalls

  • Don't assume wheels on a common axle have the same linear speed—they don't (unless radii are equal).
  • Don't assume wheels connected by a belt have the same angular speed—they don't (unless radii are equal).
  • The excerpt's caution emphasizes this: the type of connection determines which speed is shared.

Example: In the bike problem, the rear wheel and rear sprocket share angular speed (common axle), but the two sprockets share linear speed (chain connection).

89

16.5 Exercises

16.5 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply the belt-and-wheel strategy and angular/linear speed conversions to real-world problems involving bicycles, ferris wheels, rotating restaurants, and multi-wheel systems.

📌 Key points (3–5)

  • Core skill: converting between angular speed (ω) and linear speed (v) using radius and the relationship v = ωr.
  • Belt-and-wheel principle: wheels connected by a belt share the same linear speed at their rims; wheels on the same axle share the same angular speed.
  • Common confusion: wheels on the same axle have the same angular speed but different linear speeds if their radii differ; wheels connected by a belt have the same linear speed but different angular speeds if their radii differ.
  • Problem types: finding pedaling rates, determining wheel radii, calculating distances and angles traveled, and designing multi-wheel systems with specified speed ratios.
  • Unit conversion: problems require converting between revolutions per minute (RPM), radians per second, miles per hour (mph), feet per second, and inches.

🚴 Bicycle problems

🚴 Basic bicycle speed calculation (Problem 16.2)

  • Setup: 26-inch diameter wheels, rear sprocket radius 3 inches, front sprocket radius 7 inches.
  • Goal: find pedaling rate (RPM) to achieve 35 mph forward speed.
  • Strategy:
    • Convert forward speed (35 mph) to linear speed of rear wheel.
    • Use rear wheel radius to find its angular speed.
    • Rear wheel and rear sprocket share the same axle → same angular speed.
    • Convert rear sprocket angular speed to linear speed (belt speed).
    • Belt connects rear and front sprockets → same linear speed.
    • Use front sprocket radius to find its angular speed (pedaling rate).

🔧 Reverse bicycle problem (Problem 16.7)

  • Given: 28-inch wheels, rear sprocket 3 inches, pedaling at 1.5 rev/sec, forward speed 11 mph.
  • Find: radius of front sprocket.
  • Approach: work backward through the chain—convert forward speed to rear wheel angular speed, then to rear sprocket linear speed, then use pedaling rate to find front sprocket radius.
  • Example: if you know how fast the bike moves and how fast you pedal, you can deduce the gear ratio (front sprocket size).

🎡 Rotation and circular motion problems

🍽️ Rotating restaurant (Problem 16.1)

  • Given: Space Needle restaurant rotates at 1 revolution per hour.
  • Tasks:
    • (a) Find radians turned in 100 minutes.
    • (b) Find time to rotate through 4 radians.
    • (c) Find distance traveled by a person 21 meters from center in 100 minutes.
  • Key conversions:
    • 1 revolution = 2π radians.
    • Linear distance = angular displacement × radius.
  • Don't confuse: angular displacement (radians) vs. linear distance (meters).

🎢 Ferris wheel design (Problem 16.5)

  • Constraints: 12 RPM counterclockwise, rider linear speed 200 mph, lowest point 4 feet above ground.
  • Tasks:
    • (a) Find wheel radius from angular and linear speed.
    • (b) Find starting angle θ if rider reaches top in 1.3 seconds.
    • (c) Find rider's angular position after 6 seconds.
  • Strategy: use v = ωr to find radius; use angular speed and time to find angular displacement.
  • Example: if angular speed is 12 RPM and time is 1.3 seconds, convert RPM to radians per second, then multiply by time to get angle swept.

🎠 Merry-go-round (Problem 16.6)

  • Setup: 20-foot radius ride spinning at 60 RPM, driven by 3-foot radius wheel.
  • Tasks:
    • (a) Michael's linear speed at edge (mph and ft/sec).
    • (b) Drive wheel angular speed (RPM).
    • (c) Aaron's speeds 16 feet from center.
    • (d) Angle and distance after 0.23 seconds.
    • (e) Time and angle for 88-foot arc.
  • Key insight: Aaron and Michael have the same angular speed (both on the ride) but different linear speeds because they are at different radii.

🌍 General angular speed problems (Problem 16.3)

🌍 Four conversion scenarios

PartGivenFind
(a)22 ft radius, 11 RPMAngular speed (rad/sec), linear speed (ft/sec)
(b)8 in radius, 15°/secLinear speed, angular speed (RPM and rad/sec)
(c)Earth's equator, radius 3960 milesLinear and angular speed of a person standing
(d)12 in tire radius, 65 mphAngular speed (rad/sec and RPM)

🔄 Conversion reminders

  • RPM to rad/sec: multiply by 2π, then divide by 60.
  • Degrees/sec to rad/sec: multiply by π/180.
  • Linear to angular: ω = v/r.
  • Angular to linear: v = ωr.
  • Example: Earth rotates 1 revolution per 24 hours; convert to rad/sec, then multiply by radius to get linear speed at equator.

🏃 Running track problem (Problem 16.4)

🏃 Lee's circuit

  • Path: Lee runs on circular perimeter (radius 100 yards) at 10 ft/sec for 10 seconds, then runs radially to center, then radially back to start.
  • Tasks:
    • (a) Sketch the path.
    • (b) Total distance traveled.
    • (c) Total time elapsed.
    • (d) Area of pie-shaped sector.
  • Strategy:
    • Arc length = linear speed × time = 10 ft/sec × 10 sec = 100 ft.
    • Radial distance = radius = 100 yards = 300 ft.
    • Total distance = arc + 2 radii.
    • Time on radii = distance / speed.
    • Sector area = (1/2) r² θ, where θ is angle in radians.
  • Don't confuse: arc length (curved path) vs. chord length (straight line).

⚙️ Multi-wheel system design (Problem 16.8)

⚙️ Four-wheel belt system

  • Goal: wheel A rotates at 20 RPM, wheel B at 42 RPM.
  • Given: A has radius 6 in, B has radius 7 in, C has radius 1 in; C and D share an axle.
  • Find: radius of wheel D.
  • Strategy:
    • A and C connected by belt → same linear speed.
    • C and D on same axle → same angular speed.
    • D and B connected by belt → same linear speed.
    • Work through the chain: v_A = ω_A × r_A → ω_C = v_A / r_C → ω_D = ω_C → v_D = ω_D × r_D → ω_B = v_D / r_B.
    • Solve for r_D.
  • Example: if A spins slower than B, the intermediate wheels must adjust the speed ratio through their radii.

🔗 Belt vs. axle reminder

  • Belt connection: same linear speed, different angular speeds (unless radii are equal).
  • Axle connection: same angular speed, different linear speeds (unless radii are equal).
  • This distinction is critical for solving multi-wheel problems correctly.
90

17.1 Sides and Angles of a Right Triangle

17.1 Sides and Angles of a Right Triangle

🧭 Overview

🧠 One-sentence thesis

The trigonometric ratios (sine, cosine, tangent) relate the sides and angles of right triangles, and these ratios remain constant for any right triangle with the same acute angle because of similar-triangle properties.

📌 Key points (3–5)

  • Why we need trigonometric ratios: to answer questions about angles when we know side lengths, or vice versa—knowing side ratios alone isn't enough to find the angle itself.
  • The three basic ratios: sine = opposite/hypotenuse, cosine = adjacent/hypotenuse, tangent = opposite/adjacent.
  • Independence from triangle size: the same angle θ yields the same trigonometric ratios in any right triangle, because similar triangles have proportional sides.
  • Common confusion: the ratios depend on which angle you pick—"opposite" and "adjacent" are defined relative to the chosen acute angle θ.
  • Practical calculation: exact values exist for certain special angles; otherwise, calculators approximate the ratios.

🎯 Motivation: from side ratios to angles

🎱 The billiard-table problem

  • The excerpt presents a pocket billiard banking shot: the ball must bounce off a cushion at equal entry and exit angles.
  • Using similar triangles, the excerpt solves for the impact point distance x by setting up the ratio equation: 4 / (5 − x) = 12 / x, yielding x = 3.75 feet.
  • But: the problem also asks "What is the angle θ?"—and side ratios alone do not directly give the angle measure.
  • This gap motivates the introduction of new functions that explicitly connect side ratios to angle measures.

🔗 Why ratios of sides matter

  • The excerpt emphasizes "a lot of mathematical mileage in the idea of studying ratios of sides of right triangles."
  • The first step is to define functions whose very purpose is to relate sides and angles.

📐 The trigonometric ratios

🏷️ Labeling a right triangle

  • Given a right triangle △ABC with one 90° angle, the other two angles are acute (between 0° and 90°).
  • Pick one acute angle θ; then label the three sides relative to θ:
    • Hypotenuse: the side opposite the right angle (longest side).
    • Opposite side: the side across from θ.
    • Adjacent side: the side next to θ (not the hypotenuse).

📏 The three definitions

sin(θ) = (length of side opposite θ) / (length of hypotenuse)

cos(θ) = (length of side adjacent to θ) / (length of hypotenuse)

tan(θ) = (length of side opposite θ) / (length of side adjacent to θ)

  • The symbols "sin," "cos," and "tan" abbreviate sine, cosine, and tangent.
  • Each ratio is a pure number (a fraction of two lengths).

🧮 Concrete examples

The excerpt provides three right triangles (Figure 17.4):

TriangleOppositeAdjacentHypotenusesin(θ)cos(θ)tan(θ)
Left512135/1312/135/12
Middle11√21/√21/√21
Right1√321/2√3/21/√3
  • Each satisfies the Pythagorean Theorem.
  • Example: in the left triangle, sin(θ) = 5/13, cos(θ) = 12/13, tan(θ) = 5/12.

🔄 Why the ratios are independent of triangle size

🔺 Similar triangles preserve ratios

  • The excerpt states: "the same ratios are obtained for any right triangle with acute angle θ."
  • This follows from the properties of similar triangles: corresponding sides are proportional.

🧩 The argument (Figure 17.5)

  • Consider two right triangles △ABC and △ADE, both with the same acute angle θ.
  • These triangles are similar.
  • Computing cos(θ) using △ABC: cos(θ) = |AC| / |AB|.
  • Computing cos(θ) using △ADE: cos(θ) = |AE| / |AD|.
  • Because the ratios of corresponding sides in similar triangles are equal, |AC| / |AB| = |AE| / |AD|.
  • The same reasoning applies to sin(θ) and tan(θ).
  • Don't confuse: the lengths differ, but the ratios stay the same—this is what makes the trigonometric ratios functions of the angle alone.

🧮 Computing the ratios in practice

🧾 Exact vs approximate values

  • For most angles, the trigonometric ratios are not simple fractions—they cannot be easily calculated by hand.
  • Before the 1970s, people used printed tables or slide rules for approximate values.
  • Today, scientific calculators provide approximations.

✨ Special angles

  • The excerpt notes: "we can compute the EXACT values of the trigonometric ratios when θ = 0, π/6, π/4, π/3, π/2 radians."
  • These are the "rigged" right triangles mentioned—angles with known exact ratio values.
  • Example: the middle triangle in Figure 17.4 corresponds to θ = π/4 radians (45°), where sin(θ) = cos(θ) = 1/√2 and tan(θ) = 1.

⚠️ Common confusion: which side is which

  • "Opposite" and "adjacent" are defined relative to the chosen angle θ.
  • If you pick the other acute angle in the same triangle, the labels swap.
  • Always identify θ first, then label the sides accordingly.
91

The Trigonometric Ratios

17.2 The Trigonometric Ratios

🧭 Overview

🧠 One-sentence thesis

Trigonometric ratios (sine, cosine, tangent) relate the sides and angles of right triangles, and because similar triangles preserve these ratios, they can be used to solve real-world measurement problems involving any right triangle with a known acute angle.

📌 Key points (3–5)

  • What the ratios are: sine, cosine, and tangent are defined as specific ratios of side lengths in a right triangle relative to an acute angle.
  • Why they work for any triangle: similar triangles have equal ratios of corresponding sides, so the trigonometric ratios depend only on the angle, not the triangle's size.
  • Exact vs approximate values: exact values exist for special angles (0°, 30°, 45°, 60°, 90°), but most angles require calculator approximations.
  • Common confusion: calculator angle mode—degrees vs radians produce completely different values (e.g., cos(1°) ≠ cos(1 radian)).
  • How to apply them: given one acute angle and one side of a right triangle, you can solve for the other sides using the appropriate ratio.

📐 Defining the three ratios

📐 Labeling a right triangle

  • Start with a right triangle with one 90° angle.
  • The other two angles are acute angles (between 0° and 90°).
  • Pick one acute angle and call it θ.
  • Label the sides relative to θ:
    • Hypotenuse: the side opposite the right angle (longest side).
    • Opposite side: the side across from θ.
    • Adjacent side: the side next to θ (not the hypotenuse).

🔢 The three trigonometric ratios

sin(θ) = (length of side opposite θ) / (length of hypotenuse)

cos(θ) = (length of side adjacent to θ) / (length of hypotenuse)

tan(θ) = (length of side opposite θ) / (length of side adjacent to θ)

  • "sin", "cos", and "tan" are abbreviations for sine, cosine, and tangent.
  • Each ratio compares two specific sides of the triangle.
  • Example: In a triangle with sides 5, 12, 13 (where 13 is the hypotenuse and θ is opposite the side of length 5):
    • sin(θ) = 5/13
    • cos(θ) = 12/13
    • tan(θ) = 5/12

🔄 Why the ratios are the same for any triangle with angle θ

  • The excerpt emphasizes: "the same ratios are obtained for any right triangle with acute angle θ."
  • Reason: similar triangles have equal ratios of corresponding sides.
  • Example: Two right triangles both containing angle θ are similar. If you compute cos(θ) using the first triangle, you get |AC|/|AB|. If you use the second triangle, you get |AE|/|AD|. Because the triangles are similar, |AC|/|AB| = |AE|/|AD|.
  • Implication: the trigonometric ratios depend only on the angle θ, not on the size of the triangle.
  • Don't confuse: the ratios are not about the absolute lengths of the sides; they are about the relationship between the sides for a given angle.

🧮 Computing trigonometric values

🧮 Exact values for special angles

  • For most angles, calculating the ratios is difficult.
  • Before the 1970s, people used tables or slide rules; today, calculators provide approximations.
  • Exception: exact values can be computed for special angles.
Angle (Degrees)Angle (Radians)sin(θ)cos(θ)tan(θ)
0010
30°π/61/2√3/21/√3
45°π/4√2/2√2/21
60°π/3√3/21/2√3
90°π/210Undefined
  • The excerpt notes: "it is good to keep in mind we can compute the EXACT values" for these angles.
  • For other angles, use a calculator for approximate values.

⚠️ Calculator angle mode warning

  • Critical caution: "make sure you are using the correct 'angle mode' when entering θ; i.e. 'degrees' or 'radians'."
  • The same number produces completely different results depending on the mode.
  • Example from the excerpt:
    • If θ = 1°: cos(1°) = 0.9998, sin(1°) = 0.0175, tan(1°) = 0.0175
    • If θ = 1 radian: cos(1) = 0.5403, sin(1) = 0.8415, tan(1) = 1.5574
  • Don't confuse: 1° and 1 radian are very different angles; always check your calculator's mode before computing.

🛠️ Applying trigonometric ratios to solve problems

🛠️ The key relationships

  • When you know one acute angle θ and one side of a right triangle, you can solve for the other sides.
  • The excerpt provides a visual summary:
    • If the hypotenuse is h and the angle is θ:
      • Opposite side = h · sin(θ)
      • Adjacent side = h · cos(θ)
    • If the adjacent side is a and the angle is θ:
      • Opposite side = a · tan(θ)
  • These follow directly from rearranging the ratio definitions.

🌉 Example: measuring distance across a river

  • Setup: Surveyors place poles at A, B, C. They know |AB| = 100 feet and angle ∠ABC = 31°18′. They want to find |AC| (the distance across the river).
  • Solution: The tangent ratio relates the opposite side (|AC|) to the adjacent side (|AB|):
    • tan(31°18′) = tan(31.3°) = |AC| / 100
    • Therefore |AC| = 100 · tan(31.3°) = 60.8 feet
  • Error analysis: If the angle measurement is off by ±2′:
    • +2′ error: tan(31°20′) gives span = 60.88 ft
    • −2′ error: tan(31°16′) gives span = 60.72 ft
  • This shows how small angle errors propagate to distance errors.

✈️ Example: plane flying toward a mountain

  • Setup: A plane at 2000 feet above sea level observes a mountain peak 18° above horizontal, then climbs at 20° for 5 minutes at 100 mph. After 5 minutes, the plane is directly above the peak. Find the plane's height above the peak and the peak's elevation.
  • Solution steps:
    1. Compute the hypotenuse |PT| using speed and time: (100 mph)(5 min)(1 hr/60 min) = 25/3 miles.
    2. Use sin and cos for the climb triangle:
      • |TL| = (25/3) · sin(20°) = 2.850 miles (vertical climb)
      • |PL| = (25/3) · cos(20°) = 7.831 miles (horizontal distance)
    3. Use the 18° observation angle to find the peak's height above the plane's initial altitude:
      • |EL| = |PL| · tan(18°) = 7.831 · tan(18°) = 2.544 miles
    4. Height of plane above peak: |TE| = |TL| − |EL| = 2.850 − 2.544 = 0.306 miles = 1,616 feet
    5. Peak elevation above sea level: 2,000 feet + 2.544 miles · 5,280 ft/mile = 15,432 feet
  • This example chains multiple trigonometric calculations together.

🏞️ Example: canyon width measurement (incomplete in excerpt)

  • Setup: A helicopter measures angle γ = 48° at position B, then descends 400 feet to position A.
  • The excerpt cuts off before the solution, but the setup shows another application of trigonometric ratios to indirect measurement.
  • Pattern: when direct measurement is impossible (river, canyon, mountain), trigonometric ratios allow calculation from angles and one known distance.
92

Applications of Trigonometric Ratios

17.3 Applications

🧭 Overview

🧠 One-sentence thesis

Trigonometric ratios allow us to solve for unknown sides of right triangles when one acute angle and one side are known, enabling practical measurements of distances and heights in real-world surveying and navigation problems.

📌 Key points (3–5)

  • Core use: given a right triangle with one known acute angle θ and one known side, trigonometric ratios (sine, cosine, tangent) let you calculate the remaining sides.
  • Calculator caution: always check whether your calculator is in "degrees" or "radians" mode—the same numeric input yields very different results depending on the mode.
  • Error propagation: small measurement errors in angles translate into measurable errors in calculated distances, which matters for precision work like surveying.
  • Multi-triangle problems: complex real-world scenarios often require setting up systems of equations involving multiple right triangles and solving step-by-step.

📐 Core trigonometric relationships

📐 The key picture

Trigonometric ratios: Given a right triangle, the ratios relate the lengths of the sides as shown in the excerpt's Figure 17.6.

  • sin(θ) relates the opposite side to the hypotenuse: h sin(θ) gives the vertical component.
  • cos(θ) relates the adjacent side to the hypotenuse: h cos(θ) gives the horizontal component.
  • tan(θ) relates the opposite side to the adjacent side: a tan(θ) gives the opposite side length.

⚠️ Calculator angle mode

  • The excerpt emphasizes: always use the correct angle mode (degrees or radians) when entering θ.
  • Example from the excerpt:
    • θ = 1° → cos(1°) = 0.9998, sin(1°) = 0.0175, tan(1°) = 0.0175
    • θ = 1 radian → cos(1) = 0.5403, sin(1) = 0.8415, tan(1) = 1.5574
  • Don't confuse: the same numeric input "1" produces completely different outputs depending on whether the calculator interprets it as degrees or radians.

🌉 Single-triangle applications

🌉 Bridge span measurement (Example 17.3.2)

Scenario: Surveyors need to measure the distance across a river. They place poles at A, B, and C; they know |AB| = 100 feet and angle ∠ABC = 31°18′.

Solution approach:

  • Convert the angle to decimal: 31°18′ = 31.3°.
  • Use tangent: tan(31.3°) = |AC| / |BA| = d / 100.
  • Solve: d = 100 × tan(31.3°) = 60.8 feet.

📏 Error analysis

  • The excerpt shows how to assess measurement error: if the angle measurement is accurate only within ±2′, recalculate with the extreme values.
  • Upper bound: tan(31°20′) = tan(31.3333°) → span = 60.88 ft.
  • Lower bound: tan(31°16′) = tan(31.2667°) → span = 60.72 ft.
  • Implication: a 2-minute angle error translates to roughly 0.08–0.16 feet of distance error.

✈️ Multi-triangle applications

✈️ Plane and mountain height (Example 17.3.3)

Scenario: A plane flies 2000 feet above sea level toward a mountain at 100 mph. The pilot observes the mountain top at 18° above horizontal, then climbs at 20° above horizontal for 5 minutes, passing directly over the peak.

Step-by-step:

  1. Find hypotenuse of triangle LPT using speed and time:
    • |PT| = (100 mph)(5 minutes)(1 hour / 60 minutes) = 25/3 miles.
  2. Vertical and horizontal components of the plane's climb:
    • |TL| = (25/3) sin(20°) = 2.850 miles (vertical gain).
    • |PL| = (25/3) cos(20°) = 7.831 miles (horizontal distance).
  3. Height of mountain above the plane's initial altitude:
    • |EL| = |PL| tan(18°) = 7.831 tan(18°) = 2.544 miles.
  4. Plane's clearance above peak:
    • |TE| = |TL| − |EL| = 2.850 − 2.544 = 0.306 miles = 1,616 feet.
  5. Peak elevation:
    • Peak elevation = 2,000 feet (plane altitude) + 2.544 miles × 5,280 feet/mile = 15,432 feet.

🏞️ Canyon width (Example 17.3.4)

Scenario: A helicopter hovers at position B, measures angle γ = 48°, descends 400 feet to position A, then measures α = 13° and β = 53°. Goal: find the canyon width |ED|.

Multi-step solution:

  1. Set up system of equations using triangles BCD and ACD:
    • |CD| = (400 + |AC|) tan(48°)
    • |CD| = |AC| tan(53°)
  2. Solve for |AC|:
    • Substitute the second into the first: |AC| tan(53°) = (400 + |AC|) tan(48°).
    • Rearrange: |AC| = 400 tan(48°) / (tan(53°) − tan(48°)) = 2,053 feet.
  3. Find |CD|:
    • |CD| = 2,053 tan(53°) = 2,724 feet.
  4. Use triangle ACE (note ∠CAE = β − α = 40°):
    • |CE| = |AC| tan(40°) = 2,053 tan(40°) = 1,723 feet.
  5. Canyon width:
    • |ED| = |CD| − |CE| = 2,724 − 1,723 = 1,001 feet.

Key insight: Complex problems require identifying which triangles share sides, setting up equations, and solving systematically.

🔄 Extending beyond acute angles

🔄 The limitation and the solution

  • Problem: The excerpt notes that trigonometric ratios are initially defined only for acute angles θ inside right triangles, but real applications (e.g., Cosmo wandering into the second, third, or fourth quadrant) require definitions for any angle.
  • Preview: The excerpt introduces the idea of extending sine and cosine to all angles using the unit circle (Definition 17.4.1), where:
    • cos(θ) = horizontal x-coordinate of point P on the unit circle.
    • sin(θ) = vertical y-coordinate of point P on the unit circle.
  • These are called basic circular functions and work for any angle θ (positive or negative, measured counterclockwise or clockwise from the initial side).

📊 Exact trigonometric values (Table 17.1)

The excerpt provides a reference table for common angles:

Angle (Degrees)Angle (Radians)sin(θ)cos(θ)tan(θ)
0010
30°π/61/2√3/21/√3
45°π/4√2/2√2/21
60°π/3√3/21/2√3
90°π/210Undefined
  • The excerpt mentions that "some people make a big deal of 'approximate' vs. 'exact' answers," but the text won't emphasize this unless specifically asked.
  • Don't confuse: these exact values are useful for hand calculations, but most real-world problems use a calculator and approximate decimal values.
93

Circular Functions

17.4 Circular Functions

🧭 Overview

🧠 One-sentence thesis

Circular functions (sine and cosine) extend trigonometric ratios from acute angles in right triangles to any angle by using coordinates of points on the unit circle, enabling us to model motion and position on circular paths.

📌 Key points (3–5)

  • Extension beyond right triangles: Trigonometric ratios (sin, cos, tan) are initially defined only for acute angles in right triangles, but circular functions extend these definitions to any angle by placing the angle in standard central position on the unit circle.
  • Unit circle definition: For any angle θ in standard central position, cos(θ) is the x-coordinate and sin(θ) is the y-coordinate of the corresponding point P on the unit circle.
  • Scaling to other circles: For a circle of radius r (not just radius 1), the coordinates of a point at angle θ are (r cos(θ), r sin(θ)).
  • Common confusion: An angle must be in standard central position (vertex at origin, initial side along positive x-axis) to directly read coordinates as (cos(θ), sin(θ)); if the angle is placed differently, you must adjust it first.
  • Tangent as slope: The tangent function tan(θ) = sin(θ)/cos(θ) gives the slope of the line through the origin at angle θ with the x-axis.

📐 From right triangles to the unit circle

📐 The limitation of acute angles

  • Trigonometric ratios (sin, cos, tan) are originally defined only for acute angles inside right triangles.
  • Problem: If a point moves around a circle and enters the second, third, or fourth quadrant, the angle θ is no longer acute, so the original definitions break down.
  • Example: The excerpt describes Cosmo walking around a circular path; in the first quadrant his coordinates can be found using right-triangle ratios, but this method fails in other quadrants.

🔄 Extending to all angles

  • To make sin(θ), cos(θ), and tan(θ) into functions defined for any angle θ, we use the unit circle (radius = 1) centered at the origin.
  • Convention for angle direction:
    • Positive θ: counterclockwise rotation from the initial side (positive x-axis).
    • Negative θ: clockwise rotation.
  • The angle θ is placed in standard central position: vertex at the origin O, initial side along the positive x-axis (labeled OR in the excerpt), terminal side passing through point P on the circle.

🔵 Definition of circular functions

🔵 Unit circle coordinates

Definition 17.4.1: Let θ be an angle in standard central position inside the unit circle. This angle determines a point P on the unit circle. Define:

  • cos(θ) = horizontal x-coordinate of P on the unit circle
  • sin(θ) = vertical y-coordinate of P on the unit circle
  • These are called the basic circular functions.
  • The domain is all angle values θ (measured in degrees or radians).
  • Important: Always check your calculator's angle mode (degrees or radians) before computing.

🔺 Connecting back to right triangles

  • If you draw a perpendicular from P to the x-axis, you form an inscribed right triangle with hypotenuse 1 and legs of length a (horizontal) and b (vertical).
  • The excerpt gives four cases depending on which quadrant P is in:
CaseQuadrantcos(θ)sin(θ)
IFirstab
IISecond−ab
IIIThird−a−b
IVFourtha−b
  • This shows how the sign of cos(θ) and sin(θ) changes depending on the quadrant.
  • Don't confuse: The lengths a and b are always positive (they are side lengths), but the coordinates cos(θ) and sin(θ) can be negative depending on the quadrant.

⚠️ Standard central position requirement

  • The formulas P = (cos(θ), sin(θ)) only work if θ is in standard central position.
  • Example (from the excerpt): Michael's angle θ(t) is in standard central position, so M(t) = (cos(θ(t)), sin(θ(t))). But Angela's angle α(t) is not in standard central position; the excerpt introduces a new angle β(t) = π + α(t) that is in standard position, then uses A(t) = (cos(β(t)), sin(β(t))).

🎡 Modeling circular motion

🎡 Using angular speed

  • If an object moves around a circle at constant angular speed ω (in radians per second), the angle swept out after t seconds is θ(t) = ω t (assuming it starts at angle 0).
  • Example (Michael on a test track): radius = 1 km, angular speed = 0.025 rad/sec. After t seconds, θ(t) = 0.025t radians, so his position is M(t) = (cos(0.025t), sin(0.025t)).
  • After 18 seconds: M(18) = (cos(0.45), sin(0.45)) = (0.9004, 0.4350).

🎡 Adjusting for non-standard angles

  • If the starting angle is not zero or the angle is not in standard position, you must add or transform the angle.
  • Example (Angela and Michael): Angela's swept angle α(t) = 0.03t is not in standard position. The excerpt observes that β(t) = π + α(t) is in standard position, so A(t) = (cos(π + 0.03t), sin(π + 0.03t)).

🔵 Circles of any radius

🔵 Scaling from the unit circle

  • For a circle of radius r centered at the origin, the coordinates of a point at angle θ (in standard central position) are:

Important Fact 17.5.1: T = (r cos(θ), r sin(θ))

  • Derivation (from the excerpt): If P = (x, y) = (cos(θ), sin(θ)) is on the unit circle (so x² + y² = 1), then multiplying by r² gives (rx)² + (ry)² = r², so T = (rx, ry) is on the circle of radius r.
  • Example: For circles of radius 1, 2, and 3 at angle θ = 0.8 radians:
    • P = (cos(0.8), sin(0.8)) = (0.6967, 0.7174) on radius 1
    • Q = (2 cos(0.8), 2 sin(0.8)) = (1.3934, 1.4347) on radius 2
    • R = (3 cos(0.8), 3 sin(0.8)) = (2.0901, 2.1521) on radius 3

🎢 Example: Cosmo after 3 minutes

  • Cosmo starts at position R, walks counterclockwise at angular speed 4/5 RPM around a circle of radius 20 feet.
  • After 3 minutes: total revolutions = 3 × (4/5) = 12/5 revolutions.
  • Convert to radians: θ = (12/5) × 2π = 24π/5 ≈ 15.08 radians.
  • Coordinates: S = (20 cos(24π/5), 20 sin(24π/5)) = (−16.18, 11.76).
  • Interpretation: 24π/5 radians = 864° = 2 full revolutions + 144°, so Cosmo is 144° counterclockwise from his starting point.

📏 The tangent function and slope

📏 Tangent as a ratio

  • For any angle θ, the tangent function is defined as:

tan(θ) = sin(θ) / cos(θ), provided cos(θ) ≠ 0

  • Geometric meaning: tan(θ) is the slope of the line through the origin making angle θ with the x-axis.
  • Derivation: If P = (cos(θ), sin(θ)) and O = (0, 0), then slope = Δy/Δx = sin(θ)/cos(θ).

📏 When tangent is undefined

  • tan(θ) is undefined when cos(θ) = 0.
  • This happens when P is at (0, 1) or (0, −1), i.e., when θ = ±π/2, ±3π/2, ±5π/2, …
  • Interpretation: The inscribed right triangle "degenerates" to zero width, and the line OP becomes vertical (undefined slope).

Important Fact 17.6.1: The slope of a line = tan(θ), where θ is the angle the line makes with the x-axis (or any horizontal line).

✈️ Example: Airplane flight paths

  • Three airplanes depart SeaTac at angles 50° (Northwest), 115° (Alaska), and −20° (Delta) from East.
  • Slopes of the flight paths:
    • Northwest: tan(50°) = 1.19
    • Alaska: tan(115°) = −2.14
    • Delta: tan(−20°) = −0.364
  • Since all paths pass through the origin, the equations are:
    • Northwest: y = 1.19x
    • Alaska: y = −2.14x
    • Delta: y = −0.364x
  • To find the Northwest plane's location when it is 20 miles North (y = 20): 20 = 1.19x → x = 16.81, so P = (16.81, 20).
  • To find the Alaska plane when it is 50 miles West (x = −50): y = (−2.14)(−50) = 107, so Q = (−50, 107).

📐 Other circular functions

  • The excerpt briefly mentions three more functions (not used in the text):
    • Secant: sec(θ) = 1/cos(θ)
    • Cosecant: csc(θ) = 1/sin(θ)
    • Cotangent: cot(θ) = 1/tan(θ)
  • Each is undefined when the denominator is zero.
94

What About Other Circles?

17.5 What About Other Circles?

🧭 Overview

🧠 One-sentence thesis

The circular functions cos(θ) and sin(θ), originally defined for the unit circle, extend naturally to any circle of radius r by scaling the coordinates to (r cos(θ), r sin(θ)).

📌 Key points (3–5)

  • Core extension: For a circle of radius r centered at the origin, a point at angle θ has coordinates (r cos(θ), r sin(θ)).
  • How the scaling works: Multiply both unit-circle coordinates by r; the algebraic proof uses the Pythagorean identity.
  • Angle position matters: The angle must be in standard central position (vertex at origin, initial side on positive x-axis) to apply the formulas directly.
  • Common confusion: A central angle not in standard position must be converted (e.g., by finding the equivalent standard-position angle) before applying the coordinate formulas.
  • Tangent function introduced: tan(θ) = sin(θ) / cos(θ) computes the slope of the line through the origin and the point on the unit circle, valid when cos(θ) ≠ 0.

🔄 Extending to circles of any radius

🔄 The general coordinate formula

Important Fact 17.5.1: Let C_r be a circle of radius r centered at the origin and θ an angle in standard central position for this circle. Then the coordinates of the point T are (r cos(θ), r sin(θ)).

  • Why this works: Start with a point P = (x, y) on the unit circle C₁ where x = cos(θ) and y = sin(θ).
  • The unit circle satisfies x² + y² = 1.
  • Multiply both sides by r²: r²x² + r²y² = r².
  • Rewrite: (rx)² + (ry)² = r².
  • This shows T = (rx, ry) = (r cos(θ), r sin(θ)) lies on the circle C_r of radius r.

📐 Visualizing the relationship

  • Picture both the unit circle C₁ and the larger circle C_r centered at the origin in the same diagram.
  • The same angle θ in standard central position defines points on both circles: P on C₁ and T on C_r.
  • The point T is simply P scaled by the factor r in both coordinates.

🧮 Working with non-standard angles

🧮 Converting to standard position

  • The issue: A central angle α may not be in standard position (vertex at origin, initial side on positive x-axis).
  • The solution: Find an equivalent angle β in standard position that locates the same point.
  • Example from the excerpt: If α = 0.2 radians is not in standard position, but β = π − α = 2.9416 radians is in standard position and locates the same points U, T, S, then use β in the formulas.

🔢 Worked example with multiple radii

The excerpt provides an example with θ = 0.8 radians and α = 0.2 radians (converted to β = 2.9416 radians):

PointCircle radiusAngle usedCoordinates
P1θ = 0.8(cos(0.8), sin(0.8)) = (0.6967, 0.7174)
Q2θ = 0.8(2 cos(0.8), 2 sin(0.8)) = (1.3934, 1.4347)
R3θ = 0.8(3 cos(0.8), 3 sin(0.8)) = (2.0901, 2.1521)
S1β = 2.9416(cos(2.9416), sin(2.9416)) = (−0.9801, 0.1987)
T2β = 2.9416(2 cos(2.9416), 2 sin(2.9416)) = (−1.9602, 0.3973)
U3β = 2.9416(3 cos(2.9416), 3 sin(2.9416)) = (−2.9403, 0.5961)
  • Notice: Each row with the same angle but different radius shows the scaling pattern clearly.

🚶 Application: motion on a circle

🚶 Tracking position after rotation

Example 17.5.3: Cosmo walks counterclockwise on a circle of radius 20 feet, starting at position R, with angular speed 4/5 RPM (revolutions per minute). After 3 minutes, where is Cosmo?

Solution steps:

  1. Calculate total revolutions: 3 minutes × (4/5 rev/min) = 12/5 revolutions.
  2. Convert to radians: θ = (12/5 rev) × (2π radians/rev) = 24π/5 radians ≈ 15.08 radians.
  3. Apply the coordinate formula:
    • x = 20 cos(24π/5) = −16.18 feet
    • y = 20 sin(24π/5) = 11.76 feet
  4. Conclusion: Cosmo is at point S = (−16.18, 11.76).

🔄 Interpreting multiple revolutions

  • Converting to degrees: θ = 864° = 2(360°) + 144°.
  • This means Cosmo completes two full counterclockwise revolutions, then travels an additional 144°.
  • The final position depends only on the "remainder" angle after full revolutions.

📐 Introducing the tangent function

📐 Tangent as slope

  • Consider the line segment from the origin O = (0, 0) to a point P = (cos(θ), sin(θ)) on the unit circle.
  • The slope of this line is Δy / Δx = sin(θ) / cos(θ).
  • This calculation is valid as long as cos(θ) ≠ 0 (i.e., the line is not vertical).

📐 Definition of tangent

tan(θ) = sin(θ) / cos(θ), provided cos(θ) ≠ 0.

  • Geometric meaning: tan(θ) gives the slope of the line through the origin and the point on the unit circle at angle θ.
  • When it fails: cos(θ) = 0 occurs when the point P has x-coordinate 0, which happens when the line is vertical (undefined slope).
  • The excerpt notes this happens "at the" (text cuts off, but implies specific angles like π/2, 3π/2, etc.).

🔺 Connection to right triangles

  • The excerpt mentions "right triangles inscribed inside the unit circle" in all four cases (quadrants).
  • In each case, the hypotenuse is the line segment OP, and the tangent function computes its slope using the triangle's legs.
95

Other Basic Circular Functions

17.6 Other Basic Circular Function

🧭 Overview

🧠 One-sentence thesis

The tangent function, defined as the ratio of sine to cosine, provides a direct way to calculate the slope of a line from the angle it makes with the horizontal axis.

📌 Key points (3–5)

  • What tangent measures: the slope of a line through the origin and a point on the unit circle, calculated as sin(θ) / cos(θ).
  • When tangent is undefined: tangent cannot be computed when cos(θ) = 0, which occurs at angles ±π/2, ±3π/2, ±5π/2, etc. (vertical lines).
  • Key relationship: the slope of any line equals tan(θ), where θ is the angle the line makes with the x-axis or any horizontal line.
  • Common confusion: tangent is undefined at vertical positions because the inscribed right triangle "degenerates" to zero width, not because sine is zero.
  • Other circular functions: cotangent, secant, and cosecant are reciprocals of tangent, cosine, and sine respectively, but are not needed in this text.

📐 Deriving the tangent function

📐 Connection to right triangles and slope

  • The excerpt constructs right triangles inscribed inside the unit circle for any angle θ.
  • The hypotenuse of each triangle is the line segment from the origin O = (0, 0) to point P = (cos(θ), sin(θ)) on the unit circle.
  • The slope of this line is calculated using the standard slope formula:
    • Slope = Δy / Δx = sin(θ) / cos(θ)
  • This calculation is valid as long as cos(θ) ≠ 0.

🎯 Definition of tangent

Tangent of θ: tan(θ) = sin(θ) / cos(θ), provided cos(θ) ≠ 0.

  • The tangent function is motivated by the need to express the slope of the line OP in terms of the angle θ.
  • Example: If θ = 50°, then tan(50°) = 1.19, meaning a line at 50° counterclockwise from the positive x-axis has slope 1.19.

⚠️ When tangent fails

⚠️ Undefined values

  • Tangent is undefined when cos(θ) = 0 (division by zero).
  • cos(θ) = 0 only when point P on the unit circle has x-coordinate 0.
  • This happens at positions (0, 1) and (0, -1), corresponding to angles:
    • θ = ±π/2, ±3π/2, ±5π/2, ...

📏 Geometric interpretation

  • At these angles, the inscribed right triangle "degenerates" to having zero width.
  • The line segment OP becomes vertical (undefined slope).
  • Don't confuse: tangent is undefined because the denominator (cosine) is zero, not because the line doesn't exist—vertical lines simply have undefined slope.

🧮 Tangent as slope

🧮 The fundamental relationship

Important Fact 17.6.1: The slope of a line = tan(θ), where θ is the angle the line makes with the x-axis (or any other horizontal line).

  • This relationship allows you to find the slope of any non-vertical line by knowing its angle.
  • Conversely, if you know the slope, you can work backward to find the angle.

✈️ Application: airplane flight paths

The excerpt provides Example 17.6.2 with three airplanes departing SeaTac Airport:

FlightDirectionAngle from EastSlope calculationSlope value
Northwest50° counterclockwise50°tan(50°)1.19
Alaska115° counterclockwise115°tan(115°)-2.14
Delta20° clockwise-20°tan(-20°)-0.364

How the problem works:

  • A coordinate system is imposed where East = positive x-axis, North = positive y-axis.
  • Each flight path is a line through the origin with slope = tan(angle).
  • Since all lines pass through (0, 0), their equations are y = (slope)x.
  • Example: Northwest flight has equation y = 1.19x. When the plane is 20 miles North (y = 20), solve 20 = 1.19x to get x = 16.81, so position is P = (16.81, 20).
  • Example: Alaska flight has equation y = -2.14x. When 50 miles West (x = -50), y = (-2.14)(-50) = 107, so position is Q = (-50, 107).
  • Example: Delta flight has equation y = -0.364x. When 30 miles East (x = 30), y = -0.364(30) = -10.92, so position is R = (30, -10.92).

🔄 Other circular functions

🔄 Reciprocal definitions

The excerpt defines three additional circular functions as reciprocals:

Secant: sec(θ) = 1 / cos(θ)
Cosecant: csc(θ) = 1 / sin(θ)
Cotangent: cot(θ) = 1 / tan(θ)

⚡ When they are undefined

  • Just as with tangent, these functions are undefined when their denominators equal zero.
  • sec(θ) is undefined when cos(θ) = 0.
  • csc(θ) is undefined when sin(θ) = 0.
  • cot(θ) is undefined when tan(θ) = 0.
  • The excerpt notes: "We will not need these functions in this text."
96

Exercises on Circular Functions

17.7 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply circular functions—sine, cosine, and tangent—to real-world motion problems involving rotating objects, angles of elevation, and coordinate tracking over time.

📌 Key points (3–5)

  • Core skill: translating physical scenarios (ferris wheels, runners on tracks, rotating rides) into coordinate systems and using circular functions to find positions at given times.
  • Key formula pattern: position at time t is given by angle θ(t) = θ₀ + ωt, where θ₀ is the starting angle and ω is angular speed.
  • Tangent for slopes: the tangent function converts angles into slopes of lines, enabling equations of flight paths or motion directions.
  • Common confusion: distinguishing angular speed (revolutions per minute or radians per second) from linear speed (distance per time); they are related by the radius.
  • Practical applications: determining heights, distances, and coordinates in scenarios involving circular motion, angles of elevation, and trigonometric relationships.

🎡 Circular motion and coordinate tracking

🎡 Ferris wheels and carnival rides

  • Problem 17.1 describes a ferris wheel rotating counterclockwise at 12 RPM with riders moving at 200 mph, lowest point 4 feet above ground.
  • Tasks include:
    • Imposing a coordinate system and finding coordinates T(t) = (x(t), y(t)) at time t seconds.
    • Finding coordinates after 6 seconds when a rider "becomes a human missile."
    • Finding the equation of the tangential line at that instant and sketching the direction of motion.
  • Problem 17.6 involves a ferris wheel spinning at 3.2 revolutions per minute, radius 45 feet, center 59 feet above ground; a rider takes 16 seconds to reach the top, and you must find height after 9 minutes.
  • Don't confuse: the center height and the radius—total height varies as the rider moves around the circle.

🏃 Runners on circular tracks

  • Problem 17.4: Marla runs clockwise at 3 meters per second on a circular track, taking 46 seconds per lap and 12 seconds to reach the northernmost point from her start.
    • Impose coordinates with center at origin, northernmost point on positive y-axis.
    • Find her coordinates at start, after 10 seconds, and after 901.3 seconds.
  • Problem 17.9: Charlie and Alexandra run counterclockwise on a 60-meter radius track; Alexandra runs at 4 m/s and catches Charlie in exactly 2 minutes.
    • Find Charlie's coordinates after one minute.
  • Problem 17.10: George and Paula run toward each other on a circular track; George at 9 ft/s, Paula takes 50 seconds per lap, they meet after 11 seconds.
    • After 3 minutes, how far east of his starting point is George?
  • Key relationship: linear speed = angular speed × radius; use this to convert between distance traveled and angle swept.

🎠 Merry-go-rounds and rotating platforms

  • Problem 17.5: A merry-go-round rotates at 3 RPM counterclockwise, radius 24 feet; you jump on at a given angle θ.
    • Find your xy-coordinates after various times (4 minutes, 45 minutes, 6 seconds, 2 hours 7 seconds, 5 seconds) for different starting angles (34°, 20°, −14°, −2.1 rad, 2.1 rad).
    • Some parts require drawing accurate pictures.
  • Problem 17.12: A bug lands on the rim of a jelly jar (radius 2 inches) and moves with angular speed ω = 4π/9 rad/sec.
    • For each scenario, find initial angle θ₀ in standard position, write θ(t) = θ₀ + ωt, find coordinates at time t, and evaluate at specific times (0, 1, 3, 22 seconds).

📐 Lines, angles, and tangent function

📐 Equations of lines from angles

  • Problem 17.2:
    • (a) Find equations of lines through (−1, 2) making a 13° angle with the x-axis (two answers).
    • (b) Find equations of lines making an 8° angle with the y-axis and passing through (1, 1) (two answers).
  • Why two answers: a line can make the given angle in two opposite directions.
  • Tangent connection: slope = tan(θ) when θ is the angle the line makes with the positive x-axis.

✈️ Flight paths and slopes

  • The excerpt before the exercises shows three flight paths (Northwest, Alaska, Delta) as angles in standard position.
  • Slopes are computed using tangent:
    • slope NW = tan(50°) = 1.19
    • slope Alaska = tan(115°) = −2.14
    • slope Delta = tan(−20°) = −0.364
  • All paths pass through the origin, so line equations are y = (slope)x.
  • Example: Northwest flight 20 miles North means y = 20; solve 20 = 1.19x to get x ≈ 16.81, so position P = (16.81, 20).

🎯 Tangential lines and projectile motion

  • Problem 17.1(c): after 6 seconds on the ferris wheel, find the tangential line equation along which the rider travels when the seat detaches.
  • The tangent line represents the instantaneous direction of motion; its slope is perpendicular to the radius at that point.

📏 Angles of elevation and distance problems

📏 Measuring heights with angles

  • Problem 17.3: A helicopter crew measures angles α = 25°, β = 54° from point A to edges of a clearing, then rises 100 feet to point B and measures γ = 47°.
    • Determine the width of the clearing to the nearest foot.
  • Problem 17.7: Angle of elevation to the top of Boulder Dam is 1.2 radians from one point on the Colorado River, and 0.9 radians from a point 155 feet farther downriver (same elevation).
    • How high is the dam?
  • Problem 17.11: A kite on 300 feet of string makes a 42° angle with level ground; the pilot holds the string 4 feet above ground.
    • (a) How high is the kite?
    • (b) Are power lines 250 feet in front of the flyer under any portion of the kite or string?
  • Method: use right triangles and the tangent function (or sine/cosine) to relate angles, distances, and heights.

📏 Verifying construction limits

  • Problem 17.8: A radio tower on Queen Anne Hill is permitted to increase height by no more than 100 feet.
    • From a flat area, measure angle to old top (39° above level), move 110 feet away and measure again (34°), then measure angle to new top from second point (40°).
    • All measurements at same height above sea level and in line with the tower.
    • Find the height of the addition to the nearest foot to verify compliance.
  • Don't confuse: angles measured from different points require setting up a system of equations using tangent relationships.

🔄 Angular position and time formulas

🔄 The θ(t) formula

The location angle of an object at time t is given by θ(t) = θ₀ + ωt, where θ₀ is the initial angle and ω is the angular speed.

  • θ₀: starting angle in standard central position (measured counterclockwise from positive x-axis).
  • ω: angular speed (radians per second or radians per minute).
  • t: time elapsed.
  • Example: if a bug starts at angle 1.2 rad and moves at ω = 4π/9 rad/sec, then θ(t) = 1.2 + (4π/9)t.

🔄 From angle to coordinates

  • Once you have θ(t), the coordinates are:
    • x(t) = r cos(θ(t))
    • y(t) = r sin(θ(t)) where r is the radius of the circular path.
  • Problem 17.12 explicitly asks for this process: find θ₀, write θ(t), then find coordinates at various times.

🔄 Converting RPM to radians per second

  • 1 revolution = 2π radians.
  • 1 minute = 60 seconds.
  • So, n RPM = n × (2π / 60) rad/sec = n × (π / 30) rad/sec.
  • Example: 3 RPM = 3π/30 = π/10 rad/sec.
97

Easy Properties of Circular Functions

18.1 Easy Properties of Circular Functions

🧭 Overview

🧠 One-sentence thesis

By visualizing a ball moving around the unit circle and projecting its coordinates onto the axes, we can determine that sine and cosine always lie between −1 and 1, while tangent can take any real value.

📌 Key points (3–5)

  • Range of sine and cosine: both functions always produce values between −1 and 1 inclusive, and over one full rotation (0 to 2π radians) they attain every value in that interval.
  • Range of tangent: the tangent function can produce any real number; its values become arbitrarily large (unbounded) as the angle approaches ±π/2 radians.
  • Visualization method: projecting a moving point on the unit circle onto the x-axis shows cosine values; projecting onto the y-axis shows sine values; the slope of the hypotenuse shows tangent values.
  • Common confusion: tangent is fundamentally different from sine and cosine—it is unbounded, whereas sine and cosine are always bounded between −1 and 1.
  • Key identity: the Pythagorean identity cos²(θ) + sin²(θ) = 1 follows directly from the unit circle equation x² + y² = 1.

📐 Visualizing sine and cosine ranges

📐 The unit circle construction

The position P(θ) on the unit circle has coordinates P(θ) = (cos(θ), sin(θ)).

  • Imagine a ball starting at position (1, 0) and moving counterclockwise around the unit circle.
  • At any moment, the ball has swept out an angle θ and sits at a point whose coordinates are exactly (cos(θ), sin(θ)).
  • This construction makes it easy to see what values these functions can take.

💡 The shadow projection method

The excerpt describes using a light source to project shadows:

  • For sine: a light source projects the ball's position onto the vertical y-axis. The shadow locations on the y-axis are precisely the values sin(θ).
  • For cosine: a light source projects the ball's position onto the horizontal x-axis. The shadow locations on the x-axis are precisely the values cos(θ).

Example: As the ball moves through the first quadrant (0 ≤ θ ≤ π/2 radians), the shadow on the y-axis moves from 0 up to 1, showing that sin(θ) varies from 0 to 1. Meanwhile, the shadow on the x-axis moves from 1 down to 0, showing that cos(θ) varies from 1 to 0.

🔄 Full rotation analysis

As the ball completes one full counterclockwise rotation (0 to 2π radians), the excerpt traces the order in which function values are assumed:

For sine (arrows #1–#4 on the y-axis):

  • Quadrant 1: varies from 0 up to 1
  • Quadrant 2: varies from 1 down to 0
  • Quadrant 3: varies from 0 down to −1
  • Quadrant 4: varies from −1 up to 0

For cosine (arrows #1–#4 on the x-axis):

  • The values similarly sweep through the interval [−1, 1] in a specific order as the ball moves through all four quadrants.

Conclusion: After one complete rotation, both sin(θ) and cos(θ) range over the interval [−1, 1].

📏 Understanding the tangent function

📏 Tangent as slope

The tangent function computes the slope of the hypotenuse of an inscribed triangle.

  • To determine the range of tan(θ), the excerpt investigates the possible slopes of these inscribed triangles.
  • The analysis considers two cases: the ball moving counterclockwise in the first quadrant and clockwise in the fourth quadrant, both starting from (1, 0).

⬆️ First quadrant behavior (0 ≤ θ < π/2)

  • The hypotenuse slopes are always non-negative.
  • The slope begins at 0 (when θ = 0, a degenerate right triangle).
  • As θ approaches π/2 radians, the ball approaches position (0, 1) and the hypotenuse approaches a vertical line.
  • Key insight: the slopes attain all possible non-negative values. The range of tan(θ) on 0 ≤ θ < π/2 is 0 ≤ z < ∞.

⬇️ Fourth quadrant behavior (−π/2 < θ ≤ 0)

  • The slopes of the hypotenuses are always non-positive.
  • The slopes vary from 0 to any negative value.
  • The range of tan(θ) on −π/2 < θ ≤ 0 is −∞ < z ≤ 0.

🔢 Calculator verification

The excerpt provides concrete examples showing how tan(θ) becomes arbitrarily large near ±π/2 radians (±90 degrees):

Angletan(angle)Angletan(angle)
89°57.29−89°−57.29
89.9°572.96−89.9°−572.96
89.99°5729.58−89.99°−5729.58

Don't confuse: The tangent function is unbounded—its values grow without limit as θ approaches ±π/2. This is fundamentally different from sine and cosine, which are always bounded.

📊 Summary of circular function ranges

📊 Important Fact 18.1.1

For any angle θ, we always have −1 ≤ cos(θ) ≤ 1 and −1 ≤ sin(θ) ≤ 1.

FunctionDomain (excerpt focus)RangeBounded?
cos(θ)0 ≤ θ ≤ 2π−1 ≤ z ≤ 1Yes
sin(θ)0 ≤ θ ≤ 2π−1 ≤ z ≤ 1Yes
tan(θ)All θ where definedAll real numbersNo
  • For sine and cosine: if the domain extends beyond 0 ≤ θ ≤ 2π, the periodic qualities of the circular functions must be considered (discussed elsewhere in the text).
  • For tangent: on the domain of all θ values for which tangent is defined, the range is all real numbers.

🧮 The Pythagorean identity

🧮 Deriving the identity

The excerpt derives the most important trigonometric identity from the unit circle equation:

  1. The unit circle equation is x² + y² = 1.
  2. A point P on the unit circle corresponding to angle θ has coordinates P = (cos(θ), sin(θ)).
  3. Substituting: (cos(θ))² + (sin(θ))² = 1.
  4. Using standard notation: cos²(θ) + sin²(θ) = 1.

Important Fact 18.2.1 (Trigonometric identity): For any angle θ, we have the identity cos²(θ) + sin²(θ) = 1.

📝 Notation note

  • It is common practice to write (cos(θ))² as cos²(θ) and (sin(θ))² as sin²(θ).
  • This is purely notational convenience; the exponent applies to the function value, not the angle.

🔁 Periodicity note

The excerpt mentions that adding any multiple of 2π radians (or 360°) to an angle does not change the values of the circular functions. This means knowing the values of cos(θ) and sin(θ) on the domain 0 ≤ θ ≤ 2π determines their values for all angles (though the excerpt does not complete this discussion).

98

Trigonometric Identities

18.2 Identities

🧭 Overview

🧠 One-sentence thesis

Several fundamental trigonometric identities—derived from the unit circle geometry—allow us to compute exact values of sine, cosine, and tangent for many angles and reveal the periodic and symmetric structure of these functions.

📌 Key points (3–5)

  • The Pythagorean identity: cos²(θ) + sin²(θ) = 1 comes directly from the unit circle equation x² + y² = 1.
  • Periodicity: sine and cosine repeat every 2π radians (360°), while tangent repeats every π radians (180°).
  • Even/odd symmetry: cosine is even (cos(−θ) = cos(θ)), sine is odd (sin(−θ) = −sin(θ)), reflecting the unit circle's symmetry across the x-axis.
  • Common confusion: don't confuse the period of tangent (π) with the period of sine and cosine (2π)—tangent repeats twice as often.
  • Practical use: combining these identities with known values (multiples of 30° or 45°) lets you compute exact trigonometric values for many angles.

🔢 The Pythagorean identity

🔢 Where it comes from

Trigonometric identity: For any angle θ, cos²(θ) + sin²(θ) = 1.

  • Any point P = (cos(θ), sin(θ)) on the unit circle must satisfy the circle equation x² + y² = 1.
  • Since the x-coordinate is cos(θ) and the y-coordinate is sin(θ), substituting gives (cos(θ))² + (sin(θ))² = 1.
  • Notation: it is standard to write cos²(θ) instead of (cos(θ))² and sin²(θ) instead of (sin(θ))².

🎯 Why it matters

  • This is called the most important of all trigonometric identities in the excerpt.
  • It holds for any angle θ, without restriction.
  • It provides a fundamental relationship between sine and cosine values.

🔄 Periodicity identities

🔄 What periodic means

Periodic function: A function f(θ) is c-periodic if (i) f(θ + c) = f(θ) for all θ, and (ii) there is no smaller positive d < c with this property. The value c is called the period.

  • A periodic function repeats its values at regular intervals.
  • The period is the smallest positive number that makes the function repeat.

🔄 Periods of the circular functions

Periodicity identity: For any angle θ and any integer n = 0, ±1, ±2, ±3, ..., we have:

  • cos(θ) = cos(θ + 2πn)
  • sin(θ) = sin(θ + 2πn)
  • tan(θ) = tan(θ + nπ)
FunctionPeriodMeaning
cos(θ)2π radians (360°)Adding any multiple of 2π does not change the value
sin(θ)2π radians (360°)Adding any multiple of 2π does not change the value
tan(θ)π radians (180°)Adding any multiple of π does not change the value
  • Don't confuse: tangent has period π, not 2π—it repeats twice as often as sine and cosine.
  • Knowing sine and cosine values on the domain 0 ≤ θ ≤ 2π determines their values for any other angle.

🪞 Symmetry identities

🪞 Even/odd identity (reflection across the y-axis)

Even/Odd identity: For any angle θ:

  • sin(−θ) = −sin(θ)
  • cos(−θ) = cos(θ)
  • From the unit circle picture: the points P_θ and P_{−θ} have the same x-coordinate but opposite y-coordinates.
  • In function terminology: cosine is an even function, sine is an odd function.
  • Example: if you know sin(30°) = 1/2, then sin(−30°) = −1/2.

➕ Plus π identity (rotation by 180°)

Plus π identity: For any angle θ:

  • sin(θ + π) = −sin(θ)
  • cos(θ + π) = −cos(θ)
  • From the unit circle picture: the points P_θ and P_{θ+π} are on opposite sides of the origin.
  • Both coordinates change sign when you add π radians (180°).
  • This is different from the periodicity identity—adding π changes the sign, not the absolute value.

🔄 π minus θ identity

For any angle θ:

  • sin(π − θ) = sin(θ)
  • cos(π − θ) = −cos(θ)
  • Example: sin(5π/6) = sin(π/6) = 1/2.
  • The sine value stays the same, but the cosine value changes sign.

🧮 Computing exact values

🧮 How to use the identities

The excerpt emphasizes a practical computational observation:

Combining a reference table of known values (for multiples of 30° = π/6 or 45° = π/4) with the identities above allows you to compute EXACT values of cos(θ), sin(θ), and tan(θ) for many angles.

📋 Worked examples from the excerpt

Example (i): cos(−45°)

  • Apply Even/Odd identity (Fact 18.2.4): cos(−45°) = cos(45°)
  • Look up in reference table: = √2/2

Example (ii): sin(225°)

  • Rewrite: sin(225°) = sin(45° + 180°)
  • Apply Plus π identity (Fact 18.2.5): = −sin(45°)
  • Look up in reference table: = −√2/2

Example (iii): cos(2π/3)

  • Rewrite: cos(2π/3) = cos(−π/3 + π)
  • Apply Plus π identity (Fact 18.2.5): = −cos(−π/3)
  • Apply Even/Odd identity (Fact 18.2.4): = −cos(π/3)
  • Look up in reference table: = −1/2

🎯 Strategy

  • Use periodicity to bring the angle into a standard range (0 to 2π).
  • Use symmetry identities to relate the angle to a known reference angle (30°, 45°, 60°, etc.).
  • Look up the reference value in a table.
  • Apply the appropriate sign changes from the identities used.
99

Graphs of Circular Functions

18.3 Graphs of Circular Functions

🧭 Overview

🧠 One-sentence thesis

The graphs of sine, cosine, and tangent functions reveal their periodic behavior, bounded ranges, and symmetries, with the tangent function uniquely exhibiting vertical asymptotes where it becomes undefined.

📌 Key points (3–5)

  • Coordinate system convention: The horizontal axis represents the angle θ, and the vertical axis (labeled z, not y) represents the function value to avoid confusion with the unit circle construction.
  • Sine and cosine are bounded and periodic: Both functions stay between -1 and 1, and their graphs repeat every 2π radians.
  • Tangent is unbounded and has asymptotes: The tangent function is undefined at θ = π/2 + kπ (where k is any integer), creating vertical asymptotes, and repeats every π radians.
  • Common confusion—coordinate systems: Don't confuse the xy-coordinate system used to define circular functions (unit circle) with the θz-coordinate system used to graph them.
  • Scaling matters: When graphing, use radian measure so that 1 radian on the θ-axis has the same length as 1 unit on the z-axis, making arc length intuitive.

📐 Setting up the coordinate system

📊 Why use θz instead of xy

  • The excerpt deliberately avoids using "y" for the dependent variable of circular functions.
  • Reason: The unit circle construction already uses the xy-coordinate system, where x-coordinates are computed by cos(θ) and y-coordinates by sin(θ).
  • For graphing, the horizontal axis is the θ-axis (independent variable, the angle), and the vertical axis is the z-axis (dependent variable, the function value).

Graph of a circular function z = f(θ): The set of all pairs (θ, f(θ)) where θ varies over the allowed domain.

📏 Scaling the axes

  • Radian measure ties directly to arc length in the unit circle.

Important Fact 18.3.1: An angle of measure 1 radian inside the unit circle will subtend an arc of length 1.

  • Natural scaling: Make 1 radian on the θ-axis the same length as 1 unit on the z-axis.
  • This is why the excerpt works primarily with radians when sketching graphs.
  • Conversion reminder: 360° = 2π radians.

🌊 Sine and cosine graphs

🔒 Bounded range

  • Both sine and cosine satisfy: -1 ≤ sin(θ) ≤ 1 and -1 ≤ cos(θ) ≤ 1.
  • Graphically: The graphs lie between the horizontal lines z = 1 and z = -1 (inside a "darkened band").

🔁 Periodicity

  • By Fact 18.2.3, sine and cosine values repeat every 2π radians.
  • If you know the graph on the interval 0 ≤ θ ≤ 2π, the picture repeats for 2π ≤ θ ≤ 4π, -2π ≤ θ ≤ 0, etc.
  • One period = 2π units.

📍 Plotting the sine graph

  • The excerpt suggests plotting points to sketch z = sin(θ) for 0 ≤ θ ≤ 2π.
  • Example points on the graph:
    • (π/6, 1/2), (π/4, √2/2), (π/3, √3/2), (π/2, 1)
    • (3π/2, -1), (5π/3, -√3/2), (7π/4, -√2/2), (11π/6, -1/2), (2π, 0)
  • Sign analysis: From the unit circle, you can see where sin(θ) is positive or negative, which tells you where the graph is above or below the horizontal axis.

🔄 Deriving the cosine graph from sine

  • The excerpt uses a conversion identity derived from a right triangle inscribed in the unit circle.

Important Fact 18.3.2 (Conversion identity): For any angle θ, cos(θ) = sin(π/2 - θ) and sin(θ) = cos(π/2 - θ).

  • Calculation chain:
    • cos(θ) = cos(-θ) (by Fact 18.2.4, cosine is even)
    • = sin(π/2 - (-θ)) (by conversion identity)
    • = sin(θ - (-π/2))
  • By the horizontal shifting principle (Fact 13.3.1), the graph of z = cos(θ) is the graph of z = sin(θ) shifted π/2 units to the left.
  • Result: The cosine graph has the same shape as sine but starts at a different phase.

📈 Tangent graph

⚠️ Where tangent is undefined

  • Since tan(θ) = sin(θ) / cos(θ), tangent is undefined when cos(θ) = 0.
  • Undefined at: θ = π/2 + kπ, where k = 0, ±1, ±2, ±3, …
  • These values create vertical asymptotes in the θz-coordinate system (vertical lines θ = π/2 + kπ).

🔢 Where tangent equals zero

  • tan(θ) = 0 if and only if sin(θ) = 0.
  • Zero at: θ = kπ, where k = 0, ±1, ±2, ±3, …

🔁 Periodicity of tangent

  • By Fact 18.2.3, the tangent function is π-periodic (not 2π like sine and cosine).
  • The graph repeats every π units.
  • It is enough to understand the graph on the interval -π/2 < θ < π/2.

📊 Sign and behavior near asymptotes

  • On 0 ≤ θ < π/2: tan(θ) ≥ 0 (positive).
  • On -π/2 < θ ≤ 0: tan(θ) ≤ 0 (negative).
  • Behavior as θ approaches π/2 from below:
    • Example: tan(π/2 - 0.1) ≈ 9.97, tan(π/2 - 0.01) ≈ 100, tan(π/2 - 0.001) = 1000.
    • The values become larger and larger (unbounded).
    • The graph gets closer to the vertical line θ = π/2 and farther from the horizontal axis.
  • Behavior as θ approaches -π/2 from above:
    • Example: tan(-π/2 + 0.1) ≈ -9.97, tan(-π/2 + 0.01) ≈ -100, tan(-π/2 + 0.001) = -1000.
    • The values become negative numbers of increasingly larger magnitude (unbounded).
    • The graph approaches the vertical line θ = -π/2.

🖼️ Summary of tangent graph features

  • Vertical asymptotes at θ = π/2 + kπ.
  • Crosses the θ-axis at θ = kπ.
  • One period = π units.
  • Unbounded (no horizontal bounding lines like sine and cosine).

🔑 Key identities used

➕ Plus π identity

Important Fact 18.2.5: For any angle θ, sin(θ + π) = -sin(θ) and cos(θ + π) = -cos(θ).

  • Geometric interpretation: Points P_θ and P_(θ+π) on the unit circle have x-coordinates and y-coordinates that are negatives of each other.

🔄 Reflection identity

Important Fact 18.2.6: For any angle θ, sin(π - θ) = sin(θ) and cos(π - θ) = -cos(θ).

  • Example: sin(5π/6) = sin(π/6) = 1/2.

🧮 Computing exact values

  • Combining these identities with a reference table (Table 17.1), you can compute exact values of cos(θ), sin(θ), and tan(θ) at angles that are multiples of 30° = π/6 radians or 45° = π/4 radians.
  • Example calculations from the excerpt:
    • cos(-45°) = cos(45°) = √2/2
    • sin(225°) = sin(45° + 180°) = -sin(45°) = -√2/2
    • cos(2π/3) = cos(-π/3 + π) = -cos(-π/3) = -cos(π/3) = -1/2
100

Trigonometric Functions

18.4 Trigonometric Functions

🧭 Overview

🧠 One-sentence thesis

Trigonometric functions extend circular functions from angle inputs to real-number inputs by interpreting the input as arc length on the unit circle, enabling the modeling of periodic phenomena like tides.

📌 Key points (3–5)

  • Core definition: Trigonometric functions sin(t), cos(t), and tan(t) are defined by treating the real number t as both an arc length and an angle measure in radians on the unit circle.
  • Why they matter: They allow modeling of periodic behavior (like tides) using a time variable instead of requiring an angle variable.
  • Key equivalence: For radian measure, evaluating a trigonometric function at real number t is identical to evaluating the corresponding circular function at an angle of t radians.
  • Common confusion: Always assume inputs are in radians unless otherwise noted; calculator must be in radian mode.
  • Notation warning: Parentheses matter—sin(t²+2t+1) means sine applied to the entire expression, while sin t²+2t+1 would mean (sin t²)+(2t+1).

🔄 From circular to trigonometric functions

🔄 The motivation problem

  • Circular functions require an angle variable (like θ).
  • Real-world periodic phenomena (e.g., tide height) use time variables (like t).
  • Example: A tide graph shows periodic behavior over days, but we cannot directly apply circular functions because the input is time, not an angle.
  • The solution: Define trigonometric functions that accept real numbers as inputs.

🎯 The key insight: arc length equals radian measure

  • Given a positive real number t, imagine an angle of t radians in standard position on the unit circle.
  • The arc subtended by this angle has length exactly t (because the circle has radius 1).
  • Two equivalent ways to locate point P(t):
    • Use the angle of measure t radians
    • Move counterclockwise along the circumference from (1,0) through arc length t
  • For negative t, move clockwise through arc length |t|.

📐 Definition and basic properties

📐 Formal definition

Trigonometric functions: Let t be a real number. The sine function y = sin(t), cosine function y = cos(t), and tangent function y = tan(t) are defined by:

  • sin(t) = y-coordinate of P(t) = sin(t radians)
  • cos(t) = x-coordinate of P(t) = cos(t radians)
  • tan(t) = sin(t) / cos(t) = tan(t radians)
  • These are called the basic trigonometric functions.
  • Key equivalence: When working with radian measure, there is no difference between evaluating a trigonometric function at real number t and evaluating the corresponding circular function at angle t radians.

📊 Graphs of trigonometric functions

  • The graphs of y = sin(t), y = cos(t), and y = tan(t) look identical to the circular function graphs.
  • Only difference: The horizontal axis is labeled as the t-axis (instead of θ-axis), and the vertical axis is the y-axis (instead of z-axis).
  • This relabeling reflects that the input is now a real number variable rather than strictly an angle.

🧮 Working with trigonometric functions

🧮 Practical example: daylight hours

The excerpt provides a concrete application:

  • Function: d(t) = 3.7 sin(2π/366 × (t - 80.5)) + 12
  • Meaning: Number of daylight hours in Seattle during 1994
  • Input: t represents the day of the year (t = 0 is January 1)
  • Example calculation: May 11 is day 131, so d(131) = 3.7 sin(2(50.5)π/366) + 12 = 14.82 hours of daylight.

⚠️ Critical notation rules

IssueCorrectIncorrect interpretation
Parenthesesy = sin(t² + 2t + 1)y = sin t² + 2t + 1 means (sin t²) + (2t + 1)
Default unitsAssume radians unless notedAssuming degrees without indication
Calculator modeMUST use radian modeUsing degree mode produces wrong answers
  • Don't confuse: The expression sin(···) always means the sine function is applied to the entire expression inside the parentheses.
  • Omitting parentheses (writing "sin t" instead of "sin(t)") obscures the function structure and can lead to misinterpretation.

🔧 Radian assumption

  • Rule: Whenever you see sin(···), cos(···), or tan(···), assume the input is in radians unless explicitly stated otherwise.
  • This is a universal convention in mathematical contexts.
  • CAUTION: Always verify your calculator is in radian mode when computing trigonometric function values.
101

18.5 Exercises

18.5 Exercises

🧭 Overview

🧠 One-sentence thesis

This exercise set reinforces understanding of trigonometric functions by requiring students to sketch graphs, solve equations using the unit circle, and analyze periodic behavior without relying on calculators.

📌 Key points (3–5)

  • Core skill: sketching sine, cosine, and tangent graphs and their transformations (absolute values, squares, reciprocals).
  • Unit circle reasoning: solving trigonometric equations by interpreting sine and cosine as coordinates on the unit circle.
  • Pythagorean relationship: using the identity that relates sine and cosine when one value is known.
  • Common confusion: distinguishing between sin²(x) (sine squared) and |sin(x)| (absolute value of sine)—they produce different graphs.
  • Period identification: recognizing and describing the repeating interval of periodic functions from their graphs.

📝 Problem types and concepts

📝 Graphing without calculators (Problem 18.1)

The excerpt asks students to sketch three related functions:

  • y = sin(x): the basic sine wave.
  • y = sin²(x): squaring the sine function changes negative values to positive, altering the graph.
  • y = 1/(1 + sin²(x)): a reciprocal transformation involving sine squared.

Why no calculators: The goal is to understand the shape and behavior of these functions through reasoning about transformations, not numerical computation.

Example: For sin²(x), every negative portion of sin(x) becomes positive because squaring eliminates the sign, so the graph stays above or on the x-axis.

📊 Absolute value transformations (Problem 18.2)

Students must sketch:

  • f(t) = |sin(t)|
  • f(t) = |cos(t)|
  • f(t) = |tan(t)|

The absolute value operation reflects any negative portion of the graph above the horizontal axis.

Example: For |sin(t)|, whenever sin(t) would dip below zero, the absolute value flips that portion upward, creating a wave that never goes negative.

🔢 Unit circle and trigonometric identities

🔢 Finding sine from cosine (Problem 18.3a)

If cos(θ) = 24/25, find the two possible values of sin(θ).

  • The unit circle interpretation: cosine is the x-coordinate, sine is the y-coordinate of point P(θ).
  • Use the Pythagorean relationship: (sin(θ))² + (cos(θ))² = 1.
  • Substituting: (sin(θ))² + (24/25)² = 1, solve for sin(θ).
  • Two values because θ could be in the first quadrant (positive sine) or fourth quadrant (negative sine).

🧭 Quadrant constraints (Problem 18.3b)

If sin(θ) = −0.8 and θ is in the third quadrant, find cos(θ).

  • Third quadrant means both sine and cosine are negative.
  • Use the same Pythagorean relationship to find the magnitude of cos(θ).
  • Apply the sign constraint: cos(θ) must be negative.

Don't confuse: knowing the quadrant is essential—it determines the sign of the answer, not just the magnitude.

🔄 Complementary angle identity (Problem 18.3c)

If sin(θ) = 3/7, what is sin(π/2 − θ)?

  • The excerpt does not explicitly state the identity, but the problem tests understanding of the relationship between sine and cosine at complementary angles.
  • The unit circle interpretation helps: rotating by π/2 − θ swaps the roles of x and y coordinates.

🔁 Periodicity and the unit circle

🔁 Describing periods (Problem 18.4)

The excerpt mentions graphs representing periodic functions and asks students to describe the period in each case.

Period: the interval after which a function repeats its values.

  • For sine and cosine, the standard period is 2π.
  • Students must identify the repeating interval by examining the graph.

🔍 Solving with the unit circle (Problem 18.5)

Start with sin(θ) = cos(θ) and use the unit circle interpretation to find solutions.

  • On the unit circle, sin(θ) is the y-coordinate and cos(θ) is the x-coordinate of point P(θ).
  • The equation asks: when are the x and y coordinates equal?
  • This occurs at specific angles where the point lies on the line y = x (or its reflection).
  • Students must describe their reasoning, not just list answers.

Example: At θ = π/4, the point on the unit circle has equal x and y coordinates, so sin(π/4) = cos(π/4).

Don't confuse: this is not asking for numerical approximations but for geometric reasoning about when coordinates match.

⚠️ Important reminders from context

⚠️ Radian mode assumption

The excerpt emphasizes:

  • All trigonometric expressions assume radian measure unless otherwise noted.
  • When using a calculator, ensure it is set to radian mode.

⚠️ Notation clarity

The excerpt stresses maintaining parentheses: y = sin(t), not y = sin t.

  • Reason: parentheses clarify what the function is applied to.
  • Example: sin(t² + 2t + 1) is unambiguous; sin t² + 2t + 1 could be misread as (sin(t²)) + 2t + 1.
102

A special class of functions

19.1 A special class of functions

🧭 Overview

🧠 One-sentence thesis

Sinusoidal functions are built by applying four geometric transformations—vertical shift, horizontal shift, vertical dilation, and horizontal dilation—to the basic sine function, and these transformations correspond to four constants that fully describe the function's behavior.

📌 Key points (3–5)

  • What a sinusoidal function is: the most general function you can build from y = sin(x) using shifting and stretching operations.
  • Four constants control everything: amplitude A (vertical stretch), period B (horizontal stretch), phase shift C (horizontal shift), and mean D (vertical shift).
  • Standard form: y = A sin((2π/B)(x − C)) + D, where A and B are positive; this form makes all four constants easy to read off.
  • Common confusion: functions with negative A or B, or using cosine instead of sine, are still sinusoidal—they just need algebraic manipulation (using trig identities) to convert to standard form.
  • Two problem types: either interpret given constants to sketch/analyze the function, or extract constants from data/graphs to build the formula.

🔧 The four geometric operations

📏 Vertical shift (mean D)

The constant D is called the mean of the function y = sin(x) + D.

  • Shifting the graph of y = sin(x) upward by D units gives y = sin(x) + D.
  • If D is negative, shifting "upward by D" is the same as shifting downward by |D|.
  • The graph still has period 2π, but now oscillates between the horizontal lines y = D ± 1 instead of y = ± 1.
  • The horizontal line y = D splits the graph into symmetrical upper and lower halves.
  • Example: if D = 3, the graph oscillates between y = 2 and y = 4, centered on y = 3.

🔀 Horizontal shift (phase shift C)

The constant C is called the phase shift of y = sin(x − C).

  • Shifting the graph of y = sin(x) to the right by C units gives y = sin(x − C).
  • If C is negative, shifting "right by C" is the same as shifting left by |C|.
  • The function is still 2π-periodic; the domain for one period becomes C ≤ x ≤ 2π + C.
  • Graphically, C is a point where the graph crosses the horizontal axis on its way up from a minimum to a maximum.
  • Don't confuse: C is not just any crossing point; it must be an upward crossing.

📐 Vertical dilation (amplitude A)

The constant A is called the amplitude of the function y = A sin(x).

  • Vertically stretching the graph by factor A (A > 0) gives y = A sin(x).
  • If A > 1, the graph is vertically expanded; if 0 < A < 1, it is vertically compressed.
  • The function is still 2π-periodic, but now oscillates between y = ± A instead of y = ± 1.
  • Example: if A = 3, the graph oscillates between y = −3 and y = 3.

🔄 Horizontal dilation (period B)

The constant B is the period of the function y = sin((2π/B)x).

  • Horizontally stretching the graph changes the period from 2π to B.
  • The excerpt rewrites the horizontal dilating constant c as c = 2π/B to make the period explicit.
  • If x ranges over [0, B], then (2π/B)x ranges over [0, 2π], so the function completes exactly one cycle.
  • Example: if B = 24, the function repeats every 24 units along the x-axis.

🧩 The standard sinusoidal function

🧩 Definition and form

Sinusoidal function: y = A sin((2π/B)(x − C)) + D, where A and B are both positive constants.

  • This is the most general function you can build from y = sin(x) using the four operations.
  • Each constant has a clear graphical interpretation:
    • A: amplitude (half the height of oscillation)
    • B: period (horizontal distance between successive peaks or valleys)
    • C: phase shift (a reference point where the graph crosses the mean line going up)
    • D: mean (the horizontal center line around which the graph oscillates)

📊 Summary table

ConstantNameWhat it controlsGraphical meaning
AAmplitudeVertical stretchGraph oscillates between D − A and D + A
BPeriodHorizontal stretchDistance between two successive maxima (or minima)
CPhase shiftHorizontal shiftPoint where graph crosses y = D on its way up
DMeanVertical shiftHorizontal line that splits the graph symmetrically

✏️ Sketching a sinusoidal graph by hand

✏️ Five-step procedure

The excerpt provides a systematic method to sketch y = A sin((2π/B)(x − C)) + D given the four constants:

  1. Draw the mean line y = D (this splits the graph symmetrically).
  2. Draw the amplitude bounds y = D ± A (the graph oscillates inside this horizontal strip).
  3. Use the period B to understand spacing:
    • Distance between two successive peaks (or valleys) is B.
    • Distance between a peak and the next valley is (1/2)B.
  4. Plot the reference point (C, D), where the graph crosses the mean line on its way up; also plot other crossings at (C + (1/2)B, D), (C + B, D), etc.
  5. Plot the peak and valley:
    • Peak (maximum) at (C + (1/4)B, D + A).
    • Valley (minimum) at (C + (3/4)B, D − A).
    • Connect the dots to sketch one period, then repeat using periodicity.

🌡️ Example: temperature in a dorm room

The excerpt works through d(t) = 6 sin((π/12)(t − 11)) + 19, where t is hours after midnight.

  • Identify constants: A = 6, B = 24, C = 11, D = 19.
  • Mean line: y = 19.
  • Amplitude bounds: y = 19 ± 6, i.e., y = 25 and y = 13.
  • Reference point: (11, 19) (11:00 a.m.).
  • Peak: (11 + 6, 25) = (17, 25) (5:00 p.m., 25°C).
  • Valley: (11 + 18, 13) = (29, 13) (5:00 a.m. next day, 13°C).
  • The function repeats every 24 hours.
  • At 2:00 p.m. (t = 14), the temperature is approximately 23.24°C.

Don't confuse: the phase shift C = 11 is not the time of maximum temperature; it is the time when the temperature crosses the mean (19°C) on its way up.

🔄 Converting to standard form

🔄 When A or B is negative

If A or B is negative, the function is not in standard form but is still sinusoidal.

Strategy: use trigonometric identities to rewrite the function.

  • Negative amplitude: use the identity −sin(θ) = sin(θ + π) (from the excerpt's Fact 18.2.5).
  • Negative inside the sine: use the identity sin(−θ) = −sin(θ) (from Fact 18.2.4), then apply the previous identity.

Example: y = −2 sin(2x − 7) − 3

  • Factor out the negative: y = 2(−sin(2x − 7)) − 3.
  • Apply identity: y = 2 sin(2x − 7 + π) − 3.
  • Rewrite: y = 2 sin((2π/π)(x − [7 − π]/2)) − 3.
  • Now in standard form: A = 2, B = π, C = 7 − π/2 ≈ 1.93, D = −3.

Example: y = 3 sin(−(1/2)x + 1) + 4

  • Rewrite inside: y = 3 sin(−((1/2)x − 1)) + 4.
  • Apply sin(−θ) = −sin(θ): y = 3(−sin((1/2)x − 1)) + 4.
  • Apply −sin(θ) = sin(θ + π): y = 3 sin((1/2)x − 1 + π) + 4.
  • Rewrite: y = 3 sin((2π/(4π))(x − [2 − 2π])) + 4.
  • Now in standard form: A = 3, B = 4π, C = 2 − 2π, D = 4.

🔄 When cosine is used instead of sine

Use the identity cos(t) = sin(π/2 + t) to convert cosine to sine.

Example: y = 2 cos(3x + 1) − 2

  • Apply identity: y = 2 sin(π/2 + 3x + 1) − 2.
  • Rewrite: y = 2 sin(3x − [−1 − π/2]) − 2.
  • Rewrite: y = 2 sin((2π/(2π/3))(x − (1/3)[−1 − π/2])) − 2.
  • Now in standard form: A = 2, B = 2π/3, C = (1/3)[−1 − π/2], D = −2.

Don't confuse: cosine functions are not a separate family; they are just sinusoidal functions in disguise.

🔍 Two types of problems

🔍 Type 1: Given the formula, interpret it

  • You are handed y = A sin((2π/B)(x − C)) + D with explicit constants.
  • Tasks: sketch the graph, find specific values, identify maximum/minimum, etc.
  • Example: the dorm room temperature problem (Example 19.1.3).

🔍 Type 2: Given data or a graph, find the formula

This is a mathematical modeling problem: observe data, then obtain a formula by finding A, B, C, and D.

How to extract the constants:

  • Amplitude A: take half the difference between the largest and smallest values of the function.
  • Period B: measure the horizontal distance between two successive peaks (or valleys).
  • Mean D: take the average of the largest and smallest values.
  • Phase shift C (trickiest): locate a "reference point" where the graph crosses the mean line y = D on its way up from a minimum to a maximum.

Example scenario (from the chapter opening): a salmon's depth d(t) is plotted over 30 minutes; to find the formula, measure the peak depth, valley depth, time between peaks, and the first upward crossing of the average depth.

Don't confuse: the phase shift C is not just any crossing of the mean; it must be an upward crossing (from valley toward peak).

103

Examples of Sinusoidal Behavior

19.2 Examples of sinusoidal behavior

🧭 Overview

🧠 One-sentence thesis

Sinusoidal modeling problems require either interpreting given constants in a formula or extracting those constants from real-world data and graphs to build a mathematical model.

📌 Key points (3–5)

  • Two problem types: direct calculation from a given formula, or finding the formula from data/graphs (mathematical modeling).
  • Finding amplitude A: take half the difference between the largest and smallest values.
  • Finding period B: measure the distance between two successive peaks (or valleys).
  • Finding mean D: average the largest and smallest values.
  • Common confusion: phase shift C is not unique—there are infinitely many correct choices that differ by multiples of the period B.

🔍 Two flavors of sinusoidal problems

🔍 Direct calculation problems

  • You are given an explicit sinusoidal function in the form y = A sin(2π/B (x − C)) + D.
  • Tasks typically involve:
    • Direct calculation using the formula.
    • Interpreting what the constants A, B, C, D mean in context.
  • Example: the excerpt references Example 19.1.3 as typical of this kind.

🔍 Mathematical modeling problems

  • You are told a situation is described by a sinusoidal function.
  • You are given data or a graph, but not the formula.
  • Your job: find the constants A, B, C, and D to build the formula.
  • This represents the process of observing data first, then obtaining a mathematical formula.

🧮 How to extract the four constants

🧮 Amplitude A

A = (max value − min value) / 2

  • Take half the difference between the largest and smallest values of f(x).
  • This is not the full vertical distance between peaks and valleys; it is half that distance.
  • Example: if the maximum is 15.7 and the minimum is 8.3, then A = (15.7 − 8.3) / 2 = 3.7.

🧮 Period B

B = distance between two successive peaks (or valleys)

  • Measure the horizontal distance between two consecutive maxima or two consecutive minima.
  • Alternatively, you can double the distance between a maximum and the next minimum (half a period).
  • Example: if the time from one peak to the next is 366 days, then B = 366.

🧮 Mean D

D = (max value + min value) / 2

  • Average the largest and smallest values of f(x).
  • This is the y-value of the horizontal line around which the graph oscillates.
  • Example: if the maximum is 15.7 and the minimum is 8.3, then D = (15.7 + 8.3) / 2 = 12.

🧮 Phase shift C (the tricky one)

C = (x-coordinate of a maximum) − B/4

  • The phase shift is not unique; there are infinitely many correct choices.
  • One choice that works: take the x-coordinate of any maximum and subtract one-quarter of the period.
  • Any other correct choice of C will differ from this one by a multiple of the period B.
  • Alternative method: locate a "reference point" where the graph crosses the mean line y = D on its way up from a minimum to a maximum.
  • Don't confuse: C is not simply "where the graph starts"; it is a specific reference tied to the structure of the sine function.

📊 Worked example: Seattle daylight hours

📊 Problem setup

  • The number of hours of daylight in Seattle is modeled by a sinusoidal function d(t), where t is the day of the year.
  • Given data:
    • Longest day: June 21 (day 172) with 15.7 hours of daylight.
    • Shortest day: December 21 with 8.3 hours of daylight.
  • Goal: find a formula d(t) = A sin(2π/B (t − C)) + D.

📊 Finding the constants

ConstantFormulaCalculationResult
D (mean)(max + min) / 2(15.7 + 8.3) / 212
A (amplitude)(max − min) / 2(15.7 − 8.3) / 23.7
B (period)2 × (days between max and min)2 × 183366
C (phase shift)(day of max) − B/4172 − 366/480.5
  • Period reasoning: the time between June 21 and December 21 is 183 days, which is half a period (from maximum to minimum). So the full period is 2 × 183 = 366 days.
  • Phase shift reasoning: the maximum occurs on day 172, so C = 172 − 366/4 = 80.5.

📊 Final formula

d(t) = 3.7 sin(2π/366 (t − 80.5)) + 12

  • This formula predicts the hours of daylight on the t-th day of the year in Seattle during 1994.
  • The graph oscillates around the mean line y = 12.

🐟 Worked example: migrating salmon depth

🐟 Problem setup

  • A salmon's depth below the water surface varies sinusoidally with time.
  • Given data:
    • The fish varies between 1 and 5 feet below the surface.
    • It takes 1.571 minutes to move from minimum depth to the next maximum depth (half a period).
    • The fish is at maximum depth when t = 4.285 minutes.
  • Questions:
    1. Find the formula d(t).
    2. What was the depth when first spotted (at t = 0)?
    3. How many times is the salmon exactly 4 feet deep during the first 10 minutes?

🐟 Finding the constants

ConstantFormulaCalculationResult
A (amplitude)(max − min) / 2(5 − 1) / 22
D (mean)(max + min) / 2(5 + 1) / 23
B (period)2 × (time from min to max)2 × 1.5713.142
C (phase shift)(time of max) − B/44.285 − 3.142/43.50
  • Period reasoning: the time from minimum to maximum is half a period, so B = 2 × 1.571 = 3.142 minutes.
  • Phase shift reasoning: the maximum depth occurs at t = 4.285, so C = 4.285 − 3.142/4 = 3.50.

🐟 Final formula and answers

d(t) = 2 sin(2π/3.142 (t − 3.5)) + 3 = 2 sin(2t − 7) + 3

  1. Depth at t = 0: d(0) = 2 sin(−7) + 3 = 1.686 feet.
  2. Times at 4 feet depth: graphically, count how many times the graph of d(t) crosses the horizontal line y = 4 on the interval [0, 10]. From the graph, this happens six times during the first 10 minutes.

🐟 Graphical interpretation

  • The question "how many times is the salmon exactly 4 feet deep" translates to counting intersections between the sinusoidal curve and the horizontal line y = 4.
  • This is best done by sketching or plotting both graphs on the same domain.
104

Sinusoidal Functions Summary

19.3 Summary

🧭 Overview

🧠 One-sentence thesis

A sinusoidal function is a shifted and scaled version of the sine function, fully described by four constants that control its amplitude, period, phase shift, and mean value.

📌 Key points (3–5)

  • Standard form: sinusoidal functions have the form f(t) = A sin(2π/B (t - C)) + D, where A, B, C, and D are constants.
  • Four parameters: amplitude (A), period (B), phase shift (C), and mean value (D) completely determine the function's behavior.
  • Geometric meaning: each parameter controls a specific visual feature of the graph—vertical stretch, horizontal repeat distance, horizontal shift, and vertical shift.
  • Common confusion: phase shift C is multi-valued; one valid choice is a t-value where the function is increasing and equals the mean D.
  • Relationship to sine: every sinusoidal function is just the basic y = sin(t) graph that has been shifted and scaled.

📐 The four defining parameters

📏 Amplitude (A)

Amplitude: half the vertical distance between a high point and a low point on the graph.

  • Measures how far the function oscillates above and below its mean.
  • Controls the vertical "stretch" of the wave.
  • Example: if the function varies between 1 and 5 feet, amplitude = (5 - 1)/2 = 2.

🔄 Period (B)

Period: the horizontal distance between two consecutive high points (or low points) on the graph.

  • Tells you how long it takes for the pattern to repeat.
  • Controls the horizontal "compression" or "stretch" of the wave.
  • Example: if it takes 3.142 minutes to complete one full cycle, then B = 3.142.

↔️ Phase shift (C)

Phase shift: a value of t at which the function is increasing and equal to D (the mean value).

  • Controls the horizontal position of the wave.
  • Important: C is multi-valued—there are many valid choices.
  • One standard choice: a t-value where the function crosses the mean line while going up.
  • Don't confuse: phase shift is not unique; different C values can describe the same graph.

📊 Mean value (D)

Mean value: the y-value of the horizontal line about which the graph of the function is balanced.

  • The "center line" around which the function oscillates.
  • Controls the vertical position of the entire wave.
  • Example: if the function varies between 1 and 5, mean = (1 + 5)/2 = 3.

🎨 Visual interpretation

🖼️ Relationship to basic sine

  • The graph of any sinusoidal function is a shifted, scaled version of y = sin(t).
  • Start with the basic sine wave, then:
    • Stretch/compress vertically by factor A
    • Stretch/compress horizontally by factor B
    • Shift horizontally by C
    • Shift vertically by D

📈 Reading the graph

ParameterWhat to look for on the graph
Amplitude (A)Half the distance from peak to trough
Period (B)Distance between consecutive peaks
Phase shift (C)Where the function crosses mean while rising
Mean (D)The horizontal centerline
105

19.4 Exercises

19.4 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply the standard sinusoidal function form to model real-world periodic phenomena—springs, tides, Ferris wheels, breathing patterns, and electrical circuits—by identifying amplitude, period, phase shift, and mean value from context.

📌 Key points (3–5)

  • Core task: extract the four parameters (amplitude, period, phase shift, mean) from word problems or given formulas, then write the sinusoidal function in standard form.
  • Real-world contexts: bouncing weights, tides, rotating wheels, respiratory cycles, and voltage outputs all exhibit sinusoidal behavior.
  • Graphical reasoning: many problems ask "how many times does the function equal a certain value?"—answered by counting intersections on a graph, not by solving equations algebraically.
  • Common confusion: phase shift is multi-valued; the excerpt reminds students that "four different possible values" exist, corresponding to different cycles of the sine wave.
  • Inverse functions preview: the final problem (19.8) asks whether a derived function is sinusoidal, hinting that not all periodic motion produces a simple sine wave.

📝 Problem types and parameters

📝 Extracting parameters from formulas (Problem 19.1)

  • Given a sinusoidal function in various algebraic forms, identify:
    • Amplitude (A): half the vertical distance between high and low points.
    • Period (B): horizontal distance between consecutive peaks.
    • Phase shift (C): a value of t where the function is increasing and equals the mean D.
    • Mean value (D): the horizontal line around which the graph oscillates.
  • Example formulas include y = sin(2x − π) + 1 and y = 3.9(sin(22.34(x + 18)) − 11).
  • The excerpt does not solve these; it lists them as practice for applying the summary definitions from Section 19.3.

🔄 Multi-valued phase shift

  • The summary (19.3) states that phase shift C is "multi-valued."
  • Problem 19.2(c) explicitly asks for "four different possible values for the phase shift."
  • Why: a sinusoidal function repeats every period, so adding or subtracting full periods yields equivalent phase shifts.
  • Don't confuse: the phase shift is not unique; any value differing by a multiple of the period is also valid.

🌊 Physical modeling problems

🏋️ Bouncing spring (Problem 19.2)

  • Setup: a weight on a spring starts at 10 cm (minimum), bounces to 26 cm (maximum), first reaching maximum at t = 0.6 seconds.
  • Tasks:
    • Sketch at least two complete cycles.
    • Find mean, amplitude, phase shift, and period.
    • Write the function h(t) in standard form.
    • Evaluate h(0.18).
    • Count how many times h(t) = 22 cm in the first 10 seconds (graphically, not by inverse trigonometry).
  • Key insight: the note says "does not require inverse trigonometry"—use the graph to count intersections with the line y = 22.

🌬️ Respiratory cycle (Problem 19.3)

  • Context: Cheyne-Stokes respiration causes breath volume to vary sinusoidally.
  • Given data:
    • Minimum volume: 0.6 liters, first occurring at t = 5 seconds.
    • Maximum volume: 1.8 liters, first occurring at t = 55 seconds.
  • Tasks:
    • Derive a formula for b(t) (volume as a function of time).
    • If breaths start every 5 seconds, list volumes during the first minute.
  • Modeling note: the mean is (0.6 + 1.8)/2 = 1.2 liters; amplitude is (1.8 − 0.6)/2 = 0.6 liters; the time from minimum to maximum (5 to 55 seconds) is half a period, so period = 100 seconds.

🌊 Tide heights (Problem 19.4)

  • Setup: high tide at 1:00 a.m. and 1:00 p.m., 10 feet above low tide; low tides occur 6 hours after high tides; two high and two low tides per day.
  • Tasks:
    • Find h(t) (height above low tide at time t).
    • Calculate tide height at 11:00 a.m.
  • Period: two high tides per day → period = 12 hours.
  • Mean and amplitude: mean = 10/2 = 5 feet; amplitude = 5 feet.

🎡 Ferris wheel (Problem 19.5)

  • Given:
    • Diameter 50 feet → radius 25 feet.
    • Top is 53 feet above ground → center is 53 − 25 = 28 feet above ground.
    • Takes 3 seconds to reach the top from the start position.
    • Rotates at 12 RPM (revolutions per minute).
  • Tasks:
    • Argue that d(t) (height above ground) is sinusoidal; describe amplitude, phase shift, period, and mean.
    • Find the first and second times you are exactly 28 feet above ground.
    • After 29 seconds, count how many times you have been at 28 feet.
  • Period: 12 RPM → 12 revolutions in 60 seconds → period = 60/12 = 5 seconds.
  • Mean: center height = 28 feet; amplitude: radius = 25 feet.

🔌 Electrical circuit and inverse functions (Problems 19.7–19.8)

🔌 Voltage output (Problem 19.7)

  • Function: V(t) = (2/3) sin(5πt − 3π) + 1 (volts at time t seconds).
  • Tasks:
    • Initial voltage: evaluate V(0).
    • Is voltage ever zero? Explain using the range of the sinusoidal function.
    • The function is written as V(t) = 2p(t) where p(t) = (1/3) sin(5πt − 3π) + 1; put p(t) in standard form and sketch for 0 ≤ t ≤ 1.
    • Find maximum and minimum voltage.
    • Determine when V(t) = 10 volts during the first second.
    • Label extrema on the provided graph.
    • Inverse function: restrict V(t) to [0.1, 0.3] and [0.3, 0.5]; explain why each restriction has an inverse and find the inverse rule.
  • Why inverse exists: on a restricted domain where the function is monotonic (only increasing or only decreasing), it is one-to-one and thus invertible.

🔗 Rod and wheel mechanism (Problem 19.8)

  • Setup: a 6-foot rod attached at one end A to a wheel (radius 2 feet, centered at origin), other end B slides along the x-axis; wheel rotates counterclockwise at 3 rev/sec.
  • Tasks:
    • Indicate the range of motion of point B as A completes one revolution.
    • Find coordinates of A as a function of time t.
    • Find coordinates of B as a function of time t.
    • Evaluate the x-coordinate of B at t = 1 (two ways: using the function and using common sense about A's position).
    • Is the function sinusoidal? Explain.
  • Key insight: the motion of B is constrained by the geometry (distance from A to B is always 6 feet), so the x-coordinate of B may not be a simple sinusoidal function—this problem tests understanding of when sinusoidal form applies.

🎨 Graphical and computational techniques

🎨 Counting intersections without algebra

  • Several problems (19.2(f), 19.5(c), 19.7(e)) ask "how many times does the function equal a certain value?"
  • Method: sketch or use a provided graph; count where the sinusoidal curve crosses a horizontal line.
  • Example (from the excerpt's salmon problem): "how many times the graph of d(t) crosses the line y = 4 on [0,10]" → answer by visual inspection (six times).
  • Why this works: sinusoidal functions are periodic and symmetric; graphical reasoning is faster and more intuitive than solving trigonometric equations repeatedly.

🔄 Circular motion and sinusoidal coordinates (Problem 19.6)

  • Context: a bug on the rim of a jar; earlier exercise (17.12) found coordinates P(t) = (x(t), y(t)).
  • Tasks:
    • Sketch x(t) and y(t) on 0 ≤ t ≤ 9.
    • Use the sketches to find amplitude, mean, period, and phase shift for each coordinate function.
    • Write x(t) and y(t) in standard sinusoidal form.
  • Key insight: uniform circular motion produces sinusoidal x and y coordinates, but with a phase shift of π/2 (90°) between them (one is sine, the other cosine).

📊 Summary table: problem contexts

ProblemContextKey parameters to findSpecial note
19.1Given formulasAmplitude, period, phase shift, meanPure algebraic extraction
19.2Bouncing springMean, amplitude, period, phase shiftMulti-valued phase shift; graphical counting
19.3Respiratory cycleFormula for b(t); breath volumesMin/max times give half-period
19.4TidesFormula for h(t); height at specific timePeriod = 12 hours (two highs per day)
19.5Ferris wheelAmplitude, period, phase shift, mean; times at given heightRPM → period; count crossings after 29 sec
19.6Bug on jar rimAmplitude, mean, period, phase shift for x(t) and y(t)Circular motion → sinusoidal coordinates
19.7Voltage circuitInitial/max/min voltage; inverse on restricted domainsInverse exists only on monotonic intervals
19.8Rod-wheel linkageCoordinates of A and B; is B's motion sinusoidal?Tests whether all periodic motion is sinusoidal
106

Solving Three Equations

20.1 Solving Three Equations

🧭 Overview

🧠 One-sentence thesis

Circular function equations like sin(θ) = c have infinitely many solutions due to periodicity, but restricting the domain to specific intervals allows us to identify unique solutions and prepare for inverse functions.

📌 Key points (3–5)

  • Infinitely many solutions: equations like sin(θ) = c or tan(θ) = c have infinitely many solutions because circular functions repeat periodically.
  • Solution existence depends on c: sin(θ) = c and cos(θ) = c have solutions only when -1 ≤ c ≤ 1, but tan(θ) = c has solutions for any c.
  • Periodicity pattern: once you find solutions in one period (e.g., points A and B), all other solutions are found by adding multiples of 2π.
  • Common confusion: the circular functions are not one-to-one on their full domain, so we must restrict the domain to get exactly one solution per c value.
  • Why it matters: understanding these solution patterns is necessary before defining inverse circular functions that can computationally find angle values.

🔍 The infinite-solution problem

🔍 Graphical interpretation

  • To solve sin(θ) = 1/2, picture where the horizontal line z = 1/2 crosses the graph of z = sin(θ).
  • The excerpt shows these graphs cross infinitely many times because the sine function repeats every 2π.
  • Example: the crossings occur at predictable intervals, spaced by the period of the function.

🔁 Periodicity creates multiple solutions

  • If you find one solution θ = A, then θ = A + 2kπ (where k = 0, ±1, ±2, ±3, ...) are also solutions.
  • In the example sin(θ) = 1/2, the excerpt identifies two solutions in one period: θ = π/6 and θ = 5π/6.
  • All solutions come in two families:
    • π/6 + 2kπ for all integers k
    • 5π/6 + 2kπ for all integers k
  • Don't confuse: finding "a solution" vs. finding "all solutions"—you need both the base angles and the periodic repetition.

📐 When solutions exist

📐 Range restrictions for sine and cosine

The equations c = sin(θ) and c = cos(θ) have a solution if and only if -1 ≤ c ≤ 1.

  • Sine and cosine outputs are bounded between -1 and 1, so if c is outside this range, no solution exists.
  • If c is in the valid range, there are infinitely many solutions.
  • Example: sin(θ) = 2 has no solution because 2 > 1.

📐 No restriction for tangent

The equation c = tan(θ) has a solution for any value of c, and there are infinitely many solutions.

  • Tangent can output any real number, so every c value has solutions.
  • The excerpt illustrates this with tan(α) = √3, which has infinitely many solutions spaced by the tangent's period.

🧮 Finding solutions in practice

🧮 Using special angles

  • The excerpt uses Table 17.1 (special angles) to find exact solutions.
  • Example: to solve sin(θ) = 1/2, recall that sin(π/6) = 1/2, so θ = π/6 is one solution.
  • For the second solution in [0, 2π], the excerpt uses identities:
    • sin(5π/6) = sin(-π/6 + π) = -sin(-π/6) = -(-sin(π/6)) = sin(π/6) = 1/2
    • So θ = 5π/6 is the other solution in the first period.

🧮 Right triangle example

  • The excerpt gives a right triangle with sides 1 and √3.
  • To find angle α where tan(α) = √3, graphically find where z = √3 crosses z = tan(θ).
  • There is exactly one solution in the interval [-π/2, π/2]: α = π/3 (or 60°).
  • The other acute angle β = 180° - 60° - 90° = 30°.
  • Don't confuse: the tangent equation has infinitely many solutions overall, but only one in the restricted interval [-π/2, π/2].

🚫 Why circular functions are not one-to-one

🚫 The one-to-one problem

None of the circular functions is one-to-one on the domain of all θ values.

  • A function is one-to-one if each output corresponds to exactly one input.
  • Because circular functions repeat, the same output (e.g., sin(θ) = 1/2) corresponds to infinitely many inputs.
  • This prevents us from defining a simple inverse function without further work.

🚫 Three key issues before defining inverses

The excerpt lists three questions that must be answered:

  1. For what values of c does f(θ) = c have a solution? (Answered: -1 ≤ c ≤ 1 for sine/cosine; any c for tangent.)
  2. How many solutions does f(θ) = c have? (Answered: infinitely many, spaced periodically.)
  3. Can we restrict the domain so the function is one-to-one? (The excerpt states this must be addressed to define inverse functions.)
  • Example: restricting tangent to [-π/2, π/2] gives exactly one solution per c value, as shown in the triangle example.
  • The excerpt concludes that understanding these solution patterns is necessary before obtaining inverse circular functions computationally.
107

Inverse Circular Functions

20.2 Inverse Circular Functions

🧭 Overview

🧠 One-sentence thesis

Inverse circular functions are constructed by restricting each circular function to a carefully chosen principal domain where it becomes one-to-one, allowing us to define unique inverse functions that return principal solutions to trigonometric equations.

📌 Key points (3–5)

  • The fundamental problem: circular functions are not one-to-one on their full domains—equations like sin(θ) = c have infinitely many solutions, so naive inverse definitions fail to produce functions.
  • Principal domains: each circular function is restricted to a specific interval (its principal domain) where it is one-to-one, continuous, includes acute angles, and achieves all possible output values.
  • Principal solutions: the inverse circular functions sin⁻¹(z), cos⁻¹(z), and tan⁻¹(z) return exactly one angle (the principal value) from the principal domain that solves the corresponding equation.
  • Common confusion: the composition identities sin⁻¹(sin(θ)) = θ hold only when θ is already in the principal domain; outside that range, the identity fails.
  • Domain restrictions matter: sin⁻¹ and cos⁻¹ require −1 ≤ z ≤ 1, while tan⁻¹ accepts any real number z.

🚫 Why naive inverses fail

🚫 The non-uniqueness problem

The excerpt begins by noting that a "sloppy" first attempt would define:

  • sin⁻¹(z) = solutions θ of z = sin(θ)
  • cos⁻¹(z) = solutions θ of z = cos(θ)
  • tan⁻¹(z) = solutions θ of z = tan(θ)

Two fatal flaws:

  1. For sin⁻¹ and cos⁻¹, solutions exist only when −1 ≤ z ≤ 1.
  2. Even with that restriction, there are infinitely many solutions, not a single output.

Important Fact 20.1.2: None of the circular functions is one-to-one on the domain of all θ values. The equations c = sin(θ) and c = cos(θ) have a solution if and only if −1 ≤ c ≤ 1; if c is in this range, there are infinitely many solutions. The equation c = tan(θ) has a solution for any value of c and there are infinitely many solutions.

Why this matters: a rule that assigns infinitely many outputs to one input is not a function. The excerpt emphasizes that "the rules sin⁻¹, cos⁻¹, and tan⁻¹ as they now stand do not define functions."

🔧 The solution strategy

To fix this, restrict each circular function to a domain where it becomes one-to-one, then apply the inverse function theorem (Fact 9.3.1, referenced but not quoted).

Example from the excerpt: solving tan(α) = √3 for a right triangle angle. The graph of z = tan(θ) crosses the line z = √3 infinitely many times, but there is exactly one crossing in the interval [−π/2, π/2], namely θ = π/3 radians = 60°.

🎯 Choosing principal domains

🎯 Three guiding criteria

The excerpt lists three "natural criteria" for selecting a principal domain:

CriterionWhy it matters
Include acute anglesThe domain should include angles between 0 and π/2, since these are the possible acute angles in a right triangle.
Full range + one-to-oneOn the restricted domain, f(θ) should take on all possible values in its range and be one-to-one.
ContinuityThe function should be "continuous" on this domain—the graph can be traced with a pencil without lifting it off the paper.

Don't confuse: "full range" does not mean the domain must be large; it means every possible output value must be achieved at least once (and exactly once, due to one-to-one).

📐 Principal domain for sine

In the case of z = sin(θ), the principal domain −π/2 ≤ θ ≤ π/2 satisfies our criteria.

Why this choice:

  • Sine achieves all values from −1 to 1 on this interval.
  • Sine is one-to-one here (always increasing).
  • The graph is continuous.

Why not 0 ≤ θ ≤ π? The excerpt explicitly warns: "we would not want to take the interval 0 ≤ θ ≤ π, since z = sin(θ) doesn't achieve negative values on this domain; in addition, it's not one-to-one there."

📐 Principal domain for cosine

In the case of z = cos(θ), the principal domain 0 ≤ θ ≤ π satisfies our criteria.

Why this choice:

  • Cosine achieves all values from −1 to 1 on this interval.
  • Cosine is one-to-one here (always decreasing).
  • The graph is continuous.

Why not −π/2 ≤ θ ≤ π/2? The excerpt warns: "we would not want to take the interval −π/2 ≤ θ ≤ π/2, since z = cos(θ) doesn't achieve negative values on this domain; in addition, it's not one-to-one there."

📐 Principal domain for tangent

In the case of z = tan(θ), the principal domain −π/2 < θ < π/2 satisfies our criteria.

Why this choice:

  • Tangent achieves all real values on this interval.
  • Tangent is one-to-one here (always increasing).
  • The graph is continuous (note: endpoints excluded because tan(θ) is undefined at ±π/2).

Why not 0 ≤ θ ≤ π? The excerpt warns: "we would not want to take the interval 0 ≤ θ ≤ π, since z = tan(θ) does not have a continuous graph on this interval."

📚 Definitions of inverse circular functions

📚 The three inverse functions

Important Facts 20.2.1 (Inverse circular functions): Restricting each circular function to its principal domain, its inverse rule f⁻¹(z) = θ will define a function.

(i) Inverse sine:

  • If −1 ≤ z ≤ 1, then sin⁻¹(z) is the unique angle θ in the principal domain −π/2 ≤ θ ≤ π/2 with the property that sin(θ) = z.

(ii) Inverse cosine:

  • If −1 ≤ z ≤ 1, then cos⁻¹(z) is the unique angle θ in the principal domain 0 ≤ θ ≤ π with the property that cos(θ) = z.

(iii) Inverse tangent:

  • For any real number z, tan⁻¹(z) is the unique angle θ in the principal domain −π/2 < θ < π/2 with the property that tan(θ) = z.

🏷️ Terminology and notation

  • The excerpt calls these the inverse circular functions.
  • Alternative names: "arcsine", "arccosine", "arctangent" (the excerpt notes these exist but will not use them).
  • The outputs are called principal solutions or principal values.

⚠️ Calculator mode warning

The excerpt includes a caution about radian vs. degree mode:

Example:

  • In degree mode, tan⁻¹(18) returns 86.82, meaning tan(86.82°) = 18.
  • In radian mode, sin⁻¹(0.9) returns 1.12, meaning sin(1.12 radians) = 0.9.

🔄 Composition identities

🔄 When inverses "undo" the original function

Important Facts 20.2.2 (Composition identities): We have the following equalities involving compositions of circular functions and their inverses.

(a) If −π/2 ≤ θ ≤ π/2, then sin⁻¹(sin(θ)) = θ.

(b) If 0 ≤ θ ≤ π, then cos⁻¹(cos(θ)) = θ.

(c) If −π/2 < θ < π/2, then tan⁻¹(tan(θ)) = θ.

Key restriction: these identities hold only when θ is already in the principal domain. The excerpt emphasizes: "We have been very explicit about the allowed θ values for the equations in Fact 20.2.2. This is important and an Exercise will touch on this issue."

🔄 Why the restriction matters

Don't confuse: sin⁻¹(sin(θ)) does not always equal θ.

  • If θ is outside [−π/2, π/2], then sin⁻¹(sin(θ)) will return a different angle in the principal domain that has the same sine value.
  • Example scenario: if θ = 3π/4 (which is outside the principal domain for sine), then sin(3π/4) = √2/2, and sin⁻¹(√2/2) = π/4, not 3π/4.

🧮 Application example

🧮 Aircraft descent angle

The excerpt revisits an earlier problem (finding the angle of descent of an aircraft) and justifies the reasoning using Fact 20.2.2:

θ = tan⁻¹(tan(θ)) = tan⁻¹(1/10) = 0.09967 radians = 5.71°.

Why this works: the angle θ is in the principal domain (−π/2, π/2), so the composition identity applies.

🧮 Solving trigonometric equations

The excerpt begins Example 20.3.1: find two acute angles θ satisfying

(9/4) cos²(θ) = (25²/16)(1 − cos²(θ)).

Solution approach (excerpt is incomplete, but shows the setup):

  1. Multiply both sides by cos²(θ) and rearrange to get a polynomial in cos²(θ): 0 = (25²/16) cos⁴(θ) − (25²/16) cos²(θ) + 9/4.
  2. (The excerpt cuts off here; the full solution would involve solving this quartic as a quadratic in cos²(θ), then using cos⁻¹ to find principal angles.)
108

Applications of Inverse Circular Functions

20.3 Applications

🧭 Overview

🧠 One-sentence thesis

Inverse circular functions enable us to solve equations for unknown angles in practical problems ranging from aircraft descent angles to ladder safety to interception trajectories, by translating known ratios back into angle measures.

📌 Key points (3–5)

  • Core use: inverse circular functions let you find angles when you know a trigonometric ratio (e.g., if tan(θ) = 1/10, then θ = tan⁻¹(1/10)).
  • Composition identities: within the principal domain, applying an inverse function to its corresponding circular function returns the original angle (e.g., sin⁻¹(sin(θ)) = θ when -π/2 ≤ θ ≤ π/2).
  • Multiple solutions: equations like sin(θ) = c can have infinitely many solutions; the principal solution is found first, then all solutions are expressed using periodicity.
  • Common confusion: the principal solution is not always the only physically meaningful solution—context determines which angle(s) to use (e.g., takeoff vs. landing angles for a vaulter).
  • Real-world constraints: practical problems impose limits (e.g., OSHA safety ranges, acute angles only) that filter the mathematical solutions down to the physically relevant ones.

🛫 Justifying the aircraft descent example

✈️ Using composition identities

  • The excerpt revisits the aircraft descent problem from earlier in the chapter.
  • The reasoning is:
    • θ = tan⁻¹(tan(θ)) by the composition identity (Fact 20.2.2(c), valid when -π/2 < θ < π/2).
    • tan(θ) = 1/10 (the descent ratio).
    • Therefore θ = tan⁻¹(1/10) ≈ 0.09967 rad ≈ 5.71°.
  • This justifies the direct substitution: once you know the ratio, the inverse function recovers the angle within the principal domain.

🧮 Solving trigonometric equations

🔢 Substitution technique (Example 20.3.1)

  • Problem: Find two acute angles θ satisfying (9/4) cos²(θ) = (252/16)(1 − cos²(θ)).
  • Method:
    1. Rearrange to isolate terms involving cos²(θ): multiply both sides by cos²(θ) and collect terms to get 0 = (252/16)cos⁴(θ) − (252/16)cos²(θ) + 9/4.
    2. Substitute z = cos²(θ) to turn the equation into a quadratic: 0 = (252/16)z² − (252/16)z + 9/4.
    3. Apply the quadratic formula to find z ≈ 0.9386 or z ≈ 0.06136.
    4. Since z = cos²(θ) and θ is acute (so cos(θ) ≥ 0), take square roots: cos(θ) ≈ 0.9688 or cos(θ) ≈ 0.2477.
    5. Use the inverse cosine: θ = cos⁻¹(0.9688) ≈ 14.35° or θ = cos⁻¹(0.2477) ≈ 75.66°.
  • Why it works: substitution converts a higher-degree trigonometric equation into a polynomial equation solvable by standard algebra.

🪜 Ladder safety (Example 20.3.2)

  • Setup: A 32 ft ladder leans against a building, making angle α with the wall; the base is d = 10 ft from the building. OSHA safety range: 15° ≤ α ≤ 44°.
  • Finding α:
    • From the right triangle, sin(α) = 10/32.
    • Principal solution: α = sin⁻¹(10/32) ≈ 18.21°, which lies within the safety range.
  • Finding safe heights:
    • Highest safe point: α = 15° ⇒ h = 32 cos(15°) ≈ 30.9 ft.
    • Lowest safe point: α = 44° ⇒ h = 32 cos(44°) ≈ 23.02 ft.
  • Key insight: as α increases, the height h decreases; the problem uses the inverse function to check compliance and then solves right triangles at the boundary angles.

✈️ Coast Guard interception (Example 20.3.3)

  • Scenario: A jet spots a prop plane 15 miles away at bearing 0.5 rad counterclockwise from East. The prop plane flies at bearing 1.0 rad; the jet must intercept after the prop plane travels 10 miles.
  • Method:
    1. Impose a coordinate system and break the problem into three right triangles.
    2. Compute sides:
      • x = 15 cos(0.5) ≈ 13.164 miles, y = 10 cos(1.0) ≈ 5.403 miles.
      • w = 15 sin(0.5) ≈ 7.191 miles, u = 10 sin(1.0) ≈ 8.415 miles.
    3. The intercept heading θ satisfies tan(θ) = (w + u)/(x + y) ≈ 0.8405.
    4. Principal solution: θ = tan⁻¹(0.8405) ≈ 0.699 rad ≈ 40.05°.
    5. Intercept distance: d = √((x+y)² + (w+u)²) ≈ 24.254 miles.
    6. Time for prop plane to travel 10 miles at 200 mph: T = 10/200 = 0.05 hours.
    7. Required jet speed: s = 24.254/0.05 = 485 mph.
  • Why it matters: the problem chains together multiple right triangles and uses the inverse tangent to find the required heading; the excerpt notes that later chapters will revisit this using velocity vectors.

🤸 Finding all solutions (Example 20.3.4)

🎯 The vaulter's pole

  • Problem: A 14 ft pole is used to vault; the tip is 6 ft high at takeoff and landing. Find the angles α (takeoff) and β (landing) with the ground.
  • Equation: sin(θ) = 6/14 = 3/7.

📐 Three-step strategy

  1. Find the principal solution:
    • α = sin⁻¹(3/7) ≈ 25.38°.
    • This is the only solution in [0°, 90°].
  2. Find all solutions:
    • On the unit circle, y-coordinate = 3/7 corresponds to two points per period: one at α and one at β.
    • Using symmetry: sin(β) = sin(α) = sin(180° − α) ⇒ β = 180° − α ≈ 154.62°.
    • General solutions:
      • θ = α + 2k(180°) = 25.38° + 360k°, or
      • θ = β + 2k(180°) = 154.62° + 360k°, where k = 0, ±1, ±2, ...
  3. Apply constraints:
    • The problem asks for takeoff and landing angles; physically, these are α ≈ 25.38° and β ≈ 154.62°.
    • Don't confuse: the principal solution is just one angle; the physical context determines which of the infinitely many mathematical solutions are relevant.

🔄 Why multiple solutions arise

  • Circular functions are periodic: sin(θ) repeats every 360° (or 2π rad).
  • Within one period, sin(θ) = c can have two solutions (one in each half of the circle) unless c = ±1.
  • Example: the vaulter's pole makes angle α on takeoff (acute) and angle β on landing (obtuse), both satisfying sin(θ) = 3/7.

🔍 Key techniques summary

TechniqueWhen to useExample from excerpt
Direct inverseYou know the ratio and need the principal angleAircraft descent: θ = tan⁻¹(1/10)
SubstitutionEquation involves powers of trig functionsLet z = cos²(θ), solve quadratic, then invert
Right triangle solvingGeometry problem with known sides/anglesLadder: sin(α) = 10/32 ⇒ α = sin⁻¹(10/32)
Chaining trianglesMultiple triangles in one problemCoast Guard: compute sides, then tan(θ) = (w+u)/(x+y)
Finding all solutionsPhysical problem may have multiple valid anglesVaulter: principal solution + symmetry ⇒ takeoff and landing angles

⚠️ Don't confuse

  • Principal solution vs. all solutions: the inverse function gives one angle (the principal solution); the full solution set includes all angles differing by full periods (and possibly a second angle per period due to symmetry).
  • Mathematical solutions vs. physical solutions: not every solution to the equation is physically meaningful—constraints (e.g., "acute angles only," "safety range") filter the set.
109

How to Solve Trigonometric Equations

20.4 How to solve trigonometric equations

🧭 Overview

🧠 One-sentence thesis

Solving trigonometric equations requires finding all angles that satisfy the equation, not just the principal solution, by combining inverse functions with symmetry properties and periodicity.

📌 Key points (3–5)

  • Principal solution vs. all solutions: the inverse function gives only one answer (the principal solution), but trigonometric equations typically have infinitely many solutions due to periodicity.
  • Two general strategies: a procedural "prescription" method (Procedure 20.4.1) and a graphical method that aids interpretation.
  • Three-step graphical approach: find the principal solution using inverse functions, find the symmetry solution using graph symmetry, then add multiples of the period.
  • Common confusion: don't stop at the principal solution—you must account for symmetry and periodicity to find all solutions in the domain of interest.
  • Real constraints matter: after finding all mathematical solutions, use problem constraints (e.g., physical context, specified domain) to select the relevant answers.

📋 Two general strategies

📋 Procedural method (Procedure 20.4.1)

The excerpt presents a table-based "foolproof strategy" for solving c = sin(θ), c = cos(θ), and c = tan(θ).

Advantages and disadvantages:

  • Advantage: offers a clear prescription—follow the steps mechanically.
  • Disadvantage: you can lose intuition and may not understand what your answers mean geometrically.

The five-step procedure:

StepSine caseCosine caseTangent case
1. Find principal solutionθ = sin⁻¹(c)θ = cos⁻¹(c)θ = tan⁻¹(c)
2. Find symmetry solutionθ = −sin⁻¹(c) + πθ = −cos⁻¹(c)not applicable
3. Write period multiplesk = 0, ±1, ±2, ... with 2kπk = 0, ±1, ±2, ... with 2kπk = 0, ±1, ±2, ... with kπ
4. General principal solutionsθ = sin⁻¹(c) + 2kπθ = cos⁻¹(c) + 2kπθ = tan⁻¹(c) + kπ
5. General symmetry solutionsθ = −sin⁻¹(c) + π + 2kπθ = −cos⁻¹(c) + 2kπnot applicable
  • Notice: tangent has no symmetry solution step because its period is π (half that of sine and cosine).
  • The "k" represents all integers, capturing the infinite repetition due to periodicity.

📊 Graphical method

The excerpt illustrates this with Example 20.4.2 (daylight hours problem).

Advantages and disadvantages:

  • Advantage: clarifies interpretation—you see where solutions occur and why.
  • Disadvantage: requires more work—you must sketch the trigonometric function graph (using Chapter 19 techniques or a graphing device).

When to use which:

  • Use procedural when you need quick, mechanical answers.
  • Use graphical when you need to understand the context or verify your reasoning.

🔍 The three-step graphical strategy

The excerpt demonstrates solving 14 = d(t) where d(t) = 3.7 sin(2π/366 (t − 80.5)) + 12 models daylight hours.

🔍 Step 1: Find the principal solution

Principal solution: the one solution obtained by using the inverse function on its principal domain.

How it works:

  • Restrict the sine function to its principal domain (−π/2 ≤ argument ≤ π/2).
  • For d(t), this translates to −11 ≤ t ≤ 172.
  • Solve algebraically using the inverse sine function.

Example from the excerpt:

  • Start with 14 = 3.7 sin(2π/366 (t − 80.5)) + 12.
  • Isolate: 0.54054 = sin(2π/366 (t − 80.5)).
  • Apply inverse: sin⁻¹(0.54054) = 0.57108 = 2π/366 (t − 80.5).
  • Solve for t: t = 113.8.
  • This is THE ONLY solution in the principal domain −11 ≤ t ≤ 172.
  • Interpretation: about 14 hours of daylight on day 114.

Don't confuse: this is not the only solution overall—it's just the first one you find.

🔍 Step 2: Find the symmetry solution

Symmetry solution: a second solution found by using the graph's symmetry around a maximum or minimum.

How it works:

  • Locate a maximum (or minimum) on the graph.
  • The principal solution is some horizontal distance from this extremum.
  • By symmetry, there's another intersection point the same distance on the opposite side.

Example from the excerpt:

  • The maximum M occurs at (172, 15.7).
  • The principal solution (113.8, 14) is 58.2 units to the left of M.
  • By symmetry, another solution is 58.2 units to the right: 172 + 58.2 = 230.2.
  • So t = 230.2 is the symmetry solution.
  • Interpretation: about 14 hours of daylight on day 230.

Why this works:

  • Sinusoidal functions are symmetric around their peaks and troughs.
  • If y = k intersects the curve at one point before the peak, it must intersect at a symmetric point after the peak.

🔍 Step 3: Add multiples of the period

Period: the horizontal distance after which the function repeats.

How it works:

  • Once you have the principal and symmetry solutions, add (or subtract) integer multiples of the period to find all other solutions.
  • For d(t), the period B = 366 (one year).

Example from the excerpt:

  • Principal solution: t = 113.8.
  • Symmetry solution: t = 230.2.
  • Add/subtract 366k (k = 0, ±1, ±2, ...):
    • From 113.8: ..., −252.2, 113.8, 479.8, ...
    • From 230.2: ..., −135.8, 230.2, 596.2, ...
  • On the extended domain −366 ≤ t ≤ 732, six solutions appear.

Apply problem constraints:

  • The problem asks for solutions in 0 ≤ t ≤ 366 (one year).
  • Only t = 113.8 and t = 230.2 fall in this range.
  • Final answer: days 114 and 230 have about 14 hours of daylight.

Don't confuse: mathematical solutions vs. physically meaningful solutions—always check which solutions satisfy the problem's domain or context.

🧩 Why you need more than the principal solution

🧩 Trigonometric equations have infinitely many solutions

  • Because sine, cosine, and tangent are periodic, they repeat their values infinitely often.
  • The inverse functions (sin⁻¹, cos⁻¹, tan⁻¹) return only one value—the principal solution.
  • To find all solutions, you must account for:
    1. Symmetry (e.g., sin(θ) = sin(π − θ)).
    2. Periodicity (e.g., sin(θ) = sin(θ + 2πk)).

🧩 Example: the pole-vaulting problem (Example 20.3.4)

The excerpt mentions a 14 ft pole with tip at 6 ft height, asking for takeoff and landing angles α and β.

Setup:

  • From right triangles, sin(θ) = 6/14 = 3/7.
  • Need to find all angles θ where sin(θ) = 3/7.

Three-step reasoning:

  1. Find principal solution: α = sin⁻¹(3/7) = 25.38°.
  2. Find all solutions: two "flavors" due to symmetry and periodicity:
    • θ = α + 2k(180°) = 25.38° + 2k(180°)
    • θ = β + 2k(180°)
  3. Find β using symmetry: sin(β) = sin(α) = sin(180° − α) = sin(154.62°), so β = 154.62°.

Interpretation:

  • α = 25.38° is the takeoff angle (acute).
  • β = 154.62° is the landing angle (obtuse).
  • Both satisfy sin(θ) = 3/7, but context (takeoff vs. landing) determines which is which.

Don't confuse: the principal solution alone (25.38°) would miss the landing angle (154.62°).

🎯 Choosing the right approach

🎯 When the problem involves real-world modeling

  • The graphical method is often clearer because you can see the periodic pattern and interpret solutions in context.
  • Example: the daylight problem—graphing shows two days per year with 14 hours of daylight, symmetric around the longest day.

🎯 When you need a quick algebraic answer

  • The procedural method (Procedure 20.4.1) is faster if you just need to write down all solutions symbolically.
  • Example: solve sin(θ) = c for all θ → write θ = sin⁻¹(c) + 2kπ and θ = −sin⁻¹(c) + π + 2kπ.

🎯 Both methods require understanding periodicity and symmetry

  • Neither method works if you ignore the fact that trigonometric functions repeat.
  • Always ask: "What is the period?" and "Is there a symmetry solution?"
110

Solving Trigonometric Equations Using Inverse Functions

20.5 Summary

🧭 Overview

🧠 One-sentence thesis

To solve equations involving sinusoidal functions, you find one principal solution using inverse trigonometric functions, then use symmetry and periodicity to generate all other solutions.

📌 Key points (3–5)

  • Inverse trig functions defined: inverse sine, cosine, and tangent are defined by restricting the domain of the original functions.
  • Four-step solution method: sketch the graph, find the principal solution algebraically, find the symmetry solution using the graph, then add/subtract periods.
  • Principal vs symmetry solutions: the principal solution is nearest to the horizontal shift C; the symmetry solution is on the opposite side of the maximum/minimum.
  • Common confusion: don't stop at one solution—sinusoidal functions repeat, so you must add integer multiples of the period to find all solutions.
  • Domain restrictions matter: after finding all mathematical solutions, select only those within the specified domain.

📐 Inverse trigonometric functions

📐 What they are

Inverse sine function (sin⁻¹ x): the inverse of the sine function restricted to the domain −π/2 ≤ x ≤ π/2.

  • Inverse cosine and inverse tangent are defined similarly by restricting their domains.
  • These restrictions ensure each inverse function has exactly one output for each valid input.
  • The inverse function "undoes" the original function within the restricted domain.

🔢 Why domain restriction is necessary

  • Without restriction, sine (and other trig functions) have multiple inputs that produce the same output.
  • Example: sin(π/6) = sin(5π/6) = 0.5, so we need to specify which angle sin⁻¹(0.5) should return.
  • The restricted domain ensures the inverse function is well-defined (one output per input).

🔍 The four-step solution method

🔍 Step 1: Sketch the graph

  • Graph the function f(t) = A sin(2π/B (t − C)) + D for several periods.
  • Include the horizontal shift point t = C on your sketch.
  • This visual reference helps identify symmetry and periodicity patterns.

🔍 Step 2: Find the principal solution

  • Use algebra to isolate the sine term, then apply the inverse sine function (sin⁻¹).
  • The principal solution P is the solution nearest to t = C (the horizontal shift).
  • This is the "first" solution you find algebraically.

🔍 Step 3: Find the symmetry solution

  • Use the graph to locate the symmetry solution S.
  • Sinusoidal functions have symmetric intersection points on either side of maxima/minima.
  • Example from the excerpt: if the maximum M is at (172, 15.7) and the principal solution is 58.2 units to the left, the symmetry solution is 58.2 units to the right: 172 + 58.2 = 230.2.

🔍 Step 4: Generate all solutions using periodicity

  • Add or subtract integer multiples of the period B to both P and S.
  • All solutions have the form:
    • P, P ± B, P ± 2B, P ± 3B, ...
    • S, S ± B, S ± 2B, S ± 3B, ...
  • Finally, filter to keep only solutions within the specified domain.

🔄 Understanding symmetry and periodicity

🔄 Symmetry around extrema

  • Sinusoidal graphs are symmetric around their maximum and minimum points.
  • If one intersection point is a certain horizontal distance from a maximum, another intersection at the same height is the same distance on the opposite side.
  • Don't confuse: symmetry gives you a second solution in the same period; periodicity gives you solutions in other periods.

🔄 Periodicity generates infinite solutions

  • The period B tells you how far apart repeated patterns are.
  • Each time you move B units horizontally, the function repeats its values.
  • Example from the excerpt: with period 366, solutions at t = 113.8 and t = 230.2 repeat at 113.8 ± 366, 230.2 ± 366, etc.

📋 Worked example structure

📋 The daylight problem pattern

The excerpt illustrates the method with a daylight function d(t) where:

  • The equation 14 = d(t) asks "when are there 14 hours of daylight?"
  • Maximum M at (172, 15.7) provides the symmetry center.
  • Principal solution at t = 113.8 is 58.2 units left of M.
  • Symmetry solution at t = 230.2 is 58.2 units right of M.
  • Period B = 366 generates additional solutions by adding/subtracting 366.

📋 Filtering to the domain

  • The method generates six solutions on −366 ≤ t ≤ 732: (−252.2, −135.8, 113.8, 230.2, 479.8, 596.2).
  • The problem domain is 0 ≤ t ≤ 366, so only t = 113.8 and t = 230.2 are valid answers.
  • Interpretation: days 114 and 230 have about 14 hours of daylight.
111

Exercises on Inverse Circular Functions

20.6 Exercises

🧭 Overview

🧠 One-sentence thesis

These exercises apply inverse trigonometric functions to solve equations of the form f(t) = k by finding principal solutions, symmetry solutions, and all solutions within specified domains, often in real-world contexts like temperature cycles and circular motion.

📌 Key points (3–5)

  • Core method: solve sinusoidal equations by finding the principal solution (nearest to the phase shift C), then the symmetry solution, then adding integer multiples of the period B.
  • Principal vs symmetry solutions: the principal solution is the one nearest to t = C; the symmetry solution is located symmetrically on the other side of the maximum/minimum point.
  • All solutions pattern: once you have principal solution P and symmetry solution S, all solutions are P ± nB and S ± nB for integer n.
  • Common confusion: don't forget to filter solutions by the required domain—calculate all solutions, then select only those within the given interval.
  • Real-world applications: these techniques apply to periodic phenomena like daylight hours, oven temperatures, satellite coverage, and circular motion.

🔧 Solution procedure for sinusoidal equations

🔧 The four-step method

The excerpt reviews a systematic approach to solving equations of the form:

f(t) = A sin(2π/B (t - C)) + D = k

Step 1: Sketch the graph

  • Draw the function f(t) for a few periods
  • Mark the phase shift point t = C
  • This visual helps locate intersection points

Step 2: Find the principal solution

  • Use algebra and the inverse sine function (sin⁻¹) to find one solution
  • The principal solution P is the solution nearest to t = C
  • Example: in the daylight problem, the principal solution was t = 113.8

Step 3: Find the symmetry solution

  • Use the graph and the principal solution to find the symmetry solution S
  • The symmetry solution is positioned symmetrically on the opposite side of the maximum M
  • Example: if P is 58.2 units left of M at (172, 15.7), then S is 58.2 units right: (172 + 58.2, 14) = (230.2, 14)

Step 4: Generate all solutions

  • All solutions follow the pattern: P, P ± B, P ± 2B, P ± 3B, ...
  • And: S, S ± B, S ± 2B, S ± 3B, ...
  • Filter by the required domain

📐 Example from the daylight problem

The excerpt walks through solving 14 = d(t) on the domain -366 ≤ t ≤ 732:

  • Maximum M = (172, 15.7), period B = 366
  • Principal solution: t = 113.8 (58.2 units left of M)
  • Symmetry solution: t = 230.2 (58.2 units right of M)
  • Adding multiples of 366 gives six intersection points total
  • Final answer for 0 ≤ t ≤ 366: t = 113.8 and 230.2 (days 114 and 230)

📚 Exercise categories

📚 Mechanical practice (Problems 20.1, 20.12)

These problems focus on symbolic manipulation:

  • Computing inverse trig functions (sin⁻¹, cos⁻¹, tan⁻¹) for various inputs
  • Working in both radian mode and degree mode
  • Finding multiple solutions to equations like 5 sin(2x² + x - 1) = 2
  • Solving equations involving tan⁻¹

Don't confuse: inverse sine has a restricted range (-π/2 to π/2 for radians); your calculator gives only the principal value, not all solutions.

📚 Graphical and analytical problems (Problem 20.2)

For each part, students must:

  • Sketch both f(x) and g(x) on the same axes
  • Find principal and symmetry solutions algebraically
  • Calculate at least two additional solutions
  • Indicate all solutions on the graph

Example functions include:

  • f(x) = sin(x - π/2), g(x) = 1/3
  • f(x) = 10 cos(2x + 1) - 5, g(x) = -1

🌡️ Temperature and time applications (Problems 20.4, 20.5, 20.7)

Problem 20.4: Hugo's oven

  • Temperature varies sinusoidally: y = s(t) = 15 sin(π/5 t - 3π/2) + 415
  • Tasks: find amplitude, phase shift, period, mean; sketch the graph
  • Find when temperature reaches maximum/minimum
  • Calculate total time temperature is within specified ranges (at least 410°F, at most 425°F, between 410°F and 425°F)

Problem 20.5: Gavin's cake

  • Oven oscillates between 240°F and 300°F
  • Period: 20 minutes (time from one 300° to the next)
  • Cake needs 30 minutes at or above 280°F
  • Cake enters at 270°F and rising
  • Question: how long must the cake stay in?

Problem 20.7: Painting dry time

  • Temperature T(t) = 23 sin(2π/24 (t - 7)) + 66
  • Paint requires 48 hours of drying time at ≥ 75°F
  • Only count time periods when temperature is at least 75°F
  • Question: when will the door be dry?

☀️ Daylight hours (Problem 20.3)

Function: D(x) = 7/3 sin(2π/365 x) + 35/3

  • x = days after March 21
  • Tasks:
    • Find daylight hours on specific dates (January 1, May 18, October 5)
    • Find which days have approximately 10 hours of daylight

🏃 Circular motion (Problem 20.8)

Setup: Tiffany and Michael run counterclockwise around a circular track (radius 100 yards)

  • Michael: 0.025 rad/sec
  • Tiffany: 0.03 rad/sec

Tasks (multiple parts):

  • Find xy-coordinates after 8 seconds
  • Find distance traveled after 8 seconds
  • Express angle swept out by each runner as a function of t
  • Find xy-coordinates as functions of t
  • Find when each runner's x-coordinate equals -50
  • Find when and where Tiffany passes Michael (first and second times)

Key insight: this combines circular motion with solving trigonometric equations for specific coordinate values.

🛰️ Advanced applications

🛰️ Satellite coverage (Problem 20.9)

Setup: A satellite orbits t miles above Earth's surface (Earth radius = 3,960 miles)

  • The satellite "sees" a horizon circle
  • Cross-section shows angle α

Tasks:

  • Derive a formula for α in terms of t
  • Calculate α and coverage percentage for t = 30,000 miles and t = 1,000 miles
  • Determine minimum number of satellites needed to cover Earth's circumference
  • Find required distance t for 20% circumference coverage

🚀 Rocket launch (Problem 20.11)

Setup: Tiffany's pressurized rocket filled with laughing gas

  • Atmospheric pressure: p = 14.7 e^(-h/10) pounds/sq.in. (h in miles above sea level)
  • Rocket explodes if pressure < 10 pounds/sq.in.
  • Height function: y(t) = -16t² + 1400 sin(α) t (α = launch angle, t in seconds)

Tasks:

  • Find explosion altitude
  • Determine minimum atmospheric pressure for α = 12° and α = 82°
  • Will the rocket explode in mid-air for each angle?
  • Find the largest safe launch angle α

🔢 Domain and range problems (Problem 20.10)

For various transformed sinusoidal functions, students must:

  • Determine the domain D and range R
  • Count how many solutions a given equation has on domain D
  • Find all solutions explicitly

Example functions:

  • y = 2 sin(3x - 1) + 3 (based on sin(x) with domain -π/2 ≤ x ≤ π/2)
  • y = 8 sin(2π/1.2 (t - 0.3)) + 18
  • y = 27 sin(2π/366 (t - 80.5)) + 45
  • y = 4 cos(2x + 1) - 3 (based on cos(x) with domain 0 ≤ x ≤ π)
  • y = 2 tan(-x + 5) + 13 (based on tan(x) with domain -π/2 < x < π/2)

Don't confuse: the restricted domain of the base function (sin, cos, or tan) determines the domain of the transformed function; transformations shift and scale this domain.

🎯 Height and elasticity modeling (Problem 20.6)

Setup: Elasticman's height varies sinusoidally

  • At 3 AM (3 hours after midnight): minimum height = 5 feet
  • At 9 AM (9 hours after midnight): maximum height = 11 feet
  • Observation period: 24 hours starting at midnight

Task: Calculate how much time Elasticman is less than 6 feet tall during the 24-hour period.

Approach: model height as a sinusoidal function, solve for when height = 6, then calculate time intervals below 6 feet.

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